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On January 16 2016 01:07 Half the Sky wrote:Show nested quote +On January 15 2016 23:38 disformation wrote:More great questions: If someone dies during the day phase, e.g. via shovel knight, one of werners rockets, whatever. Does his vote still count? Or does it get removed cause dead ppl have no voting rights? If their vote does not count, do they have a lobby for that?Alchemist:
- edit: can I use the poison ability more than one timing during a night cycle? E.g. I poison disformation and then decide to use the antidote on disformation during the same night phase. Can I poison someone else during that night phase?
- Does the poisoned target die exactly after 48 hours, or will he die/flip at the end of the current phase when the poison hits?
It depends on whether the kill is instantaneous or if it resolves at the nightpost, and any kills that resolve at the nightpost will have been considered to do so after votes are finalised. In other words, their votes will count. If a player is removed and flipped immediately then obviously votes won't count.
I don't know what you mean by lobby, but hopefully that makes sense.
I meant to ask if there is a political lobby fighting for the rights of dead people. As in that dead people are still allowed to vote.
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On January 16 2016 08:30 GreYMisT wrote:Show nested quote +On January 15 2016 23:38 disformation wrote:More great questions: If someone dies during the day phase, e.g. via shovel knight, one of werners rockets, whatever. Does his vote still count? Or does it get removed cause dead ppl have no voting rights? If their vote does not count, do they have a lobby for that?Alchemist:
- edit: can I use the poison ability more than one timing during a night cycle? E.g. I poison disformation and then decide to use the antidote on disformation during the same night phase. Can I poison someone else during that night phase?
- Does the poisoned target die exactly after 48 hours, or will he die/flip at the end of the current phase when the poison hits?
Half the sky answered this correctly, but If I understand you correctly the better option would just be to cancle your action and say, "I'd rather not poison disformation, i'd like to poison X instead." This is because, for the vast majority of cases (if not all of them), a role that acts at night resolves at the end of the night cycle. So your action is never locked in until the deadline.
Aaaaaaaahhhh of course. I am stupid.
No wait. That means the victim dies not 48 hours after my PM is sent, but 48 hours after the night cycle is resolved? So basically EoD?
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On January 16 2016 09:05 GreYMisT wrote:Show nested quote +On January 16 2016 08:44 disformation wrote:On January 16 2016 08:30 GreYMisT wrote:On January 15 2016 23:38 disformation wrote:More great questions: If someone dies during the day phase, e.g. via shovel knight, one of werners rockets, whatever. Does his vote still count? Or does it get removed cause dead ppl have no voting rights? If their vote does not count, do they have a lobby for that?Alchemist:
- edit: can I use the poison ability more than one timing during a night cycle? E.g. I poison disformation and then decide to use the antidote on disformation during the same night phase. Can I poison someone else during that night phase?
- Does the poisoned target die exactly after 48 hours, or will he die/flip at the end of the current phase when the poison hits?
Half the sky answered this correctly, but If I understand you correctly the better option would just be to cancle your action and say, "I'd rather not poison disformation, i'd like to poison X instead." This is because, for the vast majority of cases (if not all of them), a role that acts at night resolves at the end of the night cycle. So your action is never locked in until the deadline. Aaaaaaaahhhh of course. I am stupid. No wait. That means the victim dies not 48 hours after my PM is sent, but 48 hours after the night cycle is resolved? So basically EoD? Basically EoD
Okay, that basically answers my question.
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I think I had another question earlier, but I forgot what it was.
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On January 18 2016 09:19 GreYMisT wrote:Show nested quote +On January 18 2016 09:14 Palmar wrote:wait bro, if you need just 1 more guy so more people can play, I can play? I don't really mind one way or the other, (pyp games are weird ) but if people can't get in because we need 1 more I'll definitely play. We would prefer to have 2 more beyond you to have 22-23 players. Half the sky reviewed some balance stuff with me and we think that number is the fairest beyond 17
Didn't you forget to add copcake? Should be 22 with Palmar after my count?
edit: you ninja you. =/
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Seems like a good time with the pre game excuses: time will be a bit tight for me during the number pick cycle aka the first 24 hours. Rest of this week and next week looking good so far.
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On January 19 2016 02:07 AlotSomuch wrote: Good lord, that's alot. /in.
yeah, this is going to be a crazy one. Night actions will be all over the place. =D
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On January 19 2016 02:55 Onegu wrote:Show nested quote +On January 19 2016 02:52 disformation wrote:On January 19 2016 02:07 AlotSomuch wrote: Good lord, that's alot. /in. yeah, this is going to be a crazy one. Night actions will be all over the place. =D All greymist games are awesome though.
Yeah, super HYPE for it to start already. xD
Probably will mess up the number picking and/or my role though, but I'll try to maximise my fun this game. xD
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With the 22 ppl we have now is the information with there being 2 scum teams consisting of 3 ppl each still accurate or will it be 2 scum teams with 4 ppl each?
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The puppeteer is super confusing to me. but a bunch of interesting options. will be even harder to decide now. =/
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NIGHT ONE NIGHT OF A THOUSAND DEATHS CONFIRMED
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On January 19 2016 05:58 GreYMisT wrote: Due to new balance concers brought on by the change in KP, Link, the Hero of Time's ability: Blade of Evil's Bane may not be used night 1.
FUCK I WANTED TO DO THAT
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On January 19 2016 06:01 GreYMisT wrote: Well it was either that or change the power to a weird and harder to understand passive, but I like this better.
Yeah, totally makes sense. Was just one of the options I liked, since it is a) very hilarious and b) pretty good if you are town. And would have allowed me to not think about his other stuff.
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Compulsive Gambler: If the person you target at night dies, is your power refunded? Or did you literally gamble away your power?
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Is it correct that The Arrow's list still holds 5 players despite the game being larger now?
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disformation present and accounted for!
HHHHHHHHYYYYYYYYYYYYYYYYYYYYYYPPPPPPPPPPPPPPPPPPPEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE!
Lemme get some D20 and roll out some numbers.
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Rolled up an [8,3] have a feeling these dice will kill me in the Pathfinder session tomorrow evening, but whatever.
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On January 19 2016 08:47 disformation wrote: Rolled up an [8,3] have a feeling these dice will kill me in the Pathfinder session tomorrow evening, but whatever.
So after seeing everyone using an [x,1] combination and looking at the OP again, I decided that using a 1 as my second number would be probably better. So [8,1]. Probably maybe under some circumstances will not change. Or maybe I will. Buuuut on the other hand, as I said pre game I don't have much time tomorrow. So it will probably stay here. Maybe.
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On January 19 2016 09:15 Tictock wrote:Show nested quote +On January 19 2016 09:10 Keirathi wrote: Also FWIW, I'd recommend townies at least fucking LOOK at picking defensive roles. I know picking some kind of vig is fun at all, but there's probably going to be 6+ KP flying around N1. There's a balance between denying mafia roles like CPR Doc and keeping townies alive. Pffft, yea if you care about winning. Clearly game is actually about picking the dopest role to prove your skills. Though if you wanna get your medic on that's cool.
winner of this game is who had the most fun.
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