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PBE Discussion Thread - Page 7

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arb
Profile Blog Joined April 2008
Noobville17921 Posts
March 03 2014 01:13 GMT
#121
On March 03 2014 05:43 Gahlo wrote:
Show nested quote +
On March 03 2014 05:39 JazzVortical wrote:
On March 02 2014 20:56 Gahlo wrote:
Just did a 20 minute power jungler on shyvana. Went AS/armor/mr/movespeed, 9/21/0, only used burnout to travel camps when going golems to wight because nothing else was up and forced myself to back when buffs respawned when I was outustaining the jungle, and only took camps in my jungle. Had a couple pathing issues from overestimating damage and tiny bit of lag.

Build path:
Machete5=>Madred's=>boots1, longsword, dagger(remaining wriggles parts)=>Wriggles=>Tiamat

Results:
Feral Flare acquired 1 or 2 camps after wriggles at around 11:XX.
Could have picked up some Tiamat parts when I got wriggles, but when I started I didn't put any forthought in what I'd do after.
Finished with Feral Flare, boots1, and 3k unspent gold.
I don't know how much bonus gold I got since it doesn't have a counter.

Obviously, doing suicides back and forth in the jungle for 20 minutes won't work in a real game, but hitting 5k income on purely jungle was insane. I could have dropped that 3k into a Randuin's.

If anybody wants me to do another run with a different farmy jungler, I'll give it a go. Unfortunately, left games don't leave a replay file so I can't check how much bonus damage I had. I think I'm going to redo this later today.

I think Yi deserves a crack at it too.

What do you want me to build post Wriggles/boots1? Gimme rune/mastery setup too.

ghostblade is still king on yi i feel like.

21 0 9 or 21 9 0

ad ad armor mr/l
Artillery spawned from the forges of Hell
Gahlo
Profile Joined February 2010
United States35154 Posts
Last Edited: 2014-03-03 01:54:09
March 03 2014 01:53 GMT
#122
On March 03 2014 10:13 arb wrote:
Show nested quote +
On March 03 2014 05:43 Gahlo wrote:
On March 03 2014 05:39 JazzVortical wrote:
On March 02 2014 20:56 Gahlo wrote:
Just did a 20 minute power jungler on shyvana. Went AS/armor/mr/movespeed, 9/21/0, only used burnout to travel camps when going golems to wight because nothing else was up and forced myself to back when buffs respawned when I was outustaining the jungle, and only took camps in my jungle. Had a couple pathing issues from overestimating damage and tiny bit of lag.

Build path:


Results:
Feral Flare acquired 1 or 2 camps after wriggles at around 11:XX.
Could have picked up some Tiamat parts when I got wriggles, but when I started I didn't put any forthought in what I'd do after.
Finished with Feral Flare, boots1, Tiamat and 3k unspent gold.
I don't know how much bonus gold I got since it doesn't have a counter.

Obviously, doing suicides back and forth in the jungle for 20 minutes won't work in a real game, but hitting 5k income on purely jungle was insane. I could have dropped that 3k into a Randuin's.

If anybody wants me to do another run with a different farmy jungler, I'll give it a go. Unfortunately, left games don't leave a replay file so I can't check how much bonus damage I had. I think I'm going to redo this later today.

I think Yi deserves a crack at it too.

What do you want me to build post Wriggles/boots1? Gimme rune/mastery setup too.

ghostblade is still king on yi i feel like.

21 0 9 or 21 9 0

ad ad armor mr/l

Machete5=>Madred's=>boots1, longsword, dagger(remaining wriggles parts)=>Wriggles + Longsword=>Brutalizer + Brawler's Glove => Ghostblade
Finished with Feral Flare, Boots 1, Ghostblade, and 2065g (~150g behind Shyvana, accounting for Tiamat/Ghostblade price differences)
Flare Transform at near 11 minutes exactly
193 damage on monsters, 64.3r on champions.
Slusher
Profile Blog Joined December 2010
United States19143 Posts
March 03 2014 02:38 GMT
#123
On March 03 2014 02:49 Gahlo wrote:
Show nested quote +
On March 03 2014 02:28 Slusher wrote:
tiamat shyvana is also kinda cheating lol

If your goal is to powerfarm the jungle, I kinda expect you to get a Hydra.


not on Shyvana, burnout max is more than enough
Carrilord has arrived.
Gahlo
Profile Joined February 2010
United States35154 Posts
March 03 2014 02:41 GMT
#124
On March 03 2014 11:38 Slusher wrote:
Show nested quote +
On March 03 2014 02:49 Gahlo wrote:
On March 03 2014 02:28 Slusher wrote:
tiamat shyvana is also kinda cheating lol

If your goal is to powerfarm the jungle, I kinda expect you to get a Hydra.


