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On November 25 2012 10:47 Oatsmaster wrote:Ok sounds legit Also I am roleclaiming to prevent scum from claiming first. And also to be on the team and the party leader I am Robo I have an ability that can hit for 50hp. I cant use it consecutive nights. Show nested quote +On November 23 2012 07:59 Oatsmaster wrote: Do the mods need a machine to do the counting for them? lol I have not really been hitting on sandro the whole game but I think that with his inactivity, there is a good chance that he is scum. Machine = robot=robo I targeted sandro in the first cycle.
Robo should have been given a cooler ability T.T
That aside, I have no idea how role-claiming makes you any more qualified to be team leader... Might even make you less qualified since that information really only helps scum at this point.
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@Keir:
On November 22 2012 05:49 Keirathi wrote:Show nested quote +On November 22 2012 05:47 iamperfection wrote:On November 22 2012 05:47 Keirathi wrote:On November 22 2012 05:47 iamperfection wrote:On November 22 2012 05:45 Keirathi wrote:On November 22 2012 05:42 Acrofales wrote:On November 22 2012 05:38 Keirathi wrote:On November 22 2012 05:36 phagga wrote:On November 22 2012 02:40 syllogism wrote: CaveJohnson who are you? It would be helpful to know in order to determine whether you should "know better" than to say some of the things you have said. Obviously the fact that you chose to use that account suggests that you don't want us to know, but if you are town it would be in your best interest to reconsider. I don't like your posts either, although the fact you said you don't want to be picked for the mission is slightly towny, depending on your reasoning, which I expect you to later reveal. why is that townie? I would expect a townie to want to be part of every mission if possible, as it will make sure that at least that spot is not occupied by scum (from that specific townies point of view). If a townie has a low "success modifier". I could see him not wanting to be picked especially in the early game where its much more likely that a scum (or two) are picked for the team inadvertently and it could cause mission loss. How the hell do you have any idea what your HIDDEN success modifier is? What CaveJohnson's post made me think of was 3rd party. I thought syllo was referring to the fact that a 3rd party didn't want to come along on the mission was "townie", because he at least cares enough about the town to warn them off. So why do you think I said that, then? do you know your success modifier? Not specifically, but yes. i dont understand I don't know "My 'success modifier' is 3." But I do know that I have a low success modifier.
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On November 25 2012 11:08 Keirathi wrote:Show nested quote +On November 25 2012 11:05 goodkarma wrote:@Keir:On November 22 2012 05:49 Keirathi wrote:On November 22 2012 05:47 iamperfection wrote:On November 22 2012 05:47 Keirathi wrote:On November 22 2012 05:47 iamperfection wrote:On November 22 2012 05:45 Keirathi wrote:On November 22 2012 05:42 Acrofales wrote:On November 22 2012 05:38 Keirathi wrote:On November 22 2012 05:36 phagga wrote: [quote]
why is that townie? I would expect a townie to want to be part of every mission if possible, as it will make sure that at least that spot is not occupied by scum (from that specific townies point of view). If a townie has a low "success modifier". I could see him not wanting to be picked especially in the early game where its much more likely that a scum (or two) are picked for the team inadvertently and it could cause mission loss. How the hell do you have any idea what your HIDDEN success modifier is? What CaveJohnson's post made me think of was 3rd party. I thought syllo was referring to the fact that a 3rd party didn't want to come along on the mission was "townie", because he at least cares enough about the town to warn them off. So why do you think I said that, then? do you know your success modifier? Not specifically, but yes. i dont understand I don't know "My 'success modifier' is 3." But I do know that I have a low success modifier. Yes, but what question are you wanting me to answer? My role pm specifically says something to the effect that any party I'm in has a lower chance of success.
Okay. I just wanted to be extra extra sure about this. In that case, if only 1/2 of the party can come from last time I would rather you were not in it.
##Unvote ##Vote: Oatsmaster
It's between Oats and dieno then...
I would propose Oats assume party leader and sheep syllo's choices.
