• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 03:45
CEST 09:45
KST 16:45
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins EWC 202542Tournament Spotlight: FEL Cracow 202510Power Rank - Esports World Cup 202580RSL Season 1 - Final Week9[ASL19] Finals Recap: Standing Tall15
Community News
Weekly Cups (Jul 28-Aug 3): herO doubles up5LiuLi Cup - August 2025 Tournaments3[BSL 2025] H2 - Team Wars, Weeklies & SB Ladder10EWC 2025 - Replay Pack4Google Play ASL (Season 20) Announced55
StarCraft 2
General
Serral wins EWC 2025 Clem Interview: "PvT is a bit insane right now" TL Team Map Contest #5: Presented by Monster Energy Would you prefer the game to be balanced around top-tier pro level or average pro level? Weekly Cups (Jul 28-Aug 3): herO doubles up
Tourneys
WardiTV Mondays $5,000 WardiTV Summer Championship 2025 Sparkling Tuna Cup - Weekly Open Tournament LiuLi Cup - August 2025 Tournaments Sea Duckling Open (Global, Bronze-Diamond)
Strategy
Custom Maps
External Content
Mutation # 485 Death from Below Mutation # 484 Magnetic Pull Mutation #239 Bad Weather Mutation # 483 Kill Bot Wars
Brood War
General
BW General Discussion How do the new Battle.net ranks translate? Nobody gona talk about this year crazy qualifiers? [G] Progamer Settings Help, I can't log into staredit.net
Tourneys
[ASL20] Online Qualifiers Day 2 [Megathread] Daily Proleagues Cosmonarchy Pro Showmatches [ASL20] Online Qualifiers Day 1
Strategy
Simple Questions, Simple Answers [G] Mineral Boosting Muta micro map competition Does 1 second matter in StarCraft?
Other Games
General Games
Stormgate/Frost Giant Megathread Total Annihilation Server - TAForever Nintendo Switch Thread Beyond All Reason [MMORPG] Tree of Savior (Successor of Ragnarok)
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread 9/11 Anniversary Possible Al Qaeda Attack on 9/11
Fan Clubs
INnoVation Fan Club SKT1 Classic Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread [\m/] Heavy Metal Thread Korean Music Discussion
Sports
2024 - 2025 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Gtx660 graphics card replacement Installation of Windows 10 suck at "just a moment" Computer Build, Upgrade & Buying Resource Thread
TL Community
TeamLiquid Team Shirt On Sale The Automated Ban List
Blogs
[Girl blog} My fema…
artosisisthebest
Sharpening the Filtration…
frozenclaw
ASL S20 English Commentary…
namkraft
The Link Between Fitness and…
TrAiDoS
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
Customize Sidebar...

Website Feedback

Closed Threads



Active: 596 users

Death Factory Mafia 2 - Page 5

Forum Index > TL Mafia
Post a Reply
Prev 1 2 3 4 5 6 Next All
Tobon
Profile Joined March 2011
United States372 Posts
April 05 2012 00:05 GMT
#1090
"I am a good toy" is a scum tell?
Mr.Zentor is one of the lurkers we should burn, yes.
Risk.nuke (what little filter we have from him) is acting dumb. That makes me question my assumptions, yes.
I explicitly tell Cephiro not to claim, I just wonder (as several of us have) whether it'd just be easier / more efficient to push scum directly. I'm not the only one who has been uncomfortable supporting a plan that I know no details of. It's too late for that now that he has gotten all the pushes, though - I'm ready to push him further (if necessary) as soon as we get updated.

