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[Champion] Miss Fortune - Page 12

Forum Index > LoL Strategy
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AsianEcksDragon
Profile Joined March 2008
United States1036 Posts
Last Edited: 2014-06-26 07:43:16
June 26 2014 07:41 GMT
#221
I stand corrected. However, IE is still more cost efficient and crit is far better than that crappy shield that BT give. I don't know why you would build BT over anything because it has lost the main stat that gave it an edge over other AD items: its 30 extra AD.

As for Q vs. E max. If you're dueling against someone who can't dash out of the E, then he will not only take all of the damage from it, but the 65% slow will allow you to hammer him with at least 2 extra autos. If it's a Draven, he will drop his axe and get destroyed. If you can't secure a kill despite the slow, and your ult then I doubt maxing Q would be anymore beneficial since you will be sacrificing a lot of chasing power and damage for a bit more CD.
神は乗り越えられる試練しか与えない
Nemireck
Profile Joined October 2010
Canada1875 Posts
Last Edited: 2014-06-26 17:10:01
June 26 2014 17:04 GMT
#222
Just because they don't have a dash doesn't guarantee they take the full brunt of E. And specifically I'm talking about laning where more often than not they take about half the damage from an E. So I'm looking at a level 5 or 6 exchange/all-in. E at level 3 applies a 45% slow and deals 200 damage over it's entirety, but most players will only stay in the area of effect for about half of its duration. E at level 1 is still enough of a slow that it all but guarantees me one more Q at level 3, plus it still deals up to 90 damage. That extra Q will deal 160 + at least 30 damage from impure shots (Usually more because I've hit another auto or two in between Q's) not accounting for Mastery bonuses (At level 6 I generally have Doran's, BF and scepter, but I've only accounted for Doran's and a BF as well). So that's at least 190 damage to make up for E at level 3, PLUS if my level 1 E deals just 10 damage, it's a wash. BUT Q on a lower CD is always going to be better and more useful. It's going to deal more damage over time, always, than having a few extra points in E.

Like look, I've been playing this champion for a long time and LOTS of games. I generally know when I've missed out on a kill I "should" have had when I mess around with my skill order. I know that the guy getting away with 50 health because I had to wait 2 more seconds for my Q is a kill I would have had if I hadn't maxed E and maxed Q instead.

That all said, I used to max W second but more and more I'm of the opinion it should be E now. Those E's in mid-game teamfights are pretty boss, but Q is still the bread and butter damage dealer. I want it on as low a CD as possible, as early in the game as possible... pretty much always.

As to IE vs BT, I get BT early in the game because it costs less. 300 gold that early in the game is a big difference, and as MF I'm not as reliant on auto attacks as, say Cait or Jinx or Twitch. The vast majority of the damage I'm dealing is coming from Q, which doesn't crit. So yes, I'd much rather be 300 gold faster in the early game. I'd rather have 80 AD, lifesteal, a small shield, and Boots over 80AD, 25% crit, and a crit damage mod. I'd rather be faster and have more sustain. But that may just be personal preference.
Teamwork is awesome... As long as your team is doing all the work!
ZERG_RUSSIAN
Profile Blog Joined November 2008
10417 Posts
June 26 2014 20:39 GMT
#223
I still prefer E max for most lanes that aren't Lucian. I use it to pick off supports a LOT in conjunction with my own because it makes stuff insanely easy to land for your partner in lane. If they land something first then it just 100% punishes, too.

And whoa that's crazy you must farm like a god if you have a BF Sword and dorans at 6 that consistently. It's not like I last hit well or anything, but I only miss like 1 a wave ish... usually I go double dorans into BF nowadays too, but still, having vamp + BF + Dorans at 6 seems farfetched to me.
I'm on GOLD CHAIN
Nemireck
Profile Joined October 2010
Canada1875 Posts
Last Edited: 2014-06-26 21:07:54
June 26 2014 20:51 GMT
#224
On June 27 2014 05:39 ZERG_RUSSIAN wrote:
I still prefer E max for most lanes that aren't Lucian. I use it to pick off supports a LOT in conjunction with my own because it makes stuff insanely easy to land for your partner in lane. If they land something first then it just 100% punishes, too.

And whoa that's crazy you must farm like a god if you have a BF Sword and dorans at 6 that consistently. It's not like I last hit well or anything, but I only miss like 1 a wave ish... usually I go double dorans into BF nowadays too, but still, having vamp + BF + Dorans at 6 seems farfetched to me.


