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Welcome to this patch's General Discussion thread for the League of Legends subforum. This thread is for discussion around League of Legends. Free feel to talk about anything LoL related here that does not already have its own thread.
Non-League of Legends discussion should go in the LiquidLegends Lounge.
Certain topics are blacklisted from LoL General Discussion and they include:- "Elo hell"
- The Tribunal
- Bans, either from TL.net or LoL
Additionally, the TL LoL Ten Commandments are available for you to reference if you have any questions about this subforum.
Use the LoL Strategy subforum if you have game or champion specific questions. Lastly, confine QQing and bragging to their respective threads.
Patch 9.19: Live on Sep. 25, 2019
Team Fight Tactics Patch 9.19 Live on Sep. 25, 2019
+ Show Spoiler [Previous GD Threads & Patch Notes] +
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Where are the Irelia and Qiyana nerfs? Rakan nerfs?
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I'm thinking Ornn support might come back with the 1 level faster item giving
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Anyone else seen those Blitz Q changes, they are... incredibly clunky. The fact he can now safely pull buffs is a joke in itself (there's now no reason not to invade), but there are also a few walls that used to be safe that he can pull through, most notably the extremely thick wall in bot between the river brush and the lane. And the hitbox seems to be poorly defined.
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I dont dislike the blitz change, otherwise, he was just a poor man pyke, pyke has the exact same abilities, just quite significantly superior, at least blitz has an identity again - the global hook :-)). Messing the hitbox is bad of course but its classic riot
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He's inferior to Pyke because that champs kit is broken, Pyke hook itself isn't what makes him strong anyway, its the rest of the combo and his insane roaming potential. At the very least, I hope they address the Blitz hitbox bs quickly, but I feel that this is a bandaid solution, he needs a rework if they want to make him truly viable.
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Can't rework Blitz and take the hook away, it's the most iconic part of him. Sure that didn't stop them from messing with stuff like Pantheon's identity, but Blitz's hook is just too big to ignore.
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Blitz's biggest weakness is his self exhaust after you've buffed yourself. And it's so significant that only want to use it to all in. You can't use his speed to kite or to peel - I mean you can if the kiting only takes 5 seconds. The mechanic makes sure you will get caught if you lost the fight and you want to escape. They should at least do something to address that.
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Wrong patch notes. Link points to 9.18 instead of 9.19.
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On September 25 2019 23:39 Jek wrote: Wrong patch notes. Link points to 9.18 instead of 9.19.
My bad, fixed.
Tried out rek'sai. Still sux ;( Roll back nerfs plz.
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The Blitz buff sort of piss me off. Counterplay against him is knowing Q CD and it's range/hitbox. It's not going to solve anything long term, once you get used to the increased range it's going to be whatever.
Doing something to his W or E would be a much nicer way to handle it for everyone. Refresh E cooldown if he lands a Q on a champion, increase his damage while W active or just straight up remove the self-slow.
Isn't the change to Sylas' passive a buff? His AoE lost 0.1 AD but gained 0.1 AP ratio. I guess they mathed it so it hurt jungle Sylas first clear?
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I’m with m2 on this one, Blitz hook SHOULD be best hook
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On September 25 2019 22:08 Uldridge wrote: Blitz's biggest weakness is his self exhaust after you've buffed yourself. And it's so significant that only want to use it to all in. You can't use his speed to kite or to peel - I mean you can if the kiting only takes 5 seconds. The mechanic makes sure you will get caught if you lost the fight and you want to escape. They should at least do something to address that.
This is what I mean by rework needed, whenever I play him I totally underestimate the downsides of using W, the MS is important for him but the debuff is incredibly bad. I mean, Pyke W and E fill a similar niche, but have no downside and are also more flexible (can be used to engage, disengage, jump walls, roam without enemy seeing you, last longer, bigger MS buff, restore health yadayada).
It's not going to solve anything long term, once you get used to the increased range it's going to be whatever.
This is also true, the abilities downsides are still there, but Riot is trying to force viability by making his main ability ridiculously long ranged, which reduces counterplay for all those champions that have no built in dash. Would be even less inclined to play Ashe vs him.
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Man I love the new blitz hook range. The only problem is that I have no choice but to ban the champ whenever I'm assigned bottom.
I don't get why anyone would want to play Ashe over other adcs in solo Q.
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I agree that Blitz is basically still good and bad at exactly the same times and is basically always worse than Pyke or Thresh. I just like the design choice behind the buff of Blitzcrank hook should be the best hook in the game, because he’s basically a hook disguised as a champion.
