I made a Zerg Kerrigan hero for Hearthstone - Page 2
Forum Index > Hearthstone General |
Cricketer12
United States13967 Posts
| ||
Nerfed
Russian Federation1132 Posts
| ||
Came Norrection
Canada168 Posts
On September 18 2014 06:12 Cricketer12 wrote: roach is terrible btw Roach is OP as heck, it trades 1 for 1 vs all 2 mana things but if you get a shatter sun on it, it will be very hard to get rid of early. | ||
RaiKageRyu
Canada4773 Posts
On September 18 2014 06:02 Cricketer12 wrote: i think hydra nerf a little too harsh, was fine before Nah its truly fitting now. This is a stormpike commando for one mana less. For a class card, that's very suiting. | ||
FricativeMelon
United States0 Posts
| ||
Tarrot
Taiwan85 Posts
Crushing Grip also sucks. Its +1 damage/health/mana compared to Drain Life, which itself is incredibly inefficient. The heal should be stronger or there should be another effect, like stun for a turn if it doesn't kill a minion. | ||
The_Masked_Shrimp
425 Posts
I think the hero power could be too dead, making 0/1 larvas hatch into something after a turn would be better (two 1/1 with charge, dying at the end of turn ?) Otherwise very nice concept, hopefully blizzard doesn't just release only one expansion a year and brings starcraft and diablo into HS asap. (and then, a Lost Viking deck) | ||
Advantageous
China1350 Posts
| ||
figq
12519 Posts
On September 18 2014 14:01 Advantageous wrote: it says deathrattle not battlecry - so yeah, it dies..baneling is wayyyy too broken... 1 dmg is fine but 2dmg and the baneling doesnt even die... wtf... | ||
zenkicker
257 Posts
Another suggestion is for the Queen to have "Hero power cost 0 mana". This can help ramp up or "zerg" the board. Replicate can have additional cost like "Destroy one larvae. Summon a copy of a Zerg" just to be consistent with the zerg mechanics of SC2. | ||
Rikudou
Germany151 Posts
| ||
Ragwortshire
Ireland12 Posts
Create a new keyword, Hatch. A minion with this keyword has the option to "hatch" from a Larva instead of being summoned normally - game mechanically, the minion replaces the Larva instead of summoning in a new space. When using this option the minion gains an additional ability. Give most or all of the Zerg minions Hatch abilities, for example: Zergling: Summon an additional Zergling. Hydralisk: Deal 4 damage instead of 2. Roach: Gain +1/+1. Baneling: Gain Charge. Ultralisk: +1 Attack and Taunt. Mutalisk: Gain Windfury. Possibly make the Hero power summon a 0/3 larva instead of two 0/1. | ||
imallin
United States17 Posts
On September 21 2014 17:33 Ragwortshire wrote: Suggestion for the Hero power: Create a new keyword, Hatch. A minion with this keyword has the option to "hatch" from a Larva instead of being summoned normally - game mechanically, the minion replaces the Larva instead of summoning in a new space. When using this option the minion gains an additional ability. Give most or all of the Zerg minions Hatch abilities, for example: Zergling: Summon an additional Zergling. Hydralisk: Deal 4 damage instead of 2. Roach: Gain +1/+1. Baneling: Gain Charge. Ultralisk: +1 Attack and Taunt. Mutalisk: Gain Windfury. Possibly make the Hero power summon a 0/3 larva instead of two 0/1. I really like this idea, very interesting! | ||
Fulla
United Kingdom519 Posts
If you have a Larva on the battlefield the card will glow a different colour when highlightning it. You can cast normally or sacrifice a Larva. | ||
Amonx
Canada1 Post
| ||
Macbex
United States18 Posts
Overall hero and card design seems pretty underpowered. | ||
MidnightZL
Sweden203 Posts
| ||
RandomSort
Denmark5 Posts
Overall I think the power level is adequate and not too far off, but I'm a bit undecided on the broodlord. It's effect seems insanely overpowered, but it might be alleviated by the fact that you can't flood your own board if you want total value ( which appropriately seems to be the Zerg plan ) and the fact that if the opponent is able to remove it before the first batch of broodlings virtually no value is gained. Keep up the good work! | ||
Geo.Rion
7377 Posts
digging the Swarm host idea a lot though one thing though, non of these alt classes seem to have a legit hero power | ||
Riquiz
Netherlands402 Posts
| ||
| ||