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[Patch 5.19] League of Legends General Discussion - Page 14

Forum Index > LoL General
Post a Reply
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JazzVortical
Profile Joined July 2013
Australia1825 Posts
October 06 2015 12:03 GMT
#261
On October 06 2015 20:34 killerdog wrote:
Show nested quote +
On October 06 2015 19:45 JazzVortical wrote:
So Victorious Sivir is all but confirmed. I know we all knew it, but still.

oce.leagueoflegends.com

Is there anything new on that page? Looks like the same one they released on friday

Ugh I suck.

Oh well maybe someone else missed it.
GrandInquisitor *
Profile Blog Joined May 2005
New York City13113 Posts
October 06 2015 12:48 GMT
#262
So, answers to the quiz:

1) Aside from Jax (which I didn't really count), it's Shaco E, which gives dodge chance vs minions and monsters.

2) Stealth wards but not vision wards

3) The wiki says that Zyra seeds CAN be teleported to, which I've never seen. Also says you can't TP to egg or Wukong, but all other items on the list are legit.

Some Thresh-specific questions:

1) The delay on reactivating Q is 0.5 seconds, except when ___?
2) True/False: because the lantern is impassable, throwing it onto a champion is like throwing a Trundle pillar for the purposes of Yasuo ult and interrupting recalls.
3) True/False: Thresh Flay is a projectile for Yasuo/Braum's walls.
4) How is your ability to reactivate Q affected by:

a) QSS/Mikael's/Cleanse
b) Tenacity
c) Black Shield
d) untargetability (e.g., via Syndra)
What fun is it being cool if you can’t wear a sombrero?
Alaric
Profile Joined November 2009
France45622 Posts
October 06 2015 13:15 GMT
#263
+ Show Spoiler +
1) When the target dies (or breaks the tether with something like Cleanse).
2) False.
3) I'd say false, but since it has an effect "over time" (the whole sliding thing) instead of happening all at once as a ground-targeted effect, I wouldn't be surprised.
4) a) you can't, tether's broken.
b) people stop being stunned, but the tether remains. Afaik it's not entirely affected by tenacity either because they pulls happen regardless.
c) Blocks the stun, not the tether.
d) No idea. The tether persists (you can Q a monster, Syndra picks it up and throws it over the wall, you reactivate Q), but I don't know if you can reactivate during the untargetability. I'm tempted to say "can't" because the target doesn't really have a position.
Cant take LMS hipsters serious.
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
October 06 2015 16:46 GMT
#264
On October 06 2015 13:50 Ryuu314 wrote:
Show nested quote +
On October 06 2015 12:05 Sufficiency wrote:
On October 06 2015 07:17 GrandInquisitor wrote:
More League of Legends quiz questions, since I learned some crazy new things today:

1) What's the only source of dodge (aka, chance to have attacks miss) still left in the game?

2) If you use sweeper on a bush you don't have vision of, you will see:

a) stealth wards, but not vision wards;
b) vision wards, but not stealth wards;
c) neither vision nor stealth wards;
d) both stealth and vision wards?

3) Which of the following can be teleported to?

Anivia egg
Zac blob
J4 flag
Wukong clone
Rek'Sai tunnel
Thresh lantern
Elise spiders
Zyra seed
Shaco JitB



+ Show Spoiler +

1) I don't think it exists unless you are referring to some obscure Dominion/TT/jungle mechanics that I am not aware of. You either take the damage 100% or in Teemo's case, take 0 damage.

2) c) Sweeper disables invisible traps and render them visible, but does not reveal them. This is particularly confusing with Oracle's Lens, because you need to be inside of the brush to kill wards using only the True Sight part of it, but you CAN use alternative vision source for the "Sweeping Lens" part of it.

3) All except Wukong clone and Zyra seeds. I am pretty sure Zyra seeds are coded like traps - similar to Caitlyn/Nidalee traps - and you can't TP on them. Wukong clones are considered champions so you can't TP on them.

+ Show Spoiler +
wouldn't that mean Egg is unTP-able too? Egg is also coded as a champion.


You are right. I derped.
https://twitter.com/SufficientStats
Frolossus
Profile Joined February 2010
United States4779 Posts
Last Edited: 2015-10-06 21:58:31
October 06 2015 21:28 GMT
#265
season end confirmed for november 11th 12:01am pdt
http://na.leagueoflegends.com/en/page/2015-ranked-season-draws-close
Gahlo
Profile Joined February 2010
United States35174 Posts
October 06 2015 21:39 GMT
#266
I just hope that the skin isn't better than the Snowdown one for me to care. Whatever, I made decent progress this year before I tilted, and that's with playing a pitiful amount of games.
Frolossus
Profile Joined February 2010
United States4779 Posts
October 06 2015 21:48 GMT
#267
division markers on the loading borders sound like a bad idea to me
Scorcher2k
Profile Joined November 2009
United States802 Posts
October 07 2015 00:39 GMT
#268
On October 07 2015 06:48 Frolossus wrote:
division markers on the loading borders sound like a bad idea to me

Absolutely disgustingly bad idea imo.
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
Last Edited: 2015-10-07 04:22:12
October 07 2015 02:00 GMT
#269
The division marker puts me in a dilemma.

