• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 18:40
CET 00:40
KST 08:40
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Clem wins HomeStory Cup 284HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info3herO wins SC2 All-Star Invitational14SC2 All-Star Invitational: Tournament Preview5
Community News
Weekly Cups (Jan 26-Feb 1): herO, Clem, ByuN, Classic win2RSL Season 4 announced for March-April7Weekly Cups (Jan 19-25): Bunny, Trigger, MaxPax win3Weekly Cups (Jan 12-18): herO, MaxPax, Solar win0BSL Season 2025 - Full Overview and Conclusion8
StarCraft 2
General
Clem wins HomeStory Cup 28 HomeStory Cup 28 - Info & Preview Stellar Fest "01" Jersey Charity Auction StarCraft 2 Not at the Esports World Cup 2026 Weekly Cups (Jan 26-Feb 1): herO, Clem, ByuN, Classic win
Tourneys
$5,000 WardiTV Winter Championship 2026 HomeStory Cup 28 RSL Season 4 announced for March-April PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) StarCraft Evolution League (SC Evo Biweekly)
Strategy
Custom Maps
[A] Starcraft Sound Mod
External Content
Mutation # 511 Temple of Rebirth The PondCast: SC2 News & Results Mutation # 510 Safety Violation Mutation # 509 Doomsday Report
Brood War
General
[ASL21] Potential Map Candidates Can someone share very abbreviated BW cliffnotes? 2024 BoxeR's birthday message Liquipedia.net NEEDS editors for Brood War BSL Season 21 - Complete Results
Tourneys
Escore Tournament StarCraft Season 1 Small VOD Thread 2.0 KCM Race Survival 2026 Season 1 The Casual Games of the Week Thread
Strategy
Zealot bombing is no longer popular? Simple Questions, Simple Answers Current Meta Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Battle Aces/David Kim RTS Megathread EVE Corporation Nintendo Switch Thread Path of Exile Mobile Legends: Bang Bang
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
The Games Industry And ATVI US Politics Mega-thread YouTube Thread Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
Quickbooks Payroll Service Official Guide Quickbooks Customer Service Official Guide
TL Community
The Automated Ban List
Blogs
Play, Watch, Drink: Esports …
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1127 users

TL Mafia XXXV - Page 12

Forum Index > TL Mafia
Post a Reply
Prev 1 10 11 12 13 14 81 Next
LSB
Profile Blog Joined April 2010
United States5171 Posts
December 27 2010 04:43 GMT
#221
On December 27 2010 13:40 seRapH wrote:
Show nested quote +
On December 27 2010 13:37 LSB wrote:
On December 27 2010 13:31 seRapH wrote:
Since we're discussing lynching inactives (which at this point I mostly agree with unless something drastically better pops up) what are we using to define "inactive"? <5 posts? No meaningful posts? And how will we pick the inactive? Or should we all pick our own inactive to lynch?

+ Show Spoiler +
Disclaimer: I don't believe that we'll actually lynch an inactive.


How about Zero meaningful posts? If all they have is spam and one vote with an explination of "I agree". That would be an inactive

Or if we seriously have no idea what to do, we could lynch someone about to be modkilled, a way to essentially abstain

Except they could be replaced, not necessarily modkilled.

Hmm... I wonder if the mafia would try to modkill one of their own members in hopes of getting the person replaced by DoctorH

Ace did that back in insane. Well, we forced the mafia to find their own repacements, and Ace choose L.
Once is an accident. Twice is coincidence. Three times is an enemy action. Bus Driver can never target themselves I'm sorry
flamewheel
Profile Blog Joined December 2009
FREEAGLELAND26782 Posts
December 27 2010 04:44 GMT
#222
On December 27 2010 13:30 LSB wrote:
EBWOP
Show nested quote +
On December 27 2010 13:24 TheMango wrote:
On December 27 2010 11:43 LSB wrote:
TheMango, just a question, why is it that when I try stalking you some of you posts don't show up in your post history?


Hmm, shows up for me, are you going to my profile page and clicking on my post count, or doing a search? both show up properly for me :o

Yep, thats what I'm doing.
It looks like there is a little time lag between what you post and what shows up in the search function.

Maybe this is normal... Haven't actually tried searching for posts this recent before.

Well it is as somebody said--some of TheMango's posts will be in a forum unaccessible to you, so your search will not bring up those posts.
Writerdamn, i was two days from retirement
Soulfire
Profile Joined September 2010
United States237 Posts
December 27 2010 04:45 GMT
#223
I had meant to contribute earlier, but I was watching some streamed games of my team's CW.

