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Penalty Mafia - Page 3

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Ace
Profile Blog Joined October 2002
United States16096 Posts
August 09 2010 01:09 GMT
#229
On August 09 2010 09:39 zeks wrote:
i'm up for the penalty posting

basically when i'm lynched, a random person is picked out of the people who voted for me, and that person gets permanent +1 vote to all future lynch votes no matter what

yeah i'm not very useful


oh dear :/. A random person or random [/b]townie?[/b]. Check the wording very carefully. If it's a random person that's pretty terrible. If it's a random townie that sucks also but we can have possibly have a confirmed townie.

Penalties:

Ace : Must telegraph moves to the town before acting
bumatlarge: If acting mafia population goes up by 1, town population goes down by 1
zeks: If lynched, random person(?) on the wagon gets permanent +1 voting power

@bumatlarge: Does the PM tell you how the population works? Like do mafia basically get a townie recruited into their ranks or is it some other way it works?
Math me up, scumboi. - Acrofales
Ace
Profile Blog Joined October 2002
United States16096 Posts
August 09 2010 01:12 GMT
#230
On August 09 2010 10:04 citi.zen wrote:
Show nested quote +
On August 09 2010 10:03 Ace wrote:
On August 09 2010 10:00 citi.zen wrote:
On August 09 2010 07:48 Ace wrote:
On August 09 2010 07:37 Pyrrhuloxia wrote:
"If any townies have penalties then you'll know based on your OWN role PM which penalties should make sense when we all claim them."

I don't agree - I have no idea what to expect in other penalties and I don't see how claiming them will make certain people stand out. It might help us plan some strategies but it might help the mafia, too. What if someone's penalty is that they can't do anything till night 4? Then the mafia knows to avoid that person until night 3 and kill them then. What if the penalties for townies look a lot different from the penalties for blues? That could bite us in the ass.


If someone's penalty is they can't do anything until night 4 thats great. Because then we can remove them from any actions that happen at night, and if they still live on Night 4 we ask them to prove their action. Obviously if you can't act until Night 4 which would be ridiculous in any mafia game you've gotta have something damn near game breaking. So if the scum want to let that person until night 3 that's cool with me because before that said person better be going all out doing some intelligent scum hunting. But even all of this is moot because I did say don't make it too obvious what your role could be. On death once your role is revealed we can piece everything together. It doesn't even matter if Vanilla penalties look different than blue penalties - we just need a list of penalties period to even move forward.

So what if it helps the mafia? Would you rather the town not have any direction on where to go and just stumble around mindlessly? It's like complaining that Terran's are making infantry knowing that Zerg has lurkers. Execution of the plan is just as important as the plan itself. If you don't agree come up with a better idea because I'm all ears.

@divinek: now you're starting to get it ^_^

We KNOW for a fact that townies have restrictions and scum don't. They only have fake claims the host gave them. So if we are aware of our own penalties and KNOW that we have to behave a certain way then we can't do things that go against our PM where as scum can because theirs are fake. They can't fake their actions because once we see what most people's penalties look like and people start dying the picture becomes very clear.

Why are we so sure penalties are not linked to roles?

From what I've seen, and knowing my penalty, people with a blue role have penalties pertaining to that role (ex: can't use power Y unless X happens). Greens can't have that type of penalty. Telling everyone "I can't use my power unless X" means you are blue = pleasant sniping reds.

So I'd advise you to reconsider, unless you think some sort of mass role-claim is a good play. In some set-ups that is the case, in this one I personally haven't come to that conclusion.

I'll admit that, as usual, I don't pay close attention on weekends, am I missing something?


no need for role claims yet, just penalties. Like I said I gave you all my penalty and if you all think it's that simple then tell me what my role is ^_^

Look at bumatlarge's penalty claim: no one would know he was a tree stump (role) based on the fact that acting increases mafia population by 1 (penalty). The idea that penalties implies roles is false based on bumatlarge's post and the fact that my penalty also does not imply my role.

