SLOW ZONE RADIUS 300 ⇒ 350
LADY OF USABILITY Can be re-cast in flight to detonate on arrival
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AsnSensation
Germany24009 Posts
SLOW ZONE RADIUS 300 ⇒ 350 LADY OF USABILITY Can be re-cast in flight to detonate on arrival | ||
jcarlsoniv
United States27922 Posts
On June 24 2015 05:37 Alaric wrote: When were you a Galio player? I remember being hyped by his Q poke, and the sheer effect of a good Flash-ult when I started playing, bit before s2. Now whenever I pick him it's the resilience from some AP and a maxed Bulwark that makes me laugh my ass off, punching people and throwing a spell with whatever little mana I can muster while kiting to my base. Lux's change on E is annoying though (on top of the radius increase, that's a 36% surface increase, it's huge—wider than Amumu's ult pre-nerf). Not as much as how Ziggs' resilience to gank went up when they did it to him (because if you time E before a cc/gap closer would come, you can negate both thanks to the "auto cast"), but still, I'm not a fan of these. I have always been a huge Galio advocate. Bulwark is amazingly good. You just have to not be stupid with Udyr around. | ||
cLutZ
United States19574 Posts
On June 24 2015 04:37 Jek wrote: There's 100% going to be a Kappa Tahm skin. Show nested quote + On June 24 2015 03:31 cLutZ wrote: On June 23 2015 22:08 Jek wrote: On June 23 2015 16:03 cLutZ wrote: Sounds like I just made DDOSing less advantageous It'd have the sideeffect of easily bogging down the gameserver with tons of unfinished games and make higher Elo unplayable since a lot of people could be 'locked' up in a game rather than just queuing up again. But that is the advantage. The DDOSer cannot go on to his next game, and once you sense a drophack (more than X players leaving a game within 1 min), then you can monitor that game and immediately flag all those players. Its unclear if they have the information from the client to bust people, so they need to amass tons of trend information to figure out if a person is DDOSing or is simply a victim of it very often. Locking up 9 innocent players until a Rioter looks into that specific game is not exactly a good idea if you want to keep your users happy. They can reconnect to the game and play it out? The issue, it seems, is that Riot may not even have a record of dropped games. | ||
Gahlo
United States35142 Posts
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Gahlo
United States35142 Posts
On June 24 2015 05:54 cLutZ wrote: Show nested quote + On June 24 2015 04:37 Jek wrote: There's 100% going to be a Kappa Tahm skin. On June 24 2015 03:31 cLutZ wrote: On June 23 2015 22:08 Jek wrote: On June 23 2015 16:03 cLutZ wrote: Sounds like I just made DDOSing less advantageous It'd have the sideeffect of easily bogging down the gameserver with tons of unfinished games and make higher Elo unplayable since a lot of people could be 'locked' up in a game rather than just queuing up again. But that is the advantage. The DDOSer cannot go on to his next game, and once you sense a drophack (more than X players leaving a game within 1 min), then you can monitor that game and immediately flag all those players. Its unclear if they have the information from the client to bust people, so they need to amass tons of trend information to figure out if a person is DDOSing or is simply a victim of it very often. Locking up 9 innocent players until a Rioter looks into that specific game is not exactly a good idea if you want to keep your users happy. They can reconnect to the game and play it out? The issue, it seems, is that Riot may not even have a record of dropped games. And the person doing the ddosing can just do it again. | ||
Alaric
France45622 Posts
(Tbh I wonder how tanky you could make a Juggermaw with top Lulu's ult + mid Galio's Bulwark. Dat EHP increase!) | ||
cLutZ
United States19574 Posts
