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[Patch 3.08: Aatrox Patch] General Discussion - Page 6

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Slusher
Profile Blog Joined December 2010
United States19143 Posts
June 11 2013 05:43 GMT
#101
are you fucking kidding me, the only reason blue Ezreal does any damage is Muramana.
Carrilord has arrived.
Craton
Profile Blog Joined December 2009
United States17305 Posts
June 11 2013 05:45 GMT
#102
wtf get out of here

You do at least 3x more damage just for your outfit matching.
twitch.tv/cratonz
Capped
Profile Blog Joined June 2011
United Kingdom7236 Posts
Last Edited: 2013-06-11 05:47:38
June 11 2013 05:46 GMT
#103
On June 11 2013 14:43 Slusher wrote:
are you fucking kidding me, the only reason blue Ezreal does any damage is Muramana.


but blue ez isnt OP. Muramana is a crutch of the build, but it doesnt make it OP, thats the point, you start gutting muramana your removing viable builds that arent OP with muramana included.

Theres alot of controversy around blue ez, he works with certain team comps and alot of people still prefer BT rush ez.
Useless wet fish.
GhandiEAGLE
Profile Blog Joined March 2011
United States20754 Posts
June 11 2013 05:47 GMT
#104
On June 11 2013 14:35 Capped wrote:
Show nested quote +
On June 11 2013 14:37 kainzero wrote:
kh1 was fun

then 2 was just like, wtf i don't care anymore
i don't even know why disney is in the game in kh2


I played the intro of KH2 which was long-winded and absolute bullshit, im some other kid called rex who i give zero to not-2 shits about, running around town on a skateboard doing random shit and looking at a white girl in a window. I was perplexed by its 2 1/2 hour bullshit intro, as soon as i finished it i was like "Right, back-up that fuckin savefile and come back once u finish KH1, BACK DAT FUCKER UP 20 TIMES". Because it looked like it was gun get good after that crappy intro.

KH1's intro was 1~ hour of epic story-setting, you got to see the relationship between the 3 (sora, kiari, riku) and the darkness developing around the world along with a deeper story very heavily hinted at but nothing given away, the perfect intro as it engages your interest in the game tenfold, your like "dayum cool friends, oh no they got split up, oh no world being destroyed cant have dis shit ima go save the world, fuck me whats goin on with dem darkness doods? I must findz out more and stop zem!"

Also, face smashing wakka with his own blitzball, too fun.

NOW SRS I need to write up my lesson plan for today's classes and get back to rolling SoloQ, 3-0 this morning.

Kingdom Hearts 2 is a lot of screwing around in pointless Disney Worlds, then halfway through the game, shit goes down at Hollow Bastion, and suddenly the plot forces its way into the Disney Worlds and the game becomes incredibly good. Until then though, it can be a bit of a slog if you're only in it for the plot.
Oh, my achin' hands, from rakin' in grands, and breakin' in mic stands
OutlaW-
Profile Blog Joined July 2010
Czech Republic5053 Posts
June 11 2013 05:49 GMT
#105
On June 11 2013 14:46 Capped wrote:
Show nested quote +
On June 11 2013 14:43 Slusher wrote:
are you fucking kidding me, the only reason blue Ezreal does any damage is Muramana.


but blue ez isnt OP. Muramana is a crutch of the build, but it doesnt make it OP, thats the point, you start gutting muramana your removing viable builds that arent OP with muramana included.

Theres alot of controversy around blue ez, he works with certain team comps and alot of people still prefer BT rush ez.

