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[Patch 1.0.0.125: Riven] General Discussion - Page 37

Forum Index > LoL General
Post a Reply
Prev 1 35 36 37 38 39 218 Next
HyperionDreamer
Profile Blog Joined June 2011
Canada1528 Posts
September 16 2011 00:13 GMT
#721
On September 16 2011 09:11 Skithiryx wrote:
Show nested quote +
On September 16 2011 02:29 Caller wrote:
On September 16 2011 02:28 Two_DoWn wrote:
On September 16 2011 02:19 MoonBear wrote:
Re jump distances: Vayne and Riven jumps are so short that the number of things they actually pass through is incredibly limited so the functionality was removed.

Honestly I dont care how limited it is. In the name of consistency, it should work. Plus it actually rewards game knowledge. Forget fixing my graphics, Id love you forever if you could get them to make that change.

can you imagine how broken vayne would be if she could go over ledges
shes already incredibly broken now


I hope you mean Vayne is broken in a "needs a buff" kinda way, if not then what's wrong with Vayne? As having just picked her up I don't find she's decidedly stronger then MF or Cait...

True damage as a % of max HP, not a flawed concept at all amirite?

/trollface
BW4life! Jaedong ~ Savior ~ Shine ; "drowning sorrows in late night infomercials" - bnYsooch
LaNague
Profile Blog Joined April 2010
Germany9118 Posts
Last Edited: 2011-09-16 00:21:06
September 16 2011 00:17 GMT
#722
On September 16 2011 09:13 HyperionDreamer wrote:
Show nested quote +
On September 16 2011 09:11 Skithiryx wrote:
On September 16 2011 02:29 Caller wrote:
On September 16 2011 02:28 Two_DoWn wrote:
On September 16 2011 02:19 MoonBear wrote:
Re jump distances: Vayne and Riven jumps are so short that the number of things they actually pass through is incredibly limited so the functionality was removed.

Honestly I dont care how limited it is. In the name of consistency, it should work. Plus it actually rewards game knowledge. Forget fixing my graphics, Id love you forever if you could get them to make that change.

can you imagine how broken vayne would be if she could go over ledges
shes already incredibly broken now


I hope you mean Vayne is broken in a "needs a buff" kinda way, if not then what's wrong with Vayne? As having just picked her up I don't find she's decidedly stronger then MF or Cait...

True damage as a % of max HP, not a flawed concept at all amirite?

/trollface


its so broken vayne goes ad instead of attackspeed?
CompX
Profile Blog Joined October 2008
Canada216 Posts
September 16 2011 00:17 GMT
#723
ah crap, time to get use to the ori change... the mana increase on command:attack is needed & ori is still my favorite champ <3
man, I am tiny the stone GIANT!! ┌██┘
Ryuu314
Profile Joined October 2009
United States12679 Posts
Last Edited: 2011-09-16 00:24:09
September 16 2011 00:22 GMT
#724
IMO Vayne's broken right now in that she's a little on the underwhelming side, but the problem is that % max hp true damage is just such a retarded concept that she really can't be buffed otherwise she'll just be batshit OP. She's gotta have something shitty about her and that "something shitty" is basically everything about her except for her Q and W and maybe her passive.

EDIT: I totally called this whole Vayne becoming underwhelming due to unbalanceability shit on release btw.
RogerX
Profile Blog Joined December 2010
New Zealand3180 Posts
September 16 2011 00:27 GMT
#725
Hmmm, this worries me, I was planning to save 6300 for Vayne cus she seemed like a very good AD carry...
Stick it up. take it up. step aside and see the world
Craton
Profile Blog Joined December 2009
United States17250 Posts
September 16 2011 00:30 GMT
#726
vayne is top 3 ad atm
twitch.tv/cratonz
SnK-Arcbound
Profile Joined March 2005
United States4423 Posts
September 16 2011 00:34 GMT
#727
On September 16 2011 09:17 LaNague wrote:
Show nested quote +
On September 16 2011 09:13 HyperionDreamer wrote:
On September 16 2011 09:11 Skithiryx wrote:
On September 16 2011 02:29 Caller wrote:
On September 16 2011 02:28 Two_DoWn wrote:
On September 16 2011 02:19 MoonBear wrote:
Re jump distances: Vayne and Riven jumps are so short that the number of things they actually pass through is incredibly limited so the functionality was removed.

Honestly I dont care how limited it is. In the name of consistency, it should work. Plus it actually rewards game knowledge. Forget fixing my graphics, Id love you forever if you could get them to make that change.

can you imagine how broken vayne would be if she could go over ledges
shes already incredibly broken now


I hope you mean Vayne is broken in a "needs a buff" kinda way, if not then what's wrong with Vayne? As having just picked her up I don't find she's decidedly stronger then MF or Cait...

True damage as a % of max HP, not a flawed concept at all amirite?

/trollface


its so broken vayne goes ad instead of attackspeed?

It couldn't be because her q is a free sheen proc. And plenty of vaynes do go attack speed, boots zeal first items. Vayne is MF who doesn't lose her movement speed buff with true damage.
Ryuu314
Profile Joined October 2009
United States12679 Posts
Last Edited: 2011-09-16 00:38:13
September 16 2011 00:37 GMT
#728
On September 16 2011 09:30 Craton wrote:
vayne is top 3 ad atm

really? O_O

i'd say top tier AD carries are ashe cait trist kog urgot. Then corki mf vayne somewhere at the bottom feeling sad.
TieN.nS)
Profile Joined August 2003
United States2131 Posts
September 16 2011 00:40 GMT
#729
Why would they be at the bottom feeling sad? They're all perfectly fine. Each AD brings something different, there's no single clear-cut best for every situation AD carry.
Goshawk.
Profile Blog Joined June 2008
United Kingdom5338 Posts
September 16 2011 00:43 GMT
#730
On September 16 2011 05:08 HazMat wrote:
So many things broken this patch.
Tab screen scales with HUD. Need to change game files for it to be readable for people with smaller hud ui.
Game doesn't announce fb (not sure if it still gives first blood gold?)
Game doesn't announce killing sprees.
I think game doesn't announce multikills? Not sure.


