GoT Mafia: Lords and Liars - Page 12
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On August 20 2013 14:50 DrParnassus wrote: Things that went wrong for town: -House checks. Town didn't seem to put mch thought into what should be done with them. Ideally they should have all been burnt D1 by townies who keep the results to themselves. They could also be used sorta like a watcher role to try and get a fix on who might be soaking up scum kp. Either of these options would have greatly benefited town -House kp. Town had a lot of kp this game, and a lot of potential kp. In theory a town that plays perfectly would have had 2 lynches and 20kp during the first two cycles. Ideally all of this kp could have been burnt on mafia, but nearly all the town kp went towards other townies. -Fake claims. For each of the fake claims I could see what ends were trying to be reached, but none of those ends were reached and town wasted a lot of time in the thread due to those plans never coming to fruition. -Lord elections. 3 scum members got elected during night 0! This was SO huge for the mafia team. They had control of half the vote D1, they gained 3 KP plus access to hp checks, which is information that scum desperately needed. -INFORMATION. Scum knew how town would be spending about 100% of its kp. Scum learned the identities of 2 town power roles, and even had a hand in directing blue actions. Scum didn't have HP information until it leaked. Scum figure all of this out through pms and it played a huge role in their victory. -Modkills. Yep. Please follow rules. Going by the rules in the OP, I could have modkilled like half of town by night 2. a lot more is coming later, I just want to get these thoughts out while they're fresh. tldr = town should have spent way more time thinking about exactly who to trust with what information and how to best make use of the house actions I was crushed for wanting to use the HP check day 1 lol | ||
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On August 20 2013 15:25 DrParnassus wrote: what did you guys think of the setup? was it fun to play? too complicated? too weird? from reading the scum qt it seemed like some people REALLY got into the pm part of the game, and some almost ignored it entirely. what were your experiences? I really enjoyed it, I was more active in PMs than I was in the thread. Wouldnt mind a part 2. | ||
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On August 20 2013 15:58 raynpelikoneet wrote: I think the setup was fun. Scum were like "wtf" in the beginning when we had 11 factional KP (that would remain regardless of how many scum were alive) and people would not die on N1. :D The Lord mechanic is interesting mechanic and mafia needs to be active to gain power in town. I think we succeeded well in that, at least me & Acro. yamato should have played more fearlessly and would definitely survived longer if he had just taken a leader position in his house and directed the game in his way by being a lord on D1. I had ~200 PM's with people, and FirmTofu & nachodude & Ace compared sent me around 5 Pm's. ^^ Some other thoughts: I feel sorry for Mocsta & johnnywup. It was really easy to discredit you guys. johnnywup because he responded to attacks on him by getting overly defensive and because he really didn't do much. Sorry if this left some bad feelings for you, nothing personal, it's just a game. :/ Mocsta was obviously clueless at the beginning because of replacing and i just thought "well, you're gonna get lynched before you figure this shit out". Do you guys seriously not bluehunt as town? I am kinda amazed, because i always do that as town. The town roleblocker rant i had with Clarity / Xatalos would have really screwed me over if i was town because tbh i would have done the same thing if i was town, and i felt like that was the most pro-town action i did during the whole game. In fact i think that was the closest thing to "advanced scumhunting" there was in thread the whole game. I didn't like vivax throwing the game like he did. He could have probably survived just by posting something, fuck anything. SnB's defense was not the best one. Mafia needed to throw shit at many places to keep town distrusting others and we succeeded in that. If anyone had PM'd with Risen much they would have realized he was town pretty easily. He was very open in PM's and was willing to back off from bad reads when talked about them. Also his first reads post was pretty clearly town. Who the hell goes 100% against the thread sentiment in their first real post in the game with that big of a post. There was clearly much thought in it, he was just at the wrong track. Apparently none of the lords really discussed his reads with him on D2 and D3? Another thing regarding that is that in this setup town needed to have a good atmosphere in their house. I do not know how other houses succeeded. If i was town i would have let Risen be the lord on D2 and on D3 aswell. There is no reason to battle out with your town reads. You just need to get everyone to consolidate on a towniest read in your house, PM much with each other and work from there. See who is trying to distract the house thought process (as mafia needs to do that). Koshi was nearly caught on N0 by Dandel because of that (i assume). Good thing is townies did turn it against the whole house somehow. :D All in all the game was funny. I would have loved to see Ace not get modkilled, i wanted to see if i can deal with him or not. ^^ Our house did that well I had about 60pms with oberyn, and 50 or so with mocsta, kirby was gone and yamato didnt talk much | ||
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