Double rushes BT instead of SOTEL and then transitions into blue build, that doesn't make it not blue build. I would argue that Muranamana + Frozen Fist is what makes it core, Sotel/BT is up for preference imo
Delete your post underage b&. You're incestuous for you're onee-chan so you're clearly not a bad guy, but others might not agree
onlywonderboy
Profile Joined August 2012
United States23745 Posts
Last Edited: 2013-06-11 05:54:11
June 11 2013 05:52 GMT
#106
On June 11 2013 14:47 GhandiEAGLE wrote:
Show nested quote +
On June 11 2013 14:35 Capped wrote:
On June 11 2013 14:37 kainzero wrote:
kh1 was fun

then 2 was just like, wtf i don't care anymore
i don't even know why disney is in the game in kh2


I played the intro of KH2 which was long-winded and absolute bullshit, im some other kid called rex who i give zero to not-2 shits about, running around town on a skateboard doing random shit and looking at a white girl in a window. I was perplexed by its 2 1/2 hour bullshit intro, as soon as i finished it i was like "Right, back-up that fuckin savefile and come back once u finish KH1, BACK DAT FUCKER UP 20 TIMES". Because it looked like it was gun get good after that crappy intro.

KH1's intro was 1~ hour of epic story-setting, you got to see the relationship between the 3 (sora, kiari, riku) and the darkness developing around the world along with a deeper story very heavily hinted at but nothing given away, the perfect intro as it engages your interest in the game tenfold, your like "dayum cool friends, oh no they got split up, oh no world being destroyed cant have dis shit ima go save the world, fuck me whats goin on with dem darkness doods? I must findz out more and stop zem!"

Also, face smashing wakka with his own blitzball, too fun.

NOW SRS I need to write up my lesson plan for today's classes and get back to rolling SoloQ, 3-0 this morning.

Kingdom Hearts 2 is a lot of screwing around in pointless Disney Worlds, then halfway through the game, shit goes down at Hollow Bastion, and suddenly the plot forces its way into the Disney Worlds and the game becomes incredibly good. Until then though, it can be a bit of a slog if you're only in it for the plot.

Agreed.

Uhg, Twilight Town was rough stuff.

Edit: I've never had sea salt ice cream before but I hate it.

Edit 2: Oh shit...better post something LoL related...how about a picture of Edward in his Curse jersey?
RIP Ryan Davis / TL or Die / @onlywonderboy
Slusher
Profile Blog Joined December 2010
United States19143 Posts
June 11 2013 05:54 GMT
#107
I don't know how you want to nerf Jayce, I agree he's too strong atm, but if you go after Shock Blast and W/Muramana interaction at the same time I just feel he'll be in a pretty bad spot. If you can somehow get him to pre Phys Muramana status, I think he'll still be a good pick in certain comps.
Carrilord has arrived.
Requizen
Profile Blog Joined March 2011
United States33802 Posts
June 11 2013 05:57 GMT
#108
On June 11 2013 14:47 GhandiEAGLE wrote:
Show nested quote +
On June 11 2013 14:35 Capped wrote:
On June 11 2013 14:37 kainzero wrote:
kh1 was fun

then 2 was just like, wtf i don't care anymore
i don't even know why disney is in the game in kh2


I played the intro of KH2 which was long-winded and absolute bullshit, im some other kid called rex who i give zero to not-2 shits about, running around town on a skateboard doing random shit and looking at a white girl in a window. I was perplexed by its 2 1/2 hour bullshit intro, as soon as i finished it i was like "Right, back-up that fuckin savefile and come back once u finish KH1, BACK DAT FUCKER UP 20 TIMES". Because it looked like it was gun get good after that crappy intro.

KH1's intro was 1~ hour of epic story-setting, you got to see the relationship between the 3 (sora, kiari, riku) and the darkness developing around the world along with a deeper story very heavily hinted at but nothing given away, the perfect intro as it engages your interest in the game tenfold, your like "dayum cool friends, oh no they got split up, oh no world being destroyed cant have dis shit ima go save the world, fuck me whats goin on with dem darkness doods? I must findz out more and stop zem!"

Also, face smashing wakka with his own blitzball, too fun.

NOW SRS I need to write up my lesson plan for today's classes and get back to rolling SoloQ, 3-0 this morning.

Kingdom Hearts 2 is a lot of screwing around in pointless Disney Worlds, then halfway through the game, shit goes down at Hollow Bastion, and suddenly the plot forces its way into the Disney Worlds and the game becomes incredibly good. Until then though, it can be a bit of a slog if you're only in it for the plot.

