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[Patch 4.6] Twitch VU General Discussion - Page 113

Forum Index > LoL General
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Updated TL LoL policy in regards to the use of "lomo"
GolemMadness
Profile Blog Joined September 2010
Canada11044 Posts
May 04 2014 02:35 GMT
#2241
Tristana wins the most in games under 25 minutes...?
http://na.op.gg/summoner/userName=FLABREZU
wei2coolman
Profile Joined November 2010
United States60033 Posts
May 04 2014 02:37 GMT
#2242
On May 04 2014 11:31 red_ wrote:
Show nested quote +
On May 04 2014 11:20 wei2coolman wrote:

he sorta has a point.


Isn't the only thing that is stopping that from happening cost(risk)? Like, I don't think OGN would turn away an NA team from qualifying for Champions, but no NA team will move to Korea on the chance of qualifying.

yeah, the cost of not doing LCS is a huge reason why. Back in s2 it was more feasible to do, since you'd only be missing a few small NA tourneys rather than entire season.
liftlift > tsm
Lmui
Profile Joined November 2010
Canada6215 Posts
May 04 2014 02:39 GMT
#2243
On May 04 2014 11:35 GolemMadness wrote:
Tristana wins the most in games under 25 minutes...?


That'd probably be AP trist, not AD
JeosAdn
Profile Joined September 2011
Costa Rica432 Posts
May 04 2014 02:42 GMT
#2244
Aah anivia, the early game monster. Wait what?
red_
Profile Joined May 2010
United States8474 Posts
May 04 2014 02:43 GMT
#2245
On May 04 2014 11:37 wei2coolman wrote:
Show nested quote +
On May 04 2014 11:31 red_ wrote:
On May 04 2014 11:20 wei2coolman wrote:
https://twitter.com/CrsDominate/status/462772780056842240
he sorta has a point.


Isn't the only thing that is stopping that from happening cost(risk)? Like, I don't think OGN would turn away an NA team from qualifying for Champions, but no NA team will move to Korea on the chance of qualifying.

yeah, the cost of not doing LCS is a huge reason why. Back in s2 it was more feasible to do, since you'd only be missing a few small NA tourneys rather than entire season.


But that can't possibly be a negative thing. Basically you have the exact same options(go to Korea to compete, or stay here). One option is the exact same, the other is now far more appealing. It's not Riot's fault that teams prefer a stable income/career over risking everything on Korean dreams.
How did the experience of working at Mr Burns' Nuclear Plant influence Homer's composition of the Iliad and Odyssey?
cLutZ
Profile Joined November 2010
United States19574 Posts
May 04 2014 02:44 GMT
#2246
On May 04 2014 11:31 Sufficiency wrote:
I was curious what are the "late game champions" and what are the "early game champions"... so I made this chart:

http://i.imgur.com/3HDXYx0.png

I collected ~800k ranked soloQ games only for patch 4.6. The first column is the overall win rate of the champion. Each subsequent column is the win rate of the champion for a specific game length.

For example, you can see that with Poppy, she wins ~40% of the time for games less than 25 minutes, but wins >50% of the time for games more than 35 minutes.

On the other hand, Darius wins >50% of the time for games less than 30 minutes, but wins ~47% of the time for games more than 40 minutes.

The green/red boxes follow this rule:

if win % > overall win % + 2%, green
if win % < overall win % - 2%, red


Here's what I can see:

+ Show Spoiler +

Twitch, Vayne, Poppy, Karthus, Veigar - late game monster.

Heimer, Pantheon, Zilean - terribad late game.

Urgot - WTF late game Urgot? Might be due to small sample size.

Jinx - doesn't look that OP in late game.

Shaco - somewhat expected. His early game is really strong; then he falls off in mid game. But in a very lengthy game, he can just BD and it's incredibly frustrating to play against.

Tristana - a classic. Strong early/late. Sucky mid game.




Most interesting stat is Anivia & Ziggs bad lategame stats. Basically, what that is saying, is that regardless of how annoying it is to try and push against them when they drag it out, they are still susceptible to some lategame force that causes their teams to lose. I suspect that is some combination of Blue reliance and immobility.
Freeeeeeedom
wei2coolman
Profile Joined November 2010
United States60033 Posts
May 04 2014 02:46 GMT
#2247
On May 04 2014 11:43 red_ wrote:
Show nested quote +
On May 04 2014 11:37 wei2coolman wrote:
On May 04 2014 11:31 red_ wrote:
On May 04 2014 11:20 wei2coolman wrote:
https://twitter.com/CrsDominate/status/462772780056842240
he sorta has a point.


