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Penalty Mafia - Page 2

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citi.zen
Profile Joined April 2009
2509 Posts
August 09 2010 02:30 GMT
#297
On August 09 2010 11:25 Divinek wrote:
Show nested quote +
On August 09 2010 11:23 citi.zen wrote:
On August 09 2010 11:11 Ace wrote:
Not at all chaoser. Action doesn't imply night action or day action. It can be anything. Voting is an action. Talking to a certain player is an action. Action does not imply blue! Look at page 3 of this thread. Hessmyrr points out 2 such instances:


[Shy Townie]
You are Townie! however you are shy and likes to avoid a crowd. You cannot vote for player with highest number of votes at that moment (it is fine if the player you have once voted becomes the one with the highest vote).


The role is Townie. The action is you can't vote for a certain player. If I only told you that you can't vote(the action) for a certain player (the penalty) you have no idea that the role is Townie.


You are Townie! You are also terrified of mafia lurking in the night, so must choose one person to visit every night (it will be randomly determined in case no decision was given). If mafia targets you on that night, you will be intercepted on the way to your target and will die alone.


The role is Townie once again. The action is visiting a player at night. The penalty is if you're caught visiting someone by mafia you die.

Looking at both penalties, how could you know whether the person is blue or green? You can't. The people coming up with this nonsense are bullshitting.

Perhaps I am reading this too closely, but I don't see the word "action" in either of those descriptions. In fact, they are quite different from what you and bumatlarge described, but close to what zeks posted.

At any rate what Bill did is against the rules unless he is red or knows something we don't. So I am still all for lynching him right now.



what did he do that was against the rules?

If he is not red, does not have additional information and has no restriction on speaking (as the OP says), he went for personal vendetta at the risk of screwing he town over. Usually there is a "play to win" rule.
Aut viam inveniam, aut faciam.
citi.zen
Profile Joined April 2009
2509 Posts
August 09 2010 03:00 GMT
#300
On August 09 2010 11:35 Pyrrhuloxia wrote:
Show nested quote +
On August 09 2010 11:30 citi.zen wrote:
On August 09 2010 11:25 Divinek wrote:
On August 09 2010 11:23 citi.zen wrote:
On August 09 2010 11:11 Ace wrote:
Not at all chaoser. Action doesn't imply night action or day action. It can be anything. Voting is an action. Talking to a certain player is an action. Action does not imply blue! Look at page 3 of this thread. Hessmyrr points out 2 such instances:


[Shy Townie]
You are Townie! however you are shy and likes to avoid a crowd. You cannot vote for player with highest number of votes at that moment (it is fine if the player you have once voted becomes the one with the highest vote).


The role is Townie. The action is you can't vote for a certain player. If I only told you that you can't vote(the action) for a certain player (the penalty) you have no idea that the role is Townie.


You are Townie! You are also terrified of mafia lurking in the night, so must choose one person to visit every night (it will be randomly determined in case no decision was given). If mafia targets you on that night, you will be intercepted on the way to your target and will die alone.


The role is Townie once again. The action is visiting a player at night. The penalty is if you're caught visiting someone by mafia you die.

Looking at both penalties, how could you know whether the person is blue or green? You can't. The people coming up with this nonsense are bullshitting.

Perhaps I am reading this too closely, but I don't see the word "action" in either of those descriptions. In fact, they are quite different from what you and bumatlarge described, but close to what zeks posted.

At any rate what Bill did is against the rules unless he is red or knows something we don't. So I am still all for lynching him right now.



what did he do that was against the rules?

If he is not red, does not have additional information and has no restriction on speaking (as the OP says), he went for personal vendetta at the risk of screwing he town over. Usually there is a "play to win" rule.

