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TL Mafia LXII: TL Noir - Page 97

Forum Index > TL Mafia
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Prev 1 95 96 97 98 99 323 Next
Umasi
Profile Joined October 2012
United States1399 Posts
September 23 2013 05:25 GMT
#1921
oh btw
HI BLAZINGHAND
PLEASE DON'T LIE TO ME THIS GAME :<<<<<<< THAT HURT MY FEELINGS
"Sir, we finally have enough corpses to serve as a ramp for your horse." "THEN LET THE REAPING BEGIN!!"
WaveofShadow
Profile Blog Joined April 2010
Canada31495 Posts
September 23 2013 05:29 GMT
#1922
Sorry for triple post.
I'll restate my original idea---if there are flaws in it please let me know.

Basically we come up with a list of targets that should be shot into tonight. If anyone dies outside of those targets we know they are scum kills. If scum chooses to fuck with us and shoot into our targets then they are doing our job for us.

The above may seem fairly obvious but with protects going out and 'lone gunmen' acting of their own accord it's possible that we may have different than the assumed number of scum NKs so we don't want any shots getting 'lost.'
twitch.tv/waveofshadow ||| Winner of AHGL's So You Think You Can Cast! ||| Juicy Dad for lyfe ||| 'idk i get a kick out of stupid things' - Jarms Yarng
Mocsta
Profile Joined December 2012
Australia9388 Posts
September 23 2013 05:30 GMT
#1923
I think Ve should be shot if u want to hit scum.
I don't Like how he interrupts the flow of convo early day1 to stir the pot.


Mocsta
Profile Joined December 2012
Australia9388 Posts
September 23 2013 05:31 GMT
#1924
On September 23 2013 14:29 WaveofShadow wrote:
Sorry for triple post.
I'll restate my original idea---if there are flaws in it please let me know.

Basically we come up with a list of targets that should be shot into tonight. If anyone dies outside of those targets we know they are scum kills. If scum chooses to fuck with us and shoot into our targets then they are doing our job for us.

The above may seem fairly obvious but with protects going out and 'lone gunmen' acting of their own accord it's possible that we may have different than the assumed number of scum NKs so we don't want any shots getting 'lost.'

I actually think this is a pretty fucking pro town post/plan
Umasi
Profile Joined October 2012
United States1399 Posts
September 23 2013 05:32 GMT
#1925
sounds logical.
Add lonemeow to the list
"Sir, we finally have enough corpses to serve as a ramp for your horse." "THEN LET THE REAPING BEGIN!!"
Coagulation
Profile Blog Joined July 2006
United States9633 Posts
September 23 2013 05:32 GMT
#1926
On September 23 2013 14:29 WaveofShadow wrote:
Sorry for triple post.
I'll restate my original idea---if there are flaws in it please let me know.

Basically we come up with a list of targets that should be shot into tonight. If anyone dies outside of those targets we know they are scum kills. If scum chooses to fuck with us and shoot into our targets then they are doing our job for us.

The above may seem fairly obvious but with protects going out and 'lone gunmen' acting of their own accord it's possible that we may have different than the assumed number of scum NKs so we don't want any shots getting 'lost.'


works for me as long as geript is on that list
FirmTofu
Profile Joined March 2011
United States1956 Posts
September 23 2013 05:36 GMT
#1927
On September 23 2013 14:29 WaveofShadow wrote:
Sorry for triple post.
I'll restate my original idea---if there are flaws in it please let me know.

Basically we come up with a list of targets that should be shot into tonight. If anyone dies outside of those targets we know they are scum kills. If scum chooses to fuck with us and shoot into our targets then they are doing our job for us.

The above may seem fairly obvious but with protects going out and 'lone gunmen' acting of their own accord it's possible that we may have different than the assumed number of scum NKs so we don't want any shots getting 'lost.'

You want to create a list of people that scum shouldn't kill? Isn't that just helping scum?
I lie a lot when I'm town. I never lie when I'm scum.
Mocsta
Profile Joined December 2012
Australia9388 Posts
September 23 2013 05:37 GMT
#1928
Geript.

Why did u move ya vote off Dp?
WaveofShadow
Profile Blog Joined April 2010
Canada31495 Posts
September 23 2013 05:42 GMT
#1929
On September 23 2013 14:36 FirmTofu wrote:
Show nested quote +
On September 23 2013 14:29 WaveofShadow wrote:
Sorry for triple post.
I'll restate my original idea---if there are flaws in it please let me know.

