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Battle of the Drams Mafia - Page 12

Forum Index > TL Mafia
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Damdred
Profile Joined July 2014
15669 Posts
October 03 2015 22:01 GMT
#3945
Errr no
Damdred
Profile Joined July 2014
15669 Posts
October 03 2015 22:07 GMT
#3955
GG all
Damdred
Profile Joined July 2014
15669 Posts
October 07 2015 00:43 GMT
#5174
A lot of sites outside tl actually use much longer days which is a total nightmare. I've played both 24 hour days, 48 hour days, a week of rl in a day basically and done hour long days.

Out of all of that I prefer 48/24 it gives decent amount of time without totally wearing people out. While still being long enough to have worthwhile discussion.

Rs you shouldn't quit tbh you are a good player and you shouldn't let what players say in this case get to you. Take a break but come back.

I'm not really going to talk about balance I think it was much to town favored to an extreme but its just my opinion.

Besides that gg all and see you all one day.
Damdred
Profile Joined July 2014
15669 Posts
October 07 2015 01:13 GMT
#5176
Lower than mafia win rate
Damdred
Profile Joined July 2014
15669 Posts
October 07 2015 03:57 GMT
#5178
Town basically has a limited tracker that can catch any of the mafia (could get unlucky and track wanderer) besides that more than likely you have a confirmed town from that n1 more than likely.

Or he catches mafia and we get off on a good start.

The multishot dt is the strongest role early as its extremely unlikely that they get the framed target and I was never checking cool n1 so either I found scum or confirmed a town. No gf in this setup was hard.

And rb was the strongest town role in the game especially late. Its a mix between medic and cop.

Strongarm helps a bit. But town basically has three cops.

Mafia has a rb and a framer. Unless they get lucky with a frame or rb one of the roles yeah.

If we played optimal could come into d2 with 5 confirmed town with knowing one person at least didn't carry the shot.

However say moosey rb SL n1 he carries kp whops we have
I check shining (which I almost did to make sure)
And Scott tracked rels

That's super unlikely obviously but I don't think its fair for all mafia to be outer in one night if unlucky with power roles. While the mafia has little recourse to supreme luck in this setup
Damdred
Profile Joined July 2014
15669 Posts
October 07 2015 03:58 GMT
#5179
And strong man is kinda a moot point because it relies on a lucky shot or blues being dumb. Which they were
Damdred
Profile Joined July 2014
15669 Posts
October 07 2015 13:53 GMT
#5246
While it might be true townies have a habit of cracking which isn't good... Its not exactly right or good when you know how to get them to crack to push them past those points.

Imo I never cracked this game due to being called mafia, I yelled at Marv for other things he yelled at me for other things. It was unfortunate and mafia unrelated.

Anyway yrah
Damdred
Profile Joined July 2014
15669 Posts
October 07 2015 18:25 GMT
#5356
I was halfway tempted d2 to claim a red check on GB to see what happened. Great big plays am I right?
Damdred
Profile Joined July 2014
15669 Posts
October 07 2015 18:26 GMT
#5357
That's a joke also btw,
Damdred
Profile Joined July 2014
15669 Posts
October 07 2015 18:47 GMT
#5360
I do wish that there were more games that used sanity btw Hts it would change blue roles slightly and cause some interesting checks.
Damdred
Profile Joined July 2014
15669 Posts
October 07 2015 19:19 GMT
#5370
Geript talked to me about a setup that had a insane cop a naive cop and a normal cop in it. Perfect game . My idea was to make everyone millers as well.
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