Isn't the only thing that is stopping that from happening cost(risk)? Like, I don't think OGN would turn away an NA team from qualifying for Champions, but no NA team will move to Korea on the chance of qualifying.

yeah, the cost of not doing LCS is a huge reason why. Back in s2 it was more feasible to do, since you'd only be missing a few small NA tourneys rather than entire season.


But that can't possibly be a negative thing. Basically you have the exact same options(go to Korea to compete, or stay here). One option is the exact same, the other is now far more appealing. It's not Riot's fault that teams prefer a stable income/career over risking everything on Korean dreams.

Riot could just space their league better so at least once a year top teams have a chance to qualify for OGN in between off season if they wanted to.
liftlift > tsm
zer0das
Profile Blog Joined May 2007
United States8519 Posts
May 04 2014 02:47 GMT
#2248
Kennen being better mid-late game doesn't really surprise me. I bet in season 2-3 that was reversed.

Little surprised Malphite doesn't really spike at all towards mid-game.
Alaric
Profile Joined November 2009
France45622 Posts
May 04 2014 02:58 GMT
#2249
On May 04 2014 11:42 JeosAdn wrote:
Aah anivia, the early game monster. Wait what?

Anivia snowballs stupidly hard because her base damage and ratios are stupidly high. Sure she isn't necessarily as high-impact as a 5-man Galio ult, but before teams group, during skirmishes, picks and catches, she doesn't have a 3 minutes cooldown (just ER is close to half a champion's health when Anivia gets ahead early and that's a 6s cd).
Cant take LMS hipsters serious.
wei2coolman
Profile Joined November 2010
United States60033 Posts
May 04 2014 03:03 GMT
#2250
On May 04 2014 11:42 JeosAdn wrote:
Aah anivia, the early game monster. Wait what?

Anivia's super early game is actually pretty fucking good if you're a god at landing Q's. She has really long AA range, so she does a deceptive amount of early game auto attack damage in her match ups, and if they get hit by the Q and the follow up E, they're pretty fucked in lane.
liftlift > tsm
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
Last Edited: 2014-05-04 03:18:35
May 04 2014 03:13 GMT
#2251
On May 04 2014 11:47 zer0das wrote:
Kennen being better mid-late game doesn't really surprise me. I bet in season 2-3 that was reversed.

Little surprised Malphite doesn't really spike at all towards mid-game.


Yes, Kennen is very surprising to me as well.

The other surprising ones: Alistar (late game Alistar is good?!), Irelia.

On May 04 2014 11:44 cLutZ wrote:
Show nested quote +
On May 04 2014 11:31 Sufficiency wrote:
I was curious what are the "late game champions" and what are the "early game champions"... so I made this chart:

http://i.imgur.com/3HDXYx0.png

I collected ~800k ranked soloQ games only for patch 4.6. The first column is the overall win rate of the champion. Each subsequent column is the win rate of the champion for a specific game length.

For example, you can see that with Poppy, she wins ~40% of the time for games less than 25 minutes, but wins >50% of the time for games more than 35 minutes.

On the other hand, Darius wins >50% of the time for games less than 30 minutes, but wins ~47% of the time for games more than 40 minutes.

The green/red boxes follow this rule:

if win % > overall win % + 2%, green
if win % < overall win % - 2%, red


Here's what I can see:

+ Show Spoiler +

Twitch, Vayne, Poppy, Karthus, Veigar - late game monster.

Heimer, Pantheon, Zilean - terribad late game.

Urgot - WTF late game Urgot? Might be due to small sample size.

Jinx - doesn't look that OP in late game.

Shaco - somewhat expected. His early game is really strong; then he falls off in mid game. But in a very lengthy game, he can just BD and it's incredibly frustrating to play against.

Tristana - a classic. Strong early/late. Sucky mid game.




Most interesting stat is Anivia & Ziggs bad lategame stats. Basically, what that is saying, is that regardless of how annoying it is to try and push against them when they drag it out, they are still susceptible to some lategame force that causes their teams to lose. I suspect that is some combination of Blue reliance and immobility.



You are probably right.

Although keep in mind that this is 4.6 Ziggs, who got nerfed yet again. Ziggs's own somewhat lackluster AP ratio plus the Lich Bane + AA range nerf hurt his late game scaling quite a bit.
https://twitter.com/SufficientStats
739
Profile Blog Joined May 2009
Bearded Elder29903 Posts
May 04 2014 03:15 GMT
#2252
Guys help, maybe anyone had the same problem as me !

Hello,
I've googled almost every single thread about it already. I've installed newest graphic card drivers, I've tried the resolution trick, I've tried disabling all processes in background in msconfig, I've tried reinstalling LoL, I've tried repairing and nothing goddamn works.

