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My Little Pony Mafia - Page 11

Forum Index > TL Mafia
Post a Reply
Prev 1 9 10 11 12 13 74 Next
wherebugsgo
Profile Blog Joined February 2010
Japan10647 Posts
September 13 2011 02:13 GMT
#201
oh derp ninjaed
Forumite
Profile Joined February 2011
Sweden3280 Posts
September 13 2011 02:15 GMT
#202
On September 13 2011 11:12 chaos13 wrote:
I can't be the only one who sees how scummy Forumite is right now.

Well, I don´t see it. What´s so scummy about it?
:3
GMarshal
Profile Blog Joined March 2010
United States22154 Posts
September 13 2011 02:16 GMT
#203
Sorry for the delay with the day post, ran into some... difficulties. Anyway, day 1 post coming right up.
Moderator
Nisani201
Profile Joined September 2010
United States1400 Posts
September 13 2011 02:16 GMT
#204
On September 13 2011 11:11 Forumite wrote:
Show nested quote +
On September 13 2011 10:58 chaos13 wrote:
On September 13 2011 10:54 Forumite wrote:
On September 13 2011 10:44 chaos13 wrote:
On September 13 2011 10:42 Forumite wrote:

Please, you didn´t even attempt to make that pressure look anything but a joke.


Answer the question.

Jackal is a good player, and if Town don´t lynch him to be safe, then Scum kill him off. We can´t do anything to stop a scumkill, but if he´s up for a lynch, then, judging by earlier results on lynching Jackal, it´s probably better to make a cop-check than lynching him blind. The cop doesn´t have to claim just because he checks, though, if he thinks he can survive to check a night or two more.


So in other words you think he warrants a check because he has an equally good chance at being mafia as any other random person selected from the player list?

Hmmm, yeah, sounds about right.

Jackal is the player in this game that I most want to know the alignment of. If he´s Town, then he can help a lot, and we definetly shouldn´t do Scum a favor and lynch him, let them waste a nightkill instead. If he´s Scum, then we find him with a check, even if he´s doing his best "confirmed Town" act.

Do you disagree?

The problem is that, even if someone does check him tomorrow night, that doesn't mean that you will automagically know his alignment. The DT isn't going to claim just so you can know what Jackal's alignment is.
Enjoy your day.
chaos13
Profile Joined April 2011
Canada885 Posts
September 13 2011 02:17 GMT
#205
On September 13 2011 11:13 wherebugsgo wrote:
Show nested quote +
On September 13 2011 10:58 chaos13 wrote:
On September 13 2011 10:54 Forumite wrote:
On September 13 2011 10:44 chaos13 wrote:
On September 13 2011 10:42 Forumite wrote:

Please, you didn´t even attempt to make that pressure look anything but a joke.


Answer the question.

Jackal is a good player, and if Town don´t lynch him to be safe, then Scum kill him off. We can´t do anything to stop a scumkill, but if he´s up for a lynch, then, judging by earlier results on lynching Jackal, it´s probably better to make a cop-check than lynching him blind. The cop doesn´t have to claim just because he checks, though, if he thinks he can survive to check a night or two more.


So in other words you think he warrants a check because he has an equally good chance at being mafia as any other random person selected from the player list?


lol this exchange is pretty funny, especially when you put it like that.

Chaos do you think Forumite is mafia?



I do.
wherebugsgo
Profile Blog Joined February 2010
Japan10647 Posts
September 13 2011 02:17 GMT
#206
On September 13 2011 10:13 Forumite wrote:
Show nested quote +
On September 13 2011 09:30 GreYMisT wrote:
On September 13 2011 09:15 Forumite wrote:
On September 13 2011 09:06 GreYMisT wrote:
I prefer policy posts and "plans" to the spam and trolling it takes to get some games started on day 1. Would you rather I didn't post at all? I feel that at least gets everyone on the same page. Otherwise we don't know where anyone stands on the mechanics of the game, and judging from games I have read on here that seems to muck up later days.

Policy sounds good, although there haven´t been much so far. That´s not the problem I had with your post, my problem was that it seemed like you liked how we had played thus far, when it had been just spam and ponies. Don´t congratulate Town on inactivity and lurking.


