[Patch 3.03: Quinn] General Discussion - Page 166
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UniversalSnip
9871 Posts
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MoonBear
Straight outta Johto18973 Posts
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Gahlo
United States35127 Posts
On March 17 2013 07:49 MoonBear wrote: I vaguely remember a rule about Tribunal discussions in the LoL GD... It was summed up by STAHP. | ||
phyvo
United States5635 Posts
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Goumindong
United States3529 Posts
On March 16 2013 14:13 Alaric wrote: They have health costs, but RoG doesn't have updated them yet (they could since they have preview videos, but I don't know if they edit their datamining accordingly or just keep it at what's in the files). Didn't seem as impactful as Mundo's W from the video, though. Edit: nvm, they just did it. Apparently he's paying in %current health, which means resistances are probably going to be better on him than HP, actually (especially since the bloblets from his passive only have 10% of his max HP but half of his resistances), and his ult seems to be frree (reminds me of the energy champs). His E would be pretty costly, at 12% current health. Along with the pretty long CD I'm not sure if he's going to be better than Lee/J4/Vi at sneaky ganks, but he has a ganking kit anyway. If you're paying in % current health then resistances over health change neither the effective HP regen or the effective HP cost of skills. Such you should but whichever provides the highest effective HP bonus (which is, in this case, health) | ||
bingbing
United States3 Posts
I read a while ago that replays are in alpha testing on PBE. I wonder when that's going to get implemented. | ||
Alaric
France45622 Posts
On March 17 2013 09:19 Goumindong wrote: If you're paying in % current health then resistances over health change neither the effective HP regen or the effective HP cost of skills. Such you should but whichever provides the highest effective HP bonus (which is, in this case, health) I meant that flat health would give incentive to build HP, while %HP doesn't go one way or the other. His passive, on the other hand, keeps higher resistances % than HP % on the bloblets, so resistances should be prioritised, I believe. | ||
obesechicken13
United States10467 Posts
On March 17 2013 09:24 bingbing wrote: So what's the best way to watch replays? I downloaded LoL Recorder yesterday and the program seems fine but the site is either really slow to load or doesn't load at all. Is there another site I can use to get replays to watch or something? I read a while ago that replays are in alpha testing on PBE. I wonder when that's going to get implemented. The current best way is to use lolreplay or to use fpvods from something like fraps if you can handle it. You are correct that a replay system is in the works. | ||
Simberto
Germany11436 Posts
On March 17 2013 09:30 Alaric wrote: I meant that flat health would give incentive to build HP, while %HP doesn't go one way or the other. His passive, on the other hand, keeps higher resistances % than HP % on the bloblets, so resistances should be prioritised, I believe. No, not really. First of all, you get 4 bloblets, which equals 40% of your total HP across them, each with 50% of your resistances. Furthermore, even if the bloblets would get 100% of your resistances, they would still simply have 10% of your EHP, meaning that you can ignore them in any calculations and just build for EHP. Since they only gain 50% of your resistances, this actually lowers the value resistances have for you. % Health effects don't have any effect on the effective value of resistances in comparison to health, since they are basically only multiplier of your EHP, see Mundo regarding this. So if you look at the total EHP of Zac, you have 100% of your health at 100% resistances + 40% of your health at 50% resistances and more susceptible to AoE, which we ignore for simplicity's sake. Let's do a simple example here. Let's say you have 1000 hp, since people understand numbers more then variables for some reason. Usually, going from 0 to 100 resistance doubles your EHP if you ignore that sort of effect. At 0 resistances, Zac would have 1400 EHP. At 100 resistances, he has 2600. Which, instead of the 100% EHP increase other champions would get by going from 0 to 100 resistances, is only a 86% increase. This effect gets reduces the higher your resistances are, but at any given point Health is worth slightly more in comparison to resistances for Zac when compared to a champion with no health/resistance effects built in. | ||
Frolossus
United States4779 Posts
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Parnage
United States7414 Posts
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57 Corvette
Canada5941 Posts
http://www.teamliquid.net/video/streams/57 Corvette Edit: So far so good. | ||
BlackPaladin
United States9316 Posts
On March 17 2013 11:20 57 Corvette wrote: Gonna test streaming, no promises that I will stream for long though,. http://www.teamliquid.net/video/streams/57 Corvette Edit: So far so good. Stream looks good. lol the double neg buy instead of completing SV ![]() | ||
Gahlo
United States35127 Posts
On March 17 2013 11:20 57 Corvette wrote: Gonna test streaming, no promises that I will stream for long though,. http://www.teamliquid.net/video/streams/57 Corvette Edit: So far so good. Pretty smooth visually. Game sound is clear, music is barely noticable. Not sure what mix you're going for there, so I'm just putting it out there. | ||
57 Corvette
Canada5941 Posts
On March 17 2013 12:41 Gahlo wrote: Pretty smooth visually. Game sound is clear, music is barely noticable. Not sure what mix you're going for there, so I'm just putting it out there. Basically whatever is in my playlist, which is a bunch of classic rock, some metal and a lot of Badministrator/Plentakill. | ||
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Louuster
Canada2869 Posts
On March 17 2013 11:20 57 Corvette wrote: Gonna test streaming, no promises that I will stream for long though,. http://www.teamliquid.net/video/streams/57 Corvette Edit: So far so good. I tune in, I hear Rush. I like this stream already | ||
jcarlsoniv
United States27922 Posts
On March 17 2013 12:43 57 Corvette wrote: Basically whatever is in my playlist, which is a bunch of classic rock, some metal and a lot of Badministrator/Plentakill. I don't think that was the question lol. He was talking about the music:game sound ratio | ||
57 Corvette
Canada5941 Posts
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Parnage
United States7414 Posts
On March 17 2013 12:46 Louuster wrote: I tune in, I hear Rush. I like this stream already I was all for this stream until you skipped the Escaflowne battle music..then I got kinda angry. | ||
57 Corvette
Canada5941 Posts
On March 17 2013 13:14 Parnage wrote: I was all for this stream until you skipped the Escaflowne battle music..then I got kinda angry. I don't know what Escaflowne battle music is. Most likely it was a Badministrator/plentakill song I decided to skip. Anyways, done for the night. Probably gonna stream tommorow. | ||
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