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[Patch 7.2] Warwick Rework General Discussion - Page 2

Forum Index > LoL General
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geript
Profile Joined February 2013
10024 Posts
January 25 2017 17:52 GMT
#21
Doesn't WW fit top lane though? He seems really strong.
Jek
Profile Blog Joined July 2011
Denmark2771 Posts
January 25 2017 18:42 GMT
#22
On January 26 2017 01:51 VayneAuthority wrote:
Show nested quote +
On January 26 2017 01:50 VayneAuthority wrote:
On January 26 2017 01:09 Jek wrote:
On January 25 2017 23:25 VayneAuthority wrote:
shaco will definitely see a bump when hes already powerful.

This is also an indirect zyra buff due to her ability in solo q to plant your first buff and walk away

if warwick is too strong I think its going to be hard to see it on this patch, he won't really be a fan of this jungle.

Why isn't he a fan of this jungle? He can no-leash clear it without using a single potion and still having plenty of HP to gank/counter/invade. On equal gold/level I dont think anyone besides maybe Vayne can 1v1 him, unless of course they can 100-0 him.


the old warwick could also do that, his clear speed is just really slow. You end up having to go like tiamat on him which is a shitty warwick item.


and this warwick is way easier to 1v1 then the old one, you dont even need to rely on qss now, slippery champs like leblanc and fizz can easily dodge your ult and dumpster you

How do you dodge the ult when you're feared?
It's Elo not ELO - Every statiscian playing League
VayneAuthority
Profile Joined October 2012
United States8983 Posts
January 25 2017 18:59 GMT
#23
On January 26 2017 03:42 Jek wrote:
Show nested quote +
On January 26 2017 01:51 VayneAuthority wrote:
On January 26 2017 01:50 VayneAuthority wrote:
On January 26 2017 01:09 Jek wrote:
On January 25 2017 23:25 VayneAuthority wrote:
shaco will definitely see a bump when hes already powerful.

This is also an indirect zyra buff due to her ability in solo q to plant your first buff and walk away

if warwick is too strong I think its going to be hard to see it on this patch, he won't really be a fan of this jungle.

Why isn't he a fan of this jungle? He can no-leash clear it without using a single potion and still having plenty of HP to gank/counter/invade. On equal gold/level I dont think anyone besides maybe Vayne can 1v1 him, unless of course they can 100-0 him.


the old warwick could also do that, his clear speed is just really slow. You end up having to go like tiamat on him which is a shitty warwick item.


and this warwick is way easier to 1v1 then the old one, you dont even need to rely on qss now, slippery champs like leblanc and fizz can easily dodge your ult and dumpster you

How do you dodge the ult when you're feared?


You couldn't dodge the old ww ult to begin with so moving the goalposts doesnt really change the warwick comparison.
I come in for the scraps
Jek
Profile Blog Joined July 2011
Denmark2771 Posts
Last Edited: 2017-01-25 19:40:12
January 25 2017 19:39 GMT
#24
On January 26 2017 03:59 VayneAuthority wrote:
Show nested quote +
On January 26 2017 03:42 Jek wrote:
On January 26 2017 01:51 VayneAuthority wrote:
On January 26 2017 01:50 VayneAuthority wrote:
On January 26 2017 01:09 Jek wrote:
On January 25 2017 23:25 VayneAuthority wrote:
shaco will definitely see a bump when hes already powerful.

This is also an indirect zyra buff due to her ability in solo q to plant your first buff and walk away

if warwick is too strong I think its going to be hard to see it on this patch, he won't really be a fan of this jungle.

Why isn't he a fan of this jungle? He can no-leash clear it without using a single potion and still having plenty of HP to gank/counter/invade. On equal gold/level I dont think anyone besides maybe Vayne can 1v1 him, unless of course they can 100-0 him.


the old warwick could also do that, his clear speed is just really slow. You end up having to go like tiamat on him which is a shitty warwick item.


and this warwick is way easier to 1v1 then the old one, you dont even need to rely on qss now, slippery champs like leblanc and fizz can easily dodge your ult and dumpster you

How do you dodge the ult when you're feared?


You couldn't dodge the old ww ult to begin with so moving the goalposts doesnt really change the warwick comparison.

The old Warwick didn't have a fear nor a massive defensive steroid, his passives are both stronger now (I suppose his AS buff is debatable). Dont think any melee assassin would be able to solo him, the damage reduction into fear into point blank ultimate is a ton of damage mitigation+healing. Fizz with a max or near max ult might if Warwick doesn't have time to just ult away.

I dont really think he's overpowered but he looks exceptional at 1v1 against another melee champion, which is pretty much all junglers currently.