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Today I learned Alistar's W can appearently cancel Irelia's ultimate and it still go on full CD I guess the timing is miniscule....
... I was the Irelia. :'(
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Sounds like when people first learn that Fiddle drain goess through Vlad pool or Kled beartrap pulls Fizz out of invun.
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On September 26 2019 03:16 DarkCore wrote: Sounds like when people first learn that Fiddle drain goess through Vlad pool or Kled beartrap pulls Fizz out of invun. Yeah I guess.
Never seen it happen before in my own games, streams or pro games. I had no idea you could cancel it completely like that, just "Ionia still stands!" then wham headbutt and I stand there wondering what's going on since there's no blades or marks to do Irelia things with. :'(
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If you're looking for an opposite, pleasant feeling, try playing Eve and missing your Q on a marked target. It feels great when you can tell your victims think they're safe because they don't know the charm can also be triggered with auto attacks or other spells.
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Zed crack used to be dodge able with trickster and was changed without a patch note, needless to say the first time I died to that I was not happy
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On September 26 2019 04:52 Sent. wrote: If you're looking for an opposite, pleasant feeling, try playing Eve and missing your Q on a marked target. It feels great when you can tell your victims think they're safe because they don't know the charm can also be triggered with auto attacks or other spells.
It...it can?
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Yes. To be precise summoner spells and item actives don't trigger it so you can use them to slow your target down while the heart icon is getting filled up.
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Sylas hotfix buffed already I mean I don’t know how bad he was because I didn’t see him yesterday but would it really be so bad if he was just not played for 2 weeks
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No, he must be meta because Riot has decided so. How dare you complain about a champion that has 10 sheen autoresets and a dodgy ultimate.
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holy shit what's up with the client !
hmm nm, seem to be just the installer or something
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On September 26 2019 05:19 Slusher wrote: Zed crack used to be dodge able with trickster and was changed without a patch note, needless to say the first time I died to that I was not happy
Wait, when did that happen? Lol wtf.
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On September 27 2019 01:36 Sent. wrote: Yes. To be precise summoner spells and item actives don't trigger it so you can use them to slow your target down while the heart icon is getting filled up.
Yeah, it was disappointing learning that items didn't apply it, I think it would have been really cool if hextech items could procc it. I suppose it's not really a big difference because using protobelt makes it nearly impossible to miss Q, but still.
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On September 28 2019 03:14 iCanada wrote:Show nested quote +On September 26 2019 05:19 Slusher wrote: Zed crack used to be dodge able with trickster and was changed without a patch note, needless to say the first time I died to that I was not happy Wait, when did that happen? Lol wtf.
I actually don’t know it was some time after the assassin update I think because that’s when I stopped playing the champion outside of when he was meta or a good counter pick. But I picked him to counter Zed once and I still think he wins, but I definitely killed myself once by mistake and once to test if I had missed the timing. Also I guess you can dodge his ult by using e as he disappears but before he reappears (you don’t get marked) but I literally just learned that while googling to reasearch this. I would usually just e after he reappeared because a bonus on 0 damage is 0., so that was my new “best practice “
Honestly I just don’t change my flair because I like identifying posters by their Flair but to call me a Fizz main in 2019 would be a pretty big stretch.
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Dont Fizz just insta-kill Zed if he get ulted? Place fish on himself then E while Zed does his 'hahahaha'.
....and wtf is up with this bruiser Ekko craze today.
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On September 28 2019 06:42 Jek wrote: Dont Fizz just insta-kill Zed if he get ulted? Place fish on himself then E while Zed does his 'hahahaha'.
....and wtf is up with this bruiser Ekko craze today. Ekko's kit had always made more sense as a tank kit than an assassin kit. I mean if you havent saw the champion and someone tells you: this champion has a giant aoe slow, a giant aoe stun, a shield, %health damage, dash (I mean everyone has a dash) and rapid health regeneration, what would you think about this champ? - This gotta be a tank or this gotta be an assassin?
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Yeah, hence we had a good season or so of top lane tank Ekko. Riot had to adjust his numbers to remove that strategy, but fundamentally it's still viable in the same way that Triforce bruiser Fizz is. All it takes is a few seasons of changes for him to unintentionally show up again.