Basically we come up with a list of targets that should be shot into tonight. If anyone dies outside of those targets we know they are scum kills. If scum chooses to fuck with us and shoot into our targets then they are doing our job for us.

The above may seem fairly obvious but with protects going out and 'lone gunmen' acting of their own accord it's possible that we may have different than the assumed number of scum NKs so we don't want any shots getting 'lost.'

You want to create a list of people that scum shouldn't kill? Isn't that just helping scum?

Explain how.
twitch.tv/waveofshadow ||| Winner of AHGL's So You Think You Can Cast! ||| Juicy Dad for lyfe ||| 'idk i get a kick out of stupid things' - Jarms Yarng
FirmTofu
Profile Joined March 2011
United States1956 Posts
September 23 2013 05:45 GMT
#1930
On September 23 2013 14:42 WaveofShadow wrote:
Show nested quote +
On September 23 2013 14:36 FirmTofu wrote:
On September 23 2013 14:29 WaveofShadow wrote:
Sorry for triple post.
I'll restate my original idea---if there are flaws in it please let me know.

Basically we come up with a list of targets that should be shot into tonight. If anyone dies outside of those targets we know they are scum kills. If scum chooses to fuck with us and shoot into our targets then they are doing our job for us.

The above may seem fairly obvious but with protects going out and 'lone gunmen' acting of their own accord it's possible that we may have different than the assumed number of scum NKs so we don't want any shots getting 'lost.'

You want to create a list of people that scum shouldn't kill? Isn't that just helping scum?

Explain how.

You create a list of vig targets, right?

Scum now have a list of town players that they shouldn't kill. They will deliberately avoid these players because they do not want to waste a night kill shooting into a possible vig target. It makes their job to decide a NK a lot easier.
I lie a lot when I'm town. I never lie when I'm scum.
FirmTofu
Profile Joined March 2011
United States1956 Posts
September 23 2013 05:45 GMT
#1931
EBWOP: the NKs
I lie a lot when I'm town. I never lie when I'm scum.
FirmTofu
Profile Joined March 2011
United States1956 Posts
September 23 2013 05:46 GMT
#1932
That is of course assuming that a few of the vig targets are town.
I lie a lot when I'm town. I never lie when I'm scum.
Mocsta
Profile Joined December 2012
Australia9388 Posts
September 23 2013 05:48 GMT
#1933
Ft.

Have u read the whole game yet?
FirmTofu
Profile Joined March 2011
United States1956 Posts
September 23 2013 05:49 GMT
#1934
On September 23 2013 14:48 Mocsta wrote:
Ft.

Have u read the whole game yet?

Not yet, I read slowly, forgive me. I am at page 50, though.
I lie a lot when I'm town. I never lie when I'm scum.
WaveofShadow
Profile Blog Joined April 2010
Canada31495 Posts
September 23 2013 05:52 GMT
#1935
On September 23 2013 14:45 FirmTofu wrote:
Show nested quote +
On September 23 2013 14:42 WaveofShadow wrote:
On September 23 2013 14:36 FirmTofu wrote:
On September 23 2013 14:29 WaveofShadow wrote:
Sorry for triple post.
I'll restate my original idea---if there are flaws in it please let me know.

Basically we come up with a list of targets that should be shot into tonight. If anyone dies outside of those targets we know they are scum kills. If scum chooses to fuck with us and shoot into our targets then they are doing our job for us.

The above may seem fairly obvious but with protects going out and 'lone gunmen' acting of their own accord it's possible that we may have different than the assumed number of scum NKs so we don't want any shots getting 'lost.'

You want to create a list of people that scum shouldn't kill? Isn't that just helping scum?

Explain how.

You create a list of vig targets, right?

Scum now have a list of town players that they shouldn't kill. They will deliberately avoid these players because they do not want to waste a night kill shooting into a possible vig target. It makes their job to decide a NK a lot easier.

Have you ever played scum, FT?
Scum always know who they're going to kill. If I were scum this game, I know who I'd kill.
It's not going to be anyone on our list, because we wouldn't be shooting these people if they were useful members of the town. Scum wants to shoot useful members of the town.

