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Best way to play Ezreal? - Page 2

Forum Index > LoL General
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checo
Profile Joined November 2008
Mexico1364 Posts
November 13 2010 02:55 GMT
#21
I usually play ez => tears+regular boots=>Manamune+shen+mobility boots+frozen mallet+brutalizer=>Sheen into trinity, say hi to 5XX damage Q and 350damage w and e ^^
El amor no mueve al mundo, ni hace brillar el sol, pero el amor hace latir este corazon....
HeavOnEarth
Profile Blog Joined March 2008
United States7087 Posts
November 13 2010 03:17 GMT
#22
with that money every other ranged dps is gonna be doing 1k with just their autoattacks
"come korea next time... FXO house... 10 korean, 10 korean"
UniversalSnip
Profile Blog Joined July 2010
9871 Posts
November 13 2010 03:37 GMT
#23
I don't understand why anyone would enjoy playing ezreal, his abilities all seem janky and completely unrelated and whether you build ad or ap one of his abilities turns to trash. How did such an incoherent champion ever make it out of design?
"How fucking dare you defile the sanctity of DotA with your fucking casual plebian terminology? May the curse of Gaben and Volvo be upon you. le filthy casual."
Navi
Profile Joined November 2009
5286 Posts
November 13 2010 03:54 GMT
#24
his W is a flat attackspeed modifier, which is very spammable and builds charges on his passive as well per ally/enemy hit
his E is an escape, and does decent damage even without AP scaling
his ult can be used to snipe, does very decent damage early on, and can build 5stacks instantly
his Q reduces the cds on other skills (including itself) and thus can be used to make his other skills even more spammy

So you could use the w as a support / stack builder, r as a sniping skill and initiation if you need stacks quick, and e as an escape if you want to go AD
Or you could use wer as main lategame damage and use q to reduce cds as well as proc lich if you're going AP

I think his design is solid, just a little niche
Hey! Listen!
petered
Profile Joined February 2010
United States1817 Posts
November 14 2010 03:45 GMT
#25
I actually really like the way he is made that allows for flexibility and creativity with the way you build him. I saw an interesting hybrid build that went sheen -> manamune -> lichbane that I thought had potential.
This, my friends, is the power of the Shikyo Memorial for QQ therapy thread. We make the world a better place, one chainsaw massacre prevention at a time.
Tooplark
Profile Joined October 2008
United States3977 Posts
November 14 2010 04:20 GMT
#26
locket -> tank ezreal imba, you heard it here first
WHAT POW'R ART THOU WHO FROM BELOW HAST MADE ME RISE UNWILLINGLY AND SLOW
petered
Profile Joined February 2010
United States1817 Posts
November 19 2010 07:52 GMT
#27
just tried locket rushing on ez. A lot of fun actually. Don't know how well it would work for players who are actually good, but it worked for me.

I suspect that on certain team comps locket ez could be pretty useful. He is pretty useless in big team fights but if you have a poke team it works. I actually did a really weird locket-> guinsoo's->lichbane build since it is really easy to keep up the ap stacks and you get some nice procs on your q.

The hard part is getting those items up since you do no damage. Basically kill steal with your r, that is my current solution.
This, my friends, is the power of the Shikyo Memorial for QQ therapy thread. We make the world a better place, one chainsaw massacre prevention at a time.
Virtue
Profile Joined July 2010
United States318 Posts
December 02 2010 18:19 GMT
#28
Sorry for posting a bit late in this thread, but I just now discovered it after being on the LoL side of TL for a few days. I just picked up Ezreal and I love playing as him and have gotten a build I like down pretty well on him, but considering my current level I am not sure if it is really a good build or if it is a bad build that works against level 14-15's because they are level 14-15's.

Its an odd sounding build, but I start with a Vampiric Scepter and rush Lantern for the life steal, easy minion kills, and the free wards. After that I get boots (Usually Mobility so I can land shots) and then Phage so I can rush up to Trinity followed up by the Rageblade or Infinity Edge. I think the Rageblade works well for Ezreal because it stacks up like his passive and makes him attack really fast, especially in team fights.