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On November 25 2012 11:14 Hapahauli wrote:@ GKShow nested quote +On November 25 2012 10:52 Hapahauli wrote:On November 25 2012 10:46 goodkarma wrote:On November 25 2012 10:39 Hapahauli wrote:On November 25 2012 10:37 goodkarma wrote:On November 25 2012 10:32 Hapahauli wrote:On November 25 2012 10:30 goodkarma wrote:On November 25 2012 10:25 Hapahauli wrote: ##Vote Marvellosity
I think he's town, and I trust his town-reading ability more than any possible alternatives at this point. Keep in mind there are other ways of going about this. Working under the premise that the successful team day one is all but confirmed town, we can cherry pick from that to form a team as quickly as possible. Pick a decent townie (like Keir), and then use the member whose judgement is arguably strongest (syllo) to determine the remainder of the party to be selected. Sure, it involves lots of sheeping, but it is a very sound way of removing any potential for mafia manipulation in the selection process. Well I think there's more consideration than just to create a team that's as "safe" as possible. One of the functions of running these missions is to confirm people as town. In that regard, I don't mind electing players that I'm strongly reading as town, as opposed to "confirmed" townies (via previous mission). We can confirm strong town reads if success, or a possible failure could alert us to a dangerous scumplayer. Really? I thought the function of these missions was winning... We can only have half the party from last time anyway, so some confirming will be involved. But why not leave the reigns in the hands of people we (pretty much with absolute certainty) know to be town? I see no down-side. Well I honestly don't know what the success/failure of a mission determines behind the scenes. However, missions can confirm people as town, and we also need to consider that aspect of it when making a decision. All that winning gave us last time was the chance to lynch. If that's all that happens when things go well, then, yeah, I'd rather not learn what happens when we fail... Hint: I doubt we'll be able to lynch. Wait what? How do you know what success/failure of a mission does? Mission success wasn't explicitly linked to a lynch day in any host-post I saw.
I don't understand what you want to know from this question... I have no psychic abilities that forsee what Greymist might do to us if we fail, if that's what you're getting at. And if you were to look at my comments, I believe I have clearly conveyed that.
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On November 25 2012 11:20 Keirathi wrote:Show nested quote +On November 25 2012 11:12 Oatsmaster wrote: Do you(everybody) agree with my proposed party? Why would you not take Dieno?
This.
Dieno, however bad he is at playing this game, is all but confirmed town. He should be in the party.
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On November 25 2012 17:56 Djodref wrote:
Today, Vote Djodref as your Party Leader !
[i]Campaign Platform[i]
First of all, I would like to say that my main motivation for launching this campaign is to promote my ideas,like in real politics. I would greatly appreciate that you manifest your support of my ideas via your votes. I really want to win this election! Top 1 reason to vote for meI'm town and it is the only thing I know for sure in this game. This is something I want to show and prove to you during this campaign and by eventually leading you to a successful event ! Top 2 reason to vote for me: avoid the concentration of powersAs I've explained before, I think that the town biggest assets right now are Oats and Dieno. I don't want them to run as party leaders and gain some items that would make them a vulnerability for the town for the day we lost one of them to thr mafia or to Lavos.
Top 3 reason to vote for me: giving less room for the mafia to hideI'm going to keep only one of the players of the previous party and introduce three new players including myself. I'm very confident to get the event to succeed with my team. So we are going to have three players "more likely to be town" that we could easily not consider as lynch candidates for the next lynch event.
My ticket
- Djodref, as your heroic and truthful party leader !
- Oats, the almost confirmed Robo
- Clarity, the obvious townie, slayer of sandroba
- The beautiful unknow, to play games with the mafia. My decision is definitive for the fourth member but I'm not revealing him for the reasons explained in cycle 1
A few things about this...:
1) Okay. You know you're town... I'd say it's safe to assume that Oats and Dieno are town, and you should know that as well. What exactly is wrong with letting let's say Oats take the lead?
2) You say you want to protect them by having the items for yourself? Doesn't that just make you a strong target instead???
Keep in mind that Dieno isn't dead yet, and, if as a main character he can stay alive then Oats + Show Spoiler +(who to the best of my knowledge, I'm not re-reading the "damage report" again...) who has full hp, could take quite the beating before dying. We don't even know we get an item after each event (or even that it always goes to party leader), but even if we do mafia is going to have to sit down and seriously reconsider its priorities.