I stand behind all those quoted bits, and I think they are all obviously towny.
Tobon
Profile Joined March 2011
United States372 Posts
April 05 2012 00:45 GMT
#1102
Cephiro: do you have any evidence for/against the idea that you are currently in the fire zone?
Tobon
Profile Joined March 2011
United States372 Posts
April 05 2012 00:50 GMT
#1105
On April 05 2012 09:45 MrZentor wrote:
Could we kill Tobon?
Isn't it interesting that MrZentor had plenty of time to write a long ramble-y nothing post (as wbg commented) and also enough time to troll through my filter to find me "feeling guilty" 18 freaking minutes into the start of the game, but didn't have enough time to read through the current thread and find all the instructions NOT to continue pushing Cephiro? Who is now frozen in possible danger?
Tobon
Profile Joined March 2011
United States372 Posts
April 05 2012 00:52 GMT
#1106
I apologize for the wasted pulling on Bluelightz. I think it's more important at the moment to save Cephiro, and I don't want anyone else to waste PoPs before I do this:

##Revive
Tobon
Profile Joined March 2011
United States372 Posts
April 05 2012 00:54 GMT
#1107
I am the Deja Vu toy. Once per game I can do _that_, and as long as it is more than 3 hours before the end of day, all toys get reset to their initial positions at the beginning of the day.
Tobon
Profile Joined March 2011
United States372 Posts
April 05 2012 00:56 GMT
#1112
On April 05 2012 09:54 Snarfs wrote:
I was going to ask if toys stay dead if you use that ability, but I guess the answer would be 'no' or we could have killed BL first.


Right. Anyone who was alive at beginning of day comes back to where they started. So we couldn't kill BL first.
Tobon
Profile Joined March 2011
United States372 Posts
April 05 2012 01:00 GMT
#1118
On April 05 2012 09:56 MrZentor wrote:
Show nested quote +
On April 05 2012 09:50 Tobon wrote:
On April 05 2012 09:45 MrZentor wrote:
Could we kill Tobon?
Isn't it interesting that MrZentor had plenty of time to write a long ramble-y nothing post (as wbg commented) and also enough time to troll through my filter to find me "feeling guilty" 18 freaking minutes into the start of the game, but didn't have enough time to read through the current thread and find all the instructions NOT to continue pushing Cephiro? Who is now frozen in possible danger?


My push on him didn't even count, retard.

You can act like scum 18 minutes into the game.


I'd like to nominate MrZentor for lynching, and I'd be happy to use my push on him. I'll wait for discussion, though, and use my push near end of day on whomever town decides.
Tobon
Profile Joined March 2011
United States372 Posts
April 05 2012 01:54 GMT
#1130
I say: Pick 2 scum, 6 pushes each. That doesn't necessarily kill them, but odds are it puts them in the fire and not on the item. All 9 pulls on a third person, which may or may not be enough.

We agree on which scum to push first, make sure we get all 6 done before starting on the second one. We don't want to end up splitting more than that.

Also, from now on, let's not PoP town into fire zones, no matter how good the plan seems. Nullification is very powerful, and we don't know whether it'll run out or not.
Tobon
Profile Joined March 2011
United States372 Posts
April 05 2012 02:01 GMT
#1132
It seems like Syllogism is generally agreed upon as scum. I assume anyone who was having second thoughts will be more convinced by the nullification of Cephiro. He seems like a good first target.

I think we push him 6 times, then agree on a second push target and/or a pull target.

I think Mr.Zentor, cascades, prplhz are scum. I'm willing to go along with wiggles or bluelightz if the rest of town prefers them.
Tobon
Profile Joined March 2011
United States372 Posts
April 05 2012 02:31 GMT
#1137
Ok, I've gone back and done some recalculating of queue positions. If we start with day 1's positions and remove 3 toys on the edges (Palmar at the top, Syllo and Cephiro at the bottom) then we are left with a reasonable random layout of 17 remaining toys. They require 2,3,3,3,3,3,4,4,4,4,4,5,5,5,6,6,6 pushes to get to spot #19, which is the first fire zone today.

That means that 6 pushes (if not counteracted in some way) is almost guaranteed to fry a toy, which means this ought to be easier than I thought. It also means, though, that 6 pushes has a 64% chance (11/17) of letting the target hit the item. Some items aren't useful to scum (like the magnifying glass), but several are.

