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On October 29 2011 07:46 TheKefka wrote: I just played against the most imba comp ever.Yorick,Morgana,Skarner,Graves,Zilean lol. It was a pretty even game until the teamfights started and from than on it was just silly. Even if we managed to kill someone,NOP,chuck testa and zileans and yoricks troll face. I giggled at this.
Ryze rapes him in lane expecialy when your mana starts geting up there. I totaly think that getting the 2 percent of your mana is a whole lot better then ap on a ryze. plus you get your mana up a hell of a lot quicker being able to aa for a bonus as well. I'm not trying to be a dick here, but since you didn't realize about the Singed thing I figured you may not know this either... The 2% mana IS better than AP on a Ryze, specifically because all of his spells have either VERY low AP ratios, or scale off of mana only. You don't (and probably shouldn't) build aa usually until the very end of the game, when you have nothing else to build. The extra damage you get from the aa AP is minimal, and having a tanky Ryze who can survive a fight to toss off Qs constantly is much more important.
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On October 29 2011 07:41 sermokala wrote: its another thing to think about when your the tank. I tend to be able to farm well but I still build a gp10 item sometimes both.
Chocho is not a tank.
I know that gp10 is good period. I rarely see high level pro players get anything more than HoG on him though and often times they'll skip HoG too. I dunno, usually by 20 minutes you can have Wit's End plus cata plus start building a Frozen Heart or FoN or BV. Or you can go RoA and have that plus the start of a defensive item. If you go double gp10 you just have gp10 items plus what? Recurve/cata? It just doesn't seem as good to me.
Obviously you can just go one gp10 like HoG instead but then your mid fight is weaker. Oh, and one last edit, I do go HoG if the other team is really AD heavy cause I'm usually going to build it into Randuin's anyways.
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For those that don't know, the CDE vs Dignitas WCG matches will happen on Sunday.
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Why was Rampage moved to Saturdays?
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On October 29 2011 07:41 sermokala wrote: yes its always good to buy a gp10 item if you arn't getting your ass handed to you in the first exchanges. its needed when you are getting your ass handed to you/
the lucky pick is better if you're playing against a team with more health while the hog is better against a team that has more dammage dealing champs.
its another thing to think about when your the tank. I tend to be able to farm well but I still build a gp10 item sometimes both.
If you are getting crushed in lane that is the worst time to buy gp/10, it has weak stats for cost when you first buy it and you will get zoned off and lose way more gold than the passive gives you. I only buy them on non-support/jungle if I'm destroying my lane and have great late game scaling or if it's a freefarm 100% parity neither player can die lane.
Whenever I see my opponent buy a gp/10 in a lane I can actually contest I'm very happy because it means they're gonna get molested.
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United States4053 Posts
On October 29 2011 08:09 overt wrote:Show nested quote +On October 29 2011 07:41 sermokala wrote: its another thing to think about when your the tank. I tend to be able to farm well but I still build a gp10 item sometimes both. Chocho is not a tank. actually, cho'gath is the closest this game gets to a tank. He gets tons of free HP from a skill, a passive that gives sustained healing, two huge hard CCs, unignorable damage, and physical size that allows him to absorb skillshots.
but i do agree that double gp10 every game is probably not worth it. If you predict a farmfest lane, you could choose one of Philo or Hog, but both together might delay the FH or RoA (one of these two should be your first big item, almost always) too much.
EDIT: friend just reminded me about shen, yeah shen is actually the closest this game has to a tank
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Meh, there is very few true tanks any more. All of them can be built slightly more offensively.
Rammus, amumu, chogath, nunu, malphite, singed, all have good ad ratios and rammus/chogath/malphite are okay with some form of auto attack based items. (warmogs atmas wits end etc) Amumu with rod of ages and abyssal does more damage than udyr without any damage items past wriggles for example. Amumu has crazy AP ratios except on his W.
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Watching RainMan stream himself writing a guide for SoloMid, I've written guides before for another game it's a lot of work so interesting to see someone else and their process.
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On October 29 2011 08:50 UniversalSnip wrote:Show nested quote +On October 29 2011 07:41 sermokala wrote: yes its always good to buy a gp10 item if you arn't getting your ass handed to you in the first exchanges. its needed when you are getting your ass handed to you/
the lucky pick is better if you're playing against a team with more health while the hog is better against a team that has more dammage dealing champs.
its another thing to think about when your the tank. I tend to be able to farm well but I still build a gp10 item sometimes both. If you are getting crushed in lane that is the worst time to buy gp/10, it has weak stats for cost when you first buy it and you will get zoned off and lose way more gold than the passive gives you. I only buy them on non-support/jungle if I'm destroying my lane and have great late game scaling or if it's a freefarm 100% parity neither player can die lane. Whenever I see my opponent buy a gp/10 in a lane I can actually contest I'm very happy because it means they're gonna get molested.