As of now, using all their resources they have failed to kill a single player two turns into the game. I'd guess that the survivability Oats has actually would make him less of a target as scum is likely to try its best to start killing people, and I'm not sold they can kill Oats in one turn even with everything they've got only on him (based off the total damages reported in the game thus far).
Also: dieno and Oats have already claimed, and everyone believes them to be town. So, they are going to be a target whether or not they go...
Finally, having a "secret fouth" is fine if you have a demonstrated strong ability to read players. I don't, however, believe that you're going to have the strong reads that someone such as syllo does. I was not okay with syllo having secret reads, but voted him anyway day 1 due to a lack of better options... Since that point, he has demonstrated his reads to be solid to us. You are yet another player who I've never played with before, but unlike syllo, you don't have a strong reputation for making solid reads. So, I am far less satisfied with the idea of a "mystery member" in your party...
I can't vote for you. Your reasoning for running is pretty poor. The most pro-town thing you can do is to step down and let a "confirmed town" take the lead. The problems you have with someone like Oats running are rather non-existent...
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On November 25 2012 18:24 Djodref wrote:Show nested quote +On November 25 2012 18:08 iamperfection wrote:On November 25 2012 18:04 Djodref wrote:On November 25 2012 17:59 iamperfection wrote: djo will this mystery player remain a secret? Yes, I'm not going to reveal him at all ^^ then you wont have my vote and i dont think you will get anyone else's vote. Come on, have you forget on which campaign platform syllo has been elected ? This guy has been elected qhen his plan was to reveal nothing...
But you're not syllo .
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On November 26 2012 01:44 Djodref wrote:Show nested quote +On November 26 2012 01:34 iamperfection wrote: I was healed because someone is paying attention and thats ill I will say about that @iampI would eat my hat is this "someone" is town. Paying attention ? Like in "I should heal iamp because he is obviously the biggest asset of the town" ?
Trying to cattle-prod people of the apathy that iamp has shown won't get you very far...
Am I missing something, or have we not finalized a team party? I would have thought that would be our top priority.
People I'm okay with seeing in a party (in no particular order): Hapa - definitely someone others here might consider an interesting choice, but he has shown a genuine interest in the thread and I am in general agreement with his reads. I have not played with him when he was scum, so not based off of meta... Oats - prior party, all but "confirmed" town Dieno - prior party, all but "confirmed" town Keir - prior party, all but "confirmed" town syllo - prior party, all but "confirmed" town Acro. - verifiable role claim, super-active and geniunely interested in scum hunting TheChronicler - Don't like his posting, and yet claim is easily verifiable. I doubt scum would have done this. Marv - I can understand the merits of taking him along with three strong town reads as a means of "confirming he's town." I've never played with him before (unless you count rockband, which I replaced out of quite early). As such, I am working off his reputation of being a strong scum player when asking we be cautious about bringing him unless we can establish him as the weak link in our party if it fails.
So if I were to recommend a team it would be: Oats / Dieno / (TheChronicler or Hapa) / Marv
Keir and Acro are not good picks due to their self-admitted low success modifiers.
As for Clarity: Clarity made a "case" on sandroba long after his lynch was gaining traction. If this is the reason people have determined he is a good party candidate, I would ask they reconsider. It's pretty clear scum bussed Sandroba, so I don't give him much town cred for doing this...
Oats and Dieno have gained the most traction as party leader. Perhaps we could spend a little time coming to some consensus as to which of them should lead before we argue about scum suspects we can't lynch today?
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EBWOP: I didn't make it clear in the original post, but I do have a town read on Marv.
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I'm like 12 pages behind right now, and catching up. I figured I'd bring this particular quote up right now.
On November 26 2012 07:04 Keirathi wrote:Show nested quote +On November 26 2012 06:49 Promethelax wrote:On November 26 2012 02:38 Keirathi wrote: While I would normally agree with this, since today isn't a lynch day and we can do nothing about Toad today, I don't think its unreasonable to think he would have waited until tomorrow.
