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[Patch 4.5] Rune Rework General Discussion - Page 103

Forum Index > LoL General
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New Article: Interview with Chobra (OGN)
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
April 18 2014 16:24 GMT
#2041
On April 19 2014 01:15 nafta wrote:
Do people really find it THAT hard to just move the damn screen?That makes 0 sense.


Just throwing ideas around, lol.

I don't have the technology to check this tho. So far I don't have data on leagues. I am building a new miner with database support right now, but I don't think I'll finish it in a week.
https://twitter.com/SufficientStats
Ketara
Profile Blog Joined August 2010
United States15065 Posts
April 18 2014 16:33 GMT
#2042
I'm not sure that that would be indicative of lower league players having a smaller blue side advantage anyway. If it's more difficult to watch the minimap that might mean lower league players have a bigger blue side advantage, there's no real way to tell.
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
TheYango
Profile Joined September 2008
United States47024 Posts
April 18 2014 16:35 GMT
#2043
You could compare the relative advantage of blue side in games where Baron is and isn't taken. One of the prime ideas for why blue side has an advantage is the superior terrain approaching Baron, and if this is true, you'd expect blue side to have a smaller relative advantage in games where Baron is not taken before the game ends.
Moderator
Ketara
Profile Blog Joined August 2010
United States15065 Posts
Last Edited: 2014-04-18 16:39:14
April 18 2014 16:36 GMT
#2044
Is it possible to data mine that?

Even if it was, it'd be hard for that to be conclusive, because even in games where baron is never taken you can't prove that the teams didn't try to take it / fight over it.
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
Last Edited: 2014-04-18 16:40:11
April 18 2014 16:39 GMT
#2045
No.

But I remember one post floating around reddit a while ago saying blue side wins 60%+ of the time if the game is short (under 20 minutes or something like that). Comparably, currently we are fairly sure blue side wins 55% of the time over all.
https://twitter.com/SufficientStats
Roffles *
Profile Blog Joined April 2007
Pitcairn19291 Posts
April 18 2014 16:41 GMT
#2046
Pretty sure you should be aligning your minimap based on your eye dominance.
God Bless
cLutZ
Profile Joined November 2010
United States19574 Posts
April 18 2014 16:48 GMT
#2047
On April 19 2014 01:35 TheYango wrote:
You could compare the relative advantage of blue side in games where Baron is and isn't taken. One of the prime ideas for why blue side has an advantage is the superior terrain approaching Baron, and if this is true, you'd expect blue side to have a smaller relative advantage in games where Baron is not taken before the game ends.

I doubt that has any bearing on solo queue where any of the bushes are really equally good to camp, and baron is basically only taken in sneaks, when you see 2+ enemies bot, or following near aces/aces.
Freeeeeeedom
Alaric
Profile Joined November 2009
France45622 Posts
April 18 2014 16:50 GMT
#2048
On April 19 2014 01:48 cLutZ wrote:
and baron is basically only taken in sneaks, when you see 2+ enemies bot, or following near aces/aces.

Good thing you wrote "taken" and not "attempted", 'cause, y'know, soloQ...
Cant take LMS hipsters serious.
Gahlo
Profile Joined February 2010
United States35172 Posts
April 18 2014 17:10 GMT
#2049
On April 19 2014 01:12 Sufficiency wrote:
Show nested quote +
On April 18 2014 19:23 Goumindong wrote:
@sufficiency

So I was thinking about the blue side advantage and I think i have another potential explanation. The default UI has the map on the bottom right side of the screen. Blue side players will primarily be looking to the right side of their screen as they move/act and so will have an easier time seeing and responding to the minimap.


That's interesting. Does that mean if you are (say) bronze, you will be less impacted by the blue side advantage?


It's the camera angle that really fucks over purple, the UI doesn't help it either.
justiceknight
Profile Blog Joined May 2008
Singapore5741 Posts
April 18 2014 17:15 GMT
#2050
http://www.gamersbook.com/News/Article/ID/785/First-League-of-Legends-College-Opened-In-China

who wanna apply for LoL school ?
Ketara
Profile Blog Joined August 2010
United States15065 Posts
Last Edited: 2014-04-18 17:28:39
April 18 2014 17:26 GMT
#2051
Welp, it took me 241 games to get back to where I was at the end of season 3. I'm salty

In a slightly less subtle brag, I am 14 and 2 with Lux this week. Hooray.
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
GrandInquisitor *
Profile Blog Joined May 2005
New York City13113 Posts
April 18 2014 17:27 GMT
#2052
The UI is on the bottom. The game is set up diagonally from bottom left to top right. This means that if you are coming from top right, you have less visibility on your opponent than if you are coming from bottom left. For me personally, this is a huge disadvantage in bot lane especially.
What fun is it being cool if you can’t wear a sombrero?
Requizen
Profile Blog Joined March 2011
United States33802 Posts
April 18 2014 17:32 GMT
#2053
On April 19 2014 02:27 GrandInquisitor wrote:
The UI is on the bottom. The game is set up diagonally from bottom left to top right. This means that if you are coming from top right, you have less visibility on your opponent than if you are coming from bottom left. For me personally, this is a huge disadvantage in bot lane especially.