I don't really get the distinction though. Disney worlds hold the same function in both games: they're places for the bad guys to do bad things and then Sora has to fix it up, or else just close/open a keyhole to get to the next area. It's even more noticeable in BBS and 3D, where literally nothing that happens in any Disney world matters because they don't pertain to the overall plot at all.

Ah well, it never really bothered me anyway, I just like the overarching story. All I want from KH3 is for it to release and use the command deck from BBS/3D. The one from Days was ok, but the "fit your deck together" minigame was kind of annoying. The current BBS/3D one feels more open and interesting than Reaction commands, but more fluid and simple than Days or (God forbid) CoM. Oh, and the freerunning thing from 3D. We kind of got a taste of it in the trailer, but I really hope you just get to fly around like you do in 3D, made everything feel so epic.

Oh also, did you notice whose Keyblade he picked up on the beach? Because it wasn't the Kingdom Key.
+ Show Spoiler +
It was Master Eraqus's Keyblade. The whole fucking story is going to come together holy shitttttt
It's your boy Guzma!
Malphite
Profile Joined December 2012
United States186 Posts
June 11 2013 06:12 GMT
#109
jayce is pretty broken ... i play jayce just because he's so good, but it shouldn't be that easy.

u have crazy poke, than the disengage with r than e.... or going for the kill with q... man he's like the perfect champion.

if u want to get to platinum.. play jayce til he gets nerfed. If not.. play khazix/rumble/elise.... i thought SC2 was not balanced... Jayce is like the hellbats to probes
GhandiEAGLE
Profile Blog Joined March 2011
United States20754 Posts
June 11 2013 06:15 GMT
#110
On June 11 2013 14:57 Requizen wrote:
Show nested quote +
On June 11 2013 14:47 GhandiEAGLE wrote:
On June 11 2013 14:35 Capped wrote:
On June 11 2013 14:37 kainzero wrote:
kh1 was fun

then 2 was just like, wtf i don't care anymore
i don't even know why disney is in the game in kh2


I played the intro of KH2 which was long-winded and absolute bullshit, im some other kid called rex who i give zero to not-2 shits about, running around town on a skateboard doing random shit and looking at a white girl in a window. I was perplexed by its 2 1/2 hour bullshit intro, as soon as i finished it i was like "Right, back-up that fuckin savefile and come back once u finish KH1, BACK DAT FUCKER UP 20 TIMES". Because it looked like it was gun get good after that crappy intro.

KH1's intro was 1~ hour of epic story-setting, you got to see the relationship between the 3 (sora, kiari, riku) and the darkness developing around the world along with a deeper story very heavily hinted at but nothing given away, the perfect intro as it engages your interest in the game tenfold, your like "dayum cool friends, oh no they got split up, oh no world being destroyed cant have dis shit ima go save the world, fuck me whats goin on with dem darkness doods? I must findz out more and stop zem!"

Also, face smashing wakka with his own blitzball, too fun.

NOW SRS I need to write up my lesson plan for today's classes and get back to rolling SoloQ, 3-0 this morning.

Kingdom Hearts 2 is a lot of screwing around in pointless Disney Worlds, then halfway through the game, shit goes down at Hollow Bastion, and suddenly the plot forces its way into the Disney Worlds and the game becomes incredibly good. Until then though, it can be a bit of a slog if you're only in it for the plot.

I don't really get the distinction though. Disney worlds hold the same function in both games: they're places for the bad guys to do bad things and then Sora has to fix it up, or else just close/open a keyhole to get to the next area. It's even more noticeable in BBS and 3D, where literally nothing that happens in any Disney world matters because they don't pertain to the overall plot at all.

Ah well, it never really bothered me anyway, I just like the overarching story. All I want from KH3 is for it to release and use the command deck from BBS/3D. The one from Days was ok, but the "fit your deck together" minigame was kind of annoying. The current BBS/3D one feels more open and interesting than Reaction commands, but more fluid and simple than Days or (God forbid) CoM. Oh, and the freerunning thing from 3D. We kind of got a taste of it in the trailer, but I really hope you just get to fly around like you do in 3D, made everything feel so epic.