To be honest I'm most curious about whether or not he'll be viable in the toplane. I liked lanewick years ago.
It's Elo not ELO - Every statiscian playing League
Fildun
Profile Joined December 2012
Netherlands4123 Posts
January 25 2017 19:45 GMT
#25
On January 26 2017 01:09 Jek wrote:
Show nested quote +
On January 25 2017 23:25 VayneAuthority wrote:
shaco will definitely see a bump when hes already powerful.

This is also an indirect zyra buff due to her ability in solo q to plant your first buff and walk away

if warwick is too strong I think its going to be hard to see it on this patch, he won't really be a fan of this jungle.

Why isn't he a fan of this jungle? He can no-leash clear it without using a single potion and still having plenty of HP to gank/counter/invade. On equal gold/level I dont think anyone besides maybe Vayne can 1v1 him, unless of course they can 100-0 him.

A year or two I'd have said almost nobody can 1v1 him, but with all the reworks and changes in the game about half the roster can 1v1 him. All the new champs kill him, most assasins wreck him and anything with an execute negates half his kit.
iCanada
Profile Joined August 2010
Canada10660 Posts
Last Edited: 2017-01-25 19:58:02
January 25 2017 19:51 GMT
#26
On January 26 2017 02:52 geript wrote:
Doesn't WW fit top lane though? He seems really strong.


He has atrocious wave control. But yeah he's probably not too bad. But so was old WW. He has all the old weaknesses he had before top. Although I guess he can escape ganks better with ER.

And Tiamat isn't awful on new ww. Q has the gap closer and ad ratio now. And his ult /q proc the aoe damage
Reson
Profile Joined July 2014
530 Posts
January 25 2017 23:03 GMT
#27
3 quick questions

1) Any way to move the target info box (in the top left) to somewhere else on the screen?

2) I am really use to looking at the minimap on my bottom left, whats the benefit of leaving it in the bottom right? I can always get use to it, just wanted to see what people thought about it.

3) Now that I learned that theres no auto attack buffering, is there any benefit to leaving auto attack on? I watched Bang's stream and it seems he has it on from his mouse movements. Are there some other mechanics in League that AA on benefits?
Gahlo
Profile Joined February 2010
United States35172 Posts
January 25 2017 23:24 GMT
#28
On January 26 2017 08:03 Reson wrote:
3 quick questions

1) Any way to move the target info box (in the top left) to somewhere else on the screen?

2) I am really use to looking at the minimap on my bottom left, whats the benefit of leaving it in the bottom right? I can always get use to it, just wanted to see what people thought about it.

3) Now that I learned that theres no auto attack buffering, is there any benefit to leaving auto attack on? I watched Bang's stream and it seems he has it on from his mouse movements. Are there some other mechanics in League that AA on benefits?

1) Riot is pretty set with where things are in their UI, as a result you can't move many things around on it. This is one of them.

2) This is one of the things they allow you to change! Press Escape in game or the little gear by the map to open options. Click the Interface tab on the left and scroll down to the Minimap subsection, the only unselected option there is to move the map to the left.

3) Some abilities will cancel auto commands. Usually they are the result of older characters that need an update, but they exist. It could be beneficial if you're playing support and don't want to throw random autos onto minions while typing, pissing off your ADC and revealing your position. Though I guess you could stop command for that as well.
Nemireck
Profile Joined October 2010
Canada1875 Posts
Last Edited: 2017-01-26 00:02:53
January 26 2017 00:01 GMT
#29
On January 26 2017 08:24 Gahlo wrote:
It could be beneficial if you're playing support and don't want to throw random autos onto minions while typing, pissing off your ADC and revealing your position. Though I guess you could stop command for that as well.


I believe that's unnecessary, if you're standing in an unwarded bush, your champion will not automatically attack anything outside of the bush anyway.
Teamwork is awesome... As long as your team is doing all the work!
Reson
Profile Joined July 2014
530 Posts
January 26 2017 00:15 GMT
#30
On January 26 2017 09:01 Nemireck wrote:
Show nested quote +
On January 26 2017 08:24 Gahlo wrote:
It could be beneficial if you're playing support and don't want to throw random autos onto minions while typing, pissing off your ADC and revealing your position. Though I guess you could stop command for that as well.


I believe that's unnecessary, if you're standing in an unwarded bush, your champion will not automatically attack anything outside of the bush anyway.


