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Pick Your Power Insane! - Page 17

Forum Index > TL Mafia
Post a Reply
Prev 1 15 16 17 18 19 105 Next
bumatlarge
Profile Blog Joined October 2007
United States4567 Posts
May 14 2011 22:26 GMT
#321
EBWOP: And AoC exists because PMs are always good for town. AoC isn't too strong without a guarenteed circle source. Again, like the assasin, there are better options on the table.
Together but separate, like oatmeal
infinitestory
Profile Blog Joined April 2010
United States4053 Posts
May 14 2011 22:29 GMT
#322
On May 15 2011 07:17 tnkted wrote:
"everything" roles (ie, inventor)
Dts
Medics (and jailer)
information roles (tracker, watcher, etc, perhaps witch)
Vet roles (including killproof roles like bulletproof)
Killing roles
role block/redirection roles (ie, busdriver, role reverser, NRA member, thief)
Vote manipulation roles


Does that seem right to everybody? If you rolecheck somebody and they're on the lower part of this list, the chance that they are scum rise dramatically.

Looks about right to me, though jailer can also be very valuable for mafia since it blocks DT checks.

Regarding masons, it looks like there is one mason circle consisting of a constant two people (regular Mason role) and one that expands randomly (Recruiting Mason).

AoC + Recruiting Mason can potentially be VERY strong for scum, but it can also backfire if another scum gets RNG'd into the circle. Regular Mason doesn't look like a pro-mafia role at all.
Translator:3
tnkted
Profile Blog Joined September 2010
United States1359 Posts
May 14 2011 22:30 GMT
#323
On May 15 2011 06:02 infinitestory wrote:
Show nested quote +
On May 15 2011 01:06 tnkted wrote:
This of course means that anyone who survives the first few nights but is in the top 5 is going to be on my shitlist, unless they've survived a hit already or something. Simple reason is this: Scum is going to get in top 5, and scum is going to shoot into top 5, because one of those 5 is going to have inventor, which is by far the most OP role in this game. Especially if you're creative. immune to actions, anyone? cakebomb? free caffemetamine (extra turn at night)? Autoframe? doublekill? the list goes on. Inventor is deadly in the hands of scum and even deadlier in the hands of town.


There has been some talk about a traitor; I hadn't realized this, but bums right. Somebody is certain to be an asshole. If I had to guess, I'd say its probably going to be somebody lower down on the list, who knew he/she wasn't going to be able to get medic, and chose traitor instead.

so when draft order is revealed: medics, if you get your roles, PROTECT THE TOP 5 OR SO.


i'm honestly confused by the combination of these two statements


Hmm, good point. If they're alive that means they were protected.

Perhaps it would be a better idea to have medics protect other people not in the top 5... the 5 or so after that. If mafia shoots into those high value roles at the top, they will definitely not hit themselves. Is it worth it to let them reveal themselves in exchange for a single power role? Losing inventor would be bad, but I think i'd trade inventor for a scum.
'I think "tnkted" may have justified this entire thread.' - Mjolnir
infinitestory
Profile Blog Joined April 2010
United States4053 Posts
May 14 2011 22:30 GMT
#324
EBWOP + it's really unlikely for AoC to get into the circle in the first place.
Translator:3
tnkted
Profile Blog Joined September 2010
United States1359 Posts
May 14 2011 22:36 GMT
#325
oh, wait. Mason gets to pick one person only.

Mason

Such a friendly person you are! During the pick phase you will select one person and you will be able to communicate with each other for the rest of the game. Everyone in the mason circle knows who is in it but not their alignment. Please PM me who you wish to be masoned with when you request your role.


as opposed to

Recruiting Mason

You are a recruiting mason! You use your secret clubhouse to communicate privately with other players. Every night, I will randomly add a new player to your circle. Players in the circle have the ability to PM each other. Players in the circle will be informed of which players are added to the circle, and players added to the circle will be informed of everybody already in the circle. Circle members may be of any alignment.


So AoC is only a danger to the recruiting mason.

and its not that unlikely lategame, since its randomly added; lategame is also when the circle is likely to be biggest. Imagine we have 10 people or so left, 5ppl in the circle. AoC has a 20% chance of basically ending the game immediately.