With the Lantern Early, I have had quite a bit of success soloing mid by doing as much harassment as possible with Q and making their mid spend either more money buying pots or recalling and losing farming time. The life steal and constant instant minion kills makes it so your life steal is actually pretty reliable for staying in lane. And with the Lantern's wards you can mark the river and make sure no one is trying to gank and during the late game you can continually ward baron's cove to make sure no one on their team is trying to get him.

Does this build sound like it can work against higher level players at all or is Ezreal really not good enough to use past random normal games?
GnaR
Profile Joined June 2010
United States73 Posts
Last Edited: 2010-12-02 19:15:44
December 02 2010 18:29 GMT
#29
VoyBoy is the best Ezreal I've seen streaming (1900).. he starts DoransBlade > Wriggles. I like Wriggles personally on a few characters but I'm not in any position to try and give advice.

However I will say I see a lot of people build lantern and then never get the buffs. Latern's passive lets you farm buffs so easy so much earlier that if you're not abusing those buffs, I might go another route.
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
Last Edited: 2010-12-02 18:31:25
December 02 2010 18:31 GMT
#30
iirc there is a relatively high elo ez who swears by opening lantern, but you simply cannot get away with opening vamp scepter and trinity force is a poor follow up. I'd suggest tweaking it into d-blade -> boots -> lantern -> zerker greaves -> IE, but I'm just sorta theorycrafting since I personally hate lantern openings over d-blade stacking openings.
mogwaismusings.wordpress.com
Virtue
Profile Joined July 2010
United States318 Posts
December 02 2010 19:39 GMT
#31
Do people really like opening Dorans with Ezreal? I personally hate Doran's items just because they don't build into anything even though they give you a good boost at the beginning.

And why is Trinity Force a poor follow up. I guess I can see IE being better because Ezreal needs high AD, but Trinity Force gives you the benefit of Sheen which can be really effective with Mystic Shot.

I've only played LoL for a week or two, so I am really clueless on most of the item combo's. I just steal builds of Mobafire. >.<
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
December 02 2010 19:44 GMT
#32
well, doran's items are just incredibly efficient. most high elo games involve 6+ players opening a doran's item + hp pot because it's really hard to hang with someone who opened doran's if you did not.

I'll let someone else explain why trinity is a poor follow up as I'm at work and don't really have the time to explain it.
mogwaismusings.wordpress.com
GnaR
Profile Joined June 2010
United States73 Posts
December 02 2010 19:55 GMT
#33
On December 03 2010 04:39 Virtue wrote:
I just steal builds of Mobafire. >.<

I'm sorry to hear that.
Use this forum's builds along with the wiki, or ask LiquidParty. Mobafire and Leaguecraft are bad.
ArC_man
Profile Blog Joined August 2006
United States2798 Posts
Last Edited: 2010-12-03 05:50:01
December 02 2010 20:21 GMT
#34
I would never open vamp with anyone (I think there are various topics on why starting with vamp while laning is bad). Doran's is a great item to start with since you get more survivability and you get +damage to last hit with (since Ez's starting stats are so bad). If you need life steal/survivability then stack Doran's into Bloodthirsters.

I don't like Lantern on him either... with that money you could already have a Brutalizer + ward(s) (if you're really getting Lantern for the wards) or more Dorans (and red pot if you need that early game boost). AD Ezreal is about dominating early/mid game with ganks and snowballing that advantage into lategame. With that type of playstyle in mind, I think Ez should focus on getting cost-effective items like Doran's blades and strong but cheap mid tier items like Brutalizer so he can begin ganking with red buff as early as he can (unless your farm is ridiculous and you can grab a BF sword your first trip back).

Trinity isn't a good item because it's very very expensive, gives a lot of spread out stats that doesn't make Ezreal a whole lot stronger overall, and only adds base damage with the proc. Ezreal's base damage and growth is one of the lowest in the game.