That's just it: he has to use his "ability" = he has an "ability". So he's some sort of blue that just got outed.


Being BLUE doesn't matter. You are looking at it wrong. Everyone has a role. EVERYONE. Ignore anything about blue roles for now. We only care about PENALTIES. If bumatlarge didn't tell you he was a tree stump you would never know. zeks just told us his penalty, do you know his role? I told you my penalty, do you know my role? See where I'm going now.

also *yawn* at Pyrr. I didn't out any blues but nice job at trying to spread some panic. I hope the Vigilante or whatever killing role we have shoots you asap.
Math me up, scumboi. - Acrofales
Ace
Profile Blog Joined October 2002
United States16096 Posts
August 09 2010 01:16 GMT
#235
On August 09 2010 10:12 citi.zen wrote:
Show nested quote +
On August 09 2010 10:12 Ace wrote:
On August 09 2010 10:04 citi.zen wrote:
On August 09 2010 10:03 Ace wrote:
On August 09 2010 10:00 citi.zen wrote:
On August 09 2010 07:48 Ace wrote:
On August 09 2010 07:37 Pyrrhuloxia wrote:
"If any townies have penalties then you'll know based on your OWN role PM which penalties should make sense when we all claim them."

I don't agree - I have no idea what to expect in other penalties and I don't see how claiming them will make certain people stand out. It might help us plan some strategies but it might help the mafia, too. What if someone's penalty is that they can't do anything till night 4? Then the mafia knows to avoid that person until night 3 and kill them then. What if the penalties for townies look a lot different from the penalties for blues? That could bite us in the ass.


If someone's penalty is they can't do anything until night 4 thats great. Because then we can remove them from any actions that happen at night, and if they still live on Night 4 we ask them to prove their action. Obviously if you can't act until Night 4 which would be ridiculous in any mafia game you've gotta have something damn near game breaking. So if the scum want to let that person until night 3 that's cool with me because before that said person better be going all out doing some intelligent scum hunting. But even all of this is moot because I did say don't make it too obvious what your role could be. On death once your role is revealed we can piece everything together. It doesn't even matter if Vanilla penalties look different than blue penalties - we just need a list of penalties period to even move forward.

So what if it helps the mafia? Would you rather the town not have any direction on where to go and just stumble around mindlessly? It's like complaining that Terran's are making infantry knowing that Zerg has lurkers. Execution of the plan is just as important as the plan itself. If you don't agree come up with a better idea because I'm all ears.

@divinek: now you're starting to get it ^_^

We KNOW for a fact that townies have restrictions and scum don't. They only have fake claims the host gave them. So if we are aware of our own penalties and KNOW that we have to behave a certain way then we can't do things that go against our PM where as scum can because theirs are fake. They can't fake their actions because once we see what most people's penalties look like and people start dying the picture becomes very clear.

Why are we so sure penalties are not linked to roles?

From what I've seen, and knowing my penalty, people with a blue role have penalties pertaining to that role (ex: can't use power Y unless X happens). Greens can't have that type of penalty. Telling everyone "I can't use my power unless X" means you are blue = pleasant sniping reds.

So I'd advise you to reconsider, unless you think some sort of mass role-claim is a good play. In some set-ups that is the case, in this one I personally haven't come to that conclusion.

I'll admit that, as usual, I don't pay close attention on weekends, am I missing something?


no need for role claims yet, just penalties. Like I said I gave you all my penalty and if you all think it's that simple then tell me what my role is ^_^

Look at bumatlarge's penalty claim: no one would know he was a tree stump (role) based on the fact that acting increases mafia population by 1 (penalty). The idea that penalties implies roles is false based on bumatlarge's post and the fact that my penalty also does not imply my role.

That's just it: he has to use his "ability" = he has an "ability". So he's some sort of blue that just got outed.


