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[HotS] The Revolution of FP Streams

Forum Index > Heroes of the Storm
10 CommentsPost a Reply

[HotS] The Revolution of FP Streams

Text byTL.net ESPORTS
March 16th, 2019 09:50 GMT





A Different Point of View


The Revolution of FP Streams


Written by: Koznarov




The recent tournaments have expanded the Heroes esports watching experience: with the permission of some tournament organizers, many teams are streaming their games from the players’ point of view. Why does this matter? Because for the first time in Heroes history, we're getting a comprehensive look at what's going on behind the scenes and seeing how the game is actually played at a competitive level.

For a game as casual as Heroes of the Storm, it's an immense opportunity to see the game through a different lens. It's been said before that Quick Match and pro play were entirely different games, and first person streams showcase this fact. Whether it's the rock solid coordination to collapse on enemies or an instantaneous team effort to commit (or back off) from an objective, competitive play through the eyes of the players opens up a brand new world for viewers.


The Origin



PoV streams are nothing new in esports. For example, The Overwatch League allows users with the All-Access Pass to have the perspective of all the players. Though Blizzard tried this out for Heroes at the Korean HGC, the initiative did not prosper, so it never arrived to the European and North American HGC leagues. For a long time, it was a gimmick that never really took hold.



Aside from the Korean case, the first team to systematically stream everything was Team Russia. In their preparation for the Nexus Contest, they streamed their scrims, but also their participation in the second season of Agon League, which they won. In fact, Stalk, the tank player for Team Russia and also the one streaming their games, pointed out the prohibition of first-person streams as one of the few negative elements of the Nexus Contest.

The revolution of PoV streams arrived with Washed Up. With JayPL, HasuObs and Mene in their ranks, they have some of the current biggest Heroes streamers. Almost 500 people tuned in the Nut Cup finals at HasuObs’ stream. The sum of every PoV stream at the finals supposed about a 20% of the total viewership (including broadcasted streams in different languages).


A Good Way To Learn



These first-person streams are useful in different ways for the Heroes audience. First, they are a didactical tool, so viewers can learn not only how to play a specific hero (any stream of these players could help with that) but also how pro players shotcall ingame and how they draft.

Moreover, these streams are also entertaining. In this way, they have the same role as the comms check we have seen in North America. They help to grow a fanbase for all the new teams that have recently appeared: you watch your favourite streamer regularly and then, when tournaments arrive you watch him play with his team, sharing their excitement. This is quite important, especially in Europe: as many players speak both English and their native languages in their streams, the local fanbase they’ve grown will also root for all the team.




Multiplication Instead of Division



Some people may see the appearance of this kind of streams as a threat, as they divide the viewership so the “big official stream” numbers are lower and in the end, it becomes harder for tournament organizers to get sponsors. That isn’t true, or at least, it doesn’t need to be true if things are done right.



First-person streams are an enriching experience for the viewers, so much so that in fact they should be encouraged rather than forbidden. To keep the numbers as big as possible, they can provide the viewers ways to follow both the PoV and broadcasted streams, such as multitwitch or allocating whichever streams they choose in their websites. They can even use the point of view streams to create content about their tournament, clipping highlights through the players’ eyes.




As Division S allows the players to stream their games, this trend will go on. Once it normalizes, it’s likely that more and more tournaments will support these kind of streams. Have a look at what all the fuss is about: these are a few of the more popular PoV players. Take a look, tell us any we’ve missed and share with us your favourites!

HasuObs (Washed Up)
Mene (Washed Up)
SmX (Washed Up)
JayPL (Washed Up)
Stalk (Team Russia)
Lauber (Granit Gaming)
Fury (Looking For Work)






If you enjoyed this piece, check out our latest articles:


The Fish of Doom
Moving Forward in HotS
Children of Agon: The Nexus Contest Winners
Mal'Ganis: The Secret Chinese Weapons
Why I'll Keep Playing HotS




Writer(s): Koznarov
Editor(s): Buckingham
Formatting: EsportsJohn
Design: shiroiusagi
Art Credit: Blizzard


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TL+ Member
Dangermousecatdog
Profile Joined December 2010
United Kingdom7038 Posts
April 11 2019 20:56 GMT
#2
What does FP mean?
SnowAngel
Profile Joined January 2012
Finland38 Posts
April 11 2019 21:37 GMT
#3
What does FP mean?


It means first person (point of view).
Dangermousecatdog
Profile Joined December 2010
United Kingdom7038 Posts
April 11 2019 22:48 GMT
#4
Thanks. You'll think that somewhere in the article the acronym will be defined. Google gave me nothing.
EsportsJohn
Profile Blog Joined June 2012
United States4879 Posts
April 12 2019 00:16 GMT
#5
Tbf, it does literally say "first-person streams" multiple times throughout the article.

