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Miscellaneous/Multi-Purpose Mafia I - Page 3

Forum Index > TL Mafia
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tree.hugger
Profile Blog Joined May 2009
Philadelphia, PA10406 Posts
July 09 2010 03:52 GMT
#41
I'd like to say that L's plan is wrong for several reasons. We should not follow it.

Also:
On July 08 2010 14:28 flamewheel wrote:
Huh don't play SCII.
It sucks.
bw4lyfe.

ModeratorEffOrt, Snow, GuMiho, and Team Liquid
flamewheel
Profile Blog Joined December 2009
FREEAGLELAND26782 Posts
July 09 2010 03:58 GMT
#42
On July 09 2010 09:54 bumatlarge wrote:
Oh by the way this is for L and his little victory over the dota spammers. Made it before during an especially spammy ze period where you raged at them.

+ Show Spoiler +
[image loading]







Tempbans for ze ze ze.
The monkeys are watching!
Writerdamn, i was two days from retirement
L
Profile Blog Joined January 2008
Canada4732 Posts
July 09 2010 05:12 GMT
#43
On July 09 2010 09:54 bumatlarge wrote:
Oh by the way this is for L and his little victory over the dota spammers. Made it before during an especially spammy ze period where you raged at them.

+ Show Spoiler +
[image loading]







I liked the LMNOP/Paper combo.
The number you have dialed is out of porkchops.
rastaban
Profile Blog Joined May 2010
United States2294 Posts
July 09 2010 19:11 GMT
#44
Thanks everyone for your thoughts on the PM issue, I hadn't realized how many things it effects
Tyler: "...damn it, that's StarCraft. Opening doors is what we do. Being the first to find food is the greatest pleasure a player can have!"
Abenson
Profile Blog Joined December 2009
Canada4122 Posts
July 09 2010 22:48 GMT
#45
I feel like crap (again)
I don't play well, I make no attempts to get better, I go into depression, repeat

T.T
DarthThienAn
Profile Blog Joined July 2009
United States2734 Posts
July 09 2010 23:24 GMT
#46
On July 10 2010 07:48 Abenson wrote:
I feel like crap (again)
I don't play well, I make no attempts to get better, I go into depression, repeat

T.T


I don't get why it's so hard to play well as town o.o.

Also, bw4life. DarthThienAn on all servers lol. Anyone up for some ums?
www.cstarleague.com | Love is like playing the piano. First you must learn to play by the rules, then you must forget the rules and play from your heart.
Bill Murray
Profile Blog Joined October 2009
United States9292 Posts
July 09 2010 23:25 GMT
#47
it's so hard to play well as town
University of Kentucky Basketball #1
Divinek
Profile Blog Joined November 2006
Canada4045 Posts
July 10 2010 00:11 GMT
#48
On July 10 2010 07:48 Abenson wrote:
I feel like crap (again)
I don't play well, I make no attempts to get better, I go into depression, repeat

T.T


maybe if you like ever posted anything you'd improve

we should obviously just lynch you every time day 1 till an effort is made!
Never attribute to malice that which can be adequately explained by stupidity.
Oh goodness me, FOX tv where do you get your sight? Can't you keep track, the puck is black. That's why the ice is white.
d3_crescentia
Profile Blog Joined May 2009
United States4054 Posts
July 10 2010 00:53 GMT
#49
p.s. I'm the detective
once, not long ago, there was a moon here
YellowInk
Profile Joined April 2010
United States578 Posts
July 10 2010 01:55 GMT
#50
I would like an anti-spam rule implimented in future games. Maybe something like you can post 10x per day beyond once each hour. That's plenty of room to chatter without allowing ridiculous/abusive spamfests, yes?
YellowInk
Profile Joined April 2010
United States578 Posts
July 10 2010 02:47 GMT
#51
I'm open to discussion on this. I'm not looking to kill entertainment value. I would just like to see 20 one liner posts in 5 minutes be discouraged in some way.
Divinek
Profile Blog Joined November 2006
Canada4045 Posts
July 10 2010 03:32 GMT
#52
so basically you want bm banned from all games
Never attribute to malice that which can be adequately explained by stupidity.
Oh goodness me, FOX tv where do you get your sight? Can't you keep track, the puck is black. That's why the ice is white.
DarthThienAn
Profile Blog Joined July 2009
United States2734 Posts
July 10 2010 07:07 GMT
#53
On July 10 2010 11:47 YellowInk wrote:
I'm open to discussion on this. I'm not looking to kill entertainment value. I would just like to see 20 one liner posts in 5 minutes be discouraged in some way.