Being BLUE doesn't matter. You are looking at it wrong. Everyone has a role. EVERYONE. Ignore anything about blue roles for now. We only care about PENALTIES. If bumatlarge didn't tell you he was a tree stump you would never know. zeks just told us his penalty, do you know his role? I told you my penalty, do you know my role? See where I'm going now.

also *yawn* at Pyrr. I didn't out any blues but nice job at trying to spread some panic. I hope the Vigilante or whatever killing role we have shoots you asap.

Are you claiming there are no vanilla townies?


Not at all. Reading the OP:

This setup also has another twist in it; all Townies (not mafia) will have specific penalties that either diminish strength of one's ability or simply anti-town. No post restriction bs though.


If you are town you have a penalty. Doesn't matter if you are blue or green. Scum have fake penalties.

# vote Pyrr

Bill Murray may be an idiot, but I'm pretty certain you're scum.
Math me up, scumboi. - Acrofales
Ace
Profile Blog Joined October 2002
United States16096 Posts
August 09 2010 01:17 GMT
#237
On August 09 2010 10:16 Divinek wrote:
Show nested quote +
On August 09 2010 10:09 Ace wrote:
On August 09 2010 09:39 zeks wrote:
i'm up for the penalty posting

basically when i'm lynched, a random person is picked out of the people who voted for me, and that person gets permanent +1 vote to all future lynch votes no matter what

yeah i'm not very useful


oh dear :/. A random person or random townie?. Check the wording very carefully. If it's a random person that's pretty terrible. If it's a random townie that sucks also but we can have possibly have a confirmed townie.

Penalties:

Ace : Must telegraph moves to the town before acting
bumatlarge: If acting mafia population goes up by 1, town population goes down by 1
zeks: If lynched, random person(?) on the wagon gets permanent +1 voting power

@bumatlarge: Does the PM tell you how the population works? Like do mafia basically get a townie recruited into their ranks or is it some other way it works?


um ace i think only yours out of that list is a penalty

because the op says if you violate your penalty 3 timse you get mod killed

and the latter 2 are one use abilities and have no way of being violated
[/b][/b]


eh? It's still a penalty even if it's only 1 use. That doesn't change the fact. I also can't violate my penalty either.
Math me up, scumboi. - Acrofales
Ace
Profile Blog Joined October 2002
United States16096 Posts
August 09 2010 01:20 GMT
#243
Tree stump is potentially one of the most broken roles in Mafia. There's a reason that his penalty is so ridiculous. In this setup though Tree Stump isn't really that great (based on what we know so far).

I'm still of the idea one of the town players has an insanely broken killing role. Also Pyrr is scum, leave Bill Murray for a DT to investigate.
Math me up, scumboi. - Acrofales
Ace
Profile Blog Joined October 2002
United States16096 Posts
August 09 2010 01:21 GMT
#244
On August 09 2010 10:20 Divinek wrote:
Show nested quote +
On August 09 2010 10:17 Ace wrote:
On August 09 2010 10:16 Divinek wrote:
On August 09 2010 10:09 Ace wrote:
On August 09 2010 09:39 zeks wrote:
i'm up for the penalty posting

basically when i'm lynched, a random person is picked out of the people who voted for me, and that person gets permanent +1 vote to all future lynch votes no matter what

yeah i'm not very useful


oh dear :/. A random person or random townie?. Check the wording very carefully. If it's a random person that's pretty terrible. If it's a random townie that sucks also but we can have possibly have a confirmed townie.