Ok I see what you mean. How do you feel we should approach this closed setup on day 0/1?


Personally, I don´t want to lynch lurkers or Jackal. Lynching Jackal for the fun of it is a mistake. Checking the last games, he´s often dead after the second night, mostly after he rolls Town and gets lynched anyway. He could be scum (Like in the CH game ), but I´m not wasting time pushing to lynch him until he´s shown some real scumtells. Jackal does warrant a cop check though, if we have a detective out there.


I think he's talking about this paragraph right here. You're acting really wishy washy on Jackal.

First you say you don't want to lynch lurkers or Jackal, then you say that he could be scum, but that you don't want to lynch him until he's shown some real scumtells.

Then you say he warrants a cop check.

If he hasn't shown any scum tells yet why would he warrant a cop check?
wherebugsgo
Profile Blog Joined February 2010
Japan10647 Posts
September 13 2011 02:18 GMT
#207
It also looks like a plan to rolefish the DT....
Nisani201
Profile Joined September 2010
United States1400 Posts
September 13 2011 02:22 GMT
#208
On September 13 2011 11:18 wherebugsgo wrote:
It also looks like a plan to rolefish the DT....

I think you're taking this too far.
Enjoy your day.
Forumite
Profile Joined February 2011
Sweden3280 Posts
September 13 2011 02:22 GMT
#209
On September 13 2011 11:16 Nisani201 wrote:
Show nested quote +
On September 13 2011 11:11 Forumite wrote:
On September 13 2011 10:58 chaos13 wrote:
On September 13 2011 10:54 Forumite wrote:
On September 13 2011 10:44 chaos13 wrote:
On September 13 2011 10:42 Forumite wrote:

Please, you didn´t even attempt to make that pressure look anything but a joke.


Answer the question.

Jackal is a good player, and if Town don´t lynch him to be safe, then Scum kill him off. We can´t do anything to stop a scumkill, but if he´s up for a lynch, then, judging by earlier results on lynching Jackal, it´s probably better to make a cop-check than lynching him blind. The cop doesn´t have to claim just because he checks, though, if he thinks he can survive to check a night or two more.


So in other words you think he warrants a check because he has an equally good chance at being mafia as any other random person selected from the player list?

Hmmm, yeah, sounds about right.

Jackal is the player in this game that I most want to know the alignment of. If he´s Town, then he can help a lot, and we definetly shouldn´t do Scum a favor and lynch him, let them waste a nightkill instead. If he´s Scum, then we find him with a check, even if he´s doing his best "confirmed Town" act.

Do you disagree?

The problem is that, even if someone does check him tomorrow night, that doesn't mean that you will automagically know his alignment. The DT isn't going to claim just so you can know what Jackal's alignment is.

Of course we don´t want him to claim immediately, but he can breadcrumb, or wait a few days and claim when there´s more info. If Jackal´s scum, then we know when the DT claims or dies, and can lynch then. The only way this would not work is if Jackal is Scum AND there is no DT, or if the DT ignore this plan and checks someone else.
:3
wherebugsgo
Profile Blog Joined February 2010
Japan10647 Posts
September 13 2011 02:29 GMT
#210
On September 13 2011 11:22 Nisani201 wrote:
Show nested quote +
On September 13 2011 11:18 wherebugsgo wrote:
It also looks like a plan to rolefish the DT....

I think you're taking this too far.


I disagree, just reread Forumite's post.

He wants a cop to check Jackal before we have any information. That just sounds like bad advice.

On September 13 2011 11:22 Forumite wrote:
Show nested quote +
On September 13 2011 11:16 Nisani201 wrote:
On September 13 2011 11:11 Forumite wrote:
On September 13 2011 10:58 chaos13 wrote:
On September 13 2011 10:54 Forumite wrote:
On September 13 2011 10:44 chaos13 wrote:
On September 13 2011 10:42 Forumite wrote:

Please, you didn´t even attempt to make that pressure look anything but a joke.


Answer the question.

Jackal is a good player, and if Town don´t lynch him to be safe, then Scum kill him off. We can´t do anything to stop a scumkill, but if he´s up for a lynch, then, judging by earlier results on lynching Jackal, it´s probably better to make a cop-check than lynching him blind. The cop doesn´t have to claim just because he checks, though, if he thinks he can survive to check a night or two more.


