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kitaman27
United States9245 Posts
On December 10 2012 11:18 Oatsmaster wrote: ##Vote: austinmcc Why not kita if you want to kill a 3rd party then? Acro has been pretty helpful for town, kita, not so much
You people are impossible to please. I roleblocked mafia on 4 different occasions, opposed sandroba d1, wrote several cases against risk, pushed a VE lynch, and was the first person to question s&b's role and I still have to listen to this 3p nonsense?
Don't make me flip that power switch of yours!
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kitaman27
United States9245 Posts
Acro only needing to kill a mafia member seems somewhat unlikely. At some point, he claimed his win condition hadn't been met yet and I believe Toad was dead by that point, but a 38 page filter is impossible to search through. I wonder if the all function goes away on a 50 page filter :p
I have a hard time believing that the Magus boss battle had absolutely nothing to do with his character. Perhaps he was recruited based upon the outcome of the event? Either way, I think he should be roleblocked into oblivion. His 100 damage doesn't help much if it is aimed at one of us, while jailing our damage output in the process. Once we lose the lynch, we have no way to punish his actions since all kp will be aimed at lavos.
Syllo should definitely block him just in case. I might also, even if he is claiming that I can't.
Syllo, how much damage will I receive as a result of your immunity target? It’s probably worth asking if this will protect me from Lavos.
I think I can do either 250 burst or 150 sustained. I'll have to do the math and double check the costs on my abilities.
Unfortunately, I haven’t learned Luminaire yet (I’m assuming that’s my final ability). It’s possible I could level up from today’s lynch or I could use my level up role, but that seems to cost too many mp.
Austin, unfortunately you’re at a point where the town cares more about ending the game, than identifying the final scum player. I could have been convinced to help swing the lynch to Acro, but I disagree with your assessment that not submitting a night action last night was the correct action. Perhaps whoever has to carry out the factional kp can’t act.
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kitaman27
United States9245 Posts
lol wb Toad.
Also, I've got a new toy!
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kitaman27
United States9245 Posts
On December 11 2012 09:05 TheChronicler wrote:Show nested quote +On December 11 2012 09:03 Hapahauli wrote:On December 11 2012 09:03 TheChronicler wrote: Lol wtf am I supposed to do? Have any damaging/healing/whatever abilities? Nope rofl. Might as well claim. I'm crono's mom hahaha. Hey kita be home for dinner ahahahaha
<3
Just promise me that you're a better cook than Cave.
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kitaman27
United States9245 Posts
On December 11 2012 09:12 Keirathi wrote: Alright I guess I'll check back in in 2-3 days and see what happened. Ciao.
We'll never reach 400 pages with that attitude!
You guys are far nicer than I am by wanting to help out Acro 
If Magus were a true hero, he would aim his kp at Lavos.
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kitaman27
United States9245 Posts
On December 11 2012 09:33 Toadesstern wrote:I think Kita said somewhere that I'd be raging in the mafia QT and be pretty pissed. Some time ago I said that I like Kita and that I'd like to get him voted. I don't think I like Kita anymore 
What?!
This is what I get for reviving you?
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kitaman27
United States9245 Posts
Didn't Greymist confirm that factional kp no longer exist?
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kitaman27
United States9245 Posts
I'll throw a RB on toad, so you have the option to rb/track Acro if you wish, syllo.
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kitaman27
United States9245 Posts
On December 12 2012 02:28 syllogism wrote: Kita: you should RB adam or just concentrate purely on damaging lavos. Acro is RBing toad, in addition to damaging him.
I'd feel more conformable not relying on Acro. Plus, we know that Lavos has a roleblocking ability so a double roleblock increases our chances of shutting him down.
I'm somewhat suspicious that the anti-town faction has an equivalent to my luminaire, allowing them to control who Lavos targets.
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kitaman27
United States9245 Posts
Our damage output is likely going down tonight. We should still throw everything we have tonight at Lavos and then tomorrow we can consider Acro. It seems pretty unlikely we would deal 1100 tonight anyways.
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kitaman27
United States9245 Posts
On December 12 2012 09:04 Hopeless1der wrote: I max out at 400 damage (costs 200 of my HP). I will activate tonight, and I guess decide where to fire tomorrow.
If its not Lavos, then I'll electrocute you for my own satisfaction.
On December 12 2012 08:45 goodkarma wrote: Didn't take damage.
I agree it would be nice if some people helped Acro. I mean, he was one of the most helpful people this game...
Also, Lavos hits like a wet paper towel...
Next cycle, not this one.
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kitaman27
United States9245 Posts
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kitaman27
United States9245 Posts
I dealt 250 last night. We can add up the total kp output to determine the number of town players remaining if everyone claims their damage.
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kitaman27
United States9245 Posts
On December 13 2012 01:26 iamperfection wrote: Everyone just shoot toad
I can't put out the same amount of damage on Lavos tonight. syllo claims to not be targetting Lavos. Hope's 400 damage could get roleblocked or he could die from self inflicted damage. We really don't want it to take four cycles to kill Lavos.