If we perform:
2 pushes, chance of frying is 6%, item grabbing is 0%
3 pushes, chance of frying is 35%, item grabbing is 0%
4 pushes, chance of frying is 64%, item grabbing is 6%
5 pushes, chance of frying is 82%, item grabbing is 35%
6 pushes, chance of frying is 100%, item grabbing is 64%


Tobon
Profile Joined March 2011
United States372 Posts
April 05 2012 02:46 GMT
#1138
I now think we should 5-push Syllo. 5-push Zentor, 9-pull cascades.
Tobon
Profile Joined March 2011
United States372 Posts
April 05 2012 02:47 GMT
#1139
EBWOP: Please check my logic and numbers, though. :-)
Tobon
Profile Joined March 2011
United States372 Posts
April 05 2012 02:53 GMT
#1141
On April 05 2012 11:49 Mattchew wrote:
Show nested quote +
On April 05 2012 11:01 Tobon wrote:
It seems like Syllogism is generally agreed upon as scum. I assume anyone who was having second thoughts will be more convinced by the nullification of Cephiro. He seems like a good first target.

I think we push him 6 times, then agree on a second push target and/or a pull target.

I think Mr.Zentor, cascades, prplhz are scum. I'm willing to go along with wiggles or bluelightz if the rest of town prefers them.

I am having second thoughts about syllo

Also, you saying " I'm willing to go along with wiggles or bluelightz if the rest of town prefers them." looks like you don't want any of the responsibility for their flips. Why are you so wishy washy?


Because I have reasonable doubt about Wiggles and Bluelightz, so I'd prefer to fry the people I have stronger scum reads on. I still think both of them have a good chance of being scum, though, and I'm happy to PoP them and be held responsible for their flips if the majority prefers them.
Tobon
Profile Joined March 2011
United States372 Posts
April 05 2012 03:38 GMT
#1147
We'll want to save 3 pulls until near end of day, in case we push scum into the item and the item turns out to be the teleporter. 3 pulls can move #21 back down to safety.
Tobon
Profile Joined March 2011
United States372 Posts
April 05 2012 04:42 GMT
#1151
On April 05 2012 12:31 cascades wrote:
Why would Tobon's use of ability make him town to those that suddenly cleared him?


Ceph received 6 pushes (2 cancelled) and then was nullified. 6 pushes would absolutely put him in the fire zone. 4 very likely does, and we have to expect that the scum with the Darkness power has some sort of limited visibility (as in the description from DFM1, although perhaps not identical).

We know with near certainty that the nullification is a scum power, as it was used to attempt to kill Palmar day 1, and Palmar later did die and flipped town.

Therefore, Ceph was dead today if I didn't act, and that attempted murder was instigated by scum.

Therefore, both Ceph and I are confirmed town, as much as "confirmed" can possibly be before death and flip.

On April 05 2012 12:31 cascades wrote:
2) Ceph has some magical power that avoids nullification, which is why he wasn't afraid of mafia using nullification and ruining his plan.

And yet, he is mod-confirmed nullified, as demonstrated by the failure of Snarf's and Zentor's pushes. So you are full of crap here.

As confirmed town, I want to see 2 more Syllo pushes (we have 3 already, counting Nemesis's double-strong one), no more and no less (post and give warning before performing your push). Vote for second scum push target. Anyone who uses a push on anyone else until that target is decided is super scummy.

If anyone has comments or corrections on my push percentages, and therefore on what the plan should be, let's hear 'em.
Tobon
Profile Joined March 2011
United States372 Posts
April 05 2012 04:59 GMT
#1155
On April 05 2012 13:49 Snarfs wrote:
I think our other kill should be Bluelightz.

Bluelightz is a bit of a special case, because he got double-pulled by Nemesis after my reset. Therefore he'd need 7 pushes to get in the optimal zone. I'd be fine with attempting to pull him to death, but I don't think he should be the second push target.
Tobon
Profile Joined March 2011
United States372 Posts
April 05 2012 05:02 GMT
#1156
On April 05 2012 13:59 Ace wrote:
An item has been picked up


Bad luck! But at least we know for sure that he's in the fire zone. No more Syllo pushes, please.
Tobon
Profile Joined March 2011
United States372 Posts
April 05 2012 05:04 GMT
#1157
Would we be visibly informed if a teleport took place? Or any of the other item types were activated? (I assume the gun, at least, would be fairly obvious....)
Tobon
Profile Joined March 2011
United States372 Posts
April 05 2012 05:15 GMT
#1159
Okay. So if Syllo got a teleporter he can save himself and there isn't any way for us to know until end of day. Nothing to be done about it. The other 5/6ths of the time he dies at end of day, so we're done with him.