I'm a new player, so for the most part I've just been reading what everybody has said thus far and trying to come up with any reasonable conclusion, which not surprisingly has been futile. I've gone over previous games and observed common posting habits for many of the more veteran players in this game and I honestly don't notice anything alarming enough to begin to point fingers safely. I'd definitely have to agree with Pandain, Wiggles and others; focus attention on the inactives, but struggle to differentiate between those who just don't care and are probably going to be modkilled and people who are trying to lay low, especially people making pointless posts to avoid the modkill.

But I will speak for other players who are new like I am, it is difficult to post something that contributes in Day 1 - so yet another thing to differentiate: new players who are lost and can only agree with others, and mafia trying to slip under the radar and avoid modkill.
◕ http://kiwiclonearmy.sadlife.net/ ◕
LSB
Profile Blog Joined April 2010
United States5171 Posts
December 27 2010 04:57 GMT
#224
On December 27 2010 13:45 Soulfire wrote:
But I will speak for other players who are new like I am, it is difficult to post something that contributes in Day 1 - so yet another thing to differentiate: new players who are lost and can only agree with others, and mafia trying to slip under the radar and avoid modkill.

As for new players, don't worry to much about being inactive. As long as you try to play mafia and spend some time thinking and reading the thread, this won't ever be a problem.

Just post you thoughts on the person currently being accused.

And feel free to ask questions, in thread, PMing the hosts, or any of the Bootcamp helpers, and I'm always willing to help
Once is an accident. Twice is coincidence. Three times is an enemy action. Bus Driver can never target themselves I'm sorry
seRapH
Profile Blog Joined April 2009
United States9784 Posts
December 27 2010 05:04 GMT
#225
On December 27 2010 13:43 LSB wrote:
Show nested quote +
On December 27 2010 13:40 seRapH wrote:
On December 27 2010 13:37 LSB wrote:
On December 27 2010 13:31 seRapH wrote:
Since we're discussing lynching inactives (which at this point I mostly agree with unless something drastically better pops up) what are we using to define "inactive"? <5 posts? No meaningful posts? And how will we pick the inactive? Or should we all pick our own inactive to lynch?

+ Show Spoiler +
Disclaimer: I don't believe that we'll actually lynch an inactive.


How about Zero meaningful posts? If all they have is spam and one vote with an explination of "I agree". That would be an inactive

Or if we seriously have no idea what to do, we could lynch someone about to be modkilled, a way to essentially abstain

Except they could be replaced, not necessarily modkilled.

Hmm... I wonder if the mafia would try to modkill one of their own members in hopes of getting the person replaced by DoctorH

Ace did that back in insane. Well, we forced the mafia to find their own repacements, and Ace choose L.

Bah DrH is our only replacement right? I kinda wish there were a few more but whatev =\
boomer hands
Node
Profile Blog Joined October 2009
United States2159 Posts
December 27 2010 05:15 GMT
#226
On December 27 2010 13:45 Soulfire wrote:
I had meant to contribute earlier, but I was watching some streamed games of my team's CW.

I'm a new player, so for the most part I've just been reading what everybody has said thus far and trying to come up with any reasonable conclusion, which not surprisingly has been futile. I've gone over previous games and observed common posting habits for many of the more veteran players in this game and I honestly don't notice anything alarming enough to begin to point fingers safely. I'd definitely have to agree with Pandain, Wiggles and others; focus attention on the inactives, but struggle to differentiate between those who just don't care and are probably going to be modkilled and people who are trying to lay low, especially people making pointless posts to avoid the modkill.

But I will speak for other players who are new like I am, it is difficult to post something that contributes in Day 1 - so yet another thing to differentiate: new players who are lost and can only agree with others, and mafia trying to slip under the radar and avoid modkill.


Don't be at all afraid to post whatever your thoughts are, seriously! Honest discussion cannot be bad for the town. Even if you're outright wrong, it will only help to get other people to correct your thoughts and lead others on the fence to the mafia. For every person that asks a question, five don't raise their hands. Keep in mind that Mafia isn't necessarily a game about being correct all the time -- it's about getting people to agree with you and to think like you do.