Oh also, did you notice whose Keyblade he picked up on the beach? Because it wasn't the Kingdom Key.
+ Show Spoiler +
It was Master Eraqus's Keyblade. The whole fucking story is going to come together holy shitttttt
If it's CoM battle system, I might commit public seppuku. Just sayin'.

Btw guys, I have the answer for beating Jayce. Teemo, guys. Truuuuust me.
Oh, my achin' hands, from rakin' in grands, and breakin' in mic stands
Capped
Profile Blog Joined June 2011
United Kingdom7236 Posts
June 11 2013 06:30 GMT
#111
We'll do it together ghandi. CoM was more of a gimmick, enjoyable on GBA because u cant really have a proper battle system on it, but on a decent console? Gtfo.
Useless wet fish.
Seuss
Profile Blog Joined May 2010
United States10536 Posts
Last Edited: 2013-06-11 06:46:01
June 11 2013 06:45 GMT
#112
On June 11 2013 15:30 Capped wrote:
Show nested quote +
On June 11 2013 14:35 Slusher wrote:
it's ~16 in an easy farm lane (no kills either side)

If you take away his muramana damage (which is way too much) and his shockblast damage in the same patch (which is Strong but there has to be a compelling reason to choose a champion)

He will be Olaf'd

even lategame he gets a lot more damage out of W + Muramana than he does out of shockblast, although the timing does snowball him into his other items faster.

Pre Muramana to phys Jayce was good not broken.

idk where the fuck is Dusty to back me up on this.


But thats the thing, his skillset is so in harmony with muramana that it literally makes HIM and only HIM OP, no other champ can use it so god-damn effectively.

Your going to gut an entire item because of one champ, or adjust the champ so it doesnt work as well with muramana? Muramana jayce with reduced damage is still stronk because of muramana.

Of course then that item becomes crutch on the champion which is bad and im sure riot wouldnt want, but really, gut an entire item for one champion?


We've seen similar things happen before. Gunblade got nerfed because Jax and Akali were simply ridiculous with it, but Riot seems okay with it being a niche item that's only particularly useful on a handful of characters.

I'm not saying that this is the correct move for Muramana, but it's not unprecedented.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
kainzero
Profile Blog Joined January 2009
United States5211 Posts
June 11 2013 07:04 GMT
#113
On June 11 2013 14:47 GhandiEAGLE wrote:
Show nested quote +
On June 11 2013 14:35 Capped wrote:
On June 11 2013 14:37 kainzero wrote:
kh1 was fun

then 2 was just like, wtf i don't care anymore
i don't even know why disney is in the game in kh2


I played the intro of KH2 which was long-winded and absolute bullshit, im some other kid called rex who i give zero to not-2 shits about, running around town on a skateboard doing random shit and looking at a white girl in a window. I was perplexed by its 2 1/2 hour bullshit intro, as soon as i finished it i was like "Right, back-up that fuckin savefile and come back once u finish KH1, BACK DAT FUCKER UP 20 TIMES". Because it looked like it was gun get good after that crappy intro.

KH1's intro was 1~ hour of epic story-setting, you got to see the relationship between the 3 (sora, kiari, riku) and the darkness developing around the world along with a deeper story very heavily hinted at but nothing given away, the perfect intro as it engages your interest in the game tenfold, your like "dayum cool friends, oh no they got split up, oh no world being destroyed cant have dis shit ima go save the world, fuck me whats goin on with dem darkness doods? I must findz out more and stop zem!"

Also, face smashing wakka with his own blitzball, too fun.

NOW SRS I need to write up my lesson plan for today's classes and get back to rolling SoloQ, 3-0 this morning.