It happens all of the time. I've did the Windows format today, installed LeagueOfLegends (with problems, had 99% stuck issue bot solved it) and now, evertime I try to play it freezes. I'm making custom games and it randomly freezes during game load (94-100%) or 1-2 seconds right after game loads. I can't even alt+ctrl+del - have to hard reset.

As I said, I have newest nVidia GeForce 310M drivers, I have updated AdobeAir/Flash/anything, I've tried changing screen resolution, I've tried repairing, reinstalling LoL, disabling all startup programs in mscongif and it still freezes for me. I have no idea what to do anymore... please help me, I want to play again....

Windows 7 64-bit
nVidia GeForce 310M
Enough RAM

LeagueOfLegends was working perfectly before I've formatted / reinstalled Windows today.
WriterSalty oldboy that loves memes | One and only back-to-back Liquibet Winner
justiceknight
Profile Blog Joined May 2008
Singapore5741 Posts
May 04 2014 03:25 GMT
#2253
^ why dont u try posting at Riot's forum
cLutZ
Profile Joined November 2010
United States19574 Posts
May 04 2014 03:26 GMT
#2254
DO NOT INSTALL THE NEWEST NVIDIA GRAPHICS DRIVERS.
Freeeeeeedom
Slusher
Profile Blog Joined December 2010
United States19143 Posts
May 04 2014 03:28 GMT
#2255
Loci playing vs. Jiji on his stream
Carrilord has arrived.
Celial
Profile Blog Joined June 2006
2602 Posts
May 04 2014 03:30 GMT
#2256
On May 04 2014 11:31 Sufficiency wrote:+ Show Spoiler +

I was curious what are the "late game champions" and what are the "early game champions"... so I made this chart:

http://i.imgur.com/3HDXYx0.png

I collected ~800k ranked soloQ games only for patch 4.6. The first column is the overall win rate of the champion. Each subsequent column is the win rate of the champion for a specific game length.

For example, you can see that with Poppy, she wins ~40% of the time for games less than 25 minutes, but wins >50% of the time for games more than 35 minutes.

On the other hand, Darius wins >50% of the time for games less than 30 minutes, but wins ~47% of the time for games more than 40 minutes.

The green/red boxes follow this rule:

if win % > overall win % + 2%, green
if win % < overall win % - 2%, red


Here's what I can see:

+ Show Spoiler +

Twitch, Vayne, Poppy, Karthus, Veigar - late game monster.

Heimer, Pantheon, Zilean - terribad late game.

Urgot - WTF late game Urgot? Might be due to small sample size.

Jinx - doesn't look that OP in late game.

Shaco - somewhat expected. His early game is really strong; then he falls off in mid game. But in a very lengthy game, he can just BD and it's incredibly frustrating to play against.

Tristana - a classic. Strong early/late. Sucky mid game.




Soooo.

Assumed that:
1. Soloqueue favors strong early champions that are disruptive and snowbally (because of slower reaction times, no communication, etc).
2. The current game design gives more power to late game champions through various means (games lasting longer, anti-snowball, etc).

What am I supposed to practice for solo queue now, god I am so bad at deciding on only a handful of champions to play =(
Do not regret. Always forward, never back.
krndandaman
Profile Joined August 2009
Mozambique16569 Posts
May 04 2014 03:46 GMT
#2257
--- Nuked ---
LoCicero
Profile Joined August 2010
1100 Posts
May 04 2014 03:53 GMT
#2258
On May 04 2014 12:28 Slusher wrote:
Loci playing vs. Jiji on his stream


That game was a nightmare... My top lane was nowhere to be seen.
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
May 04 2014 03:55 GMT
#2259
On May 04 2014 12:46 krndandaman wrote:
dude alistar is a monster late game lol


I have no idea why, to be honest.


Anyway, here's a reddit post for my shameless promotion: http://www.reddit.com/r/leagueoflegends/comments/24o61c/early_late_game_champion_analysis/
https://twitter.com/SufficientStats
Slusher
Profile Blog Joined December 2010
United States19143 Posts
Last Edited: 2014-05-04 03:59:21
May 04 2014 03:57 GMT
#2260
On May 04 2014 12:55 Sufficiency wrote:
Show nested quote +
On May 04 2014 12:46 krndandaman wrote:
dude alistar is a monster late game lol


I have no idea why, to be honest.


Anyway, here's a reddit post for my shameless promotion: http://www.reddit.com/r/leagueoflegends/comments/24o61c/early_late_game_champion_analysis/


ali with some actual defensive stats makes his ult bonkers, that and he has stupid cc cooldowns late game

kinda surprised by Sej not getting much better late
Carrilord has arrived.
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