In fact, I would have expected both of them to wait until tomorrow. THAT'S what I find weird. there is town kp flying around. Why not make people aware of scum in our midst? I don't get this at all Keir. While we don't have a lynch we do have other abilities which we can use to eliminate scum players. I guess you have a point. I wasn't really thinking about town abilities like kush had that can just flat-out kill someone. I can't really imagine there are a ton of those floating around though. But, things like Robo's 50 damage per night, or a town ability that does 200 damage, or whatever would be pointless to use on someone like Toad. I mean, I only have 3 reference points (mine, kush's, and sandro's), but those kind of abilities aren't likely to result in a kill. Therefore when we lynch scum, all the damage we did to him before he gets lynched is just wasted abilities.
Assuming everyone has HP similar to the two players that have flipped, several of the claimed damaging abilities are nowhere close to enough to kill off a player. As such, it would be worth coordinating a target that all of us devote our efforts toward for this night and all future nights. I'm under the impression that it's highly unlikely scum have a second busser, so even if scum know what's coming I doubt there's much they could do about it.
What does everyone think?
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@Acro:
What do you think of this plan for coordinating vigi shots? Since so far it looks like no one is going to die without multiple people shooting him, it would make sense for us to more actively discuss who is shot each night in addition to scumreads, no?
On November 26 2012 14:10 goodkarma wrote:I'm like 12 pages behind right now, and catching up. I figured I'd bring this particular quote up right now. Show nested quote +On November 26 2012 07:04 Keirathi wrote:On November 26 2012 06:49 Promethelax wrote:On November 26 2012 02:38 Keirathi wrote: While I would normally agree with this, since today isn't a lynch day and we can do nothing about Toad today, I don't think its unreasonable to think he would have waited until tomorrow.
In fact, I would have expected both of them to wait until tomorrow. THAT'S what I find weird. there is town kp flying around. Why not make people aware of scum in our midst? I don't get this at all Keir. While we don't have a lynch we do have other abilities which we can use to eliminate scum players. I guess you have a point. I wasn't really thinking about town abilities like kush had that can just flat-out kill someone. I can't really imagine there are a ton of those floating around though. But, things like Robo's 50 damage per night, or a town ability that does 200 damage, or whatever would be pointless to use on someone like Toad. I mean, I only have 3 reference points (mine, kush's, and sandro's), but those kind of abilities aren't likely to result in a kill. Therefore when we lynch scum, all the damage we did to him before he gets lynched is just wasted abilities. Assuming everyone has HP similar to the two players that have flipped, several of the claimed damaging abilities are nowhere close to enough to kill off a player. As such, it would be worth coordinating a target that all of us devote our efforts toward for this night and all future nights. I'm under the impression that it's highly unlikely scum have a second busser, so even if scum know what's coming I doubt there's much they could do about it. What does everyone think?
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On November 26 2012 16:32 Oatsmaster wrote: I think that its a null tell. If he is scum and included and we fail, he is immediately under suspicion. If he is town, it is good for town that he is telling us this.
I think that scum think it is too big a risk to try to get a scum into the party and hope that it gets confirmed.
In what way? If scum does get in the party, there's a good chance we wouldn't get a chance to lynch + Show Spoiler +(speculation to be sure, but something I still believe to be true...) . Add to that that if Acro could shift the blame to the other party member that isn't "confirmed" he could secure a mislynch.
While not an easy proposition, I would argue that Acro would be capable of doing that. And that's more than enough payoff for scum to try to get someone into the party.
Assuming at this point that Toad is scum (a safe assumption imho), scum is in a pretty difficult situation. They are going to have to try some kind of high-risk high-reward play to get back in the game. Putting a scum Acro in the party would achieve that.
While scum might be scared of getting someone into the party, I would argue that in fact a town Acro would be more likely than a scum Acro to refuse to be in the party at this point.
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EBWOP: Acro as scum in the scenario I made in the first paragraph...
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I'm under the working assumption that lavos is coming no matter what in a "reasonable" amount of time, and that all scum needs to do is hold on as best it can. 1:1 is traditionally not a good exchange, but this isn't a traditional game. 1 failed event + 1 mislynch is A LOT of wasted time... As such, I could see scum pushing for a scenario like the one I've described.
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EBWOP: and what's more, with the HP mechanic I expect that in the next few cycles we will be going from no deaths to multiple ones. Another reason why this is plausible.
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On November 26 2012 16:51 Oatsmaster wrote: so GK, your conclusion is that not wanting to be in the party is not a scumtell. RIGHT? Also that if we see someone pushing hard to be in the party, i/e Djo. We should be more suspicious of them
I'm saying that it's entirely plausible that scum is still pushing to be in the party even though it could be suicidal at this point long-term.