Also, keep in mind that if you're unsure about your thoughts and analysis, don't be at all hesitant to PM Ver / Foolishness / BloodyC0bbler. While of course they won't tell you whether or not you were right, I'm sure they'd be willing to help make your ideas more presentable, and to comment on whether or not you're thinking the way you ought to.
whole lies with a half smile
LunarDestiny
Profile Blog Joined August 2008
United States4177 Posts
December 27 2010 05:17 GMT
#227
Since there are many new players in the game, they will probably base their night actions, if they have blue roles, on advices of others.

Pandain did give out many good advices but I'll nitpick this one:
Vigi- I still think this should really be a town decision who to shoot. There are so many times when town is going to need that extra certain kp in situations in the future, in addition to the fact that most likely you will shoot a town. Only shoot if we tell you too, or(and I’m being very cautious on this) you just know

I like the idea that vig's shot should be decided by town. Unless vigs are veteran, the town are better figuring out who is scum. Also, shots from vigs aren't wasted if more than one shots at the same person are made.
I also want to discuss should vigs use their shots early to try to get lucky and kill mafia? Reducing mafia KP is very important and we also have two double lynch to compensate for lack of vig in the later in the game.
seRapH
Profile Blog Joined April 2009
United States9784 Posts
December 27 2010 05:22 GMT
#228
I don't want luck to have any more to do with this than it has to. Early vig hits is much too risky, and has just as much if not more chance of hitting blue than it does of hitting red. Sure reducing KP is important, but keeping our number of blues is even moreso.
boomer hands
Coagulation
Profile Blog Joined July 2006
United States9633 Posts
December 27 2010 05:25 GMT
#229
hold off till late game on the vig hits

i dunno how many times i have seen someone who is clearly scum dodge a lynch with the help of counterbandwagon at the last minute

if u see this happen thats a pretty solid target
LunarDestiny
Profile Blog Joined August 2008
United States4177 Posts
December 27 2010 05:33 GMT
#230
Vigs can only hit on night 2. At that time, we will most likely have multiple suspects. These suspects are likely to be our main lynch targets on day3. So if they are not killed, we have to deal with them anyway. The risk is that they are town and can be proven innocence on night 2 by a dt. But the existence of the framer discourage dts to check on suspects. So dt checks on suspected people returning town aren't convincing information.

Also in most of the games I played, vigs are killed before they were able to make shots.
LunarDestiny
Profile Blog Joined August 2008
United States4177 Posts
December 27 2010 05:35 GMT
#231
EDIT on first line:
Vigs can only hit on or AFTER night 2
seRapH
Profile Blog Joined April 2009
United States9784 Posts
December 27 2010 05:53 GMT
#232
On December 27 2010 14:35 LunarDestiny wrote:
Vigs can only hit on or AFTER night 2

Right, so this isn't something that's exactly urgent, is it?
Day 1 lynching, however, is.
boomer hands
LunarDestiny
Profile Blog Joined August 2008
United States4177 Posts
December 27 2010 05:55 GMT
#233
I was trying to give people someone to discuss. There is no better topic that I can find.
seRapH
Profile Blog Joined April 2009
United States9784 Posts
December 27 2010 06:00 GMT
#234
Well given that it's day 1 we're mostly waiting for people to check in. So people should be pitching in about their stances on the following issues:
Day 1 lynch- Inactives or suspects, and then who?
Role of PMs in this game

Any questions you guys may have should also be asked, an informed town is a good town ^_^
boomer hands
seRapH
Profile Blog Joined April 2009
United States9784 Posts
December 27 2010 06:03 GMT
#235
Also I'm going to bed. Hopefully people start checking in and we get a productive Day 1
boomer hands
GGQ
Profile Blog Joined July 2008
Canada2653 Posts
December 27 2010 06:11 GMT
#236
On December 27 2010 15:00 seRapH wrote:
Well given that it's day 1 we're mostly waiting for people to check in. So people should be pitching in about their stances on the following issues:
Day 1 lynch- Inactives or suspects, and then who?
Role of PMs in this game

Any questions you guys may have should also be asked, an informed town is a good town ^_^


Well for the first question, I think the answer is clear, and has already been said. We pressure inactives by moving to lynch on them. Hopefully scum slips up and gives us a lead to lynch a suspect, else we just lynch an inactive and hope. Obviously lynching someone who is acting suspicious is better than lynching a random inactive, but lynching the inactive is a good backup plan to get people posting and create a healthy town.

