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Community Feedback Update - September 25 - Page 14

Forum Index > Legacy of the Void
263 CommentsPost a Reply
Prev 1 12 13 14 All
JorSharky
Profile Joined June 2013
11 Posts
September 30 2015 19:27 GMT
#261
Adept
We definitely heard your feedback and we agree that Adepts warping-in during the early game using Warp Prisms against Terran in the current state is probably too much.


Probably?!! you think guys?!! The problem with this game that the development team never really admits they make shitty decisions sometimes .. and rather than fixing the problem directly, they have to keep dancing around the real answer for the problem for a few patches until they finally fix the darn thing! for me it's frustrating to keep hoping they actually would listen to the community and level up to the expectations of the fans of this game .. I have endured it throughout WoLs ridiculous phases .. throughout HoTS craziness and I will NOT go through that again .. I have beta access since forever and at the moment I won't open it even if they gave me money for it .. I'm fine with my HoTS at the moment .. I will NOT buy this game or encourage anyone to buy it unless I feel they will be welling to admit they missed up and that they are seriously committed to fixing it right no matter how huge or small the change needed is .. I know for sure I mean nothing to them or compared to the whole fan base .. but still it's my final decision till I feel some improvement there ..
"Winning means you're willing to go longer, work harder, and give more than anyone else."
DaMaze
Profile Joined September 2015
11 Posts
Last Edited: 2015-10-01 11:02:22
October 01 2015 09:36 GMT
#262
After playing several more matches, I have to say that the game is just too fast atm! There is no joy in playing, it's become a pure stress-test at any level! Just go and watch TLO's stream for example: this isn't just concentration and devotion in his face, as it was in Hots, it's pure red-faced terror! I'm pretty sure this game will burn-out high level players en masse and scare away the casuals in an instant! Masochists gonna love it though!
odeSSa
Profile Joined November 2009
Sweden198 Posts
October 01 2015 14:02 GMT
#263
It definitely plays faster, but I love that. Always action! It can lead to some quite "sloppy" games since there are always so much to do, but that also raises the bar and the better player is more likely to win. That is, if they can get it balanced.
ZenithM
Profile Joined February 2011
France15952 Posts
Last Edited: 2015-10-05 20:23:01
October 05 2015 20:19 GMT
#264
On October 01 2015 02:56 Charoisaur wrote:
Show nested quote +
On October 01 2015 02:20 ZenithM wrote:
Exactly as predicted. A split opinion in the community allows them to do whatever they want. They take it as "50% of players will be okay with that!" rather than "50% of players will be terribly discontent". The right solution for the players was to delay the release, nothing else than that.

how would a delayed release change this situation? It would still be "50% of players will be okay with that, 50% of players will be terribly discontent".

Obviously not delay and do nothing in the meantime :D. I mean delay and try to come up with something more satisfactory than half-assed macro mechanics. They should have tried with no macro mechanics a bit more than that, they gave up too easily.

Edit: Eh my bad, no need to revive that thread :/
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