With Djo, he has pushed hard this cycle to be elected. As scum, I doubt that he could secure the mislynch as Acro might. He isn't a strong town read with people here (myself included), and as such I would think he would be worried about being spotted as the weak link in the team.
In other words, I would say the opposite with Djo. His pushing to be party leader is rather misguided and in my opinion not very pro-town given the strong alternatives right now. However, it isn't a scum tell. Given that his actions don't really make sense to me as scum, I would actually say it's a town tell.
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On November 26 2012 23:46 Djodref wrote:Show nested quote +On November 26 2012 23:32 Promethelax wrote:On November 26 2012 23:28 Djodref wrote:Ok guys, just a quick comment regarding the last developments of the thread, I find that Prome is getting way too much heat for the all the role-related stuff. Arguments like "your role is imb4 for town, you must be scum" are wrong, just plain wrong. Never trust Grey, right ? Moreover, the events corroborate the story. So I don't see why we should doubt this at this point. Regarding Acro, I personally think that he is taking too much heat, even if not wanting to be in the party seems suspicious at first sight. I would say it's role or ability related (his own ability or targeted by another player). And like, there are players whose behavior is not acceptable at all. For example, let's say that Toad, VE, Adam and S&B are the mafia players left. They would have nothing do to and could just watch the town atmosphere rotten. There are too many damn lurkers and I hate this because we have nothing for or against them ! Anyway, I have decided to step up and I'm going to officially announce that I'm going to inflict some damage tonight, and it's going to be one player among iamp, S&B, VE and Adam. I have not been using this since the beginning of this game so it's gonna hurt. Be warned. I would like anyone who is pissed off by their attitude (seriously Adam, you and your "I'm lurking and I assume" attitude, I hope that you are going to die tonight), to join me and to inflict some damage on these players. I'm on this for real and I would guess that some other players would have no problem to join me as well Any ability you have to pressure the fucking lurkers (ie not using against the mafia), just use it against them, for the future sake of the town and also to teach them how to play.Who is in ? yeah I hate lurkers and killing them over confirmed mafia is good play.../sarcasm Djo: you aren't an idiot, don't play like one. A vig shot on a confirmed scum player is great that means to lynch the scummy lurkers we'll need a discussion and cases an no god damn sheep votes. Unfortunately, I think that hitting Toad would be a waste of my ability at best (heal or protection) a used against the town with a buss at worst. I've realized with the latest comments of Adam that we had no tool to pressure the lurker. We cannot use the "Lynch a Lurker" policy because we don't have so many chances to lynch, so we absolutely have to hit the mafia. Actually, I have really given some thoughts about it. We have decided our party quite fast, and we should be glad about it. But the rest of the discussions during this cycle have been pointless in my opinion and I've noticed that the atmosphere is not good enough to allow us to figure out how we should play and win this game. We lack the usual information from the flips, we lack the participation for a bunch of players and the most vocal players are just creating a fucking amount of noise. I want to put the cat among the pigeons ! I'm gonna shot among the lurkers !I really hope that some players join me and threaten them into participating. So, if you have already sent your PM to the hosts and that the target is Toad, beware. Be careful, because the mafia team knows who you are targeting. It is going to backfire at town imo... So you should better join me in my quest and just make them shit in their pants. There is a good probability for one of them to be a mafia player anyway  Unfair and stupid ? Well, participating is the essence if this game and they have failed at it. They deserve it.
So you're claiming a vigi role? All right...
I would say that Toad is a low priority target, as in, please don't shoot him. From the two flips we've seen, and based off the abilities that have claimed that can do damage, there is no reason to think we could one-shot Toad. So targeting people we won't be able to get to lynch anytime soon is definitely a better option.
Now to be a bit of a pessimist: There's a reason that people lurk. Maybe they're busy, or maybe they just don't give a shit about this game. Whatever the reason, I wouldn't expect vigis this game to motivate them to change their gameplay. Especially with an uncoordinated assault against multiple lurkers that will take multiple turns to have any chance at killing someone...
I have one question for you:
If you could narrow the lurker field down to 2-3 targets, who would you propose that town target and why?