I'm starting to think that if there was a meticulously enforced play to win rule, Bill Murray would have been on a permanent ban list long ago.

he is banned in all of ace's games.
Aut viam inveniam, aut faciam.
citi.zen
Profile Joined April 2009
2509 Posts
August 09 2010 12:03 GMT
#329
On August 09 2010 07:07 Ace wrote:
The problem here is that Pyrr made up Bill Murray's penalty for him, and BM being who he is ran with it. So far Pyrr has twice tried to undermine me without really thinking straight. Thanks to Jayme though for actually making some sense.

P.S. - I don't care if I die, I don't get mad or take this game seriously.

Anyway here is the full plan now that we have more people here.

1.) Knowing what I know about my own role PM, I know my role is almost surely weak. As in if I ever acted out my role the town would lose because it not only stops me from role claiming but I'm the worst person in this game to get this kind of role. The only way this role would work is if I had a hidden condition the mod didn't give me. Being that I can't know that and even if I did it would still be somewhat underpowered...

2.) The town has to have a Vigilante or some kind of night killing role. It would be damn near impossible to confirm innocents if all the town players have penalties. However here's where our only known advantage at the moment comes in:

Show nested quote +

This setup also has another twist in it; all Townies (not mafia) will have specific penalties that either diminish strength of one's ability or simply anti-town. No post restriction bs though.


This tells us 2 things:

The town roles have penalties and the scum don't. Even with a safe fake claims from the mod we know this to be true and I'll get back to this soon. Secondly we know Bill Murray is bullshitting and this makes me even more suspicious of Pyrr. Bill Murray can't have a post restriction because the op says there aren't any!. So why are people seriously pointing fingers at me for nonsense when the "proof" Bill Murray is offering is banned by the very OP of the game? Good question if I do say so myself.

Back to the penalty claims. If any townies have penalties then you'll know based on your OWN role PM which penalties should make sense when we all claim them. We should all reveal our penalties in a way that doesn't make it blatantly obvious what our roles are since even Vanilla Townies have penalties. For example this is my penalty in a nutshell:

Anything I do must be telegraphed to the rest of the player base if it is a valid action.

If you're town-aligned and you have a similar penalty you should be able to understand what that means. If you don't as more people claim their penalties we'll start to make sense of this. The idea here is that penalties that the town have should make sense in the game because we know our roles are weakened. With this in mind once everyone penalty claims before anyone else dies then we have all 13 players information. Once someone dies and their roles is revealed we scratch their penalties out we can start making sense of what other penalties would be in the game that could possibly make it balanced.

Oh before I forget so you guys don't try and kill me off of some bullshit.

## vote Pyrr


Small question: how would we know what makes the game balanced without knowing, or trying to infer, all the roles in the game?
Aut viam inveniam, aut faciam.
citi.zen
Profile Joined April 2009
2509 Posts
August 09 2010 14:14 GMT
#333
I wonder about these apparently conflicting statements:

On August 08 2010 09:23 Ace wrote:
Majority of mafia games are no PM ^_^

With basically no information needless to say we are in a bad position to start off. But fear not! Based on reading my role PM I can make some guesses as to what's possibly a good idea. I think my role, while not powerful is potentially good enough to almost break the game if my hunch is correct. Let me think about what other possible penalties are available.

Versus this one:

On August 09 2010 07:07 Ace wrote:
The problem here is that Pyrr made up Bill Murray's penalty for him, and BM being who he is ran with it. So far Pyrr has twice tried to undermine me without really thinking straight. Thanks to Jayme though for actually making some sense.

P.S. - I don't care if I die, I don't get mad or take this game seriously.

Anyway here is the full plan now that we have more people here.

1.) Knowing what I know about my own role PM, I know my role is almost surely weak. As in if I ever acted out my role the town would lose because it not only stops me from role claiming but I'm the worst person in this game to get this kind of role. The only way this role would work is if I had a hidden condition the mod didn't give me. Being that I can't know that and even if I did it would still be somewhat underpowered...
[...]