So in other words you think he warrants a check because he has an equally good chance at being mafia as any other random person selected from the player list?

Hmmm, yeah, sounds about right.

Jackal is the player in this game that I most want to know the alignment of. If he´s Town, then he can help a lot, and we definetly shouldn´t do Scum a favor and lynch him, let them waste a nightkill instead. If he´s Scum, then we find him with a check, even if he´s doing his best "confirmed Town" act.

Do you disagree?

The problem is that, even if someone does check him tomorrow night, that doesn't mean that you will automagically know his alignment. The DT isn't going to claim just so you can know what Jackal's alignment is.

Of course we don´t want him to claim immediately, but he can breadcrumb, or wait a few days and claim when there´s more info. If Jackal´s scum, then we know when the DT claims or dies, and can lynch then. The only way this would not work is if Jackal is Scum AND there is no DT, or if the DT ignore this plan and checks someone else.


Early breadcrumbing is advantageous to mafia.

In XLIV I breadcrumbed and just railed all over mafia for one day before getting shot.

IMO it's just because we don't have the ability to identify power roles as quickly as mafia. They have more information than we do, so they can narrow down the possibilities more quickly. Putting potential targets out there before we have any reasonable discussion is just asking to get set up. I mean, if you're telling DTs to check Jackal, assuming we have a DT, what's stopping a potential framer from just targetting him that night?

It's better for them to decide for themselves who to target rather than tell them how to play their own role. This is my opinion, at least, as IMO it prevents WIFOM situations and false reads.
Forumite
Profile Joined February 2011
Sweden3280 Posts
September 13 2011 02:40 GMT
#211
On September 13 2011 11:29 wherebugsgo wrote:
Early breadcrumbing is advantageous to mafia.

In XLIV I breadcrumbed and just railed all over mafia for one day before getting shot.

IMO it's just because we don't have the ability to identify power roles as quickly as mafia. They have more information than we do, so they can narrow down the possibilities more quickly. Putting potential targets out there before we have any reasonable discussion is just asking to get set up. I mean, if you're telling DTs to check Jackal, assuming we have a DT, what's stopping a potential framer from just targetting him that night?

It's better for them to decide for themselves who to target rather than tell them how to play their own role. This is my opinion, at least, as IMO it prevents WIFOM situations and false reads.

Okay, minor point on early breadcrumbing, good point on the Framer. Perhaps everypony else is better at finding breadcrumbs, but I´m having problems finding them even after the flip. It´s a small game, but we can´t be sure if there are any detectives or framers. If there is a framer or there exists no DTs, then this plan fails. I´d say it´s not very likely that there is a framer in the game, but we probably don´t want to risk it.
:3
wherebugsgo
Profile Blog Joined February 2010
Japan10647 Posts
September 13 2011 02:43 GMT
#212
yeah tbh I think it's hard for us to find breadcrumbs when we're often more concerned with scumhunting.

I have to agree with you on that, finding breadcrumbs for me is really difficult. I think sometimes people just need to be obvious about things if they're about to die (this is something I learned from my regrets upon dying both in XLIV and in cosmic)
Sevryn
Profile Joined September 2010
698 Posts
September 13 2011 02:53 GMT
#213
man i would love a daypost so we might have some more information to read into. Forumite asking for a cop to check a specific person is retarded in a closed setup. Chaos I think your reading a little to bit much into something that can just be he didnt think it through. I've made a mistake in the begining of a game that looked kinda scummy but was just me being retarded so ill reserve judgment untill I see some more of his opinions
GreYMisT
Profile Blog Joined October 2010
United States6736 Posts
September 13 2011 02:54 GMT
#214
I didn't even know you breadcrumbed in XLIV, and I was there.
maybe making a gameplan based on that is not such a good idea.