Basically you build what gets you the most Gold. GP/10 does so when you get either ALL lasthits (freefarm) or NONE (support). In a reasonable matchup the enemy will keep you from getting all lasthits and buying an item that helps you fight him will get you more gold due to lasthits.
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On October 29 2011 09:04 infinitestory wrote:Show nested quote +On October 29 2011 08:09 overt wrote:On October 29 2011 07:41 sermokala wrote: its another thing to think about when your the tank. I tend to be able to farm well but I still build a gp10 item sometimes both. Chocho is not a tank. actually, cho'gath is the closest this game gets to a tank. He gets tons of free HP from a skill, a passive that gives sustained healing, two huge hard CCs, unignorable damage, and physical size that allows him to absorb skillshots. but i do agree that double gp10 every game is probably not worth it. If you predict a farmfest lane, you could choose one of Philo or Hog, but both together might delay the FH or RoA (one of these two should be your first big item, almost always) too much. EDIT: friend just reminded me about shen, yeah shen is actually the closest this game has to a tank
Cho'Gath is like the original tanky DPS. Seriously he does a lot of damage with just a RoA or Wit's End. I like to get RoA first a lot of games and build Wit's after I have some tank items, you kill squishies incredibly fast (though Wit's -> tank items -> maybe abyssal later can work too). I can definitely see why people call him a tank and stuff but he plays and feels exactly like any other tanky DPS champ.
And yeah, I tend to get HoG on him a lot because at some point in the game I'm probably going to be building a Randuin's (unless I need FoN and BV cause other team has little AD and lots of AP).
edit: Probably a noob question but I figured I'd ask it anyways. I get why supports and junglers get gp10, they aren't gonna be getting a ton of farm and the extra gold helps. I don't get why top laners always get at least one gp10 but AP mid and AD bot don't. I mean, I understand the concept of "you want your AP/AD to do lots of damage as soon as possible" but I don't understand why this logic doesn't apply to top laners (except that, for some top laners, instead of "do lots of damage as soon as possible" you could replace it with "be able to not die instantly as soon as possible").
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Original tanky dps is like jax to be honest. Chogath is still a tank every single tank in the game does " a lot" of damage if you build damage on them. Tanky dps generally outscale tanks though and can still have the burst to assassinate carries.
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On October 29 2011 10:26 overt wrote:
edit: Probably a noob question but I figured I'd ask it anyways. I get why supports and junglers get gp10, they aren't gonna be getting a ton of farm and the extra gold helps. I don't get why top laners always get at least one gp10 but AP mid and AD bot don't. I mean, I understand the concept of "you want your AP/AD to do lots of damage as soon as possible" but I don't understand why this logic doesn't apply to top laners (except that, for some top laners, instead of "do lots of damage as soon as possible" you could replace it with "be able to not die instantly as soon as possible").
Simple answer is because AP and ranged AD have nothing that they build from gp5 items; only veigar gets deathfire grasp, and no ranged AD gets ghostblade.
Other reason is that AP and ranged AD need to do damage in lane, or risk getting zoned. With stronger early game items, you get more farm, which ultimately is better than getting gp5 that you end up selling (and maybe not even get net gold from). There's a reason why 2-3 doran ring/blade is so popular, despite the fact that they only sell for 50% of value.
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On October 29 2011 09:08 Slayer91 wrote: Meh, there is very few true tanks any more. All of them can be built slightly more offensively And then there's Leona.
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On October 29 2011 10:32 Sandster wrote:Show nested quote +On October 29 2011 10:26 overt wrote:
edit: Probably a noob question but I figured I'd ask it anyways. I get why supports and junglers get gp10, they aren't gonna be getting a ton of farm and the extra gold helps. I don't get why top laners always get at least one gp10 but AP mid and AD bot don't. I mean, I understand the concept of "you want your AP/AD to do lots of damage as soon as possible" but I don't understand why this logic doesn't apply to top laners (except that, for some top laners, instead of "do lots of damage as soon as possible" you could replace it with "be able to not die instantly as soon as possible"). Simple answer is because AP and ranged AD have nothing that they build from gp5 items; only veigar gets deathfire grasp, and no ranged AD gets ghostblade. Other reason is that AP and ranged AD need to do damage in lane, or risk getting zoned. With stronger early game items, you get more farm, which ultimately is better than getting gp5 that you end up selling (and maybe not even get net gold from). There's a reason why 2-3 doran ring/blade is so popular, despite the fact that they only sell for 50% of value.