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I loved playing tank Ekko... hopefully it comes back
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On September 28 2019 22:01 M2 wrote:Show nested quote +On September 28 2019 06:42 Jek wrote: Dont Fizz just insta-kill Zed if he get ulted? Place fish on himself then E while Zed does his 'hahahaha'.
....and wtf is up with this bruiser Ekko craze today. Ekko's kit had always made more sense as a tank kit than an assassin kit. I mean if you havent saw the champion and someone tells you: this champion has a giant aoe slow, a giant aoe stun, a shield, %health damage, dash (I mean everyone has a dash) and rapid health regeneration, what would you think about this champ? - This gotta be a tank or this gotta be an assassin? Yeah. The kit screams bruiser/off-tank and not assassin, I've always found it odd Riot didn't just embrace the playstyle instead of nerfing it.
On September 29 2019 02:05 starkiller123 wrote: I loved playing tank Ekko... hopefully it comes back Tank Ekko. Fun to play, hell to play against. :D
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Seen more Mundos on this patch than I've seen all year and somehow I always have a full AP team into it and the Mundo becomes a terror.
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On September 29 2019 04:53 AdsMoFro wrote: Seen more Mundos on this patch than I've seen all year and somehow I always have a full AP team into it and the Mundo becomes a terror. I dont know what happened but full ap teams became quite common lately. Teemo top, Vlad top, morde top, malph top, kennen, karma whatever and then no one plays talon, zed, yasuo etc mid, everyone ispicking a regular mage, then the junglers come with ekko, karthus, malph, eve, elise so the adc decided to play kaisa and the support is whatever. Sometimes the adc is jihn or lucian or ezreal with zyra, brand karma and there is so much ap overall that the non kaisa adc is neglect-able damage wise. I cant remember when was the last time I saw a full AD team
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Recently I play like 2-3 games a day and don't remember the last time I saw a full AP team, even if you consider teams with Kaisa as full AP teams.
I do see a lot of Malphites predatoring in my direction out of the jungle though. Wonder if it's just a solo q fad or something we'll see at Worlds too.
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Doubt Malph jungle will be a World's pick, he's too easy to counter jungle and competitive will ward his jungle, significantly weakening his gank potential. Predator is supposed to negate that, but there are simply better picks.
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After the small bit of talk about off-tank Ekko i dug a bit around and found Arcsecond writing a bit about it.
https://www.mobafire.com/league-of-legends/build/arcseconds-ekko-jungle-guide-553035
Tried it abit in lane and it feels surprisedly good, even better on Fizz and feels much more fluent and fitting for their kit than the assassin tag Riot envisioned and have tried to bruteforce on them. The bruiser builds are a lot more fun to play IMO and Wit's End feel absolutely bonkers on Fizz.
On September 29 2019 15:56 DarkCore wrote: Doubt Malph jungle will be a World's pick, he's too easy to counter jungle and competitive will ward his jungle, significantly weakening his gank potential. Predator is supposed to negate that, but there are simply better picks. I played a ton of Malphite earlier this season and I honestly think he is sleeper OP for soloQ. The traditional 'bad' matchups are pretty much hardcountered by comet AP (go early 2x Dorans and Fairy charm for infinite Q spam) and if you can get away with tank build he becomes a god tier raid boss.
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You're talking about lane Malph, right? I don't think he's a weak champion anymore, he got some nice QoL buffs this season. But he's not exactly strong enough to be a solid pick at Worlds.
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He’s actually really strong as a counter pick (to team comps) right now in my opinion, but I agree worlds play seems unlikely as he basically has no ultimate at 0 ping
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I could see him being picked into the right circumstances. I started typing some things out, and I quickly realized that those conditions mean pretty much hard winning draft regardless, so kind of a moot point. So I changed my mind, I don't think he'll be picked. Lol.
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Making a balance prediction now: By the end of Season 10 Quiana's ult will not push back
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Wouldn't that make the ult 100% useless? How often is someone standing so close to a wall that it would make that stun useful
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It would probably be too weak for laning but fine for mid/late. The current combination of size/distance of knockback combined with the size of the stun hit box in general but especially on baron / dragon wall is going to remain a problem if her damage numbers are anywhere near in line.
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Currently she has absurd damage and game changing CC, and her kit is incredibly flexible. Something needs to be nerfed, she's in the same boat as Akali, if you play her perfect you cannot lose, only mistakes allow for enemy outplays. At least there are technically some counters, but few people below Diamond play a solid LeBlanc.
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Few people below and above diamond also play perfect.