I usually clear wave and buy BF sword about halfway through level 5. Something like around 7:30 I expect to have a BF sword. At 7 minutes I expect to have 50-60 CS (75-80 at 10 minutes), and 120 by 15 minutes at my personal rate of farming. Obviously shit happens in lane, so I consider 100 CS at 15 the absolute bare minimum, and usually I'll have a kill/assist (or death, lol) in such a case. I think you only need around 40 CS at 7:00 to consistently get a BF sword at 7:30 (assuming you hit your cannons).

Edit: Ya, 114 gold per minute, times 6 minutes (1:30-7:30) is 684. You need 866 gold from CS which I always estimate at 20/minion average = 43, we'll say 45 minions. That's pretty easy to hit consistently at 7 minutes....

Edit 2: For even more detail, consider that Minions meet at bot lane at ~2:00. 5 minutes worth of minion waves is 10 waves of minions, with a cannon every 3rd wave, that's 63 possible CS at about 7 minutes. Shouldn't be an issue to get that BF before lvl6 unless you're forced out of lane and need to buy second Doran's. Which in higher ELO wouldn't really surprise me.

I was wrong about scepter, that's usually on second back along with boots around level 7-8. Although sometimes I have a longsword in addition to the Doran's and BF.
Teamwork is awesome... As long as your team is doing all the work!
krndandaman
Profile Joined August 2009
Mozambique16569 Posts
June 27 2014 01:54 GMT
#225
--- Nuked ---
chalice
Profile Joined September 2010
United States1945 Posts
June 27 2014 03:14 GMT
#226
mf is in an awkward spot this patch, definitely op but probably hurt the most out of everyone by the BT nerf.
Nemireck
Profile Joined October 2010
Canada1875 Posts
June 27 2014 04:53 GMT
#227
On June 27 2014 10:54 krndandaman wrote:
Show nested quote +
On June 26 2014 00:02 Nemireck wrote:
On June 25 2014 17:27 AsianEcksDragon wrote:
On June 25 2014 14:12 Nemireck wrote:
On June 25 2014 11:58 GreggSauce wrote:
so we're about equal then i just dropped to plat 1 kinda just trolled my elo to shit didn't think i'd drop out of diamond, idk i've been able to out duel all other adc's as mf by rushing botrk, i don't generally use conventional builds unless they are truly the best, nothing i've seen has proven to me that botrk isn't the best item for her


How about some common sense?

She's a Q-based ADC. The more you can make her Q deal damage, the better off you'll be playing MF. I'm pretty sure that even with the nerf to BT she's STILL better off starting BT.

Like seriously, unless you're doing some silly E-max or E-second build (I still need to play more E max and second to give it a fair shake, but so far as I can tell it's still sub-par compared to Q-W-E), BT should be your go-to cheapest 80 AD. You can build LW next and by the time LW is finished you're level 10-11 with 2 points in W to make up for any lost attack speed from either Zeal or BorK. Then you can build the attack speed item of your choice (mine is TF, but PD, Shiv or even BorK work here) and finish with IE and GA...



I hope you know that Q isn't actually on-hit and thus doesn't give you any lifesteal. It can't crit either but IE is still more cost-efficient and the benefit of a crit is far better than the little lifesteal that bt gives now. If you want your Q to hurt, a brutalizer will be better for laning. Overall, this patch has been a nerf to MF but if you still want to play her then IE or Trinity suits her better than BT. BOTRK is terrible as well because her Q and W scales with AD while only W scales with AS. Also, E max is generally better against all but Ezreal, Tristana, and Lucian.

Tbh, I wouldn't play her in the current patch. Caitlyn and Twitch can build IE and be more effective because her kit simply doesn't optimize the crit/AS stats.


I hope you know that Q actually DOES apply on-hit effects and thus DOES give you lifesteal (I think I would have noticed that it wasn't applying lifesteal sometime during the thousand or so games I've played on her). It can't crit though, you're right about that.

Also, you don't build TF instead of BT, you build them both. You would build TF in place of a PD or Shiv and rely on W to subsidize the missing AS, but it doesn't really matter because Q already does that, plus it's applying TF procs.