Technically, it's only a disadvantage since the game centers in the true middle of the screen. If it centered, say, several inches upwards, it would be slightly different.
It's your boy Guzma!
Gahlo
Profile Joined February 2010
United States35172 Posts
April 18 2014 17:40 GMT
#2054
On April 19 2014 02:32 Requizen wrote:
Show nested quote +
On April 19 2014 02:27 GrandInquisitor wrote:
The UI is on the bottom. The game is set up diagonally from bottom left to top right. This means that if you are coming from top right, you have less visibility on your opponent than if you are coming from bottom left. For me personally, this is a huge disadvantage in bot lane especially.

Technically, it's only a disadvantage since the game centers in the true middle of the screen. If it centered, say, several inches upwards, it would be slightly different.

Except it doesn't.
wei2coolman
Profile Joined November 2010
United States60033 Posts
Last Edited: 2014-04-18 18:15:22
April 18 2014 18:03 GMT
#2055
side imbalance isn't necessarily a bad thing. so long as both sides have reasonable claim to victory and map isn't inhibiting that.

i actually blame the industry's standard of 16: 9 ratio for this shitty ui issue.
liftlift > tsm
Diamond
Profile Blog Joined May 2009
United States10796 Posts
April 18 2014 18:14 GMT
#2056
Typing 16: 9 on TL is a pain in the ass.
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
krndandaman
Profile Joined August 2009
Mozambique16569 Posts
April 18 2014 19:09 GMT
#2057
--- Nuked ---
Requizen
Profile Blog Joined March 2011
United States33802 Posts
April 18 2014 19:10 GMT
#2058
On April 19 2014 04:09 krndandaman wrote:
Show nested quote +
On April 18 2014 17:28 Sufficiency wrote:
On April 18 2014 17:17 AsianEcksDragon wrote:
On April 18 2014 15:03 krndandaman wrote:
On April 18 2014 14:59 arb wrote:
On April 18 2014 14:56 krndandaman wrote:
On April 18 2014 14:21 cLutZ wrote:
Its really amazing that any of the Generation 1 players are still in the LCS, to be honest.


to be equally honest though, there isn't that much fresh blood either.
for me personally, I have a hard time believing that the new generation is far above and beyond the skill of their predecessors.

back in starcraft I could clearly see that Flash/Jaedong were much better than say Boxer/iloveoov in the past but I'm not so sure for league. granted, the time span for a generation in bw was much larger than the one we're looking at here, but still.

You also have to compare the difference in mechanics/understanding of the game then too.

Boxer/oov were the flash/jaedong of their day simply because they were kings of the current way the game was played/on the cutting edge.

i dont feel like something like that can really exist in league tbh


true. since it's a team game the difference in individual skill is much harder to gauge than bw and league doesn't particularly see a influx of new players every season (especially those that develop and stay). SKT1 K was my hope to hopefully push the boundaries of league and become somewhat of a "team bonjwa" in league but that seems to have crashed as of now.


I don't know if that's possible at all because League is inherently going to create many more "Boxer" than "Flash/Jaedong" due to its ever-changing game balance. There is always stopping new to abuse so by the time one player perfects a certain playstyle or champ, it might be on its way to becoming obsolete. People called Misaya the TF "god" but he is now largely irrelevant even in his own region simply because his champs fell out of favor when the meta shifted. The same thing happened to Dade, and most of EG + Alliance. Just imagine how screwed Flash or Jaedong would be if BW release a balance patch every month.


Basically, LoL is much harder than BW. ZOMG!


even as someone who loves LoL, BW is the greatest and most difficult game I've ever played.
league is actually quite easy comparatively.

That's the joke.
It's your boy Guzma!
krndandaman
Profile Joined August 2009
Mozambique16569 Posts
April 18 2014 19:12 GMT
#2059
--- Nuked ---
YouGotNothin
Profile Blog Joined September 2010
United States907 Posts
April 18 2014 19:14 GMT
#2060
*whoosh* Everyone knows BW is for noobs anyways, Go is where it's really at.
I got nothin'...
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