On June 24 2015 05:55 Gahlo wrote: Show nested quote + On June 24 2015 05:54 cLutZ wrote: On June 24 2015 04:37 Jek wrote: There's 100% going to be a Kappa Tahm skin. On June 24 2015 03:31 cLutZ wrote: On June 23 2015 22:08 Jek wrote: On June 23 2015 16:03 cLutZ wrote: Sounds like I just made DDOSing less advantageous It'd have the sideeffect of easily bogging down the gameserver with tons of unfinished games and make higher Elo unplayable since a lot of people could be 'locked' up in a game rather than just queuing up again. But that is the advantage. The DDOSer cannot go on to his next game, and once you sense a drophack (more than X players leaving a game within 1 min), then you can monitor that game and immediately flag all those players. Its unclear if they have the information from the client to bust people, so they need to amass tons of trend information to figure out if a person is DDOSing or is simply a victim of it very often. Locking up 9 innocent players until a Rioter looks into that specific game is not exactly a good idea if you want to keep your users happy. They can reconnect to the game and play it out? The issue, it seems, is that Riot may not even have a record of dropped games. And the person doing the ddosing can just do it again. Then you have just created another instance of infraction (that you should be automatically monitoring) which cuts down on the time it takes to single out the ddoser. | ||
Gahlo
United States35142 Posts
On June 24 2015 05:59 cLutZ wrote: Show nested quote + On June 24 2015 05:55 Gahlo wrote: On June 24 2015 05:54 cLutZ wrote: On June 24 2015 04:37 Jek wrote: There's 100% going to be a Kappa Tahm skin. On June 24 2015 03:31 cLutZ wrote: On June 23 2015 22:08 Jek wrote: On June 23 2015 16:03 cLutZ wrote: Sounds like I just made DDOSing less advantageous It'd have the sideeffect of easily bogging down the gameserver with tons of unfinished games and make higher Elo unplayable since a lot of people could be 'locked' up in a game rather than just queuing up again. But that is the advantage. The DDOSer cannot go on to his next game, and once you sense a drophack (more than X players leaving a game within 1 min), then you can monitor that game and immediately flag all those players. Its unclear if they have the information from the client to bust people, so they need to amass tons of trend information to figure out if a person is DDOSing or is simply a victim of it very often. Locking up 9 innocent players until a Rioter looks into that specific game is not exactly a good idea if you want to keep your users happy. They can reconnect to the game and play it out? The issue, it seems, is that Riot may not even have a record of dropped games. And the person doing the ddosing can just do it again. Then you have just created another instance of infraction (that you should be automatically monitoring) which cuts down on the time it takes to single out the ddoser. And literally all you know is "it's one of these 10 guys." which is the same information they know now. Riot doesn't go after individual people. They find out about an exploit and then gather information on everybody that uses it over time and then bans them all at once. | ||
ticklishmusic
United States15977 Posts
On June 24 2015 05:00 jcarlsoniv wrote: Show nested quote + On June 24 2015 04:56 sob3k wrote: THE CLOWN CAR COMP Shen top TF mid Tahm jungle Kalista bot Thresh Support Kalista ults Thresh, Tahm eats kalista, shen ults Tahm, TF follows. CHOO CHOO! oh man I hope they let that all work Needs more teleport | ||
M2
Bulgaria4116 Posts
On June 24 2015 04:56 sob3k wrote: THE CLOWN CAR COMP Shen top TF mid Tahm jungle Kalista bot Thresh Support Kalista ults Thresh, Tahm eats kalista, shen ults Tahm, TF follows. CHOO CHOO! I would switch TF with Nocturne, you want that darkness before all 5 pop up xD | ||
ZataN
New Zealand414 Posts
On June 24 2015 01:59 ticklishmusic wrote: So I want to pick up toplane. Been a jungle/support main for like... 4 years, highest ranking D3. What to do? Use a smurf and spam ranked games top? I did pretty good with Lulu top when that was a thing, and I can play Garen and Cho. Play TP ryze, farm till 700 gold, shove lane back get tear TP into lane spam W on your lane opponent with the most imba champ in the game. GG collect freelo. EDIT: Oh yeah and buy a ward on your back with tear so you dont get ganked while harassing yr lane opponent. | ||
Mensol
14536 Posts
![]() GENTLEMAN GNAR :OOOOOOOO + Show Spoiler + ![]() ![]() Master Chef Tahm Kench hahahaha | ||
Gahlo
United States35142 Posts
