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Looks like we're back to status quo. Hope more of you lurkers unburrow and talk with us. :3 If you have any issues or comments about the new design, feel free to PM Neo. |
On June 05 2013 04:04 onlywonderboy wrote:Show nested quote +On June 05 2013 04:03 cLutZ wrote:On June 05 2013 02:21 thenexusp wrote:On June 05 2013 02:15 jcarlsoniv wrote:On June 05 2013 02:14 Scip wrote: all set-up sweepers own Blissey in this metagame imho. And then there are the still troubling problems with WObbufett who just totally owns her Really wish I knew anything about Poke-gametheory pokemon metagame is, IMO, perpetually fucked because once they give a whole bunch of pokemon stealth rock, there's no way to take it away from them (unless they make a gen that doesn't have the ability to import pokemon from previous gens, and they don't care enough about competitive to do that) it would be like if MTG wasn't able to make tournaments that only allowed recently printed cards. That said, the pokemon metagame isn't completely broken currently, just that the pokemon company has quite little control of how they can make the metagame evolve. Pssh. I don't know why they introduced entry hazards anyways. Swapping a pokemon is a big enough detriment as it is, and it really just encouraged this boring stally style of play. Better to somehow go back to G1 with a few changes like: Not all ghost pokemon have Poison; Not all Dragons end with flying; More Dragon/Ghost type moves; and possibly split special off/def. I mean, jesus, I thought these games were made for kids? Limited company interaction with the metagame is something people here want from Riot xDShow nested quote +On June 05 2013 04:03 wei2coolman wrote:On June 05 2013 04:01 onlywonderboy wrote: Haha the jig is up. The chat to sona is too lulz. watching him dumptser on bronze kids is hilarious. "You're doing a great job  keep up the healing" hahahahaah
IDK if you are implying there has been too much or too little change in PKMN ?
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On June 05 2013 04:18 wei2coolman wrote:Show nested quote +On June 05 2013 04:17 Caphe wrote:I am worried about this Sona, if he continues to play with qtpie and later play by himself only to discover how cruel the world is  don't worry, qtpie carry sona to challengers. the most worthy of 10k posts
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I am honored, you use your 10k post to quote me, how am I ever repay you? Congrats on the Ultralisk wei2coolman
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On June 05 2013 04:19 Nos- wrote:Show nested quote +On June 05 2013 04:18 wei2coolman wrote:On June 05 2013 04:17 Caphe wrote:I am worried about this Sona, if he continues to play with qtpie and later play by himself only to discover how cruel the world is  don't worry, qtpie carry sona to challengers. the most worth of 10k posts
It would be worse if it was a 10K post responding to a fail 10k post with just ROFL.
Oh geez, qtpie brought out the bug and gets first blood solo without popping the red.
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On June 05 2013 04:20 Caphe wrote:I am honored, you use your 10k post to quote me, how am I ever repay you? Congrats on the Ultralisk wei2coolman  thank basedgodqtpie, not me. + Show Spoiler +also, ULTRALISK MOTHERFUCKERS!
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"how do you feel that your fanbase is bronze players?"
....lol
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Czech Republic11293 Posts
I don't really see why people complain about the new pokemon, there was never a more diverse metagame than late gen4/gen5. Are you complaining that it's unstable? Stall teams were a lot more dominant in gen3 than gen4/5, because of more offensive pokemon and also because stall teams are the ones MOST reliant on switching and not getting 2hko'd.
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Straight outta Johto18973 Posts
Gen IV and V have definitely been the most dynamic and quite interactive and the number of viable pokemon is larger than ever I think. Gen III TSS Suispikes SkarmBliss stall was incredibly boring and I'm glad it's gone.
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United States15536 Posts
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On June 05 2013 04:26 AsmodeusXI wrote: dat qtpie solo invade and got 420 gold mofo!!!
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Hm... I know the death recap is fucked up, but is there some info on autos it doesn't show properly? Told me I died in 8.25 seconds, with 2034 damage done by Varus "autoattacks". I found it to be a lot, and made the math: Varus: AD marks/quints, LW+IE+BotRK+zerks (GA+warmogs) I had ~200 armour, 21 defense, no tabi
So that's around 265 AD, 1.39 AS (2.5% from 25% crit and the 10% AS increase from masteries added), reduced to 1.18 by Randuin's, and a crit multiplier of 1.3875. So 368 damage per auto reduced to ~55% by armour, to 167, further reduced to 162 by defense masteries, for a dps of ~191, and ~1580 damage over 8.25 seconds.