We should bring Lavos down to a point where we can be confident that the town factional kp will kill him on day three. Today we should target Lavos and tomorrow we can throw what we can spare at toad. According to his claim, Acro only needs a very small amount to ensure a toad kill. We don't need a toad overkill, only enough to ensure the kill after a couple of roleblocks.
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kitaman27
United States9245 Posts
Also, thanks for the protection syllo <3
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kitaman27
United States9245 Posts
On December 13 2012 07:19 iamperfection wrote: ya im marle
<3 <3 <3
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kitaman27
United States9245 Posts
GG all.
Thanks for hosting GreY and Mementoss!
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kitaman27
United States9245 Posts
On December 13 2012 09:32 marvellosity wrote: bussing in this setup seems kinda ridiculous, but there we go.
I disagree. A well executed bus on a mafia player who is guaranteed to revive was an excellent idea. However, I feel they didn't gain enough out of it. The mafia team obviously needed a way to infiltrate the town circle for events (even though I have no idea how the event success actually effected this game). I'm confident that sandroba would have been able to get himself elected day one if he didn't disappear. I'm lousy at campaigning and syllo appeared to trust him, until he randomly went afk. After the sandroba lynch, the mafia team needed one of their members to break into the established group of trusted players and a parity check on Toad was a decent way at achieving this. Comparing him with sandroba hurt a lot. Ideally, the parity check would target toad and the scummiest player in the thread. While the town pushes the scummy player, the mafia team sets themselves up by pushing Toad. The scummy town player gets lynched, the mafia team ends up looking excellent for being on the right side of the lynch, and TC ends up in the party.
Furthermore, the mafia team were really unlucky with the second parity check. The check should have resulted in two consecutive town lynches. Instead, we end up with Acro claiming third party and neither player getting lynched.
On the subject of Acro, he played the best survivor I've ever seen. I've never seen a town so trusting and so willing to help out a third party player. The google doc was an excellent way to provide value to himself and he was able to scumhunt, without being a priority mafia night hit due to the other healing and investigative roles.
From a balance perspective, this had to be a nightmare to plan out. I honestly couldn't ever see myself hosting something like this since there are so many scenarios you have to go through. Not only does every player have a blue role, but you also have to balance hit points, night hits, and the outcome of events and the Lavos battle. GreYMist and Mementoss did a great job, all things considered. I'm really glad that the mafia team ended up having a seventh member. Something I would have liked to have seen from a mafia role was the ability to single target nuke a player. With role claims and event mechanics, a certain group of players would have the ability to "confirm" themselves as town. It would have been nice for them to be able to take out a priority target in a single turn once per game. An additional roleblock probably would have helped as well with so many blue roles. It was a good idea to include a role that punishes role claims.
The only town role that seemed a bit overpowered was syllo's roleblock + track. The track could confirm town players and force mafia players to fake claim. In a normal setup, the tracker can usually only catch 1-2 players who either carry out the night kill or frame/rb a target. In this setup, the tracker would efficiently gain information every cycle.
The event elections were a real fun part of this game. I liked that they brought in an aspect of resistance, while still allowing the game to play out like a normal mafia game. In election mafia, the toughest decision was deciding whether or not to make the election and lynch cycles separate or combine them into one cycle. I do think that having the event and lynch separate slowed down the pace of the game in some instances, but the fact that we didn't have any night cycles really helped. If most of the event and lynch votes weren't already predecided going into the cycle, I think things would have ended up working out nicely.
After receiving the Chrono role, I attempted to get elected with the hopes that my success modifier would help our chances. After failing to do so, my goal was to survive until endgame with Lavos, while contributing without making myself a priority target. I suppose having so many people being suspicious that I was third party kind of helped deter mafia hits in my direction. The last few games, I've been getting myself in trouble early on, relying on role claims to save myself. Several people seemed indicate that I wasn't trying or didn't care. At lot of the time I'm reading the thread and making notes to myself, but not actually posting in the thread. I need to do a better job of sharing my thoughts early on, even if I'm not confident at that point. Posting my mafia reads day one was especially what got me in trouble. Perhaps I need to focus on a couple players and make my thoughts more focused. I am pleased that I managed to make it to the Lavos battle with a full 750hp however.
Thanks again for hosting Grey and Mementoss!
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kitaman27
United States9245 Posts
On December 13 2012 10:35 GreYMisT wrote: A couple of things: It was possible for Chrono to ressurect as well, and there was another power up path for goodkarma that was not met.
lol you had me wondering the whole game if the Guessing Game and Beanbag game had to do with my resurrection since Norstein Bekkler was the one that gives you the Chrono doll.
Djo wrote:Crono is not a difficult name to breadcrumb and Kita made his claim from nowhere. On top of that, Crono doesn't talk so I don't see him as an actual character in this game 
I actually breadcrumbed my role with my first post by posting as a mute :p
On November 21 2012 10:31 kitaman27 wrote: ^_^
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kitaman27
United States9245 Posts
On December 13 2012 10:52 GreYMisT wrote: Well yes and no. whoever had the most at the end of the game would also win no matter what
lol if I'd known that, I would have formed my own scum faction with Acro! :p
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