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On November 27 2012 00:27 Djodref wrote:Show nested quote +On November 26 2012 23:56 goodkarma wrote:On November 26 2012 23:46 Djodref wrote:On November 26 2012 23:32 Promethelax wrote:On November 26 2012 23:28 Djodref wrote:Ok guys, just a quick comment regarding the last developments of the thread, I find that Prome is getting way too much heat for the all the role-related stuff. Arguments like "your role is imb4 for town, you must be scum" are wrong, just plain wrong. Never trust Grey, right ? Moreover, the events corroborate the story. So I don't see why we should doubt this at this point. Regarding Acro, I personally think that he is taking too much heat, even if not wanting to be in the party seems suspicious at first sight. I would say it's role or ability related (his own ability or targeted by another player). And like, there are players whose behavior is not acceptable at all. For example, let's say that Toad, VE, Adam and S&B are the mafia players left. They would have nothing do to and could just watch the town atmosphere rotten. There are too many damn lurkers and I hate this because we have nothing for or against them ! Anyway, I have decided to step up and I'm going to officially announce that I'm going to inflict some damage tonight, and it's going to be one player among iamp, S&B, VE and Adam. I have not been using this since the beginning of this game so it's gonna hurt. Be warned. I would like anyone who is pissed off by their attitude (seriously Adam, you and your "I'm lurking and I assume" attitude, I hope that you are going to die tonight), to join me and to inflict some damage on these players. I'm on this for real and I would guess that some other players would have no problem to join me as well Any ability you have to pressure the fucking lurkers (ie not using against the mafia), just use it against them, for the future sake of the town and also to teach them how to play.Who is in ? yeah I hate lurkers and killing them over confirmed mafia is good play.../sarcasm Djo: you aren't an idiot, don't play like one. A vig shot on a confirmed scum player is great that means to lynch the scummy lurkers we'll need a discussion and cases an no god damn sheep votes. Unfortunately, I think that hitting Toad would be a waste of my ability at best (heal or protection) a used against the town with a buss at worst. I've realized with the latest comments of Adam that we had no tool to pressure the lurker. We cannot use the "Lynch a Lurker" policy because we don't have so many chances to lynch, so we absolutely have to hit the mafia. Actually, I have really given some thoughts about it. We have decided our party quite fast, and we should be glad about it. But the rest of the discussions during this cycle have been pointless in my opinion and I've noticed that the atmosphere is not good enough to allow us to figure out how we should play and win this game. We lack the usual information from the flips, we lack the participation for a bunch of players and the most vocal players are just creating a fucking amount of noise. I want to put the cat among the pigeons ! I'm gonna shot among the lurkers !I really hope that some players join me and threaten them into participating. So, if you have already sent your PM to the hosts and that the target is Toad, beware. Be careful, because the mafia team knows who you are targeting. It is going to backfire at town imo... So you should better join me in my quest and just make them shit in their pants. There is a good probability for one of them to be a mafia player anyway  Unfair and stupid ? Well, participating is the essence if this game and they have failed at it. They deserve it. So you're claiming a vigi role? All right... I would say that Toad is a low priority target, as in, please don't shoot him. From the two flips we've seen, and based off the abilities that have claimed that can do damage, there is no reason to think we could one-shot Toad. So targeting people we won't be able to get to lynch anytime soon is definitely a better option. Now to be a bit of a pessimist: There's a reason that people lurk. Maybe they're busy, or maybe they just don't give a shit about this game. Whatever the reason, I wouldn't expect vigis this game to motivate them to change their gameplay. Especially with an uncoordinated assault against multiple lurkers that will take multiple turns to have any chance at killing someone... I have one question for you: If you could narrow the lurker field down to 2-3 targets, who would you propose that town target and why? I have an ability that allows me to deal some damage today. That's all you need to know. Not giving any target because I don't want the mafia to know about it. If I was comfortable with mafia knowing my target, I would have gone all out against Toad (via PM ofc) since we have realized that he was confirmed scum. Moreover, my goal is not to kill them, my goal is to pressure them. I'll send my PM before the deadline ^^
So you consider shooting someone in the face a lovetap?
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So... If the event was a success, what did we win?
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##Vote: Syllo
I'm a sheep.
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