I think Ez's base damage is currently the lowest in the game at level 18. His base damage is 45 +2.6 per level, which is significantly lower than all the ranged carries and even lower than support/casters heros like Janna/Sona/Soraka/Heimer/Karthas/etc. To really get the most out of Q, you need to stack pure damage (eg. Bloodthirsters) and whore the red buff. This is just my playstyle though, a lot of people like building Sheen for the mana boost early on (which obviously builds into Trinity later) but I almost never build Sheen.

Edit: I looked it up in game and Ez's base damage is actually 48, so maybe he's not the absolute lowest base damage.
Virtue
Profile Joined July 2010
United States318 Posts
December 02 2010 21:02 GMT
#35
That all makes sense!

Thanks for the detailed post. Maybe I just wasn't playing Ez well when I started, but I did try a build that sounds very similar to what you said. At least, I remember it was Brutalizer into GB + another Brutalizer. I've been mostly relying on attack speed late game, using the Rageblade, as I said before, while trying to pick up AD items along the way. And when I got the lantern I actually just used the wards as an added bonus to getting the instant minion killing, life stealing item.

Do you think it is beneficial to get multiple Doran's early on so you can go gank to get enough money for a Bloodthirster after gaining a few levels. And when can you grab red buff as Ezreal normally?
cascades
Profile Blog Joined October 2009
Singapore6122 Posts
December 02 2010 21:03 GMT
#36
Also because EZ could slow many ppl with just red buff. Though now that red buff has been further nerfed for carries, I think it sorta spells the nail in the coffin for Ez.
HS: cascades#1595 || LoL: stoppin
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
December 02 2010 21:11 GMT
#37
On December 03 2010 06:02 Virtue wrote:
That all makes sense!

Thanks for the detailed post. Maybe I just wasn't playing Ez well when I started, but I did try a build that sounds very similar to what you said. At least, I remember it was Brutalizer into GB + another Brutalizer. I've been mostly relying on attack speed late game, using the Rageblade, as I said before, while trying to pick up AD items along the way. And when I got the lantern I actually just used the wards as an added bonus to getting the instant minion killing, life stealing item.

Do you think it is beneficial to get multiple Doran's early on so you can go gank to get enough money for a Bloodthirster after gaining a few levels. And when can you grab red buff as Ezreal normally?

eh, no need for Ghostblade into second Bruta IMO. The whole point of the bruta + Sheen opening was to give you really fast burst capability for ganking with red-buff to rush a bloodthirster. There's still a lot to be said for this, but I wouldn't go ghostblade until I ran out of item slots on Ez tbh.

the EZ-mode way to play ranged carries right now is 2-3 doran's blades + boots -> zerker's greaves -> IE -> Last Whisper, and I would just stick to that unless you're deadset on the earlier ganking, in which case I'd use the old sheen + bruta build as a starting point and adjust it as necessary from your experiences (the build was d-blade -> boots -> brutalizer -> sheen -> boots of swiftness -> BF Sword -> Bloodthirster and you focused on ganking with either the 2nd or 3rd red buff depending on how well your jungler could do with it (for instance, you'd take 2nd red buff from an amumu, but let a WW get the 2nd before you started hogging it at the 3rd spawn).
mogwaismusings.wordpress.com
NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
Last Edited: 2010-12-02 21:30:42
December 02 2010 21:20 GMT
#38
Play Ezreal like you should MF, stack Bloodthristers and win.

Regardless of the nerf, Ez is still best played as a DPS ranged carry. He isn't like Ashe or Trist where you auto too much. You still Q the most and E around for mobility. Barring your limited amount of auto attacks, cause let's face it, Ez is still a poker, getting purely AD is best.

Brutalizer and Sheen are just gimmicky. I don't like Brutalizer or GB on ranged carries. It's ok but there are better items for your DPS carry.
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
December 02 2010 21:29 GMT
#39
you mean stack bloodthirsters, not bloodrazors. I think Ezreal and MF are both pretty good with both standard IE + LW builds and stacking BT builds.
mogwaismusings.wordpress.com
NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
December 02 2010 21:31 GMT
#40
derp, yeah. Bloodthisters.

I'm not a fan of IE on Ez, especially not on MF. The more ghey kite play style you have, the less you really need that Crit dmg/Crit chance. Put everything into AD for your Q pokes.
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
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