[Patch 5.10] Ekko General Discussion - Page 16
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Goumindong
United States3529 Posts
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Gahlo
United States35172 Posts
On June 01 2015 10:07 Goumindong wrote: Since we were talking about ashe and the changes earlier and it looks like champion.gg has the new numbers up. The change dropped her win rate slightly but not significantly. Her play rate quadrupled. Her damage dropped from 4th to 10th however. And since her poke didn't change all that much(and her lategame DPS spiked spikes nearly 1.7 times higher) it looks like the old passive was being pretty impactful. Or all the new players are ass with a no mobility ADC and spend more time running than they should. | ||
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MagnusWolf
United States483 Posts
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cLutZ
United States19574 Posts
On June 01 2015 10:09 Gahlo wrote: Or all the new players are ass with a no mobility ADC and spend more time running than they should. When has that excuse ever really been true in League? | ||
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IMoperator
4476 Posts
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Goumindong
United States3529 Posts
On June 01 2015 10:15 MagnusWolf wrote: its because they reamed her base AS They didn't. Her base AS is the same as it was. She lost .66 AS/Level (11.22 AS% at level 18) but because she now procs the "5% AS per crit" on each and every auto attack against a slowed target her total AS (pre Q active) is generally higher than it was at every level. | ||
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Caiada
United States3052 Posts
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Gahlo
United States35172 Posts
On June 01 2015 10:17 cLutZ wrote: When has that excuse ever really been true in League? Literally almost all the time. | ||
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IMoperator
4476 Posts
On June 01 2015 10:40 Caiada wrote: Ashe was ever so slightly better in lane before but she destroys in teamfights. She's much better. nah i dont think so. there's so many times where i'd have a really slim margin to hit a squishy target and then i hit them once or twice and since you cant get the B1G KR1T you end up doing like 200 damage. | ||
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cLutZ
United States19574 Posts
Every time people cite that sort of thing "happening" they ignore a bug fix or balance change. Or they are pointing to pro play, which is disconnected from, and probably has never been more disconnected from, soloqueue. | ||
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OhTwoMise
United States164 Posts
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Sufficiency
Canada23833 Posts
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Sonnington
United States1107 Posts
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chalice
United States1945 Posts
On June 01 2015 07:36 sob3k wrote: lol that one game....28/6/7 with a pentakill and lost, that's rough mate. i'm probably just bragging, but based on recent experience i feel like getting a pentakill really takes the sting out of a loss. | ||
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Slusher
United States19143 Posts
On June 01 2015 14:22 chalice wrote: i'm probably just bragging, but based on recent experience i feel like getting a pentakill really takes the sting out of a loss. I actually think I'd be incredibly salty if it had happened but if it has I don't remember it. (losing a game I've gotten a penta in) I'm really hard on myself about game influence, my hardest losses are when I feel I 'failed to carry' more than just getting rekt. So I would see this as being really frustrating for me. | ||
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Kinie
United States3106 Posts
Ironically, both were on old Ryze (if memory serves, the SR one was right after his slight buff to Q range before the rework, the other penta was right before the rework went live). I've gotten several quadras and triples... In fact I think most of said quadras and triples were on Riven, though I do know I got a quadra as jungle Vi once (burst down two people, KSed the other two, the 5th was back in base because they'd died before the fight started). | ||
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smOOthMayDie
United States997 Posts
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Gahlo
United States35172 Posts
On June 01 2015 11:58 OhTwoMise wrote: You guys are also heavily discounting the Volley nerf. Obviously I don't have the numbers, but it's definitely hitting fewer people per teamfight shot than it was before. I wouldn't be surprised at all if it's a full person less on average, which would effectively be a 1.0 AD ratio nerf on a 4 second cooldown. Well, it comes part and parcel with a CD buff for early levels aswell. | ||
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schmutttt
Australia3856 Posts
One month later after probably 50 odd games I d/c for 10 minutes in a 40 min game, I'm straight back into the low priority wait 20 min before searching queue. Just me or is that a bit harsh? | ||
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Zdrastochye
Ivory Coast6262 Posts
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