Penalties:

Ace : Must telegraph moves to the town before acting
bumatlarge: If acting mafia population goes up by 1, town population goes down by 1
zeks: If lynched, random person(?) on the wagon gets permanent +1 voting power

@bumatlarge: Does the PM tell you how the population works? Like do mafia basically get a townie recruited into their ranks or is it some other way it works?


um ace i think only yours out of that list is a penalty

because the op says if you violate your penalty 3 timse you get mod killed

and the latter 2 are one use abilities and have no way of being violated



eh? It's still a penalty even if it's only 1 use. That doesn't change the fact. I also can't violate my penalty either.



what are you saying it's impossible to not telegraph a move before doing it
[/b][/b]

Exactly. Just make sure you read carefully.
Math me up, scumboi. - Acrofales
Ace
Profile Blog Joined October 2002
United States16096 Posts
August 09 2010 01:23 GMT
#247
On August 09 2010 10:20 LSB wrote:
Show nested quote +
On August 09 2010 10:16 Ace wrote:
On August 09 2010 10:12 citi.zen wrote:
On August 09 2010 10:12 Ace wrote:
On August 09 2010 10:04 citi.zen wrote:
On August 09 2010 10:03 Ace wrote:
On August 09 2010 10:00 citi.zen wrote:
On August 09 2010 07:48 Ace wrote:
On August 09 2010 07:37 Pyrrhuloxia wrote:
"If any townies have penalties then you'll know based on your OWN role PM which penalties should make sense when we all claim them."

I don't agree - I have no idea what to expect in other penalties and I don't see how claiming them will make certain people stand out. It might help us plan some strategies but it might help the mafia, too. What if someone's penalty is that they can't do anything till night 4? Then the mafia knows to avoid that person until night 3 and kill them then. What if the penalties for townies look a lot different from the penalties for blues? That could bite us in the ass.


If someone's penalty is they can't do anything until night 4 thats great. Because then we can remove them from any actions that happen at night, and if they still live on Night 4 we ask them to prove their action. Obviously if you can't act until Night 4 which would be ridiculous in any mafia game you've gotta have something damn near game breaking. So if the scum want to let that person until night 3 that's cool with me because before that said person better be going all out doing some intelligent scum hunting. But even all of this is moot because I did say don't make it too obvious what your role could be. On death once your role is revealed we can piece everything together. It doesn't even matter if Vanilla penalties look different than blue penalties - we just need a list of penalties period to even move forward.

So what if it helps the mafia? Would you rather the town not have any direction on where to go and just stumble around mindlessly? It's like complaining that Terran's are making infantry knowing that Zerg has lurkers. Execution of the plan is just as important as the plan itself. If you don't agree come up with a better idea because I'm all ears.

@divinek: now you're starting to get it ^_^

We KNOW for a fact that townies have restrictions and scum don't. They only have fake claims the host gave them. So if we are aware of our own penalties and KNOW that we have to behave a certain way then we can't do things that go against our PM where as scum can because theirs are fake. They can't fake their actions because once we see what most people's penalties look like and people start dying the picture becomes very clear.

Why are we so sure penalties are not linked to roles?

From what I've seen, and knowing my penalty, people with a blue role have penalties pertaining to that role (ex: can't use power Y unless X happens). Greens can't have that type of penalty. Telling everyone "I can't use my power unless X" means you are blue = pleasant sniping reds.

So I'd advise you to reconsider, unless you think some sort of mass role-claim is a good play. In some set-ups that is the case, in this one I personally haven't come to that conclusion.

I'll admit that, as usual, I don't pay close attention on weekends, am I missing something?


no need for role claims yet, just penalties. Like I said I gave you all my penalty and if you all think it's that simple then tell me what my role is ^_^

Look at bumatlarge's penalty claim: no one would know he was a tree stump (role) based on the fact that acting increases mafia population by 1 (penalty). The idea that penalties implies roles is false based on bumatlarge's post and the fact that my penalty also does not imply my role.

That's just it: he has to use his "ability" = he has an "ability". So he's some sort of blue that just got outed.


Being BLUE doesn't matter. You are looking at it wrong. Everyone has a role. EVERYONE. Ignore anything about blue roles for now. We only care about PENALTIES. If bumatlarge didn't tell you he was a tree stump you would never know. zeks just told us his penalty, do you know his role? I told you my penalty, do you know my role? See where I'm going now.

also *yawn* at Pyrr. I didn't out any blues but nice job at trying to spread some panic. I hope the Vigilante or whatever killing role we have shoots you asap.