Of course, AoC has to live that long, which is unlikely as well, especially if he is rolechecked.
'I think "tnkted" may have justified this entire thread.' - Mjolnir
GMarshal
Profile Blog Joined March 2010
United States22154 Posts
May 14 2011 22:52 GMT
#326
No sane scum is going to choose AoC, especially considering they have no way of knowing if anyone is going to be picking recruiting mason, which as far as I can tell should be low on the list of town picks, I agree with what ace said earlier, we should be focusing on picking up as many information roles as possible and only then on protection/miscellaneous roles. If we aren't going for a denial strategy (and it seems most people don't want to go for one) then I can subscribe to lynching anyone who takes those roles, since it serves as a deterrent to keep scum from picking them.

All that said I still think we need to find some way to neutralize the threat that the Theif represents to town power roles, as if mafia takes it they can use it to secure any power in the top five, which is obviously not good for us. Anyone have any thoughts as to how to deny the theif, other than assigning a seed number to take it? (since no one likes that plan -__-)
Moderator
chaoser
Profile Blog Joined November 2008
United States5541 Posts
May 14 2011 22:57 GMT
#327
pick town roles, kill anyone found with anti town roles, how hard is that? Denying opens a whole can of WIFOM worms. Did he pick to deny? or did he pick it to use? I guess if you did pick to deny, you should claim in thread so that we can keep an eye on you.
Haven't you heard? I'm not an ex-progamer. I'm not a poker player. I'm not an admin of the site. I'm mother fucking Rekrul.
Kavdragon
Profile Blog Joined August 2010
United States1251 Posts
May 15 2011 00:01 GMT
#328
Incognito suggested that Vote Rigger could be used in conjunction with the Mafia 2 det in order to build ideal lists.

This wouldn't work because the vote rigger is a 1 shot power, and over all is more dangerous to the town than helpful. The lists from a default vote will be useful enough that I think the advantage gained by the vote rigger is not worth the risk.
I'm currently on an indefinite hiatus from TL =(
bumatlarge
Profile Blog Joined October 2007
United States4567 Posts
May 15 2011 00:19 GMT
#329
So we have to decide whether we want mafia to have better information about town, but try to deny them the stronger roles, while reducing town's potential massive power count. (needless to mention this can all be tampered with)

Or we let mafia get strong roles, and nearly ensure that about 15 of the 19 strong townie roles. Hate to say it, but let mafia do what they want and we will keep our eyes open for out of place things. I think even if 15 townies got med/dt/vig/vet, we would still be in fantastic shape if mafia got to privately take whatever they want.

I am ballz-to-wallz in favor of option #2, and screw whoever looks at me funny for it. It will all come down to how well mafia can coordinate, and how well town can analyze and think. Wow, that sounds a lot like how I want mafia to be played.
Together but separate, like oatmeal
KillerSOS
Profile Blog Joined July 2010
United States4207 Posts
May 15 2011 00:58 GMT
#330
What time does the draft order get released? I couldn't find his post.
kitaman27 *
Profile Blog Joined April 2009
United States9245 Posts
May 15 2011 01:14 GMT
#331
Thoughts on the set-up:
Detective roles are nice and all, but it seems to me the real strength for town lies in the kp roles: CPR doc, inventor, NRA Member, etc.

Inventor is the most powerful role if used correctly. Whoever receives this role should be required to follow the word of the town and name the invention in a way so its use cannot be up for interpretation.

The priest is being underestimated as a mafia role. People seem to be ignoring the fact that not only does it resurrect, it can also recharge. Imagine the following situation:

Day One/Day Two: Vote Rig when necessary to kill the town's most powerful role
Night Two/Day Three: Vote rigger is identified and killed/lynched (being optimistic)
Night Three: Resurrection beings
Night Four: vote rigger returns
Day Five: Vote rigged again to kill towns most powerful remaining role
Night Five/Day Six: Vote rigger killed a second time.

In exchange for a mafia and a clue, the mafia team has successfully wasted four lynches/kp and sniped two town. This assumes that the priest is able to survive the resurrection, but knowing our luck with clues in past games, its not that big of a stretch.