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On October 05 2019 13:11 Slusher wrote: Making a balance prediction now: By the end of Season 10 Quiana's ult will not push back Stun on ult will be removed, it makes no sense an AoE mega nuke also comes with 1 second hard CC after most likely also hitting with a knockback. Various AD ratios are probably also being lowered a smidge and since Rito logic the AP ratios are being increased.
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On October 06 2019 03:44 Jek wrote:Show nested quote +On October 05 2019 13:11 Slusher wrote: Making a balance prediction now: By the end of Season 10 Quiana's ult will not push back Stun on ult will be removed, it makes no sense an AoE mega nuke also comes with 1 second hard CC after most likely also hitting with a knockback. Various AD ratios are probably also being lowered a smidge and since Rito logic the AP ratios are being increased. I personally dont understand the idea of high utility (sometimes even aoe) assassins such as ekko, quianna, pyke etc. The only utility an assassin should have is the one that promotes his own kills. Fizz fish and Le bland rope should be the limits of team oriented utility an assassin posses. Its mostly for their own kills, but sometimes an ally can take advantage of it
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I think Ekko and Qiyana aren't true assassins like Zed or Leblanc, and that means their damage potential should be adequately lower. Low enough to justify picking the true assassins instead of them in situations when you need those, but also not so low that it's always better to pick champs like Ahri or Camille when you need utility combined with burst/pick potential.
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I actually really like current Pyke as a design in the sense that he’s an assassin who’s only potential income is killing champions, 2 cc spells is a bit iffy but I’ve got bigger fish to fry when it comes to bad champion design (Sylas)
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On October 06 2019 06:53 M2 wrote:Show nested quote +On October 06 2019 03:44 Jek wrote:On October 05 2019 13:11 Slusher wrote: Making a balance prediction now: By the end of Season 10 Quiana's ult will not push back Stun on ult will be removed, it makes no sense an AoE mega nuke also comes with 1 second hard CC after most likely also hitting with a knockback. Various AD ratios are probably also being lowered a smidge and since Rito logic the AP ratios are being increased. I personally dont understand the idea of high utility (sometimes even aoe) assassins such as ekko, quianna, pyke etc. The only utility an assassin should have is the one that promotes his own kills. Fizz fish and Le bland rope should be the limits of team oriented utility an assassin posses. Its mostly for their own kills, but sometimes an ally can take advantage of it And thus, everything became bruisers, as Riot always imagined.
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On October 06 2019 07:30 Slusher wrote: I actually really like current Pyke as a design in the sense that he’s an assassin who’s only potential income is killing champions, 2 cc spells is a bit iffy but I’ve got bigger fish to fry when it comes to bad champion design (Sylas) I actually find Pyke as an epitome of all unfun mechanics put together, not in a mood to explain in details, but I think everyone can guess what I mean. Sylas kit on the other hand looks perfectly fine to me and the only issue I see is with his cooldowns being to low. He like never runs out of abilities, just put 10 (or maybe even more) sec CD extra on all of his regular abilities and he probably would have been fine
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On October 07 2019 01:48 M2 wrote:Show nested quote +On October 06 2019 07:30 Slusher wrote: I actually really like current Pyke as a design in the sense that he’s an assassin who’s only potential income is killing champions, 2 cc spells is a bit iffy but I’ve got bigger fish to fry when it comes to bad champion design (Sylas) I actually find Pyke as an epitome of all unfun mechanics put together, not in a mood to explain in details, but I think everyone can guess what I mean. Sylas kit on the other hand looks perfectly fine to me and the only issue I see is with his cooldowns being to low. He like never runs out of abilities, just put 10 (or maybe even more) sec CD extra on all of his regular abilities and he probably would have been fine The ultimate thing is a CD problem, likely, as well.
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On October 07 2019 02:48 cLutZ wrote:Show nested quote +On October 07 2019 01:48 M2 wrote:On October 06 2019 07:30 Slusher wrote: I actually really like current Pyke as a design in the sense that he’s an assassin who’s only potential income is killing champions, 2 cc spells is a bit iffy but I’ve got bigger fish to fry when it comes to bad champion design (Sylas) I actually find Pyke as an epitome of all unfun mechanics put together, not in a mood to explain in details, but I think everyone can guess what I mean. Sylas kit on the other hand looks perfectly fine to me and the only issue I see is with his cooldowns being to low. He like never runs out of abilities, just put 10 (or maybe even more) sec CD extra on all of his regular abilities and he probably would have been fine The ultimate thing is a CD problem, likely, as well. I honestly think that most of the problematic champions could've been fixed with only cooldowns adjustments, like if its strong give it high cooldowns and call it a day, but Riot wants league to be like a dodge ball with unlimited and unstoppable constant throwing and dodging spells. I guess this is what the kids like and this is why league is the most popular game though
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sylas 100% needs nerfs on cd rather than dmg. if you throw a q and then you use all your other abilities with autos weaving in between you have q up at the end. that is fucked
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Sylas is a button masher, like Ryze. And just like Ryze, his combo is fairly easy to learn, but knowing when/how to use his abilities is very hard. So he's in a weird spot where he either feels useless or completely busted, sometimes even in the same game.