Are you claiming there are no vanilla townies?


Not at all. Reading the OP:

This setup also has another twist in it; all Townies (not mafia) will have specific penalties that either diminish strength of one's ability or simply anti-town. No post restriction bs though.


If you are town you have a penalty. Doesn't matter if you are blue or green. Scum have fake penalties.

# vote Pyrr

Bill Murray may be an idiot, but I'm pretty certain you're scum.

STOP PICKING AND READING
Show nested quote +
This setup also has another twist in it; all Townies (not mafia) will have specific penalties that either diminish strength of one's ability or simply anti-town. No post restriction bs though.


Does bumatlarge's penalty DIMINISH his tree stump ability? It doesn't. It's simply ANTI-TOWN. Highlight the entire quote and READ.

Math me up, scumboi. - Acrofales
Ace
Profile Blog Joined October 2002
United States16096 Posts
August 09 2010 01:24 GMT
#249
Don't worry Pyrr, stop asking questions to spam up the topic. You're scum and you'll die to a Vigilante bullet soon.

Math me up, scumboi. - Acrofales
Ace
Profile Blog Joined October 2002
United States16096 Posts
August 09 2010 01:26 GMT
#251
On August 09 2010 10:23 bumatlarge wrote:
Show nested quote +
On August 09 2010 10:09 Ace wrote:
On August 09 2010 09:39 zeks wrote:
i'm up for the penalty posting

basically when i'm lynched, a random person is picked out of the people who voted for me, and that person gets permanent +1 vote to all future lynch votes no matter what

yeah i'm not very useful


oh dear :/. A random person or random townie?. Check the wording very carefully. If it's a random person that's pretty terrible. If it's a random townie that sucks also but we can have possibly have a confirmed townie.

Penalties:

Ace : Must telegraph moves to the town before acting
bumatlarge: If acting mafia population goes up by 1, town population goes down by 1
zeks: If lynched, random person(?) on the wagon gets permanent +1 voting power

@bumatlarge: Does the PM tell you how the population works? Like do mafia basically get a townie recruited into their ranks or is it some other way it works?


No, town victory is still my win condition, and for all intents and purposes I have to want town to win. They basically get another mafia who cant die until they do.


hmmm ok I think I get it.
Math me up, scumboi. - Acrofales
Ace
Profile Blog Joined October 2002
United States16096 Posts
August 09 2010 01:31 GMT
#254
And if that's the penalty then the medic simply says my penalty is that I can only act on certain days. That doesn't tell you or anyone else that the role is medic. Did you READ when I first proposed this plan? We'll get your role later on in the game or upon death and then match it up with everything else we know. I know what I'm talking about and my logic is 100% on point, get off of wikipedia and use your head.
Math me up, scumboi. - Acrofales
Ace
Profile Blog Joined October 2002
United States16096 Posts
August 09 2010 01:33 GMT
#256
Ok thx zeks, I was hoping that wasn't the case. Possible that if scum is on the wagon assuming you are town they'd get an extra vote. With all these ridiculous penalties to the town it just confirms my suspicion there has to be a super town killing role, or an information role that can identify multiple scum or multiple townies in the game.
Math me up, scumboi. - Acrofales
Ace
Profile Blog Joined October 2002
United States16096 Posts
August 09 2010 01:38 GMT
#258
That's like the 3rd time so far in only 1 day Pyrr has tried to undermine me. I mean I've explained my plan so many times, bumatlarge role/penalty claims and Pyrr jumps up and says lol Ace just fished out 4 blues!