not on Shyvana, burnout max is more than enough

I might do it again later, getting as much of BotRK as possible.
arb
Profile Blog Joined April 2008
Noobville17921 Posts
March 03 2014 03:22 GMT
#125
On March 03 2014 10:53 Gahlo wrote:
Show nested quote +
On March 03 2014 10:13 arb wrote:
On March 03 2014 05:43 Gahlo wrote:
On March 03 2014 05:39 JazzVortical wrote:
On March 02 2014 20:56 Gahlo wrote:
Just did a 20 minute power jungler on shyvana. Went AS/armor/mr/movespeed, 9/21/0, only used burnout to travel camps when going golems to wight because nothing else was up and forced myself to back when buffs respawned when I was outustaining the jungle, and only took camps in my jungle. Had a couple pathing issues from overestimating damage and tiny bit of lag.

Build path:


Results:
Feral Flare acquired 1 or 2 camps after wriggles at around 11:XX.
Could have picked up some Tiamat parts when I got wriggles, but when I started I didn't put any forthought in what I'd do after.
Finished with Feral Flare, boots1, Tiamat and 3k unspent gold.
I don't know how much bonus gold I got since it doesn't have a counter.

Obviously, doing suicides back and forth in the jungle for 20 minutes won't work in a real game, but hitting 5k income on purely jungle was insane. I could have dropped that 3k into a Randuin's.

If anybody wants me to do another run with a different farmy jungler, I'll give it a go. Unfortunately, left games don't leave a replay file so I can't check how much bonus damage I had. I think I'm going to redo this later today.

I think Yi deserves a crack at it too.

What do you want me to build post Wriggles/boots1? Gimme rune/mastery setup too.

ghostblade is still king on yi i feel like.

21 0 9 or 21 9 0

ad ad armor mr/l

Machete5=>Madred's=>boots1, longsword, dagger(remaining wriggles parts)=>Wriggles + Longsword=>Brutalizer + Brawler's Glove => Ghostblade
Finished with Feral Flare, Boots 1, Ghostblade, and 2065g (~150g behind Shyvana, accounting for Tiamat/Ghostblade price differences)
Flare Transform at near 11 minutes exactly
193 damage on monsters, 64.3r on champions.

thats good? i think lol
Artillery spawned from the forges of Hell
Slusher
Profile Blog Joined December 2010
United States19143 Posts
March 03 2014 04:50 GMT
#126
On March 03 2014 11:41 Gahlo wrote:
Show nested quote +
On March 03 2014 11:38 Slusher wrote:
On March 03 2014 02:49 Gahlo wrote:
On March 03 2014 02:28 Slusher wrote:
tiamat shyvana is also kinda cheating lol

If your goal is to powerfarm the jungle, I kinda expect you to get a Hydra.


not on Shyvana, burnout max is more than enough

I might do it again later, getting as much of BotRK as possible.


if you want to play it like what would be legit good vs opponents with a heartbeat you should really go sunfire into bilgewater
Carrilord has arrived.
Gahlo
Profile Joined February 2010
United States35154 Posts
Last Edited: 2014-03-03 04:52:43
March 03 2014 04:52 GMT
#127
On March 03 2014 13:50 Slusher wrote:
Show nested quote +
On March 03 2014 11:41 Gahlo wrote:
On March 03 2014 11:38 Slusher wrote:
On March 03 2014 02:49 Gahlo wrote:
On March 03 2014 02:28 Slusher wrote:
tiamat shyvana is also kinda cheating lol

If your goal is to powerfarm the jungle, I kinda expect you to get a Hydra.


not on Shyvana, burnout max is more than enough

I might do it again later, getting as much of BotRK as possible.


if you want to play it like what would be legit good vs opponents with a heartbeat you should really go sunfire into bilgewater

If it's what would be legit good, I wouldn't be running suicides in the jungle for 20 minutes. Right now I'm trying to find the most extreme this can get.
Slusher
Profile Blog Joined December 2010
United States19143 Posts
March 03 2014 07:02 GMT
#128
in that case keep going tiamat lol
Carrilord has arrived.
lefty
Profile Joined November 2003
United States1896 Posts
March 03 2014 16:44 GMT
#129
lich bane nerf - tf despite the ratio buff, won't see the light of day till they revert his W and E back to old status. Even then he won't be top tier. League of gapclosers/escapes have made him obsolete. Diana on the other hand, with her ratio buff may see some play again as lich bane was never really a core item
phyvo
Profile Blog Joined April 2009
United States5635 Posts
Last Edited: 2014-03-03 19:27:04
March 03 2014 19:26 GMT
#130
Lich bane nerf is crazy. Easily a 13% reduction in proc damage early game and a 25% reduction in proc damage late game, that's a HUGE nerf to the proc.

