TL Mafia LXVII: Storm Mafia 2 - Page 13
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Toadesstern
Germany16350 Posts
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Toadesstern
Germany16350 Posts
Though honestly I don't feel that strongly about ExO_ being town as other people (I think yamato called him confirmed town?). He's still down there just not as likely to be mafia as the rest, maybe slightly townish. On July 18 2014 04:51 Toadesstern wrote:
The votes from Hiro make ExO_ look a little more townish but that's to be taken with a grain of salt. If the list was anywhere close to being correct and I'd say most people agreed with the gist of it yesterday, it's likely that mafia would bus like crazy and try to confuse people. | ||
Toadesstern
Germany16350 Posts
On July 18 2014 10:12 batsnacks wrote: ##vote: exo On July 18 2014 11:56 Vivax wrote: ##Vote Exo That does look like a mafia attempted hammer though. | ||
Toadesstern
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Toadesstern
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On July 19 2014 21:31 layabout wrote: i don't object to that but i wouldn't mind, if not a full claim at least the masoner to come forward in the morning honestly speaking that's the one thing that made me think he might be town after all. Quoted from flipped roles: Operator You are a phone operator of the town. Your mundane day job of connecting lines has suddenly become vital as you control the flow of information in town. Every night you can choose two players and connect them for the next cycle. The players you connect will be able to converse privately for the cycle. You cannot connect yourself. You win when all threats to town are eliminated. So most likely we have a mafia Operator who connected you and batsnacks and wether or not batsnacks is mafia he's not the one who set-up the mason QT. Assuming it's the same role, if that's wrong correct me but it did sound like it. It does come with some questions like why would a mafia connect two townaligned players. At the same time you've got to think that it IS batsnacks being mafia + another mafia operator they'd be talking to each other, don't you? So I don't think it would happen that batsnacks just doesn't talk if both are mafia. But that's a gutread. At the same time I highly doubt we've got a set-up that has 3 town Operators. 2-1 split up between sounds more logical to me if there's a third one. That again is a gutread though. | ||
Toadesstern
Germany16350 Posts
On July 19 2014 22:01 Toadesstern wrote: honestly speaking that's the one thing that made me think he might be town after all. Quoted from flipped roles: So most likely we have a mafia Operator who connected you and batsnacks and wether or not batsnacks is mafia he's not the one who set-up the mason QT. Assuming it's the same role, if that's wrong correct me but it did sound like it. It does come with some questions like why would a mafia connect two townaligned players (assuming batsnacks isn't mafia for scenario #1). (here comes scenario #2): At the same time you've got to think that if it IS batsnacks being mafia + another mafia operator they'd be talking to each other, don't you? So I don't think it would happen that batsnacks just doesn't talk if both are mafia. But that's a gutread. At the same time I highly doubt we've got a set-up that has 3 town Operators. 2-1 split up between town and mafia sounds more logical to me if there's a third one. That again is a gutread though. EBWOP, sorry didn't sleep today... | ||
Toadesstern
Germany16350 Posts
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Toadesstern
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Toadesstern
Germany16350 Posts
On July 20 2014 04:31 yamato77 wrote: much anticipation ![]() | ||
Toadesstern
Germany16350 Posts
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Toadesstern
Germany16350 Posts
Also this game started out as a 26 player game. There have been 3 mafia flips. The KP has somewhat constant been around and there's no way there's 3 mafia left. Maybe 2 mafia + 1 SK but that's tough luck as well... either way I don't think those 2 kills are comming from Mafia anymore. I don't see someone from town shooting either of the two either. Sooooo long story short either someone like BM or Alakaslam is SK I guess? I just don't see how the 2 KP can make sense without an SK, the SK would explain the weird kill on Haruh, the SK would explain lacking KP because mafia + SK might have accidentially doublestacked or mafia shooting a bulletproof SK. As for why I mentioned BM and Alakaslam: BM has done WEIRD shit all game long. But I have to overthink this thing a little... It's reeeeeally unlikely for him to figure out the trackresults when he just didn't care about the game. Alakaslam would make sense because maybe we didn't get lucky but it was just him being afk-SK and thus no kills from him and now that he's back the dropping KP from mafia (it should be dropping) and him getting back in the game equals each other out? These shots are confusing as fuck and we need to figure out what's going on. There's just no way we killed 3 mafias in a 26 player set-up, mafia that had a double-shot-Vig as well and their KP haven't dropped yet. A static +1 KP from an SK is the easiest explanation I see right now | ||
Toadesstern
Germany16350 Posts
On July 20 2014 06:08 Wile E. Coyote wrote: So Willis What has he done to deserve this, toad? I'm asking why the claimed COP has not yet been shot by mafia. | ||
Toadesstern
Germany16350 Posts
On July 20 2014 06:22 slOosh wrote: Scum could have another information role of sorts to disguise their KP, or maybe they think they can pull a mislynch on BM. I don't know, their KP have been pretty all over the place the whole game. ##Vote: HiroPro yeah they could have a framer, but honest question how likely is a 6mafia game in a 26player set-up? At least when I played the last time 6 mafias is what you use for around 30 players and for ~25 you'd use 5 mafias. If it's 5 mafias the KP should be down to 1 because (5-3)/2=1. If it's 6 it could be (6+3)/2 = 1.5 rounder up but come on, who does that. Rounding up on top of giving mafia 6 mafias in a 26 player game? On top of giving them a fucking 2-shot-vig that can make people disappear? No way unless things changed drasticly in the last half year I haven't played. Hiro seems to be the lynch for today but I really want to have my time for this. We could be in a lot of trouble if there's an SK. | ||
Toadesstern
Germany16350 Posts
Really something's fishy here. | ||
Toadesstern
Germany16350 Posts
On July 20 2014 06:33 slOosh wrote: Maybe mafia have a delayed KP mechanic. We have 1 missing KP from D1, so perhaps their KP drops the next cycle as to disguise easy setup deductions. I dunno, seems like we should just keep on lynching mafia. I don't see something that really indicates SK. yeah when it comes down to it I think it'd be way to risky to lynch someone else right now. I guess we can lynch Hiro and see what happens afterwards. But something's up here. | ||
Toadesstern
Germany16350 Posts
On July 20 2014 06:42 slOosh wrote: Like, I don't see scum strategy as arguing uphill against the lynch given how backseat all their flipped members have been playing, so they are probably shooting really weird and hoping we WIFOM ourselves to a mislynch. That's my current interpretation. Yes I was expecting weird shots to throw us off and cast doubt but I just wasn't expecting mafia KP to be unaltered after 3 mafias have flipped on d5 so far... Maybe it's some kind of static KP but I've never heard of that before. If that'd be the case I would have expected the roles to be mixed between people who can deliver KP and people who can't to get some kind of boundary in there for "lategame". So far every single mafia was able to deliver KP. | ||
Toadesstern
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Toadesstern
Germany16350 Posts
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Toadesstern
Germany16350 Posts
The fact that Alakaslam didn't feel the need to tell us about those masons earlier isn't sitten that well with me either. | ||
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