I am not ready to push for a lynching of Ace, but these sort of conflicting statements are not giving me any comfort, especially in conjunction with the claim that we need to state our penalty, but not the roles, so we can "figure out how the game is balanced". You need both pieces as far as I can tell. The only thing the penalties tell me thus far is some people have "actions" and others do not - which seems to be quite valuable for the mafia while not helping the town a great deal.
Aut viam inveniam, aut faciam.
citi.zen
Profile Joined April 2009
2509 Posts
August 09 2010 14:21 GMT
#334
On August 09 2010 23:03 LSB wrote:
Guys, focus on BM
I am guilty of this myself, letting my personal feelings get in the way. But we right now can't afford to start diverting votes from BM in order to start bashing Ace or Pyrr.
We've determined that BM is either A) Mafia, or B) a townie that just wants to make our lives difficult. Either way, this is Anti-Town.

As for Ace's plan
Show nested quote +
On August 09 2010 14:19 Pyrrhuloxia wrote:
You wanna know my penalty?

I can perform a certain action but it doesn't go through until two mornings later.

Pyrr obviously has a blue action. Looks like this plan made blue sniping a lot easier for the scum

Pyrr could also be red.
Aut viam inveniam, aut faciam.
citi.zen
Profile Joined April 2009
2509 Posts
August 09 2010 14:24 GMT
#336
On August 09 2010 23:23 zeks wrote:
agreed, lynching BM should be our first course of action - will make things easier when we decide to out Ace or Pyrr

How do you reckon that?
Aut viam inveniam, aut faciam.
citi.zen
Profile Joined April 2009
2509 Posts
August 09 2010 18:49 GMT
#344
On August 10 2010 03:13 LSB wrote:
Show nested quote +
On August 09 2010 23:21 citi.zen wrote:
On August 09 2010 23:03 LSB wrote:
Guys, focus on BM
I am guilty of this myself, letting my personal feelings get in the way. But we right now can't afford to start diverting votes from BM in order to start bashing Ace or Pyrr.
We've determined that BM is either A) Mafia, or B) a townie that just wants to make our lives difficult. Either way, this is Anti-Town.

As for Ace's plan
On August 09 2010 14:19 Pyrrhuloxia wrote:
You wanna know my penalty?

I can perform a certain action but it doesn't go through until two mornings later.

Pyrr obviously has a blue action. Looks like this plan made blue sniping a lot easier for the scum

Pyrr could also be red.

Of course. So lets see what penalty claiming has done for the town
The Town knows that Pyrr is either Blue or Red.
(Assuming Pyrr isn't in the mafia)
The Mafia knows that Pyrr is Blue, because they have a PM of who is red. Target #1 on the hitlist

So all we're doing is giving the mafia more information

Show nested quote +
On August 09 2010 23:24 citi.zen wrote:
On August 09 2010 23:23 zeks wrote:
agreed, lynching BM should be our first course of action - will make things easier when we decide to out Ace or Pyrr

How do you reckon that?


Lets say BM flips red. Ace would then be our next lynch.
Ace was the one who figured out BM was just messing with us. After a bandwagon was formed. Ace responced by chainsaw defending BM. Very scummy

Odd, but fine, it's a theory. What about Pyrr? And what if Bill doesn't flip red?
Aut viam inveniam, aut faciam.
citi.zen
Profile Joined April 2009
2509 Posts
August 09 2010 18:50 GMT
#345
On August 10 2010 03:46 Hesmyrr wrote:
Korynne replaces Pandain.

Yay! Please weigh in on the "penalty plan", I need your input!
Aut viam inveniam, aut faciam.
citi.zen
Profile Joined April 2009
2509 Posts
August 09 2010 19:07 GMT
#348
On August 10 2010 03:56 Korynne wrote:
Sup boys~

Penalty claim: I can't change my mind once I choose what action to perform. So essentially I will just do whatever I can do at the last moment possible. I'd say this really isn't much of a penalty. I'm active enough that I don't think important stuff will happen between whenever I do something and the deadline of doing whatever.

So far: Pyrr looks fishy, BM and Ace look pretty normal, though I can't really fathom what Ace is trying to do with penalties, or how knowing people's penalties can be used to our advantage.