Kingdom Hearts 2 is a lot of screwing around in pointless Disney Worlds, then halfway through the game, shit goes down at Hollow Bastion, and suddenly the plot forces its way into the Disney Worlds and the game becomes incredibly good. Until then though, it can be a bit of a slog if you're only in it for the plot.

incredibly good?
it becomes incredibly terrible.
the plot is just wtf.

kh1 - you have fun with your buddies, terrible stuff goes down and your island gets invaded by evil heartless, save the princesses. classic. goofy and donald beat up sephiroth.
kh2 - wtf is going on? who am i, where am i going, why does the last boss in kh1 not matter anymore? and there's something other than heartless that is neither here nor there?

man it makes me so mad
kh was cool when it was disney. now it's square and their notable japanese complicated plots that suck
TheLink
Profile Joined January 2011
Australia2725 Posts
June 11 2013 07:43 GMT
#114
Purple side can still share blue buff xp (on ad OR support) and walk into lane with a waaaay bigger advantage than blue side ever had. Your jungler still hits level 2 right? That is moving exp rather than a net increase in exp admittedly but still seems pretty strong.

And why is no-one talking about the massive slew of Khazix buffs? This is like when W first Ez was stupidly OP so they buffed his Q and he broke bot lane for a few weeks. "We felt like Khazix's void spikes were OP so we buffed all his other skills". Riot logic.

Also that jumping over walls thing, does that mean flashing over the wide walls works properly now? you can flash out of range and it'll go over rather than flashing onto the wall and game glitch-moving you over?
Only the weak link is strong enough to break the chain.
Cheap0
Profile Joined July 2012
United States540 Posts
Last Edited: 2013-06-11 08:09:13
June 11 2013 08:07 GMT
#115
nvm
Seuss
Profile Blog Joined May 2010
United States10536 Posts
Last Edited: 2013-06-11 08:51:44
June 11 2013 08:43 GMT
#116
On June 11 2013 16:43 TheLink wrote:
Purple side can still share blue buff xp (on ad OR support) and walk into lane with a waaaay bigger advantage than blue side ever had. Your jungler still hits level 2 right? That is moving exp rather than a net increase in exp admittedly but still seems pretty strong.

And why is no-one talking about the massive slew of Khazix buffs? This is like when W first Ez was stupidly OP so they buffed his Q and he broke bot lane for a few weeks. "We felt like Khazix's void spikes were OP so we buffed all his other skills". Riot logic.

Also that jumping over walls thing, does that mean flashing over the wide walls works properly now? you can flash out of range and it'll go over rather than flashing onto the wall and game glitch-moving you over?


To answer the bolded question, no. At first I thought the math showed you could, but I missed that the Young Lizards had their experience value reduced to 10. If you leech experience from the Ancient Golem the jungler will only receive 241.68 experience, not enough to reach level 2.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
OutlaW-
Profile Blog Joined July 2010
Czech Republic5053 Posts
June 11 2013 09:14 GMT
#117
On June 11 2013 17:43 Seuss wrote:
Show nested quote +
On June 11 2013 16:43 TheLink wrote:
Purple side can still share blue buff xp (on ad OR support) and walk into lane with a waaaay bigger advantage than blue side ever had. Your jungler still hits level 2 right? That is moving exp rather than a net increase in exp admittedly but still seems pretty strong.

And why is no-one talking about the massive slew of Khazix buffs? This is like when W first Ez was stupidly OP so they buffed his Q and he broke bot lane for a few weeks. "We felt like Khazix's void spikes were OP so we buffed all his other skills". Riot logic.

Also that jumping over walls thing, does that mean flashing over the wide walls works properly now? you can flash out of range and it'll go over rather than flashing onto the wall and game glitch-moving you over?


To answer the bolded question, no. At first I thought the math showed you could, but I missed that the Young Lizards had their experience value reduced to 10. If you leech experience from the Ancient Golem the jungler will only receive 241.68 experience, not enough to reach level 2.