Oh right that was one benefit of AA on.
AlterKot
Profile Blog Joined January 2014
Poland7525 Posts
January 26 2017 01:24 GMT
#31
Did someone test ww support already or am i the only one who still cares?
Americans don't like to use unblockables, it is considered not honest. You press a button at the wrong time and hit the other person, you are random, not a top player. You DP Sim's far fierce, it is random and not honest.
geript
Profile Joined February 2013
10024 Posts
January 26 2017 04:22 GMT
#32
On January 26 2017 10:24 AlterKot wrote:
Did someone test ww support already or am i the only one who still cares?

Likely much worse than any other melee support. He brings next to nothing for his carry and has little support against the long-range/utility ADCs which are the fotm. His non-ult CC is fear which is hard to arrange in the most useful direction, but his damage reduction as an off tank is pretty solid. Overall, the kit looks far more like top/jungle than support.
Slusher
Profile Blog Joined December 2010
United States19143 Posts
Last Edited: 2017-01-26 04:31:29
January 26 2017 04:28 GMT
#33
Hello!, i'm new here.

I feel that because of the rework SUPPORT ww is now legit. He has some weakness that bascilly means he can't be a top tier support and not worth play versus the top players, but like in 99.9% of the game he can be used to great effect!. You play him basiclly as top/jungle ww but from the suppport position, and he has great tools to aid your team from here!.

Cons:
Bad BAD lane, they will try to harras, they will try to zone, just need to wether the storm with careful positioning and good warding, it's very possible unless the enemy can perfect play against you, which isnt easy.

Warding: he cant get as "classic" support becuase he needs to rush items.

Peel: can only use ultimate+botrk active, granted combined with the as buff for the adc its not bad, but it's the only peel


Pros:

Ultimate: Has so many uses that benefit your team!. Initiate[either primary or secondary], catch tower divers or players who misstep thier position[either into tower range or in the open], in ganks, in 2v2, for peels...it has great uses for support, does pretty good damage with items and has short cooldown.

Ganks: Once you are level 6 it's hunting season, fast ganks mid for ulti+ignite+free mid skillshots or ganks at your own lane with jungle help. Big damage and hard to escpe from, can gank better than most[all?] other supports because of the e speed.

Vision: If the enemey is less than 50% hp they are in a problem, they cant hide, they cant run if you want to chase, they cant surprise your from brushes...it's a great benefit.

Team AS buff: 40% is almost what nunu gives ..but for the entire team, good in the bruzer meta. Helps getting buffs and towers very fast.

Hard to kill, damage, unignorable: the traits of lane/jungle ww,. With s4 gold changes you get the same items you could on other lanes, so its the same effect.

I suggest you try it for yourself and have fun with it, won't really help you get into the lcs, but it's not a joke and i feel it's legit.

If you have any questions i'm on #r/leagueoflegends on quakenet. Happy hunting.
Carrilord has arrived.
Gahlo
Profile Joined February 2010
United States35172 Posts
January 26 2017 04:41 GMT
#34
On January 26 2017 13:28 Slusher wrote:
Hello!, i'm new here.

I feel that because of the rework SUPPORT ww is now legit. He has some weakness that bascilly means he can't be a top tier support and not worth play versus the top players, but like in 99.9% of the game he can be used to great effect!. You play him basiclly as top/jungle ww but from the suppport position, and he has great tools to aid your team from here!.

Cons:
Bad BAD lane, they will try to harras, they will try to zone, just need to wether the storm with careful positioning and good warding, it's very possible unless the enemy can perfect play against you, which isnt easy.

Warding: he cant get as "classic" support becuase he needs to rush items.

Peel: can only use ultimate+botrk active, granted combined with the as buff for the adc its not bad, but it's the only peel


Pros:

Ultimate: Has so many uses that benefit your team!. Initiate[either primary or secondary], catch tower divers or players who misstep thier position[either into tower range or in the open], in ganks, in 2v2, for peels...it has great uses for support, does pretty good damage with items and has short cooldown.

Ganks: Once you are level 6 it's hunting season, fast ganks mid for ulti+ignite+free mid skillshots or ganks at your own lane with jungle help. Big damage and hard to escpe from, can gank better than most[all?] other supports because of the e speed.

Vision: If the enemey is less than 50% hp they are in a problem, they cant hide, they cant run if you want to chase, they cant surprise your from brushes...it's a great benefit.

Team AS buff: 40% is almost what nunu gives ..but for the entire team, good in the bruzer meta. Helps getting buffs and towers very fast.

Hard to kill, damage, unignorable: the traits of lane/jungle ww,. With s4 gold changes you get the same items you could on other lanes, so its the same effect.

I suggest you try it for yourself and have fun with it, won't really help you get into the lcs, but it's not a joke and i feel it's legit.

If you have any questions i'm on #r/leagueoflegends on quakenet. Happy hunting.