There are only so many times you can ignore lies
Math me up, scumboi. - Acrofales
Ace
Profile Blog Joined October 2002
United States16096 Posts
August 09 2010 01:41 GMT
#262
On August 09 2010 10:39 LSB wrote:
Show nested quote +
On August 09 2010 10:31 Ace wrote:
And if that's the penalty then the medic simply says my penalty is that I can only act on certain days. That doesn't tell you or anyone else that the role is medic. Did you READ when I first proposed this plan? We'll get your role later on in the game or upon death and then match it up with everything else we know. I know what I'm talking about and my logic is 100% on point, get off of wikipedia and use your head.

What that tells the mafia is that the medic has an ability that can be used at night.
The mafia won't know if the medic is a DT, or a Bus Driver, or a Vig, or a Medic. But all they will know is that they should kill the medic before night 2.

It sounds like your part of the mafia, trying to get a nice hit list.


wrong. You don't know it's a medic. You've only seen the penalty. How does telling the town you can act on certain nights imply you're a medic? Explain, especially since any sane person's first thought would be Vigilante.
Math me up, scumboi. - Acrofales
Ace
Profile Blog Joined October 2002
United States16096 Posts
August 09 2010 01:48 GMT
#271
ACTION can my anything, NOT Blue. Stop thinking like that. I've outlined it like 50 times. If you only know the penalty has the word action in it that does not imply a typical blue role. Look at the penalties we've got so far and tell me who's blue!

If bumatlarge didn't tell you he was a tree stump NONE of you would have known.
You don't know my role.
You don't know zek's role.

All townies have penalties regardless of "blue" or "green". Action does not imply blue. This is a simple case of reading and you're mucking this up. If you think I'm scum then put your vote on me right now and keep it there so you can get the axe tomorrow. Do it.
Math me up, scumboi. - Acrofales
Ace
Profile Blog Joined October 2002
United States16096 Posts
August 09 2010 01:49 GMT
#272
On August 09 2010 10:44 LSB wrote:
Show nested quote +
On August 09 2010 10:41 Ace wrote:
On August 09 2010 10:39 LSB wrote:
On August 09 2010 10:31 Ace wrote:
And if that's the penalty then the medic simply says my penalty is that I can only act on certain days. That doesn't tell you or anyone else that the role is medic. Did you READ when I first proposed this plan? We'll get your role later on in the game or upon death and then match it up with everything else we know. I know what I'm talking about and my logic is 100% on point, get off of wikipedia and use your head.

What that tells the mafia is that the medic has an ability that can be used at night.
The mafia won't know if the medic is a DT, or a Bus Driver, or a Vig, or a Medic. But all they will know is that they should kill the medic before night 2.

It sounds like your part of the mafia, trying to get a nice hit list.


wrong. You don't know it's a medic. You've only seen the penalty. How does telling the town you can act on certain nights imply you're a medic? Explain, especially since any sane person's first thought would be Vigilante.

What that tells the mafia is that the person has an ability that can be used at night.
The mafia won't know if the person is a DT, or a Bus Driver, or a Vig, or a Medic. But all they will know is that they should kill the medic before night 2.


and how will they find said medic? They can't because they don't know who the medic is. They just know penalties. Once again penalties do not imply roles. If it does then tell me my role, and tell zeks his role if you believe this.

And Pyrr is mafia. Stop voting for Bill Murray and deal with him tomorrow.
Math me up, scumboi. - Acrofales
Ace
Profile Blog Joined October 2002
United States16096 Posts
August 09 2010 01:50 GMT
#273
On August 09 2010 10:44 Pyrrhuloxia wrote:
Show nested quote +
On August 09 2010 10:41 Ace wrote:
On August 09 2010 10:39 LSB wrote:
On August 09 2010 10:31 Ace wrote:
And if that's the penalty then the medic simply says my penalty is that I can only act on certain days. That doesn't tell you or anyone else that the role is medic. Did you READ when I first proposed this plan? We'll get your role later on in the game or upon death and then match it up with everything else we know. I know what I'm talking about and my logic is 100% on point, get off of wikipedia and use your head.