I'm proposing a blacklist that will result in the lynch of anyone who selects it. The roles that should be on this list are up to debate, but here is a start:

Agent of Chaos
Admiral Akbar
Prince o Darkness
Mafia VIII Traitor
Pardoner
Caller Godfather
Mafia XII Godfather
Copy Cat
Janitor
Framer
Politician/America/Kingsmaker?

I'm also thinking any lynch evading abilities should also be blacklisted. If you're going to be lynched there is probably a reason for it so that includes:

PYP 3 Veteran
Hero

On May 14 2011 13:30 Incognito wrote:
List of invisible posters:

GMarshal
Kitaman27
tnkted


Lets play nice
I'm better than dirt. Well, most kinds of dirt. I mean not that fancy store bought dirt. That stuffs loaded with nutrients. I... I can't compete with that stuff.
Ver
Profile Joined October 2008
United States2186 Posts
May 15 2011 02:46 GMT
#332
On May 15 2011 09:58 KillerSOS wrote:
What time does the draft order get released? I couldn't find his post.

On May 15 2011 05:28 Ver wrote:
will answer questions in 2~ish hours. Just to confirm, get all your numbers in by 04:00 GMT (+00:00) tonight.
Liquipedia
KillerSOS
Profile Blog Joined July 2010
United States4207 Posts
May 15 2011 02:58 GMT
#333
Thanks
Kavdragon
Profile Blog Joined August 2010
United States1251 Posts
May 15 2011 03:49 GMT
#334
So... According to the OP the day posts come at 04:00 GMT (+00:00), which was about 2 hours ago. The way I understood the above post was that you would be posting the draft order 2 hours ago, right? Is it late, or should I expect it tomorrow?
I'm currently on an indefinite hiatus from TL =(
chaoser
Profile Blog Joined November 2008
United States5541 Posts
May 15 2011 03:50 GMT
#335
00:00 EDT is in like 10 minutes dude
Haven't you heard? I'm not an ex-progamer. I'm not a poker player. I'm not an admin of the site. I'm mother fucking Rekrul.
Node
Profile Blog Joined October 2009
United States2159 Posts
May 15 2011 04:00 GMT
#336
On May 15 2011 12:49 Kavdragon wrote:
So... According to the OP the day posts come at 04:00 GMT (+00:00), which was about 2 hours ago. The way I understood the above post was that you would be posting the draft order 2 hours ago, right? Is it late, or should I expect it tomorrow?


Offtopic, but you may have set your time zone wrong, as Ver is using the [ time] function.
whole lies with a half smile
Kavdragon
Profile Blog Joined August 2010
United States1251 Posts
May 15 2011 04:01 GMT
#337
Right. It took me a while, but I figured it out. I fail at reading 24 clocks apparently, which is odd, since my watch and cellphone are set to a 24hr clock.
I'm currently on an indefinite hiatus from TL =(
Ver
Profile Joined October 2008
United States2186 Posts
May 15 2011 04:01 GMT
#338
Draft Order Results:
1. Flamewheel
2. Scamp
3. Caller
4. Barundar
5. Radfield
6. GMarshal
7. Deconduo
8. Foolishness
9. bumatlarge
10. Kavdragon
11. Chaoser
12. Fishball
13. KillerSOS
14. Eiii
15. Infinitestory
16. Dreamflower
17. Mr.Wiggles
18. Original Name
19. tnkted
20. Chezinu
21. Ace
22. Kurumi
23. Incognito
24. Node
25. kitaman27

You have 24 hours to PM your role selection to me.
Liquipedia
Kavdragon
Profile Blog Joined August 2010
United States1251 Posts
May 15 2011 04:03 GMT
#339
So, we claim numbers, correct?

[2][1]. I KNEW I should have just picked 3141592653589793238462643383...
I'm currently on an indefinite hiatus from TL =(
GMarshal
Profile Blog Joined March 2010
United States22154 Posts
May 15 2011 04:05 GMT
#340
Thats hilarious, I picked [17][2] and ended up in the top 6. ^_^

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