No. Not this again.
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
January 26 2017 05:38 GMT
#35
On January 26 2017 13:41 Gahlo wrote:

No. Not this again.


That was before season 3 and relic shield/etc existed. back when people would Nunu/Cait just to take down towers quickly.
Slusher
Profile Blog Joined December 2010
United States19143 Posts
Last Edited: 2017-01-26 06:01:37
January 26 2017 05:58 GMT
#36
no it was Actually in s3, The only part I edited was where [s]he(not assuming gender lul) said it was because of the relic items(instead of the rework)

Truly one of the all time classic posts in the history of TL LOL forums
Carrilord has arrived.
Scip
Profile Blog Joined April 2010
Czech Republic11293 Posts
Last Edited: 2017-01-26 06:33:15
January 26 2017 06:31 GMT
#37
On January 26 2017 08:03 Reson wrote:
3 quick questions

1) Any way to move the target info box (in the top left) to somewhere else on the screen?

2) I am really use to looking at the minimap on my bottom left, whats the benefit of leaving it in the bottom right? I can always get use to it, just wanted to see what people thought about it.

3) Now that I learned that theres no auto attack buffering, is there any benefit to leaving auto attack on? I watched Bang's stream and it seems he has it on from his mouse movements. Are there some other mechanics in League that AA on benefits?

The benefit of leaving the minimap on bottom right is that lanes run from bottom left to top right, so it allows you to see more of the lane. It's a marginal benefit though, especially because it decreases your field of vision in river fights.

Now, I know this is a joke Slusher, but just in general, how come those trash fucks with terrible ideas claim that "it doesn't work in masters" etc.? How would they know, they never were even close to that elo.
"It may be pleasurable for some of us to imagine being ravished" - Christopher Hitchens in a debate with feminists RIP 2011 Psalm 2:9 You shall break them with a rod of iron
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
January 26 2017 07:28 GMT
#38
On January 26 2017 14:58 Slusher wrote:
no it was Actually in s3, The only part I edited was where [s]he(not assuming gender lul) said it was because of the relic items(instead of the rework)

Truly one of the all time classic posts in the history of TL LOL forums

That was the other guy. originally i suggested WW as an alternate to nunu vs a passive lane back before relic existed.
nafta
Profile Joined August 2010
Bulgaria18893 Posts
January 26 2017 10:16 GMT
#39
On January 26 2017 15:31 Scip wrote:
Show nested quote +
On January 26 2017 08:03 Reson wrote:
3 quick questions

1) Any way to move the target info box (in the top left) to somewhere else on the screen?

2) I am really use to looking at the minimap on my bottom left, whats the benefit of leaving it in the bottom right? I can always get use to it, just wanted to see what people thought about it.

3) Now that I learned that theres no auto attack buffering, is there any benefit to leaving auto attack on? I watched Bang's stream and it seems he has it on from his mouse movements. Are there some other mechanics in League that AA on benefits?

The benefit of leaving the minimap on bottom right is that lanes run from bottom left to top right, so it allows you to see more of the lane. It's a marginal benefit though, especially because it decreases your field of vision in river fights.

Now, I know this is a joke Slusher, but just in general, how come those trash fucks with terrible ideas claim that "it doesn't work in masters" etc.? How would they know, they never were even close to that elo.

It's the same people who claim nobody flames, ints or afks in high elo.
Fildun
Profile Joined December 2012
Netherlands4123 Posts
January 26 2017 10:32 GMT
#40
On January 26 2017 19:16 nafta wrote:
Show nested quote +
On January 26 2017 15:31 Scip wrote:
On January 26 2017 08:03 Reson wrote:
3 quick questions

1) Any way to move the target info box (in the top left) to somewhere else on the screen?

2) I am really use to looking at the minimap on my bottom left, whats the benefit of leaving it in the bottom right? I can always get use to it, just wanted to see what people thought about it.

3) Now that I learned that theres no auto attack buffering, is there any benefit to leaving auto attack on? I watched Bang's stream and it seems he has it on from his mouse movements. Are there some other mechanics in League that AA on benefits?

The benefit of leaving the minimap on bottom right is that lanes run from bottom left to top right, so it allows you to see more of the lane. It's a marginal benefit though, especially because it decreases your field of vision in river fights.

Now, I know this is a joke Slusher, but just in general, how come those trash fucks with terrible ideas claim that "it doesn't work in masters" etc.? How would they know, they never were even close to that elo.

It's the same people who claim nobody flames, ints or afks in high elo.

Do people actually still claim that? I thought everybody lost that illusion at least two years ago already.
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