EVEN IF we were somehow helping them by leading them towards good targets, we have an unknown number of protects. In fact, one could even argue that narrowing down their 'good shots' can be good for us because it forces them to shoot into a pool of people we will be protecting.
twitch.tv/waveofshadow ||| Winner of AHGL's So You Think You Can Cast! ||| Juicy Dad for lyfe ||| 'idk i get a kick out of stupid things' - Jarms Yarng
FirmTofu
Profile Joined March 2011
United States1956 Posts
September 23 2013 05:55 GMT
#1936
On September 23 2013 14:52 WaveofShadow wrote:
Show nested quote +
On September 23 2013 14:45 FirmTofu wrote:
On September 23 2013 14:42 WaveofShadow wrote:
On September 23 2013 14:36 FirmTofu wrote:
On September 23 2013 14:29 WaveofShadow wrote:
Sorry for triple post.
I'll restate my original idea---if there are flaws in it please let me know.

Basically we come up with a list of targets that should be shot into tonight. If anyone dies outside of those targets we know they are scum kills. If scum chooses to fuck with us and shoot into our targets then they are doing our job for us.

The above may seem fairly obvious but with protects going out and 'lone gunmen' acting of their own accord it's possible that we may have different than the assumed number of scum NKs so we don't want any shots getting 'lost.'

You want to create a list of people that scum shouldn't kill? Isn't that just helping scum?

Explain how.

You create a list of vig targets, right?

Scum now have a list of town players that they shouldn't kill. They will deliberately avoid these players because they do not want to waste a night kill shooting into a possible vig target. It makes their job to decide a NK a lot easier.

Have you ever played scum, FT?
Scum always know who they're going to kill. If I were scum this game, I know who I'd kill.
It's not going to be anyone on our list, because we wouldn't be shooting these people if they were useful members of the town. Scum wants to shoot useful members of the town.

EVEN IF we were somehow helping them by leading them towards good targets, we have an unknown number of protects. In fact, one could even argue that narrowing down their 'good shots' can be good for us because it forces them to shoot into a pool of people we will be protecting.

Yes, I have played scum and you make a fair point. Usually I do know exactly who I want to kill and why.


In other news...
http://www.teamliquid.net/forum/viewmessage.php?topic_id=423071&currentpage=40#793
Did no one catch this vig claim from CC or am I missing something?
I lie a lot when I'm town. I never lie when I'm scum.
Mocsta
Profile Joined December 2012
Australia9388 Posts
September 23 2013 05:56 GMT
#1937
On September 23 2013 14:49 FirmTofu wrote:
Show nested quote +
On September 23 2013 14:48 Mocsta wrote:
Ft.

Have u read the whole game yet?

Not yet, I read slowly, forgive me. I am at page 50, though.

Wave idea is born from how the thread and lynched played out.

It's not a policy motive.

I think its best if u catch up on the thread.
WaveofShadow
Profile Blog Joined April 2010
Canada31495 Posts
September 23 2013 06:01 GMT
#1938
On September 23 2013 14:56 Mocsta wrote:
Show nested quote +
On September 23 2013 14:49 FirmTofu wrote:
On September 23 2013 14:48 Mocsta wrote:
Ft.

Have u read the whole game yet?

Not yet, I read slowly, forgive me. I am at page 50, though.

Wave idea is born from how the thread and lynched played out.

It's not a policy motive.

I think its best if u catch up on the thread.

Actually I came up with this way before the lynch. It is policy but obviously can be applied to deal with how the lynch played out.

twitch.tv/waveofshadow ||| Winner of AHGL's So You Think You Can Cast! ||| Juicy Dad for lyfe ||| 'idk i get a kick out of stupid things' - Jarms Yarng
VisceraEyes
Profile Blog Joined October 2010
United States21170 Posts
September 23 2013 06:01 GMT
#1939
Ya actually plz someone shoot me tonight. I may not get a chance to get caught up satisfactorily, and enough of town wants me dead that frankly I don't want to waste a lynch on me. So ya, open season on VE. Tell your friends.
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
WaveofShadow
Profile Blog Joined April 2010
Canada31495 Posts
September 23 2013 06:02 GMT
#1940
On September 23 2013 15:01 VisceraEyes wrote:
Ya actually plz someone shoot me tonight. I may not get a chance to get caught up satisfactorily, and enough of town wants me dead that frankly I don't want to waste a lynch on me. So ya, open season on VE. Tell your friends.

What the shit is this.
VE play the damn game.

Goes for you too, LM, wherever you are.
twitch.tv/waveofshadow ||| Winner of AHGL's So You Think You Can Cast! ||| Juicy Dad for lyfe ||| 'idk i get a kick out of stupid things' - Jarms Yarng
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