[Patch 3.10: Yimake Patch] General Discussion - Page 137
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PrinceXizor
United States17713 Posts
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ticklishmusic
United States15977 Posts
EDIT: A Yi with Zilean bomb and Zilean ult on him seems pretty potent. Still, this strategy applies to Yi as a melee carry only cuz he's ridiculously strong right now. | ||
Slusher
United States19143 Posts
On August 07 2013 05:27 wei2coolman wrote: I don't see why Zilian is core to the strat? Revive is nice, but Jannas ability to peel, and crowd control is nothing to scoff at just for a revive. I don't know think you have a word in this. TEEMO PLAYER. the idea is similar to the feed the kha'zix strat people would run back when his W was OP, mass cc + Yi. The importance of Zilian is because he can produce a psudeo Invunerability for Yi, and unlike kayle has other useful abilities with bad farm. | ||
nafta
Bulgaria18893 Posts
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PrinceXizor
United States17713 Posts
On August 07 2013 05:32 ticklishmusic wrote: You'd be surprised at how many AD's die in the 5-10 seconds when the support goes to ward the river. Well as a solo queue thing it seems bad because you can't trust AD players especially ones with CLG flair, but in organized play it seems definitely do-able. On August 07 2013 05:32 nafta wrote: Other than zyra and nunu I don't know of many other supports that can do that without drinking 50 pots. zyra nunu raka taric thresh elise fiddle kayle lulu all can do it pretty easily with a machete. some aren't used as supports much anymore though. | ||
wei2coolman
United States60033 Posts
On August 07 2013 05:32 PrinceXizor wrote: Well as a solo queue thing it seems bad because you can't trust AD players especially ones with CLG flair, but in organized play it seems definitely do-able. Because if you have strong lane control, you can just give the golems to the support with ADC's help, and still not miss a single minion in lane, without having to buy a mashitty. | ||
Ketara
United States15065 Posts
On August 07 2013 05:20 Slusher wrote: on topic, ever since New Yi came out I can't help but think of the old Najin Sword strat with Zilian/Jax, only perhaps running Mid Zilian with Jungle Yi, the synergy seems super high right down to Zilian being able transition into a support farm role after the lane phase. I really want to play it but nobody I play with is a Zilian player. Here's a really weird question. Is there any sense to having a mid laner and a jungler who switch roles after level 6? I am just spitballing crazy ideas here but. Lets say you have a jungler who has a weakish early game but needs farm and develops into something scary after. And lets say you have a mid with a strong early game who likes to roam, but can't really do early jungle clears. So they start out doing the normal thing, then after the 2nd blue buff just switch roles, the jungler starts farming mid and the mid goes roaming and ganking. | ||
nafta
Bulgaria18893 Posts
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onlywonderboy
United States23745 Posts
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PrinceXizor
United States17713 Posts
On August 07 2013 05:34 wei2coolman wrote: Because if you have strong lane control, you can just give the golems to the support with ADC's help, and still not miss a single minion in lane, without having to buy a mashitty. Eh, but the AD doesn't get the levels from this. | ||
Slusher
United States19143 Posts
On August 07 2013 05:34 Ketara wrote: Here's a really weird question. Is there any sense to having a mid laner and a jungler who switch roles after level 6? I am just spitballing crazy ideas here but. Lets say you have a jungler who has a weakish early game but needs farm and develops into something scary after. And lets say you have a mid with a strong early game who likes to roam, but can't really do early jungle clears. So they start out doing the normal thing, then after the 2nd blue buff just switch roles, the jungler starts farming mid and the mid goes roaming and ganking. I mean in a way thats partly the idea, although it more or less is hopeful to translate into zilian roam with ad mid once a sidelane tower falls. Think of like Flame's role on Blaze. | ||
wei2coolman
United States60033 Posts
On August 07 2013 05:35 PrinceXizor wrote: Eh, but the AD doesn't get the levels from this. Your point was AD gets levels in lane, while support gets level from double golem. My point is AD doesn't lose anything by helping support get levels/gold by letting support get last hit on golem. If you have the wave controlled correctly, you should routinely grab double golems, without losing any CS. | ||
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NeoIllusions
United States37500 Posts
On August 07 2013 04:41 Requizen wrote: One of these days Neo is just gonna come in and ban like a dozen people at once. One of these days, I'm gonna snap and just darkness all of you. -_- 4 pages of pancake talk. Real. P.S.: Not even Lilly can save you, Req. | ||
PrinceXizor
United States17713 Posts
On August 07 2013 05:38 wei2coolman wrote: Your point was AD gets levels in lane, while support gets level from double golem. My point is AD doesn't lose anything by helping support get levels/gold by letting support get last hit on golem. If you have the wave controlled correctly, you should routinely grab double golems, without losing any CS. If the support can do it solo and make up the gold investment by minute 3 and have everything past that be profit for the support and your AD gets more xp from lanes, i don't see why that isn't superior to having the support camp behind XP range in lane and then go help clear golems after every wave. | ||
Zdrastochye
Ivory Coast6262 Posts
On August 07 2013 05:40 NeoIllusions wrote: One of these days, I'm gonna snap and just darkness all of you. -_- 4 pages of pancake talk. Real. P.S.: Not even Lilly can save you, Req. Shame on you for being a bad influence on these boards. | ||
Requizen
United States33802 Posts
On August 07 2013 05:34 Ketara wrote: Here's a really weird question. Is there any sense to having a mid laner and a jungler who switch roles after level 6? I am just spitballing crazy ideas here but. Lets say you have a jungler who has a weakish early game but needs farm and develops into something scary after. And lets say you have a mid with a strong early game who likes to roam, but can't really do early jungle clears. So they start out doing the normal thing, then after the 2nd blue buff just switch roles, the jungler starts farming mid and the mid goes roaming and ganking. As soon as they get a whiff of what you're doing you'll get crazy counterjungled, though. I mean, I understand the idea of "early game jungle is free levels and gold", but a coordinated invade is more devestating to a jungler than ganks/zoning is to a laner. On August 07 2013 05:40 NeoIllusions wrote: One of these days, I'm gonna snap and just darkness all of you. -_- 4 pages of pancake talk. Real. P.S.: Not even Lilly can save you, Req. Neo most patient mod NA/EU/KR/BR | ||
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onlywonderboy
United States23745 Posts
On August 07 2013 05:40 NeoIllusions wrote: One of these days, I'm gonna snap and just darkness all of you. -_- 4 pages of pancake talk. Real. P.S.: Not even Lilly can save you, Req. Better than two pages of fish puns. | ||
Ketara
United States15065 Posts
On August 07 2013 05:41 PrinceXizor wrote: If the support can do it solo and make up the gold investment by minute 3 and have everything past that be profit for the support and your AD gets more xp from lanes, i don't see why that isn't superior to having the support camp behind XP range in lane and then go help clear golems after every wave. AD isn't getting more EXP from the lane if nothing is dying while the support is gone. Presuming no interference from the enemy team you can do golems between waves and not miss a single CS. Splitting the duo up just makes that interference more likely. | ||
PrinceXizor
United States17713 Posts
On August 07 2013 05:44 Ketara wrote: AD isn't getting more EXP from the lane if nothing is dying while the support is gone. Presuming no interference from the enemy team you can do golems between waves and not miss a single CS. Splitting the duo up just makes that interference more likely. That doesn't respect reality though. assuming no creeps are going to die in lane is pretty inaccurate. | ||
Ketara
United States15065 Posts
I don't know about super high level games but in my games if one member of the duo leaves lane and the other doesn't leave as well, the guy who doesn't leave gets killed. | ||
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