I also don't agree that E max is generally better against anything. While I've noted that I need to try it some more and get a real feel for it, I'm of the opinion that at best, E should be maxed second behind Q. In the 10 or so games I've maxed E first and get into engagements I'm BEGGING for my Q to get off CD in order to finish people off that I'm certain my normal Q max would have secured. I AM leaning towards going E second instead of W now though, that's starting to feel really strong to me.


wait, so is TF normal on MF now?

i've been seeing a lot of success with mf this patch going

ie shiv lw as my core but tf seems interesting


It's a personal preference, I certainly don't think it HURTS in place of Shiv or PD. I just really like that HUGE Q shot that you can land up to every 3 seconds.
Teamwork is awesome... As long as your team is doing all the work!
AsianEcksDragon
Profile Joined March 2008
United States1036 Posts
Last Edited: 2014-06-27 06:08:29
June 27 2014 06:06 GMT
#228
BT is faster than IE, true. However, BT doesn't really give that much more than BF + Pickaxe. I understand that MF relies heavily on AD more so than crit. In fact, I was a heavy proponent of a double BT end game build prior to this patch, foregoing crit and AS entirely and I regrettably admit that IE is better than BT even on MF whose skillset make crit kind of a waste due in large to her channeling ult.

Graves probably got hit harder than MF though. MF at least has high base damage and AP scaling. I still wouldn't play either in the current state of the game because if I'm going to build IE then I'd rather play Cait or Kog. Although if I must play her then I will choose either starting IE or TF/Brutalizer.
神は乗り越えられる試練しか与えない
Nemireck
Profile Joined October 2010
Canada1875 Posts
Last Edited: 2014-06-27 06:48:51
June 27 2014 06:41 GMT
#229
On June 27 2014 15:06 AsianEcksDragon wrote:
BT is faster than IE, true. However, BT doesn't really give that much more than BF + Pickaxe. I understand that MF relies heavily on AD more so than crit. In fact, I was a heavy proponent of a double BT end game build prior to this patch, foregoing crit and AS entirely and I regrettably admit that IE is better than BT even on MF whose skillset make crit kind of a waste due in large to her channeling ult.

Graves probably got hit harder than MF though. MF at least has high base damage and AP scaling. I still wouldn't play either in the current state of the game because if I'm going to build IE then I'd rather play Cait or Kog. Although if I must play her then I will choose either starting IE or TF/Brutalizer.



Funny you mention that, I tried that double BT endgame prior to this patch (I'm assuming your build was BT - Greaves- LW - BT - IE? Shiv? PD? - GA Since you say you passed up AS entirely) in LOTS of games (Both BT as 6th item and in place of PD and IE) and found that the crit was sorely missed in the end-game.

No matter what you START with, you eventually are going to need those crit multipliers in the end-game to shred opponents and really amplify her burst. 30 extra AD to pass up a 25% crit chance with a damage modifier LATE game is pretty silly just to make her skills do <30 extra damage.

It's not like I'm passing up IE entirely, I just don't agree that it's the best first item on MF. You say it's just a BF+Pickaxe but the sustain it provides is so so important at that stage of the game. I prefer having more sustain and faster movespeed in the early-mid game rather than no sustain but a small chance to deal a burst of damage. I want to be able to stay out on the map generating gold for as long (and thus as quickly) as possible, and I feel like BT provides that where IE doesn't.
Teamwork is awesome... As long as your team is doing all the work!
chalice
Profile Joined September 2010
United States1945 Posts
June 27 2014 13:34 GMT
#230
can double BF sword into IE-BT be a thing on mf now?
krndandaman
Profile Joined August 2009
Mozambique16569 Posts
June 29 2014 02:11 GMT
#231
--- Nuked ---
GreggSauce
Profile Blog Joined March 2010
United States566 Posts
July 03 2014 16:14 GMT
#232
On June 27 2014 22:34 chalice wrote:
can double BF sword into IE-BT be a thing on mf now?


it could work but it'd be scimitar not BT, the issue is MF always did well with attack speed, people just didn't want to believe it

my attack speed MF consistently outduels everyone including more "normal MF" builds. I really don't know why anyone would ever build her otherwise when her constant damage is so high
Must not sleep, must warn others
Complete
Profile Joined October 2009
United States1864 Posts
July 03 2014 16:16 GMT
#233
ult.
ZERG_RUSSIAN
Profile Blog Joined November 2008
10417 Posts
July 17 2014 00:14 GMT
#234
So I'm currently having lots of success as of the last patch with MF going standard runes/masteries and E maxing against everyone but Ezreal, Lucian, and Graves, who you should max Q against because they can just dash/blink out. Trist can go either way, I tend to E max in that matchup because Rocket Jump is so much more unforgiving than Ez/Luc/Gr's escapes. Vayne I E max still because she just rolls over and dies to slows and your E + ult burst, plus at level 6 she will be invisible and AoE still hits her.