My vote for second push target is Mr.Zentor right now. But we have lots and lots of time. I don't want to see any more pushing at all for at least 12 hours or so. We scum hunt, we make cases, hopefully we get one more. If we're lucky we even pull a third to death.
Tobon
Profile Joined March 2011
United States372 Posts
April 05 2012 07:51 GMT
#1180
On April 05 2012 15:22 cascades wrote:
@Tobon,
How do you know for certain 6 pushes would "absolutely" put Ceph in the fire zone. It only "likely" puts him in the fire zone.
Counterexample: One toy on each safe position. For example, by deduction, syllo probably started on position 18.

#17. He got pushed 4 times, item is on #21.

I noticed you tried to use maths from day 1 positions to try and save your ass later. You know, except for the part about toys being distributed randomly.

Rule 5 is:
5. At the start of each day, every Toy will begin on the middle most queue of the non-lethal queues. However since only 2 toys can be in one spot I will randomly sprinkle you around the remaining queues to start off.

It isn't random, it's clustered in the middle. Interestingly, I think rule 5 is actually misstated. If you check day 1, we were centered around #12 which is the middle of the entire queue. Notice how 9 toys are above and 9 below, and 2 directly on. That's what happened in DFM1, as well, centered around the middle of the queue. If rule 5 was entirely accurate, we should've been centered around the non-lethal portion, so we ought to have had our centroid at #10 rather than #12.

My assumption is that we remain centered around #12, 2 toys on, and 7 or 8 above and below. Because of the pushing past already full slots mechanism, the important point for determining number of pushes to reach fire is really how many gaps there are, rather than absolute position. Simulate it and see for yourself.
Prev 1 2 3 4 5 6 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 2h 15m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech41
StarCraft: Brood War
ggaemo 1959
Pusan 326
Leta 231
Light 193
PianO 116
Killer 65
Noble 64
Backho 51
GoRush 47
HiyA 31
[ Show more ]
NaDa 27
Bale 12
Sharp 9
Dota 2
ODPixel125
XcaliburYe57
BananaSlamJamma26
League of Legends
JimRising 601
Counter-Strike
Stewie2K1080
shoxiejesuss346
allub88
Super Smash Bros
Westballz28
Other Games
summit1g9010
Tasteless245
Pyrionflax78
SortOf76
NeuroSwarm59
PartinGtheBigBoy27
Organizations
Other Games
gamesdonequick1132
StarCraft: Brood War
UltimateBattle 64
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• Berry_CruncH390
• davetesta27
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Stunt484
• HappyZerGling194
Other Games
• Scarra961
Upcoming Events
OSC
2h 15m
WardiTV Summer Champion…
3h 15m
WardiTV Summer Champion…
7h 15m
PiGosaur Monday
16h 15m
WardiTV Summer Champion…
1d 3h
Stormgate Nexus
1d 6h
uThermal 2v2 Circuit
1d 8h
The PondCast
2 days
WardiTV Summer Champion…
2 days
Replay Cast
2 days
[ Show More ]
LiuLi Cup
3 days
uThermal 2v2 Circuit
3 days
RSL Revival
3 days
RSL Revival
4 days
uThermal 2v2 Circuit
4 days
CSO Cup
4 days
Sparkling Tuna Cup
5 days
uThermal 2v2 Circuit
5 days
Wardi Open
6 days
RotterdaM Event
6 days
Liquipedia Results

Completed

ASL Season 20: Qualifier #2
FEL Cracow 2025
CC Div. A S7

Ongoing

Copa Latinoamericana 4
Jiahua Invitational
BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Qualifiers
HCC Europe
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025

Upcoming

ASL Season 20
CSLPRO Chat StarLAN 3
BSL Season 21
BSL 21 Team A
RSL Revival: Season 2
Maestros of the Game
SEL Season 2 Championship
WardiTV Summer 2025
uThermal 2v2 Main Event
Thunderpick World Champ.
MESA Nomadic Masters Fall
CS Asia Championships 2025
Roobet Cup 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.