Oh, and not voting until very close to deadline of course.

Do you think knowing the penalties helps the reds?
Aut viam inveniam, aut faciam.
citi.zen
Profile Joined April 2009
2509 Posts
August 09 2010 20:40 GMT
#354
On August 10 2010 04:23 Korynne wrote:
Show nested quote +
On August 10 2010 04:07 citi.zen wrote:
On August 10 2010 03:56 Korynne wrote:
Sup boys~

Penalty claim: I can't change my mind once I choose what action to perform. So essentially I will just do whatever I can do at the last moment possible. I'd say this really isn't much of a penalty. I'm active enough that I don't think important stuff will happen between whenever I do something and the deadline of doing whatever.

So far: Pyrr looks fishy, BM and Ace look pretty normal, though I can't really fathom what Ace is trying to do with penalties, or how knowing people's penalties can be used to our advantage.

Oh, and not voting until very close to deadline of course.

Do you think knowing the penalties helps the reds?


I think the penalties could likely help reds. If I was red I'd definitely prefer knowing them than not, especially given that Hesmyrr gave reds safe claims, and so far (including my claim) some claims seem to be reasonably safe and uncheckable.

I haven't seen anything from the penalties that could help town so far. Ace may be able to be confirmed it seems, not entirely sure what his thing means. But if nothing shows up for a night or two I'd be very suspicious. Everyone else on the other hand seems to have very neutral claims.

You described Ace's play as "normal: have you seen him do this sort of opaque/possibly damaging/"plan" based play often? Asking for public claims on top of it all? I'll be honest, I find it odd from him.
Aut viam inveniam, aut faciam.
citi.zen
Profile Joined April 2009
2509 Posts
August 09 2010 22:56 GMT
#374
On August 10 2010 07:29 Ace wrote:
Keep trying to scare people into penalties = blue sniping bullshit LSB. I also never said I don't want to take care of BM, I just find Pyrr far more scummy. Like I said this is very simple If your assumption is true then tell me what everyone's role is right now. None of you can because you don't know. I've asked this a good what, 7 times now?

I also don't care about Pyrr's claim because I think he's scummy. If Pyrr wants to save himself he can just role claim before the lynch if shit gets that bad. Otherwise my vote stays - he's made way too many mistakes on Day 1 to be playing this bad.

Also I did not chainsaw defend Bill Murray, get your terms straight if you want to be taken seriously and not looked at as scum. LSB when are you actually going to contribute anything to the town instead of trying to attack me?

You were answered multiple times Ace: nobody cares WHICH blue role people have. Knowing they are blue is bad enough.
Aut viam inveniam, aut faciam.
citi.zen
Profile Joined April 2009
2509 Posts
August 09 2010 23:01 GMT
#376
On August 09 2010 23:14 citi.zen wrote:
I wonder about these apparently conflicting statements:

Show nested quote +
On August 08 2010 09:23 Ace wrote:
Majority of mafia games are no PM ^_^

With basically no information needless to say we are in a bad position to start off. But fear not! Based on reading my role PM I can make some guesses as to what's possibly a good idea. I think my role, while not powerful is potentially good enough to almost break the game if my hunch is correct. Let me think about what other possible penalties are available.

Versus this one:

Show nested quote +
On August 09 2010 07:07 Ace wrote:
The problem here is that Pyrr made up Bill Murray's penalty for him, and BM being who he is ran with it. So far Pyrr has twice tried to undermine me without really thinking straight. Thanks to Jayme though for actually making some sense.

P.S. - I don't care if I die, I don't get mad or take this game seriously.

Anyway here is the full plan now that we have more people here.

1.) Knowing what I know about my own role PM, I know my role is almost surely weak. As in if I ever acted out my role the town would lose because it not only stops me from role claiming but I'm the worst person in this game to get this kind of role. The only way this role would work is if I had a hidden condition the mod didn't give me. Being that I can't know that and even if I did it would still be somewhat underpowered...
[...]