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On October 07 2019 17:51 DarkCore wrote: Sylas is a button masher, like Ryze. And just like Ryze, his combo is fairly easy to learn, but knowing when/how to use his abilities is very hard. So he's in a weird spot where he either feels useless or completely busted, sometimes even in the same game.
High skill-cap champ that is negated by his stupidly easy to use ult that scales with how well you understand the game.
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On October 07 2019 17:51 DarkCore wrote: Sylas is a button masher, like Ryze. And just like Ryze, his combo is fairly easy to learn, but knowing when/how to use his abilities is very hard. So he's in a weird spot where he either feels useless or completely busted, sometimes even in the same game. Only true if he doesn't have a good ult to steal. It can be a bit of a get out of jail free card, particularly if sylas farms decently, which is pretty easy most the time , it seems.
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On October 07 2019 18:08 cLutZ wrote:Show nested quote +On October 07 2019 17:51 DarkCore wrote: Sylas is a button masher, like Ryze. And just like Ryze, his combo is fairly easy to learn, but knowing when/how to use his abilities is very hard. So he's in a weird spot where he either feels useless or completely busted, sometimes even in the same game. Only true if he doesn't have a good ult to steal. It can be a bit of a get out of jail free card, particularly if sylas farms decently, which is pretty easy most the time , it seems.
Yeah, and competitive will always have good ults to steal because ur not gonna see shit champs. So it's double busted.
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On October 07 2019 18:34 AdsMoFro wrote:Show nested quote +On October 07 2019 18:08 cLutZ wrote:On October 07 2019 17:51 DarkCore wrote: Sylas is a button masher, like Ryze. And just like Ryze, his combo is fairly easy to learn, but knowing when/how to use his abilities is very hard. So he's in a weird spot where he either feels useless or completely busted, sometimes even in the same game. Only true if he doesn't have a good ult to steal. It can be a bit of a get out of jail free card, particularly if sylas farms decently, which is pretty easy most the time , it seems. Yeah, and competitive will always have good ults to steal because ur not gonna see shit champs. So it's double busted.
I already complained about that aspect of drafting when Faker stomped with him. He brings a mechanic into PB which no other champion does, namely your own ultimates countering your comp.
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On October 07 2019 19:20 DarkCore wrote:Show nested quote +On October 07 2019 18:34 AdsMoFro wrote:On October 07 2019 18:08 cLutZ wrote:On October 07 2019 17:51 DarkCore wrote: Sylas is a button masher, like Ryze. And just like Ryze, his combo is fairly easy to learn, but knowing when/how to use his abilities is very hard. So he's in a weird spot where he either feels useless or completely busted, sometimes even in the same game. Only true if he doesn't have a good ult to steal. It can be a bit of a get out of jail free card, particularly if sylas farms decently, which is pretty easy most the time , it seems. Yeah, and competitive will always have good ults to steal because ur not gonna see shit champs. So it's double busted. I already complained about that aspect of drafting when Faker stomped with him. He brings a mechanic into PB which no other champion does, namely your own ultimates countering your comp.
And circumventing inbuilt weaknesses of some ults (like Gnar)
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Oh no a champion having a unique aspect, and it affects draft too? Pls make more Garens instead.
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On October 07 2019 23:27 loSleb wrote: Oh no a champion having a unique aspect, and it affects draft too? Pls make more Garens instead.
This but unironically.
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On October 07 2019 23:27 loSleb wrote: Oh no a champion having a unique aspect, and it affects draft too? Pls make more Garens instead. I feel personally attacked. Also yes, this but unironically.
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On October 07 2019 23:27 loSleb wrote: Oh no a champion having a unique aspect, and it affects draft too? Pls make more Garens instead.