Anyway, double dorans -> BF Sword -> Infinity Edge -> LW/BT/PD/BC/TF/GA/Banshee's depending on the game. IE is strong, BT is underrated because that shield makes you quite tanky, PD/TF/Shiv are all decent options if you need to maneuver more (I prefer PD and rarely get TF), LW after IE if they have a lot of armor incoming, and PD or BT if not.

The trick to winning really hard as MF is just buy lots of mana potions. I routinely come back to lane with 5 mana pots.

Brutalizer's not worth it anymore. I realized that the 10 extra armor penetration doesn't make up for raw damage in most games. I didn't do the math on it and I'm not going to. Cleaver isn't that good in the first place, Ghostblade is okay, but I'm convinced that BT is just better. 80 AD is a LOT of attack damage, and you're getting LW anyway.
I'm on GOLD CHAIN
scFoX
Profile Joined September 2011
France454 Posts
July 17 2014 00:52 GMT
#235
Is essence reaver worth it for the mana and CDR? you mention you spend a lot of money buying mana pots, and the stats are much better now.
Nemireck
Profile Joined October 2010
Canada1875 Posts
July 17 2014 01:08 GMT
#236
On July 17 2014 09:52 scFoX wrote:
Is essence reaver worth it for the mana and CDR? you mention you spend a lot of money buying mana pots, and the stats are much better now.



I was enjoying how it felt when it was first released with 50 AD. I'm looking forward to getting out there with the 80 AD version. MF is a mana-hungry biatch and the CDR and Mana regen on Reaver are great tools. Many times in those games I was spamming my skills on farm and still had nearly full mana for any teamfights that broke out, it's an underrated tool on MF.
Teamwork is awesome... As long as your team is doing all the work!
AsianEcksDragon
Profile Joined March 2008
United States1036 Posts
July 17 2014 04:06 GMT
#237
It's a decent option but it would help more with forbidden idol as a component and lower combine cost. The fact that you need to complete it first to get the mana for spamming makes laning for her more or less the same as before when you don't build it. I would still get IE because BF Sword + Pickaxe grants more lane dominance than BF + Vamp.
神は乗り越えられる試練しか与えない
ZERG_RUSSIAN
Profile Blog Joined November 2008
10417 Posts
July 17 2014 22:44 GMT
#238
I don't think you can fit it into the build, it's pretty unforgiving on slots. IE/BT are too strong, you need a PD late game, LW is non-negotiable, boots are mandatory, and MF has no escapes so you generally want GA. Late game I sell my boots for either triforce or zephyr.

Honestly, mana potions do the same thing and I ALWAYS come back to lane with 5 of them if I can afford it.
I'm on GOLD CHAIN
Alaric
Profile Joined November 2009
France45622 Posts
August 09 2014 17:44 GMT
#239
After a 40 minutes games playing MF with the max E build (AD/AS runes, 2 dblades -> IE+boots -> LW -> zerks -> PD -> banshee -> PD, QEWEER, R>E>Q>W, with the LW second and no zerkers I prob should have maxed W second though) I ended up dealing ~14k magic damage to champions out of ~50k total, so 28%.

Seemed pretty high, although the game was pretty chaotic (lots of 1v1s, only one of them built MR, also bunch of bronzes in my team and mostly mid-high silver in theirs, it was through teambuilder) and I ended up not auto-ing that much in fights because my clicking speed/accuracy is atrocious, so E was a lot of my damage even in midgame skirmishes and I never really got money ults either (apart from 2 on 3-4 people).
Does MF do a lot of magic damage usually? It has to be lower than 28% of her total champion damage still?
Cant take LMS hipsters serious.
Nemireck
Profile Joined October 2010
Canada1875 Posts
August 09 2014 18:20 GMT
#240
These are the percentages from my last 10 MF games:

18.3
28.4
22.1
31.9
24.1
18.3
18.2
27.5
21.8
29.3

That's an average of 23.9% Magic Damage. But I build Triforce instead of PD, so my numbers are going to be a little bit inflated from the AP off Tri.

Remember that W and Ult both apply some Magic Damage as well.
Teamwork is awesome... As long as your team is doing all the work!
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