I am not ready to push for a lynching of Ace, but these sort of conflicting statements are not giving me any comfort, especially in conjunction with the claim that we need to state our penalty, but not the roles, so we can "figure out how the game is balanced". You need both pieces as far as I can tell. The only thing the penalties tell me thus far is some people have "actions" and others do not - which seems to be quite valuable for the mafia while not helping the town a great deal.

Still waiting on your conflicting statements to be reconciled.
Aut viam inveniam, aut faciam.
citi.zen
Profile Joined April 2009
2509 Posts
August 09 2010 23:02 GMT
#379
On August 10 2010 07:57 Ace wrote:
you dont KNOW who's blue. I've already proved it by showing the examples Hessmyrr used. READ THE THREAD.

Cute. I replied, and you know it. Those examples were easy to read.
Aut viam inveniam, aut faciam.
citi.zen
Profile Joined April 2009
2509 Posts
August 09 2010 23:12 GMT
#385
On August 10 2010 08:04 Ace wrote:
Show nested quote +
On August 10 2010 08:02 citi.zen wrote:
On August 10 2010 07:57 Ace wrote:
you dont KNOW who's blue. I've already proved it by showing the examples Hessmyrr used. READ THE THREAD.

Cute. I replied, and you know it. Those examples were easy to read.


If you think that's the case I'll give you a simple task: come up with an idea of your own instead of complaining. You don't have to listen to me, you can just do something yourself.

ROFL. I think I'll go with "behavior analysis" over a plan that only helps the reds. Funny.
Aut viam inveniam, aut faciam.
citi.zen
Profile Joined April 2009
2509 Posts
August 09 2010 23:17 GMT
#388
Scumhunt. Right.

##Vote Ace
Aut viam inveniam, aut faciam.
citi.zen
Profile Joined April 2009
2509 Posts
August 10 2010 00:31 GMT
#403
I killed Pyrr by switching my vote off BM. It was an idiotic move, I was not aware of the vote totals and had no clue the voting was ending so soon.

That said, Ace is red.

I also think Korynne is red. Plus someone who attacked Ace day 1, Ace like to do that with one team member.
Aut viam inveniam, aut faciam.
citi.zen
Profile Joined April 2009
2509 Posts
August 10 2010 01:15 GMT
#409
On August 10 2010 09:46 Bill Murray wrote:
citi.zen did you ever answer when i asked you top 3 suspects? obstinacy is a sign of mafia

On August 10 2010 09:31 citi.zen wrote:
I killed Pyrr by switching my vote off BM. It was an idiotic move, I was not aware of the vote totals and had no clue the voting was ending so soon.

That said, Ace is red.

I also think Korynne is red. Plus someone who attacked Ace day 1, Ace like to do that with one team member.

Need to look back at day 1, but you're not a bad candidate Bill. Let' not get ahead of ourselves though. Ace goes first. + Show Spoiler +
Also, LOL at obstinacy comment :-)

Aut viam inveniam, aut faciam.
citi.zen
Profile Joined April 2009
2509 Posts
August 10 2010 01:33 GMT
#410
On August 10 2010 09:35 Ace wrote:
false citizen. I only did that in like 4 out of 15 or so mafia games. That doesn't mean I like to do it ^_^

Thanks for taking responsibility of the vote switch though. It almost makes you innocent in my blood stained eyes.

Ah, but precedents only tell you so much, context matters. In this case you rolled out this transparently bad plan, which succeed in outing some people. Perhaps your sacrifice was worth it, the mafia has 1 KP anyway. Still, knowing it would not last very long before people outed you, I would guess you instructed someone to take a stand against the plan, as an alibi for later.