Yeah, I think it's a problem? Who would ever consider that the champions you draft counter your own comp? You want teams to spend their entire draft time mulling over if their champion counter themselves, instead of focusing on what the opponents actually pick?
More Garen champs with simple kits would be great, except we all know they wouldn't be played. In fact, when was the last time Riot released a champ that was designed to not be a competitive pick.
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The problem is that Sylas ult steal is
1)not avoidable 2)at worst as good as your version but in most cases stronger 3)q,w,e are not balanced around OP ults, so original Sylas could steal 2 ults in a teamfight but they nerfed the cd because it was to good, but I think they should have doubled down given him more ults earlier and made his base skills worse. As it is currently he’s just like op ult with a better kit in matchups like Zed or TF
But honestly I will settle for 2 changes, no stealing unskilled ults(lvl 5), lose stolen spell on death.
Also kingslayer should be melee range instead of a second gap closer
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Sylas' damage should just be almost entirely based on his passive and he'd be fine IMO.
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On October 08 2019 03:45 DarkCore wrote:Show nested quote +On October 07 2019 23:27 loSleb wrote: Oh no a champion having a unique aspect, and it affects draft too? Pls make more Garens instead. Yeah, I think it's a problem? Who would ever consider that the champions you draft counter your own comp? You want teams to spend their entire draft time mulling over if their champion counter themselves, instead of focusing on what the opponents actually pick? More Garen champs with simple kits would be great, except we all know they wouldn't be played. In fact, when was the last time Riot released a champ that was designed to not be a competitive pick.
Every DotA team would. Also yeah why doesn't Riot just design a champion thats not competitive and not fun, really stupid of them.
Sylas has sub 45% winrate in Soloq and has 1 pick in world's play-ins. You guys are just complaining that new champions actually do more than press 1 button. If you want to change anything change the w to not be empowered on low health, both ways.
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If you want to make the Rubick comparison that hero fits my complaint perfectly.
1) weak base kit, good spell stealing and use is the champion “fantasy “ 2) counterplay, giving Rubick a good spell is preventable on most heros if you respect his presence 3) he loses stolen spells on death 4)the nonexistence of AP in Dota matters a lot for Rubick being balanced
The existence of Rubick is exactly why I hate Sylas, this isn’t a complaint about how strong Sylas is it’s a complaint about how unga bunga he feels when you know Rubick exists. It’s about getting your ult stolen with no way to prevent it, even if you instantly one shot him for coming to get it. It’s about dodging E2 and getting point and click gap closed by w. We had the version where his free sheen made the miss all skills win trade anyway play style work. It’s not a balance thing, it’s not a spell stealing shouldn’t exist thing, it’s a this implementation is so poorly done the existence of the champion annoys me thing.
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For me, my frustration is that he was always gonna be a pro/pub split and they seemed downright befuddled that an AP burst mage that could Gragas ult away an earlygame gank, or follow any lvl6 global play, or engage using Ashe arrow midgame, would not be able to be balanced around the assumption he was stealing something approximating the power of an "average ult". Like this guy is just stealing lux lasers and tibbers all game.
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On October 08 2019 08:07 loSleb wrote:Show nested quote +On October 08 2019 03:45 DarkCore wrote:On October 07 2019 23:27 loSleb wrote: Oh no a champion having a unique aspect, and it affects draft too? Pls make more Garens instead. Yeah, I think it's a problem? Who would ever consider that the champions you draft counter your own comp? You want teams to spend their entire draft time mulling over if their champion counter themselves, instead of focusing on what the opponents actually pick? More Garen champs with simple kits would be great, except we all know they wouldn't be played. In fact, when was the last time Riot released a champ that was designed to not be a competitive pick. Sylas has sub 45% winrate in Soloq and has 1 pick in world's play-ins. You guys are just complaining that new champions actually do more than press 1 button. If you want to change anything change the w to not be empowered on low health, both ways.
SoloQ winrate =/ balanced, that point has been brought up forever in League. He's also only seen 1 pick because the teams here don't pick him. Sylas had a 100% PB in both LPL and LEC playoffs, and 77% in LCK and LCS. Only champions that can match his PB rate are Akali, Aatrox and Yuumi, although I'm guessing that Panth is going to be perma banned the entirety of Worlds too. All of them are the newest releases by Riot, so yeah I think my complaints have some truth to them.
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Feels strange his ult cd is so low at 16.. Like how should you be allowed to technically shen ult, karthus ult and tf ult in the same teamfight?
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