All of what you said can apply to most top laners that build a gp10 item though. As in, most top laners end up selling Philo rather than build Shurielya's. While some top lanes will build Randuin's a lot will just sell their HoG too.
The second paragraph can all pretty much apply to top lane too. And for the record I'm not trying to argue against it but rather understand why, I build gp10 on top laners too (except, sometimes, Cho'Gath).
On October 29 2011 10:31 Slayer91 wrote: Original tanky dps is like jax to be honest. Chogath is still a tank every single tank in the game does " a lot" of damage if you build damage on them. Tanky dps generally outscale tanks though and can still have the burst to assassinate carries.
We might as well call all Bruiser's/Tanky DPS champs tanks then. Look at like, Rammus or Amumu, can you honestly claim that they do damage like Cho does? Seriously, he does similar damage to most tanky DPS champs.
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On October 28 2011 13:17 Sandster wrote: I notice a lot of streamers having custom wallpapers of champions (e.g. HSGG has a riven one right now). Does anyone know where they're from? Really appreciate it, thanks http://wallbase.cc/ has quite cool looking ones. Just search for the champion names.
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If you get your philo or hog quickly it will pay off before you end up selling it. The reason you get a philo is because it gives you sustain so you can afk in lane all day and free farm for 30 minutes. Most tanky dps characters aren't item slot limited until much later in the game so your philo will likely pay itself off by the time you want to sell it. The sustain it gave you early game is what you bought it for and it doesn't set you back (much) since it gives you gold.
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why do people get rylais on sona you have one multitarget spell that it would work on and your other one is a big line stun why not just get roa
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On October 29 2011 10:40 overt wrote:Show nested quote +On October 29 2011 10:32 Sandster wrote:On October 29 2011 10:26 overt wrote:
edit: Probably a noob question but I figured I'd ask it anyways. I get why supports and junglers get gp10, they aren't gonna be getting a ton of farm and the extra gold helps. I don't get why top laners always get at least one gp10 but AP mid and AD bot don't. I mean, I understand the concept of "you want your AP/AD to do lots of damage as soon as possible" but I don't understand why this logic doesn't apply to top laners (except that, for some top laners, instead of "do lots of damage as soon as possible" you could replace it with "be able to not die instantly as soon as possible"). Simple answer is because AP and ranged AD have nothing that they build from gp5 items; only veigar gets deathfire grasp, and no ranged AD gets ghostblade. Other reason is that AP and ranged AD need to do damage in lane, or risk getting zoned. With stronger early game items, you get more farm, which ultimately is better than getting gp5 that you end up selling (and maybe not even get net gold from). There's a reason why 2-3 doran ring/blade is so popular, despite the fact that they only sell for 50% of value. All of what you said can apply to most top laners that build a gp10 item though. As in, most top laners end up selling Philo rather than build Shurielya's. While some top lanes will build Randuin's a lot will just sell their HoG too. The second paragraph can all pretty much apply to top lane too. And for the record I'm not trying to argue against it but rather understand why, I build gp10 on top laners too (except, sometimes, Cho'Gath). Show nested quote +On October 29 2011 10:31 Slayer91 wrote: Original tanky dps is like jax to be honest. Chogath is still a tank every single tank in the game does " a lot" of damage if you build damage on them. Tanky dps generally outscale tanks though and can still have the burst to assassinate carries. We might as well call all Bruiser's/Tanky DPS champs tanks then. Look at like, Rammus or Amumu, can you honestly claim that they do damage like Cho does? Seriously, he does similar damage to most tanky DPS champs.
Phantom dancer atmogs rammus. Abyssal/RoA/Rylais amumu. You don't see it often because junglers don't usually get that farmed but they both do at least as much damage as chogath. Amumus ult does like 700 aoe damage instantly with 300 or so AP and rammus does ridiculous damage with his ulti and atmas/pd.
Jungle tanks often build full tank so don't damage that much but a jungler who farms a lot and does well can get those kind of items and do sick damage as well.
Also leona is a support, not really a tank. The same thing with alistar. Leona and alistar both do decent damage with trinity although alistar has better AP ratios.
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