Hmm. Not sure if this is just me but since the patch all my announcement audio gets delayed by like 5 minutes, so I will hear "An enemy has been slain" 5 minutes later. Anyone else with this?
Shauni
Profile Blog Joined July 2004
4077 Posts
September 16 2011 00:52 GMT
#731
On September 16 2011 09:22 Ryuu314 wrote:
IMO Vayne's broken right now in that she's a little on the underwhelming side, but the problem is that % max hp true damage is just such a retarded concept that she really can't be buffed otherwise she'll just be batshit OP. She's gotta have something shitty about her and that "something shitty" is basically everything about her except for her Q and W and maybe her passive.

EDIT: I totally called this whole Vayne becoming underwhelming due to unbalanceability shit on release btw.


Shes fine except that her base armor mres or hp feels bit too low... A bit unforgiving to lane with because a really minor thing like taking a skillshot hit from cait for instance will put you at half hp.
I'm taking whatever coverage I can get, because frankly, I'm busy working on this million dollar deal at my job. Early retirement is a good thing brotha man. - MessengerASL
LaNague
Profile Blog Joined April 2010
Germany9118 Posts
September 16 2011 00:52 GMT
#732
On September 16 2011 09:43 Goshawk. wrote:
Show nested quote +
On September 16 2011 05:08 HazMat wrote:
So many things broken this patch.
Tab screen scales with HUD. Need to change game files for it to be readable for people with smaller hud ui.
Game doesn't announce fb (not sure if it still gives first blood gold?)
Game doesn't announce killing sprees.
I think game doesn't announce multikills? Not sure.


Hmm. Not sure if this is just me but since the patch all my announcement audio gets delayed by like 5 minutes, so I will hear "An enemy has been slain" 5 minutes later. Anyone else with this?



i only get half the audio messages now.
i farm top and think all is fine and then i look up and the enemy has 10 kills
HyperionDreamer
Profile Blog Joined June 2011
Canada1528 Posts
September 16 2011 00:56 GMT
#733
Vayne is top 4 imo, the other four being Ashe Cait Kog. True damage % of max HP is just such a bullshit concept that you can never neglect it, ever. Ever.
BW4life! Jaedong ~ Savior ~ Shine ; "drowning sorrows in late night infomercials" - bnYsooch
Tal
Profile Blog Joined May 2004
United Kingdom1017 Posts
September 16 2011 01:01 GMT
#734
As a representative of the 'not very good at LOL' part of the community, I want to say what a relief it is that Morde's laning has been nerfed. It's just not any fun to face a champion for the first part of the game who you cannot hurt or pressure at all.. Kind of like lanewick before.


It is what you read when you don't have to that determines what you will be when you can't help it.
Craton
Profile Blog Joined December 2009
United States17250 Posts
September 16 2011 01:10 GMT
#735
most played ad's are cait vayne and ashe
twitch.tv/cratonz
overt
Profile Blog Joined June 2010
United States9006 Posts
September 16 2011 01:14 GMT
#736
On September 16 2011 10:10 Craton wrote:
most played ad's are cait vayne and ashe


Maybe I'm just bad but I actually think that Tristana is better than Cait and Vayne. She just isn't as easy early game so I like to think that's why she isn't played as often. Could be totally wrong though.
Goshawk.
Profile Blog Joined June 2008
United Kingdom5338 Posts
September 16 2011 01:18 GMT
#737
On September 16 2011 10:14 overt wrote:
Show nested quote +
On September 16 2011 10:10 Craton wrote:
most played ad's are cait vayne and ashe


Maybe I'm just bad but I actually think that Tristana is better than Cait and Vayne. She just isn't as easy early game so I like to think that's why she isn't played as often. Could be totally wrong though.


Trist rly strong early, kinda weak mid and amazing late. Cait/ashe just offer so much more than her though imo.
Ryuu314
Profile Joined October 2009
United States12679 Posts
September 16 2011 01:29 GMT
#738
On September 16 2011 10:10 Craton wrote:
most played ad's are cait vayne and ashe

i never see vaynes anymore in tourneys and streams tho... people seem to prefer trist, or even kog/urgot.

problem with vayne is that her range is pretty bad considering how squishy she is. sure, she has invis for some survivability, but that's really not much. her ability to melt people late game is strong, but not any more so than an equally farmed trist or kog. vayne's early game took a huge beating with all the Q and E nerfs too.
LaNague
Profile Blog Joined April 2010
Germany9118 Posts
September 16 2011 01:29 GMT
#739
why is noone playing yorick, i just bought him and he is like as annoying to lane against as old morde plus he can just ghost his own carry and doesnt even need someone to dive the enemies.
I never see them, but morde was in every 2nd game?
RogerX
Profile Blog Joined December 2010
New Zealand3180 Posts
September 16 2011 01:31 GMT
#740
Have they ever released a champion thats not 6300 before???
Stick it up. take it up. step aside and see the world
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