On June 24 2015 06:27 ZataN wrote: Show nested quote + On June 24 2015 01:59 ticklishmusic wrote: So I want to pick up toplane. Been a jungle/support main for like... 4 years, highest ranking D3. What to do? Use a smurf and spam ranked games top? I did pretty good with Lulu top when that was a thing, and I can play Garen and Cho. Play TP ryze, farm till 700 gold, shove lane back get tear TP into lane spam W on your lane opponent with the most imba champ in the game. GG collect freelo. EDIT: Oh yeah and buy a ward on your back with tear so you dont get ganked while harassing yr lane opponent. Don't forget that bucket of nerfs in 5.12. | ||
krndandaman
Mozambique16569 Posts
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ZataN
New Zealand414 Posts
On June 24 2015 06:50 Gahlo wrote: Show nested quote + On June 24 2015 06:27 ZataN wrote: On June 24 2015 01:59 ticklishmusic wrote: So I want to pick up toplane. Been a jungle/support main for like... 4 years, highest ranking D3. What to do? Use a smurf and spam ranked games top? I did pretty good with Lulu top when that was a thing, and I can play Garen and Cho. Play TP ryze, farm till 700 gold, shove lane back get tear TP into lane spam W on your lane opponent with the most imba champ in the game. GG collect freelo. EDIT: Oh yeah and buy a ward on your back with tear so you dont get ganked while harassing yr lane opponent. Don't forget that bucket of nerfs in 5.12. Daymmmm what are the nerfs? I would research but im at work. Im pretty happy they are nerfing him LOL so ridiculous in 5.11. | ||
sob3k
United States7572 Posts
What is he gonna do? Walk up to your enemy and punch them so he can get a stun? his only good support laning ability is the devour, and if you eat your own AD they can't attack so its not that great. He has no gap closer or initiate or poke, and really conditional weak CC. His laming looks terrible. | ||
Frolossus
United States4779 Posts
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Chemiczny84
Poland458 Posts
On June 24 2015 03:52 AsmodeusXI wrote: Between the monster stunning tongue and the swallow and spit monsters W, I have to believe this catfish can jungle... *excitement* Can't wait to yell at people to GET IN MY BELLEH meh I prefer Gragas as my fat bastard ![]() On June 24 2015 05:40 AsnSensation wrote: omg lux will get the QoL change on E that people have been asking for in 5.12 SLOW ZONE RADIUS 300 ⇒ 350 LADY OF USABILITY Can be re-cast in flight to detonate on arrival brb buying steel legion lux | ||
Alaric
France45622 Posts
His Q also has very high base damage, and the cost and cooldown are low. I'm curious about Gragas, if he's gonna be able to gank at level 3 (possibly taking the scuttler first, which I had to do to feel comfortable) now, considering he's losing something like... almost 100 HP worth of regen in the first 2 minutes? | ||
Jek
Denmark2771 Posts
On June 24 2015 05:54 cLutZ wrote: Show nested quote + On June 24 2015 04:37 Jek wrote: There's 100% going to be a Kappa Tahm skin. On June 24 2015 03:31 cLutZ wrote: On June 23 2015 22:08 Jek wrote: On June 23 2015 16:03 cLutZ wrote: Sounds like I just made DDOSing less advantageous It'd have the sideeffect of easily bogging down the gameserver with tons of unfinished games and make higher Elo unplayable since a lot of people could be 'locked' up in a game rather than just queuing up again. But that is the advantage. The DDOSer cannot go on to his next game, and once you sense a drophack (more than X players leaving a game within 1 min), then you can monitor that game and immediately flag all those players. Its unclear if they have the information from the client to bust people, so they need to amass tons of trend information to figure out if a person is DDOSing or is simply a victim of it very often. Locking up 9 innocent players until a Rioter looks into that specific game is not exactly a good idea if you want to keep your users happy. They can reconnect to the game and play it out? The issue, it seems, is that Riot may not even have a record of dropped games. The thing is as long as the drophack is running you cannot reconnect, and if it stops the little shit can just run it again to further lock up the other plays. | ||
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