Currently, both of my accounts are going to get demoted to Plat II if I lose one more game. Unfortunately, not playing at all will also demote me due to decay. So...

Welp.

Anyway, if the Division thing did not exist I would have just let myself decayed. But now I need to go to tryhard mode yet again...
https://twitter.com/SufficientStats
739
Profile Blog Joined May 2009
Bearded Elder29905 Posts
October 07 2015 07:14 GMT
#270
I keep ending one division higher than in previous season, seems like I'm improving but very slowly. Also I've played like 300 games overall and that's almost twice less than in S4.
WriterSalty oldboy that loves memes | One and only back-to-back Liquibet Winner
killerdog
Profile Joined February 2010
Denmark6522 Posts
October 07 2015 11:25 GMT
#271
On October 07 2015 09:39 Scorcher2k wrote:
Show nested quote +
On October 07 2015 06:48 Frolossus wrote:
division markers on the loading borders sound like a bad idea to me

Absolutely disgustingly bad idea imo.

How is it a bad idea?

Before there was no reason for people in division 5 to even vaguely try towards the end of the season, now there's motivation. Besides, having absolutely no differentiation between diamond 5 people and diamond 1 people is pretty dumb.

Only people who would dislike this are boosted people, or people who for some reason think that just because they barely made a tier, they're as good as everyone else in this tier.
Fildun
Profile Joined December 2012
Netherlands4124 Posts
October 07 2015 11:31 GMT
#272
I personally dislike borders as a concept, but if you're gonna have them you might as well include the division tiers.
Ansibled
Profile Joined November 2014
United Kingdom9872 Posts
October 07 2015 11:40 GMT
#273
I prefer having the border reflect what you're currently in than what you were in last season.
'StarCraft is just a fairy tale told to scare children actually.'
TL+ Member
739
Profile Blog Joined May 2009
Bearded Elder29905 Posts
October 07 2015 11:43 GMT
#274
On October 07 2015 20:40 Ansibled wrote:
I prefer having the border reflect what you're currently in than what you were in last season.

This. Since there is op.gg and other sites where you can check your team and enemy team current division, I see no point in not having this feature in-game.
WriterSalty oldboy that loves memes | One and only back-to-back Liquibet Winner
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
October 07 2015 12:10 GMT
#275
On October 07 2015 20:25 killerdog wrote:
Show nested quote +
On October 07 2015 09:39 Scorcher2k wrote:
On October 07 2015 06:48 Frolossus wrote:
division markers on the loading borders sound like a bad idea to me

Absolutely disgustingly bad idea imo.

How is it a bad idea?

Before there was no reason for people in division 5 to even vaguely try towards the end of the season, now there's motivation. Besides, having absolutely no differentiation between diamond 5 people and diamond 1 people is pretty dumb.

Only people who would dislike this are boosted people, or people who for some reason think that just because they barely made a tier, they're as good as everyone else in this tier.


Well the issue is that for Plat and below the difference in divisions are incredibly small. You'll more often than not play with people 2-4 divisions higher/lower than you. So now adding in what division you finished at doesn't actually add in any more meaningful information than just what tier you finished at. It's essentially worsening the problem of tying rewards with tiers instead of the MMR.
killerdog
Profile Joined February 2010
Denmark6522 Posts
Last Edited: 2015-10-07 12:32:12
October 07 2015 12:31 GMT
#276
On October 07 2015 21:10 Numy wrote:
Show nested quote +
On October 07 2015 20:25 killerdog wrote:
On October 07 2015 09:39 Scorcher2k wrote:
On October 07 2015 06:48 Frolossus wrote:
division markers on the loading borders sound like a bad idea to me

Absolutely disgustingly bad idea imo.

How is it a bad idea?

Before there was no reason for people in division 5 to even vaguely try towards the end of the season, now there's motivation. Besides, having absolutely no differentiation between diamond 5 people and diamond 1 people is pretty dumb.

Only people who would dislike this are boosted people, or people who for some reason think that just because they barely made a tier, they're as good as everyone else in this tier.


Well the issue is that for Plat and below the difference in divisions are incredibly small. You'll more often than not play with people 2-4 divisions higher/lower than you. So now adding in what division you finished at doesn't actually add in any more meaningful information than just what tier you finished at. It's essentially worsening the problem of tying rewards with tiers instead of the MMR.