What that tells the mafia is that the medic has an ability that can be used at night.
The mafia won't know if the medic is a DT, or a Bus Driver, or a Vig, or a Medic. But all they will know is that they should kill the medic before night 2.

It sounds like your part of the mafia, trying to get a nice hit list.


wrong. You don't know it's a medic. You've only seen the penalty. How does telling the town you can act on certain nights imply you're a medic? Explain, especially since any sane person's first thought would be Vigilante.

Did you read what LSB said? I think you did. Why would we be okay with giving away our vigilante? Vigi or medic, either way mafia knows it is someone to hit because they have a night action.


Bullshit post to scare townies from penalty claiming.
Math me up, scumboi. - Acrofales
Ace
Profile Blog Joined October 2002
United States16096 Posts
August 09 2010 01:58 GMT
#282
@Divinek: whats your question again?

@chaoser: You can't know who's blue. Everyone has a role. Everyone has a penalty. I've already said that if anyone is so sure that knowing penalties will reveal who is blue then tell me what roles myself and zeks have if it's that simple.

Lol @ LSB and Pyrr. Put your votes where your mouth is so I can destroy you.

The problem with being smarter than everyone else is that it takes my death to make people realize why I am so feared in this game. Let's get it!
Math me up, scumboi. - Acrofales
Ace
Profile Blog Joined October 2002
United States16096 Posts
August 09 2010 02:01 GMT
#284
On August 09 2010 10:52 Pyrrhuloxia wrote:
Show nested quote +
On August 09 2010 10:49 Ace wrote:
On August 09 2010 10:44 LSB wrote:
On August 09 2010 10:41 Ace wrote:
On August 09 2010 10:39 LSB wrote:
On August 09 2010 10:31 Ace wrote:
And if that's the penalty then the medic simply says my penalty is that I can only act on certain days. That doesn't tell you or anyone else that the role is medic. Did you READ when I first proposed this plan? We'll get your role later on in the game or upon death and then match it up with everything else we know. I know what I'm talking about and my logic is 100% on point, get off of wikipedia and use your head.

What that tells the mafia is that the medic has an ability that can be used at night.
The mafia won't know if the medic is a DT, or a Bus Driver, or a Vig, or a Medic. But all they will know is that they should kill the medic before night 2.

It sounds like your part of the mafia, trying to get a nice hit list.


wrong. You don't know it's a medic. You've only seen the penalty. How does telling the town you can act on certain nights imply you're a medic? Explain, especially since any sane person's first thought would be Vigilante.

What that tells the mafia is that the person has an ability that can be used at night.
The mafia won't know if the person is a DT, or a Bus Driver, or a Vig, or a Medic. But all they will know is that they should kill the medic before night 2.


and how will they find said medic? They can't because they don't know who the medic is. They just know penalties. Once again penalties do not imply roles. If it does then tell me my role, and tell zeks his role if you believe this.

And Pyrr is mafia. Stop voting for Bill Murray and deal with him tomorrow.



Not all penalties imply roles.

##vote Ace


Exactly. So if you know this to be true, why would you be against penalty claiming. You just admitted we can't figure out who's role is what based on penalties

Hi scum :D

Math me up, scumboi. - Acrofales
Ace
Profile Blog Joined October 2002
United States16096 Posts
August 09 2010 02:02 GMT
#285
@chaoser: If I'm blue then what's my role. How does a voting wagon imply that zeks must be townie?
Math me up, scumboi. - Acrofales
Ace
Profile Blog Joined October 2002
United States16096 Posts
August 09 2010 02:04 GMT
#288
On August 09 2010 11:02 Divinek wrote:
ace i was just asking for like a formal presentation of your reasoning against pyrr



oh ok. Do you want like, an entire breakdown of Day 1 with all my logical queries and conclusions, with big picture breakdown + small quips or do you want the simple one paragraph stuff where I say he's scum and just quote some of his nonsense?
Math me up, scumboi. - Acrofales
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