You can still leech wolves, tho
Delete your post underage b&. You're incestuous for you're onee-chan so you're clearly not a bad guy, but others might not agree
Diamond
Profile Blog Joined May 2009
United States10796 Posts
June 11 2013 09:18 GMT
#118
On June 11 2013 18:14 OutlaW- wrote:
Show nested quote +
On June 11 2013 17:43 Seuss wrote:
On June 11 2013 16:43 TheLink wrote:
Purple side can still share blue buff xp (on ad OR support) and walk into lane with a waaaay bigger advantage than blue side ever had. Your jungler still hits level 2 right? That is moving exp rather than a net increase in exp admittedly but still seems pretty strong.

And why is no-one talking about the massive slew of Khazix buffs? This is like when W first Ez was stupidly OP so they buffed his Q and he broke bot lane for a few weeks. "We felt like Khazix's void spikes were OP so we buffed all his other skills". Riot logic.

Also that jumping over walls thing, does that mean flashing over the wide walls works properly now? you can flash out of range and it'll go over rather than flashing onto the wall and game glitch-moving you over?


To answer the bolded question, no. At first I thought the math showed you could, but I missed that the Young Lizards had their experience value reduced to 10. If you leech experience from the Ancient Golem the jungler will only receive 241.68 experience, not enough to reach level 2.

You can still leech wolves, tho


Huh?
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
Amui
Profile Blog Joined August 2010
Canada10567 Posts
Last Edited: 2013-06-11 09:23:58
June 11 2013 09:23 GMT
#119
On June 11 2013 18:14 OutlaW- wrote:
Show nested quote +
On June 11 2013 17:43 Seuss wrote:
On June 11 2013 16:43 TheLink wrote:
Purple side can still share blue buff xp (on ad OR support) and walk into lane with a waaaay bigger advantage than blue side ever had. Your jungler still hits level 2 right? That is moving exp rather than a net increase in exp admittedly but still seems pretty strong.

And why is no-one talking about the massive slew of Khazix buffs? This is like when W first Ez was stupidly OP so they buffed his Q and he broke bot lane for a few weeks. "We felt like Khazix's void spikes were OP so we buffed all his other skills". Riot logic.

Also that jumping over walls thing, does that mean flashing over the wide walls works properly now? you can flash out of range and it'll go over rather than flashing onto the wall and game glitch-moving you over?


To answer the bolded question, no. At first I thought the math showed you could, but I missed that the Young Lizards had their experience value reduced to 10. If you leech experience from the Ancient Golem the jungler will only receive 241.68 experience, not enough to reach level 2.

You can still leech wolves, tho


Only if your jungler is shaco.

Shaco now has the unique aspect of being able to either take both buffs at 2 minutes(see OGN), or the ability to grant his laners one jungle camp of exp.
Porouscloud - NA LoL
OutlaW-
Profile Blog Joined July 2010
Czech Republic5053 Posts
June 11 2013 09:28 GMT
#120
On June 11 2013 18:18 Diamond wrote:
Show nested quote +
On June 11 2013 18:14 OutlaW- wrote:
On June 11 2013 17:43 Seuss wrote:
On June 11 2013 16:43 TheLink wrote:
Purple side can still share blue buff xp (on ad OR support) and walk into lane with a waaaay bigger advantage than blue side ever had. Your jungler still hits level 2 right? That is moving exp rather than a net increase in exp admittedly but still seems pretty strong.

And why is no-one talking about the massive slew of Khazix buffs? This is like when W first Ez was stupidly OP so they buffed his Q and he broke bot lane for a few weeks. "We felt like Khazix's void spikes were OP so we buffed all his other skills". Riot logic.

Also that jumping over walls thing, does that mean flashing over the wide walls works properly now? you can flash out of range and it'll go over rather than flashing onto the wall and game glitch-moving you over?


To answer the bolded question, no. At first I thought the math showed you could, but I missed that the Young Lizards had their experience value reduced to 10. If you leech experience from the Ancient Golem the jungler will only receive 241.68 experience, not enough to reach level 2.

You can still leech wolves, tho


Huh?

huh?
+ Show Spoiler +
i hadn't even read the jungle changes yet
Delete your post underage b&. You're incestuous for you're onee-chan so you're clearly not a bad guy, but others might not agree
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