If you do count the AP bonus from lichbane on an assassin champ with a 3.0 ratio burst combo the nerf to the overall combo is only 5% early but still a hefty 15-20% late game. Still a big nerf since the proc can be up every 2 seconds. A few .1 ap ratio buffs sprinkled here and there can't possibly compensate for any champ that actually relied upon lich bane, the more likely scenario is that the champ will take the buffed ratios and buy other AP items.
"BE A MANGO TO SLEEP LIKE A SNORING TIGER" - Monte
Gahlo
Profile Joined February 2010
United States35154 Posts
March 03 2014 19:48 GMT
#131
On March 04 2014 04:26 phyvo wrote:
Lich bane nerf is crazy. Easily a 13% reduction in proc damage early game and a 25% reduction in proc damage late game, that's a HUGE nerf to the proc.

If you do count the AP bonus from lichbane on an assassin champ with a 3.0 ratio burst combo the nerf to the overall combo is only 5% early but still a hefty 15-20% late game. Still a big nerf since the proc can be up every 2 seconds. A few .1 ap ratio buffs sprinkled here and there can't possibly compensate for any champ that actually relied upon lich bane, the more likely scenario is that the champ will take the buffed ratios and buy other AP items.

Yeah, I'm also not really getting the Diana passive buff either. She never really used Lichbane a ton before, usually choosing to go for Nashor's, and while she needs some serious help this isn't gonna do it.
Slusher
Profile Blog Joined December 2010
United States19143 Posts
Last Edited: 2014-03-03 20:17:18
March 03 2014 20:17 GMT
#132
Lichbane has been bonkers for a long time, Kayle, Fizz and Lulu all reached first pick/ban on the back of that item.

nerf deserved.
Carrilord has arrived.
cLutZ
Profile Joined November 2010
United States19574 Posts
March 03 2014 22:01 GMT
#133
On March 04 2014 05:17 Slusher wrote:
Lichbane has been bonkers for a long time, Kayle, Fizz and Lulu all reached first pick/ban on the back of that item.

nerf deserved.


Well, a lot of champs achieved stupid status as a result of niche itemization. DFG Ahri was more DFG than Ahri.
Freeeeeeedom
Slusher
Profile Blog Joined December 2010
United States19143 Posts
March 03 2014 22:11 GMT
#134
I don't disagree with that I'm just glad in this case they are nerfing Lich rather than Lulu who already has shit tier ratios, except on w speed maybe but if this goes live and she does really low damage there will be a trade off for giving her farm at least.
Carrilord has arrived.
Ryuu314
Profile Joined October 2009
United States12679 Posts
March 03 2014 22:26 GMT
#135
http://www.reignofgaming.net/news/27509-unofficial-pbe-patch-notes-for-3-3-2014-kassadin

Annie range nerfed. Really really really don't like this change. I'd rather they lower her base AD than kill the range.
arb
Profile Blog Joined April 2008
Noobville17921 Posts
March 03 2014 22:52 GMT
#136
On March 04 2014 07:26 Ryuu314 wrote:
http://www.reignofgaming.net/news/27509-unofficial-pbe-patch-notes-for-3-3-2014-kassadin

Annie range nerfed. Really really really don't like this change. I'd rather they lower her base AD than kill the range.

so she can do the same thing from an entire screen away just doing 3 less damage? srs?
Artillery spawned from the forges of Hell
onlywonderboy
Profile Joined August 2012
United States23745 Posts
Last Edited: 2014-03-04 00:05:33
March 04 2014 00:03 GMT
#137
Sooooo these Kassadin changes are pretty...intense. The way things are I don't even see what purpose he serves in the game anymore...

Edit: I guess they want to add more burst tied into his AA. I'm not a math guy but they his is AP ratios pretty hard. Although with some CDR his ult will be on a crazy low CD.
RIP Ryan Davis / TL or Die / @onlywonderboy
Gahlo
Profile Joined February 2010
United States35154 Posts
March 04 2014 00:17 GMT
#138
Updated, my thoughts on the Kass rework are in there.
FinestHour
Profile Joined August 2010
United States18466 Posts
March 04 2014 00:45 GMT
#139
so whats his dmg looking like with a full rqwe on a guy with some decent items
thug life.                                                       MVP/ex-
Gahlo
Profile Joined February 2010
United States35154 Posts
Last Edited: 2014-03-04 01:15:33
March 04 2014 01:14 GMT
#140
On March 04 2014 09:45 FinestHour wrote:
so whats his dmg looking like with a full rqwe on a guy with some decent items

From a single QWER rotation at 18?
Old:
650 +2.5AP(assuming only 1 W attack, though the duration is 5 seconds, each one adding 90 +.3AP)
New:
700 +1.5AP +8% mana(W active is only a 1hit duration)
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