For the second question, that's much more in-depth, and I imagine that the best way to use PMs will depend on your skill level. As a relatively new player, I'll stick to corresponding only with people I have very good reason to trust.
orgolove
Profile Blog Joined April 2009
Vatican City State1650 Posts
December 27 2010 07:02 GMT
#237
Oh wow. This started fast.

I hardly think the sudden bandwagon against Pandain less than an hour after the game started was appropriate.
초대 갓, 이영호 | First God, Lee Young Ho
Mr. Wiggles
Profile Blog Joined August 2010
Canada5894 Posts
December 27 2010 07:44 GMT
#238
I think it was a bit of a hasty overreaction, I wouldn't be too worried now.

I'm not sure how to use PM's, if I should trust the people who PM me, disregard them completely, just be acquiescent, I'm just not too sure.

Now as for Pandain's plan, should everyone start pressuring, or will that turn into a disorganized mess? Should we coordinate with someone and pressure together, or just let you do it to one person at a time?
you gotta dance
LunarDestiny
Profile Blog Joined August 2008
United States4177 Posts
December 27 2010 08:00 GMT
#239
People will ask what your opinion is on something and it is safe to respond on these pm. Just don't tell anyone your role. If you strongly sense that someone is trying to fish out your role, you should tell town since it is good indication that the person is mafia.

After night 1, dts would have checked some townies and pms are encouraged between them. There is a slight chance that a mafia will take the risk to fake the dt role, but it would be hard for them to do since they have to predict but role that person is.

I don't like the idea of pressuring a certain person to speak up one at a time. If the mafia choose to pressure a townie and that townie is afk, then we are falling into mafia's trap. We should consider all inactive. When day1 is half way over, we should come up with a list of people who are inactive/all spam/suspected and discuss who to lynch. Maybe then, those people on list will speak up and defend themselves.
Meapak_Ziphh
Profile Blog Joined June 2010
United States6786 Posts
December 27 2010 08:06 GMT
#240
Hey everyone just read through, nice day post that one was a gem. Anyway while I agree with most of what Pandain has to say I believe LSB said almost the same thing as well... little chummy you two Anyway the votes for pandain are stupid, it's waaaay too early to have a bandwagon people (and c'mon you guys are vets for the most part).
Forti et Fideli ~ TL Mafia Forum: Come play with us! ~ Go Samsung KHAN, Stork, JangBi , Shine, Grape, and TurN Fighting!~ wat
Prev 1 10 11 12 13 14 81 Next
Please log in or register to reply.
Live Events Refresh
Next event in 20m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft477
UpATreeSC 121
CosmosSc2 29
StarCraft: Brood War
Artosis 479
Shuttle 363
Hyuk 64
NaDa 14
Dota 2
monkeys_forever132
League of Legends
C9.Mang0122
Counter-Strike
shahzam492
Foxcn243
minikerr12
Super Smash Bros
PPMD33
AZ_Axe21
Other Games
summit1g7301
tarik_tv2816
FrodaN1377
ToD194
Mew2King111
Maynarde85
Trikslyr70
ViBE56
ArmadaUGS34
ForJumy 30
Liquid`Ken4
Organizations
Other Games
gamesdonequick1912
BasetradeTV1299
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 20 non-featured ]
StarCraft 2
• Hupsaiya 43
• musti20045 43
• mYiSmile121
• Response 10
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• intothetv
• Kozan
• Migwel
• IndyKCrew
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21011
• WagamamaTV508
League of Legends
• Doublelift3689
• Scarra812
Other Games
• imaqtpie1485
• Shiphtur198
Upcoming Events
Replay Cast
20m
Big Brain Bouts
17h 20m
goblin vs Kelazhur
TriGGeR vs Krystianer
Replay Cast
1d
RongYI Cup
1d 11h
herO vs Maru
Replay Cast
2 days
uThermal 2v2 Circuit
2 days
Replay Cast
3 days
Wardi Open
3 days
Monday Night Weeklies
3 days
Sparkling Tuna Cup
4 days
[ Show More ]
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2026-02-04
HSC XXVIII
Underdog Cup #3

Ongoing

CSL 2025 WINTER (S19)
KCM Race Survival 2026 Season 1
Acropolis #4 - TS4
Rongyi Cup S3
Nations Cup 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8

Upcoming

Escore Tournament S1: W7
Escore Tournament S1: W8
Acropolis #4
IPSL Spring 2026
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
LiuLi Cup: 2025 Grand Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.