[Patch 5.19] League of Legends General Discussion - Page 11
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justiceknight
Singapore5741 Posts
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M2
Bulgaria4186 Posts
On October 02 2015 20:14 justiceknight wrote: what counters olaf top? the moment i eat his Q i am a goner T_T I am top laner, but I am kind of one of those one trick ponies and I play mostly rengar, with master yi, pantheon as substitutes. To tell you the truth Olaf is hard but with Exhaust I beat him with Rengar and Yi, with ignite I beat him with Pantheon, from the 3 pantheon is the easiest, I think you can win there even with TP. The system with high damage tops is: dodge axe, go all in :-)) | ||
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Alaric
France45622 Posts
He doesn't like mobile stuff, Riven is a bitch if you can time the shield (she's pretty much slow-immune and has better dps on her rotation), Vlad dumps all over him if he gets ahead or Olaf runs oom, I assume Darius' sustain can be an issue for him. Gnar is 100% a bitch. | ||
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Sufficiency
Canada23833 Posts
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zer0das
United States8519 Posts
I usually go BotRK first in the matchup, and Olaf's usually go Black Cleaver- once you finish BotRK and start working on sunfire, you basically wait until they overestimate themselves, ult them, trap them with pillar, and then kill them. It's easy to kill an Olaf with jungle support too, since you can physically trap him with pillar to a degree. More importantly, pillar lets you manipulate what he can do in teamfights (aka, you can save your teammates if the Olaf is trying to steam roll them). And if he goes too deep, your ult makes him super brittle so your team can just turn and kill him. | ||
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Sufficiency
Canada23833 Posts
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schmutttt
Australia3856 Posts
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Goumindong
United States3529 Posts
Ahq v fnc + Show Spoiler + if ahq wins this game the right at 31 minutes was swung by 3/4 crits in a row but jinx with<50% crit. Without them Sivir lives and fnc win that fight and end the game | ||
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JeosAdn
Costa Rica432 Posts
On October 04 2015 03:37 Goumindong wrote: @sufficiency Ahq v fnc + Show Spoiler + if ahq wins this game the right at 31 minutes was swung by 3/4 crits in a row but jinx with<50% crit. Without them Sivir lives and fnc win that fight and end the game What is a | ||
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wei2coolman
United States60033 Posts
On October 04 2015 03:37 Goumindong wrote: @sufficiency Ahq v fnc + Show Spoiler + if ahq wins this game the right at 31 minutes was swung by 3/4 crits in a row but jinx with<50% crit. Without them Sivir lives and fnc win that fight and end the game I don't know how you'd look at that game,+ Show Spoiler + and think fnatic had any business winning that game. | ||
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Chexx
Korea (South)11232 Posts
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Frolossus
United States4779 Posts
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Sufficiency
Canada23833 Posts
On October 05 2015 08:24 Frolossus wrote: what is the consensus on steraks gage now that it's been out for a while? I can't comment on its actual effectiveness because I find it somewhat hard to notice (you have to take a huge chunk of damage to get the bonus), but I just want to complain about how obfuscated the bonuses are: 25% bonus base damage? Scales with Sheen-like procs but not bonus AD? Rapidly decaying shield but not sure how fast it actually decays? Come on Riot. | ||
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iCanada
Canada10660 Posts
On October 05 2015 08:24 Frolossus wrote: what is the consensus on steraks gage now that it's been out for a while? Its kinda 50/50. If you like Triforce its good. If you are Wukong, it is godlike; that item makes your ult hit nearly 1.5 time harder for free basically. Feels like Aghnim (sp?) scepter in DotA when you playing a hero that likes it like meepo... you get all the stats you want plus your ult just suddenly goes off hardcore. At level 18, Wukong gets 0.5 extra base dmg* 114 base damage * 1.1 R Total AD ratio / s * 4 seconds = 260 extra damage on the ult. Pretty big stuff, actually; especially since your main gold sink is in the HP as Wukong you already want because of your passive. Steraks is probably the best 1 item purchase possible for Wukong. Otherwise, meh / bad. Most champs get around 100-120 base AD, so item is barely gold efficient with the shield and the active. Not terrible, but not great either. Just my opinion of course. | ||
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wei2coolman
United States60033 Posts
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Frolossus
United States4779 Posts
On October 05 2015 10:43 wei2coolman wrote: Only reason to get it is if you're a melee triforce user. If you're melee and you want more damage and and tankiness, why wouldn't you get deadman's plate instead? hecarim is the specific case that i'm looking at and he already builds deadman's and triforce. i'm considering it for a 5th or 6th item but haven't had a game go long enough to try it yet | ||
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Gahlo
United States35174 Posts
On October 05 2015 09:22 iCanada wrote: Its kinda 50/50. If you like Triforce its good. If you are Wukong, it is godlike; that item makes your ult hit nearly 1.5 time harder for free basically. Feels like Aghnim (sp?) scepter in DotA when you playing a hero that likes it like meepo... you get all the stats you want plus your ult just suddenly goes off hardcore. At level 18, Wukong gets 0.5 extra base dmg* 114 base damage * 1.1 R Total AD ratio / s * 4 seconds = 260 extra damage on the ult. Pretty big stuff, actually; especially since your main gold sink is in the HP as Wukong you already want because of your passive. Steraks is probably the best 1 item purchase possible for Wukong. Otherwise, meh / bad. Most champs get around 100-120 base AD, so item is barely gold efficient with the shield and the active. Not terrible, but not great either. Just my opinion of course. Another thing to add with Wukong, since you do build a decent amount of damage and then throw yourself into fights, the HP and shield synergize really well with your passive in crowds. | ||
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wei2coolman
United States60033 Posts
On October 05 2015 10:50 Frolossus wrote: hecarim is the specific case that i'm looking at and he already builds deadman's and triforce. i'm considering it for a 5th or 6th item but haven't had a game go long enough to try it yet Yeah, the only case I can see someone getting it is after triforce and deadman's | ||
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Fildun
Netherlands4124 Posts
The 25% base AD increase isn't that big on most champs, it's usually something like 40 AD, plus a lot of abilities scale off of bonus AD instead of total, so it doesn't really help there either. | ||
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kongoline
6318 Posts
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