On November 10 2015 02:04 Wuster wrote:
It's pretty cool how in-depth they got into how match-making works and how honest they were about the current limitations.
The stuff about Cho'Gall effecting balance was neat too. I'm not 100% caught up on the Blizzcon matches, and in case someone's even further behind me...
+ Show Spoiler +
Also, it has to be said that with the current meta/balance it's really scary to have them completely rework stats / scaling since that's basically a brand new game!
It's pretty cool how in-depth they got into how match-making works and how honest they were about the current limitations.
The stuff about Cho'Gall effecting balance was neat too. I'm not 100% caught up on the Blizzcon matches, and in case someone's even further behind me...
+ Show Spoiler +
I wonder how much the new scaling would have influenced C9 - DK, the game on Dragon Shire, they were getting wooped on early but minimized structure damage so effectively which let them even up the game off just a single good engagement. Would the new scaling exacerbate or neuter this playstyle? Like-wise their comp on Cursed Hallow didn't do much at all early, but seemed really well designed to punish over-extensions, which DK did a lot. Both games feature C9 holding on until the late game, if they change scaling will that still be viable?
Also, it has to be said that with the current meta/balance it's really scary to have them completely rework stats / scaling since that's basically a brand new game!
+ Show Spoiler +
I think that they'll have to tinker with hero balance in general with the flattening out of stats. There are some characters that are chosen specifically because their stats are more powerful in the early game but even out in the late game---- will these heroes become even more powerful, or less powerful? Well, that kind of depends on how the flattening happens.