Obviously he was far from auto-ing me all the time since he casted some stuff and spent a second or two running until two allies came to lay down the cc on me. But even if he did, it wasn't mathematically possible for him to deal 2034 damage to me (his W on ability-hit, spells, BotRK passive and active are displayed separately from the autoattacks, and his W on-hit was 253 magic damage max), so there has to be something else from the death recap that's counted in autoattacks—read: I'm not whining, if there's some stuff included in "autos" I'd like to know it, so I can interpret the recap better (even though it's pretty often fucked up).
(And I can't wrap my head around how with BotRK+Randuin's+mercs+SV I lost a 1v1 as Irelia vs this Varus, when he didn't have warmogs yet. I feel way too weak lategame, as in they only need enough sustain to mitigate/survive until Hiten Style active is down, and then my damage is barely enough to beat said sustain while I get wrecked. Not sure about what to do, apart from having Tabi. Maybe I should sit on Negatron and build more damage instead of finishing SV? Or just go hardcore and build FH to further reduce their damage and Hiten's cooldown.)
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3 minutes, 1500 gold (2K including start)
NPNP
Looks like he's over Sona now, he's found Nami.
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What the heck, I go downstairs for a coffee and he's 3-0
EDIT: Why is he playing Kha'zix. Ultimate pub stomper lol.
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United States23745 Posts
On June 05 2013 04:19 cLutZ wrote:Show nested quote +On June 05 2013 04:04 onlywonderboy wrote:On June 05 2013 04:03 cLutZ wrote:On June 05 2013 02:21 thenexusp wrote:On June 05 2013 02:15 jcarlsoniv wrote:On June 05 2013 02:14 Scip wrote: all set-up sweepers own Blissey in this metagame imho. And then there are the still troubling problems with WObbufett who just totally owns her Really wish I knew anything about Poke-gametheory pokemon metagame is, IMO, perpetually fucked because once they give a whole bunch of pokemon stealth rock, there's no way to take it away from them (unless they make a gen that doesn't have the ability to import pokemon from previous gens, and they don't care enough about competitive to do that) it would be like if MTG wasn't able to make tournaments that only allowed recently printed cards. That said, the pokemon metagame isn't completely broken currently, just that the pokemon company has quite little control of how they can make the metagame evolve. Pssh. I don't know why they introduced entry hazards anyways. Swapping a pokemon is a big enough detriment as it is, and it really just encouraged this boring stally style of play. Better to somehow go back to G1 with a few changes like: Not all ghost pokemon have Poison; Not all Dragons end with flying; More Dragon/Ghost type moves; and possibly split special off/def. I mean, jesus, I thought these games were made for kids? Limited company interaction with the metagame is something people here want from Riot xDOn June 05 2013 04:03 wei2coolman wrote:On June 05 2013 04:01 onlywonderboy wrote: Haha the jig is up. The chat to sona is too lulz. watching him dumptser on bronze kids is hilarious. "You're doing a great job  keep up the healing" hahahahaah IDK if you are implying there has been too much or too little change in PKMN ? Not really a statement on the amount of changes, but the fact that once they release a game there are no changes until the next game comes out so there is a lot of time for the metagame to evolve. That's all I meant.
On June 05 2013 04:29 Sandster wrote: What the heck, I go downstairs for a coffee and he's 3-0
EDIT: Why is he playing Kha'zix. Ultimate pub stomper lol. He saw it in the EG vs CJ Forrest pro game, it's legit.
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On June 05 2013 04:25 MoonBear wrote: Gen IV and V have definitely been the most dynamic and quite interactive and the number of viable pokemon is larger than ever I think. Gen III TSS Suispikes SkarmBliss stall was incredibly boring and I'm glad it's gone.
Agree completely, I think G5 is better than G3. The problem for me is really the fun factor that was involved with really sweeping hard with a Tauros or something.
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Wonderboy's ultralisk has inspired me to post more!
Meh motivation's gone now.
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Proxy Singed inc on QT's stream.
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United States23745 Posts
On June 05 2013 04:56 GhandiEAGLE wrote: Wonderboy's ultralisk has inspired me to post more!
Meh motivation's gone now. Glad I could help for fleeting moments!
Edit: Wait, is that the Gold II Renekton from earlier?
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LOL HE'S LANING AGAINST THE GOLD2 RENEKTON
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Wait what Edward leaving Gambit? O_O
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