First thing's first of course: we need to lynch you tomorrow and go from there.
Aut viam inveniam, aut faciam.
citi.zen
Profile Joined April 2009
2509 Posts
August 10 2010 03:24 GMT
#423
On August 10 2010 09:15 Ace wrote:
Ok just got my PM from Hessmyrr. I'm going to break the game wide open because we aren't going to sit around playing the blame game with LSB and the rest of the scrubs for 3 days. I'm also going to explain how I arrived out my stunningly awesome conclusion:

The game has 10 town and 3 scum. In a typical game of Mafia this would be slightly unbalanced in favor of the scum unless the town has a Vigilante. This is why I'm extremely sure we have a Vigilante. Otherwise this game would be ridiculous. Call this assumption 1.

Now based on my own role PM, I know our roles are weakened. Taking this into account let's call the 10 vs 3 setup neutral or 0:0.

When everyone's penalties came out I was wondering if all of us had negative effects. So far it seems like it. For every negative effect I subtracted 1 from the town side.

My penalty
bumatlarge's penalty
zeks penalty

So now we're at -3: 0.

At this point since the Mafia have no penalties the game would be highly unbalanced in their favor. There is no way that the town from a standard game got ALL weakened abilities because this would be a bastard game: The town could never win. I highly doubt this is the case. And so I came to the conclusion my role has a hidden ability: If I visit scum at night I die.

This is why I said my abilities are potentially game breaking. I can tell you what I'm going to do and if it happens to be a scum aligned player, I automatically die regardless of what else happens that night.

If this assumption holds true, and I'm pretty sure it can then we've got this game finished. I can just claim who I'm going to visit ahead of time and if I come back alive the person is town aligned. If I die and there's only one kill at night you'll know I got him by scum (barring a Vigilante hit). So with that said - let's get the show on the road

How can you even begin to make these calculations without knowing what other blue roles there are? Not only that, but you assume based on them that you have a "hidden ability" which may or may not make sense.

I see how these claims would be convenient though, now that you're to be lynched next.
Aut viam inveniam, aut faciam.
citi.zen
Profile Joined April 2009
2509 Posts
August 10 2010 03:42 GMT
#427
On August 10 2010 12:35 Ace wrote:
Show nested quote +
On August 10 2010 12:24 citi.zen wrote:
On August 10 2010 09:15 Ace wrote:
Ok just got my PM from Hessmyrr. I'm going to break the game wide open because we aren't going to sit around playing the blame game with LSB and the rest of the scrubs for 3 days. I'm also going to explain how I arrived out my stunningly awesome conclusion:

The game has 10 town and 3 scum. In a typical game of Mafia this would be slightly unbalanced in favor of the scum unless the town has a Vigilante. This is why I'm extremely sure we have a Vigilante. Otherwise this game would be ridiculous. Call this assumption 1.

Now based on my own role PM, I know our roles are weakened. Taking this into account let's call the 10 vs 3 setup neutral or 0:0.

When everyone's penalties came out I was wondering if all of us had negative effects. So far it seems like it. For every negative effect I subtracted 1 from the town side.

My penalty
bumatlarge's penalty
zeks penalty

So now we're at -3: 0.

At this point since the Mafia have no penalties the game would be highly unbalanced in their favor. There is no way that the town from a standard game got ALL weakened abilities because this would be a bastard game: The town could never win. I highly doubt this is the case. And so I came to the conclusion my role has a hidden ability: If I visit scum at night I die.

This is why I said my abilities are potentially game breaking. I can tell you what I'm going to do and if it happens to be a scum aligned player, I automatically die regardless of what else happens that night.

If this assumption holds true, and I'm pretty sure it can then we've got this game finished. I can just claim who I'm going to visit ahead of time and if I come back alive the person is town aligned. If I die and there's only one kill at night you'll know I got him by scum (barring a Vigilante hit). So with that said - let's get the show on the road

How can you even begin to make these calculations without knowing what other blue roles there are? Not only that, but you assume based on them that you have a "hidden ability" which may or may not make sense.

I see how these claims would be convenient though, now that you're to be lynched next.


*yawn*

How much you wanna bet I don't get lynched?

Way to not answer the real question.

*yawn*
Aut viam inveniam, aut faciam.
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