It gives people a motivation to try and acheive something in the next month, which they can then be proud of for the next year if they manage.

I have a bunch of friends who are either low silver, and have given up on gold, or gold 5 and have no chance of plat. This gives them an achievable goal to work towards for the rest of the season, and might even make soloq a little less toxic since people will still have an incentive to tryhard after reaching gold/plat/diamond, rather then the current issue where they have no reason to climb any higher at all. Hell i just dropped down from d4 to d5, and had no real reason to bother trying to climb back up, but now i do.

Like unless you oppose borders completely (and i guess there's a point there, if you want to argue that having 8 month old borders is dumb,) then i don't see how you can oppose the borders getting a little more precise.
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
October 07 2015 12:58 GMT
#277
My issue is that it's no more precise for anyone other than diamond so it gives meaning to something that doesn't have a lot of meaning in the first place. The whole system is something I dislike and this just adds more to it. For example, Gold 4 vs Gold 1 is hardly any different so attaching more meaning to it as if to validation some kind of difference between the two doesn't sit well with me.
VayneAuthority
Profile Joined October 2012
United States8983 Posts
October 07 2015 13:17 GMT
#278
yea this should have only been done for diamond, divisions are completely pointless in plat and below.

on the other hand d5/d4 d3/d2 and d1/masters are all completely different games
I come in for the scraps
Frolossus
Profile Joined February 2010
United States4779 Posts
Last Edited: 2015-10-07 14:30:26
October 07 2015 14:29 GMT
#279
On October 07 2015 20:25 killerdog wrote:
Show nested quote +
On October 07 2015 09:39 Scorcher2k wrote:
On October 07 2015 06:48 Frolossus wrote:
division markers on the loading borders sound like a bad idea to me

Absolutely disgustingly bad idea imo.

How is it a bad idea?

Before there was no reason for people in division 5 to even vaguely try towards the end of the season, now there's motivation. Besides, having absolutely no differentiation between diamond 5 people and diamond 1 people is pretty dumb.

Only people who would dislike this are boosted people, or people who for some reason think that just because they barely made a tier, they're as good as everyone else in this tier.

it promotes even more flaming and harassment from your team if you are in x division 5 than anywhere else. when in reality, for most brackets the difference is very small. we observed this when pick order was based on elo and the elo differences were like 3 between players
killerdog
Profile Joined February 2010
Denmark6522 Posts
Last Edited: 2015-10-07 16:11:48
October 07 2015 16:07 GMT
#280
On October 07 2015 21:58 Numy wrote:
My issue is that it's no more precise for anyone other than diamond so it gives meaning to something that doesn't have a lot of meaning in the first place. The whole system is something I dislike and this just adds more to it. For example, Gold 4 vs Gold 1 is hardly any different so attaching more meaning to it as if to validation some kind of difference between the two doesn't sit well with me.

It doesn't matter though... Like you said there's no real difference skillwise between gold 4 and 1, so it's just purely a cosmetic reward which you can earn by having success in soloq.

I still don't see how that's anything but a better version of the mastery banners.

If you care that much about the details of your rank, and you're still gold, maybe just go practice :p

On October 07 2015 23:29 Frolossus wrote:
Show nested quote +
On October 07 2015 20:25 killerdog wrote:
On October 07 2015 09:39 Scorcher2k wrote:
On October 07 2015 06:48 Frolossus wrote:
division markers on the loading borders sound like a bad idea to me

Absolutely disgustingly bad idea imo.

How is it a bad idea?

Before there was no reason for people in division 5 to even vaguely try towards the end of the season, now there's motivation. Besides, having absolutely no differentiation between diamond 5 people and diamond 1 people is pretty dumb.

Only people who would dislike this are boosted people, or people who for some reason think that just because they barely made a tier, they're as good as everyone else in this tier.

it promotes even more flaming and harassment from your team if you are in x division 5 than anywhere else. when in reality, for most brackets the difference is very small. we observed this when pick order was based on elo and the elo differences were like 3 between players

How does it promote flaming? If anything the opposite is true, since having a d5 or p5 player with their border performing badly (since they're way worse then the average player of that league) inspires much more flame, as they do much worse then expected, then if their border had something indicating they were at the lower range for the league.

You do know there are more people in gold or plat 5, then in gold or plat 3+4 combined right? (and even moreso for diamond.) It's not going to be a rare occurrence to have division 5 player, and if you're going to flame someone for being division 5 in probably every single game, then you were probably going to flame anyway...

They're literally just adding more detail to their ranked rewards, are you really saying the league community is "too toxic" for ranked rewards? that's like, lyte levels of reasoning :o
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