"life of lively to live to life of full life thx to shield battery" / Join TL Mafia! http://www.teamliquid.net/forum/index.php?show_part=31
chaos13
Profile Joined April 2011
Canada885 Posts
September 13 2011 02:58 GMT
#215
On September 13 2011 11:53 Sevryn wrote:
man i would love a daypost so we might have some more information to read into. Forumite asking for a cop to check a specific person is retarded in a closed setup. Chaos I think your reading a little to bit much into something that can just be he didnt think it through. I've made a mistake in the begining of a game that looked kinda scummy but was just me being retarded so ill reserve judgment untill I see some more of his opinions


Not something I would expect from Forumite. His play in Cosmic Horror was solid, and I think I've played another game with him that he did very well in. If I live tonight I'll go back and check to confirm that.
GMarshal
Profile Blog Joined March 2010
United States22154 Posts
September 13 2011 03:01 GMT
#216
Day 1

[image loading]

+ Show Spoiler [music] +

All seemed calm in the peaceful village of Poniville. The key word being "seemed", GMarshal knew something was off, he hadn't been Celestia's number one troubleshooter for the last twenty year for nothing. He could *smell* trouble in the air. Yet everything was calm, the birds were chirping, ponies were playing, and not a single parasprite could be seen in the sky. "Why then" GMarshal thought "is there this itch in my flank, that tells me something is wrong?"

It was then that a darkness fell over the town. The sun was blotted out by a could of darkness. The shadow descended and coalesced. Ponies ran, neighing in fear. The shadow coalesced in a sphere of overwhelming sadness, and from it pony emerged, a thing of dancing shadows and flickering moonlight. From the shadows Nightmare Moon emerged. "You foals! You thought I would forget the years spent in my prison in the moon? You thought I might embrace your forgiveness? With the elements of harmony safely hidden I can now bring eternal night. Fear me"

"Enough" GMarshal roared. "The elements of harmony are right here in Ponyville, how dare you suggest otherwise?". Nightmare Moon laughed; "You are a foal". GMarshal noticed himself turning to stone, his limbs slowly growing heavy. "Everything has been accounted for, as soon as I am done petrifying you ponies I will cast Equestria into darkness eternal. Unless of course you manage to stop my minions in your midst" With a clap of thunder and an echoing laugh Nightmare Moon vanished, leaving GMarshal petrified in the center of the town square.

The ponies of Ponyville knew that they must find the evil hiding in this town, and do so quickly.

GMarshal royal troubleshooter has been petrified
The Elements of Harmony have vanished
Nightmare Moon has returned

It is now day 1, you have 44 hours to choose a pony to banish to the moon. All the information contained in the daypost is not necessarily fluff
Moderator
GreYMisT
Profile Blog Joined October 2010
United States6736 Posts
September 13 2011 03:12 GMT
#217
Wait, "not necessarily fluff." does that mean there actually are clues in this game? because the OP states there are none.
"life of lively to live to life of full life thx to shield battery" / Join TL Mafia! http://www.teamliquid.net/forum/index.php?show_part=31
Sevryn
Profile Joined September 2010
698 Posts
September 13 2011 03:13 GMT
#218
On September 13 2011 12:12 GreYMisT wrote:
Wait, "not necessarily fluff." does that mean there actually are clues in this game? because the OP states there are none.

this
GMarshal
Profile Blog Joined March 2010
United States22154 Posts
Last Edited: 2011-09-13 03:17:28
September 13 2011 03:15 GMT
#219
On September 13 2011 12:12 GreYMisT wrote:
Wait, "not necessarily fluff." does that mean there actually are clues in this game? because the OP states there are none.

there is nothing pointing to the identity of any player in the game (so dont bother going through profiles and making clue connections). There *may* be hints about events that are not player influenced, or the mechanics of the game and possibly even the setup but that is it. There are NO clues.
Moderator
Sevryn
Profile Joined September 2010
698 Posts
September 13 2011 03:17 GMT
#220
On September 13 2011 12:15 GMarshal wrote:
Show nested quote +
On September 13 2011 12:12 GreYMisT wrote:
Wait, "not necessarily fluff." does that mean there actually are clues in this game? because the OP states there are none.

there is nothing pointing to the identity of any player in the game. There *may* be hints about events that are not player influenced, or the mechanics of the game but that is it.

O cool something to talk about.
What do you guys think the extra information is?
The only thing i can see that might be a game mechanic is the references to elements of harmony?
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