No one likes to point fingers but we all know you're talking about BM.
www.cstarleague.com | Love is like playing the piano. First you must learn to play by the rules, then you must forget the rules and play from your heart.
YellowInk
Profile Joined April 2010
United States578 Posts
July 10 2010 17:51 GMT
#54
I would never talk about a game in progress. I just see the potential for abuse.
Hesmyrr
Profile Blog Joined May 2010
Canada5776 Posts
July 10 2010 18:01 GMT
#55
On July 11 2010 02:51 YellowInk wrote:
I would never talk about a game in progress. I just see the potential for abuse.

This is correct.
"If watching the MSL finals makes you a progamer, then anyone in Korea can do it." - Ha Tae Ki
Qatol
Profile Blog Joined November 2006
United States3165 Posts
July 10 2010 18:05 GMT
#56
On July 11 2010 02:51 YellowInk wrote:
I would never talk about a game in progress. I just see the potential for abuse.

That is something I have used at least in the past. Post a ton to bury an important post. But it is a lot better when you have more than 1 person doing the posting.

You might be able to persuade a host to implement such a rule for a game or 2 as a test. I don't have any problem treating a rule like "no more than 5 posts per hour" the same way we treat the "no editing" rule (modkilling eventually but letting people screw up a few times) as long as the players all know about it before the game starts.
Uff Da
L
Profile Blog Joined January 2008
Canada4732 Posts
July 11 2010 00:22 GMT
#57
Lazy.
The number you have dialed is out of porkchops.
BrownBear
Profile Joined March 2010
United States6894 Posts
July 12 2010 05:49 GMT
#58
So I might be biased, since this just happened to me, but I wanted to open this up for discussion: Why is it that when a Mad Hatter is modkilled, his bombs detonate and kill people? It seems a rather harsh way to punish people for other people's inactivity.

I'm not disputing the game it just occurred in, since that would be silly. I'm just curious what other people think.
SUNSFANNED
YellowInk
Profile Joined April 2010
United States578 Posts
July 12 2010 06:01 GMT
#59
Modkills suck all around. With respect to this in particular, I would favor either all death effects go off when you die, or none. Should a lover be slain upon modkill death? DTA had said that wouldn't be cool. I think this falls under the same vein.

I could go either way on it though. It's probably worth clearly stating in the modkill rules whether death effects will occur upon modkill or not just for clarity and consistency.
flamewheel
Profile Blog Joined December 2009
FREEAGLELAND26782 Posts
July 12 2010 06:04 GMT
#60
On July 11 2010 03:05 Qatol wrote:
Show nested quote +
On July 11 2010 02:51 YellowInk wrote:
I would never talk about a game in progress. I just see the potential for abuse.

That is something I have used at least in the past. Post a ton to bury an important post. But it is a lot better when you have more than 1 person doing the posting.

You might be able to persuade a host to implement such a rule for a game or 2 as a test. I don't have any problem treating a rule like "no more than 5 posts per hour" the same way we treat the "no editing" rule (modkilling eventually but letting people screw up a few times) as long as the players all know about it before the game starts.

Whatever lets me administer more lightning-infused enemas to unscrupulous players.
Writerdamn, i was two days from retirement
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