World at War Mafia - Page 8
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Zona
40426 Posts
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Zona
40426 Posts
Too many anti-town actions have been ignored under the "idiot townie/impulsive townie" umbrella. | ||
Zona
40426 Posts
Caller's claim is well-crafted, but coincidentally very convenient. First, take note of Foolishness's quote on Ace's general dislike of Bus Driver roles. So that's one point against the claim. But let's assume there is a bus driver, and the bus driver happens to work the way Caller claims. It's too convenient that the bus driver happened to switch Nikon (someone who everyone is suspicious of, and thus a reasonable player to check) and meeple (someone who died). It's convenient that Caller can now claim cop without providing any useful information at all (perhaps he has none). Remember that this is something Caller came up with to otherwise explain the very suspicious track that Fishball claims to have tracked Caller with. I would say it's highly likely that the balance to the fact that the mafia has such low KP is their power to nuke. As well, notice that someone claims to have their nukes stolen. It's very possible that these nukes are now in mafia hands. If we guess that the setup includes 3-5 mafia and 1 serial killer, then with 16-18 town members and 3 regular deaths per cycle: one lynch, one mafia kill, one sk kill, (we can afford 3 or 4 days of mislynching before we're boned, if we didn't nuke. However, since we've lost quite a few town members to impulsive nukes, the town might be in a losing situation as quickly as day or night 3. It probably will be a good idea to mass claim and consensus (not impulsive individually) nuke on day 3 if nothing improves between now and then. If I'm correct that one of the night kills is from the serial killer, eliminating this serial killer will give the town a substantial amount of breathing room it didn't have before. To the rest of you town members: Stop lying. Lying hurts the town because the town is trying to work together to figure things out, and lying leads us off track. If the people who are lying so much and diverting the town's attention are actually town, I'm aghast at how you play. Stop ignoring anti-town actions under the umbrella of "idiot/impulsive" townie. | ||
Zona
40426 Posts
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Zona
40426 Posts
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Zona
40426 Posts
With mafia winning even via simple majority, the SK's needed to play pro-town to start off if either of them wanted a chance to win. I don't think the way the mafia played would have worked anywhere else but here though. TL townies are really a unique brand of suck. TL pro-town vigilantes, even moreso. | ||
Zona
40426 Posts
Forgot to say so earlier: Thanks to Ace for hosting the game, and flamewheel91 for wrapping up the end. | ||
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