>.>

<.<
StrategyAllyssa Grey <3<3
WombaT
Profile Blog Joined May 2010
Northern Ireland17685 Posts
April 12 2019 17:39 GMT
#6
This is really cool, good to see this.I don't honestly really like MOBAs much, I find them hard to watch. Part of that is being at an observer's mercy, in a team game that you don't really know that much about the intricacies of especially. Whereas if I have FPVs, I can focus on what I'm wanting to look at or learn from.

To me the biggest single ball that has been dropped in Starcraft 2 in terms of a viewing experience is not doing this, or not doing this more often. Especially as a big chunk of that game's viewership actively play and like to study the game, but also that to me the visceral mechanical speed of SC2 is really cool to convey, and the observer view doesn't always do this.
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
TL+ Member
EsportsJohn
Profile Blog Joined June 2012
United States4879 Posts
April 14 2019 23:32 GMT
#7
On April 13 2019 02:39 Wombat_NI wrote:
This is really cool, good to see this.I don't honestly really like MOBAs much, I find them hard to watch. Part of that is being at an observer's mercy, in a team game that you don't really know that much about the intricacies of especially. Whereas if I have FPVs, I can focus on what I'm wanting to look at or learn from.

To me the biggest single ball that has been dropped in Starcraft 2 in terms of a viewing experience is not doing this, or not doing this more often. Especially as a big chunk of that game's viewership actively play and like to study the game, but also that to me the visceral mechanical speed of SC2 is really cool to convey, and the observer view doesn't always do this.


What is bizarre to me is that Brood War esports had first-person perspective shots all the time, and for some reason that was largely forgotten in 2010 when we switched over. Being able to see the players play the game at insane speeds is priceless, even if you don't really know what's going on.
StrategyAllyssa Grey <3<3
WombaT
Profile Blog Joined May 2010
Northern Ireland17685 Posts
April 15 2019 01:48 GMT
#8
On April 15 2019 08:32 EsportsJohn wrote:
Show nested quote +
On April 13 2019 02:39 Wombat_NI wrote:
This is really cool, good to see this.I don't honestly really like MOBAs much, I find them hard to watch. Part of that is being at an observer's mercy, in a team game that you don't really know that much about the intricacies of especially. Whereas if I have FPVs, I can focus on what I'm wanting to look at or learn from.

To me the biggest single ball that has been dropped in Starcraft 2 in terms of a viewing experience is not doing this, or not doing this more often. Especially as a big chunk of that game's viewership actively play and like to study the game, but also that to me the visceral mechanical speed of SC2 is really cool to convey, and the observer view doesn't always do this.


What is bizarre to me is that Brood War esports had first-person perspective shots all the time, and for some reason that was largely forgotten in 2010 when we switched over. Being able to see the players play the game at insane speeds is priceless, even if you don't really know what's going on.

Especially to non-players

‘Why is that impressive it’s just digital stuff moving around’
*FPV cut*
‘Shit that IS impressive’

It just seems a no-brainer to at least use more cuts of, or have a sub stream for. There was an MLG that had it and I watched with 3 monitors with the observer feed and audio and the two FPVs offset

Outside of other factors like the games, level of play at the time etc, it was still my favourite WAY to watch a tournament ever
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
TL+ Member
SaTiN
Profile Joined June 2014
United States41 Posts
April 19 2019 00:16 GMT
#9
I know not a people reply to these but I wanted to let you know I like to read these HotS articles and appreciate the work you guys are putting in!
Morbidius
Profile Joined November 2010
Brazil3361 Posts
April 20 2019 11:04 GMT
#10
Honestly i don't know why these never showed up for SC2. Its only two players so it would seem easy for tornaments to do them, even if its a premium feature.
Has foreign StarCraft hit rock bottom?
WombaT
Profile Blog Joined May 2010
Northern Ireland17685 Posts
April 20 2019 11:12 GMT
#11
On April 20 2019 20:04 Morbidius wrote:
Honestly i don't know why these never showed up for SC2. Its only two players so it would seem easy for tornaments to do them, even if its a premium feature.

Agreed, It was a premium feature for an MLG, or at least it was a feature not sure if it was even gated

My viewing for that weekend was 2x the FpVs with the cast audio, sometimes I’d add the observer view but sometimes not

It was bloody awesome! Even with my love for fpv anyway, one thing I noticed is it’s nice to watch a tournament without production bars once in a while, it’s hard to keep track of 100% what two players are doing at that speed
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
TL+ Member
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