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About Stalag and fuhgen

Forum Index > Hearthstone General
Post a Reply
eXo.BLaZeR
Profile Joined July 2012
Philippines6 Posts
August 28 2014 14:00 GMT
#1
Hi guys, I would like to confirm if Stalag and fuhgen dies at the same time using aoe will really summon 2 thaddius instead of 1? because me and my opponent in ladder didnt expect that to happen.
Hot_Bid
Profile Blog Joined October 2003
Braavos36374 Posts
August 28 2014 14:08 GMT
#2
Yep this happens.
@Hot_Bid on Twitter - ESPORTS life since 2010 - http://i.imgur.com/U2psw.png
Silverspud
Profile Joined May 2014
United States0 Posts
August 28 2014 14:27 GMT
#3
If you have Baron Rivendare on the board, you'll get 4 Thaddius (Thaddii?) if S+F die. There's a way to get this to happen all in 1 turn with Warlock (Thadlock).
http://www.twitch.tv/silverspud
ystao
Profile Joined February 2011
United States15 Posts
August 28 2014 15:46 GMT
#4
On August 28 2014 23:27 Silverspud wrote:
If you have Baron Rivendare on the board, you'll get 4 Thaddius (Thaddii?) if S+F die. There's a way to get this to happen all in 1 turn with Warlock (Thadlock).


It takes 10 mana to play S+F, you probably can't kill your S+F in the same turn, but you can always Power Overwhelming both of them the next turn.
hotcoco
Profile Joined January 2013
United Arab Emirates20 Posts
August 28 2014 15:54 GMT
#5
2 summoning portals I believe, baron, stal + feu, and void terror. I think that fits?
"Life is weaker than Death and Death is weaker than Truth"
Silverspud
Profile Joined May 2014
United States0 Posts
August 28 2014 16:42 GMT
#6
2 summoning portals I believe, baron, stal + feu, and void terror. I think that fits?

Yup, get those 6 cards in hand by turn 10 with a clear board and you're golden. Keep a Twisting Nether on hand to clear the board before the combo. Use cheap taunts, card draw, and heals to cycle through the deck and survive.
http://www.twitch.tv/silverspud
Schelim
Profile Blog Joined January 2011
Austria11528 Posts
August 28 2014 18:57 GMT
#7
i feel like this makes zero sense. like, almost as bad as Kelthuzad reviving himself when killed by a Rag. i never see the Feugen/Stalagg combo though so i don't really care tbh.
TY <3 Cure <3 Inno <3 Special <3
-Celestial-
Profile Joined September 2011
United Kingdom3867 Posts
Last Edited: 2014-08-28 19:49:08
August 28 2014 19:48 GMT
#8
On August 29 2014 03:57 Schelim wrote:
i feel like this makes zero sense. like, almost as bad as Kelthuzad reviving himself when killed by a Rag. i never see the Feugen/Stalagg combo though so i don't really care tbh.



Its consistent though I believe. The order of events is "Things die>Deathrattles trigger".

Therefore both Feugen and Stalagg die. Then the deathrattles resolve. So they both trigger even though it all happened in one go. It does kinda make sense but only if you think about combat as proceeding in event phases rather than individual deaths.
"Protoss simultaneously feels unbeatably strong and unwinnably weak." - kcdc
Max_20_chars
Profile Joined August 2014
United Kingdom0 Posts
August 28 2014 21:32 GMT
#9
On August 29 2014 03:57 Schelim wrote:
i feel like this makes zero sense. like, almost as bad as Kelthuzad reviving himself when killed by a Rag. i never see the Feugen/Stalagg combo though so i don't really care tbh.


There are 3 phases of a turn; Start, Middle and End.

Effects like Nat Pagle happen at the START.

You play cards and attack in the MIDDLE.

Effects like Ragnaros the Firelord happen at the END. All happen at the same time. Rag kills Kel'Thuzad at the same time as he revives things.

Hopefully that made sense.

IMO I like this sort of turn structure in HS.
I am the best
Schelim
Profile Blog Joined January 2011
Austria11528 Posts
August 28 2014 22:07 GMT
#10
On August 29 2014 06:32 Max_20_chars wrote:
Show nested quote +
On August 29 2014 03:57 Schelim wrote:
i feel like this makes zero sense. like, almost as bad as Kelthuzad reviving himself when killed by a Rag. i never see the Feugen/Stalagg combo though so i don't really care tbh.


There are 3 phases of a turn; Start, Middle and End.

Effects like Nat Pagle happen at the START.

You play cards and attack in the MIDDLE.

Effects like Ragnaros the Firelord happen at the END. All happen at the same time. Rag kills Kel'Thuzad at the same time as he revives things.

Hopefully that made sense.

IMO I like this sort of turn structure in HS.

the thing with Kelthuzad is he's not supposed to revive himself because his card effect should not trigger when he's not on the board anymore. confirmed a bug by Blizzard. the Feugen/Stalagg thing... i mean i guess i kinda get it in terms of the game logic but it's just so stupid to me that he would get summoned twice there. i think that in entire concept is really stupid though but maybe that's just me.
TY <3 Cure <3 Inno <3 Special <3
Came Norrection
Profile Joined March 2011
Canada168 Posts
August 29 2014 01:40 GMT
#11
Personally think they should not trigger at all since they should both trigger just as they die and the other has not died yet.
"The lie is just a great story ruined by the truth."
Aceace
Profile Joined June 2011
Turkey1305 Posts
August 29 2014 04:14 GMT
#12
On August 26 2014 06:20 Aceace wrote:
[image loading]

+ Show Spoiler +
[image loading]


I.. I... I mean... I think... Its like...

I hate this word but... In my country they say "If rape is inescapable try to enjoy it." I couldn't enjoy it!


Also void terror works greatly...
Dün dündür, bugün bugündür. (Yesterday was yesterday, today is today)
worosei
Profile Joined October 2010
Australia198 Posts
August 29 2014 07:54 GMT
#13
those 3 sludge belchers look more painful... at least the thaddius death is quick...
fenson
Profile Joined February 2014
0 Posts
August 29 2014 10:08 GMT
#14
Stalagg - Deathrattle: If Feugen also died this game, summon Thaddius
Feugen - Deathrattle: If Stalagg also died this game, summon Thaddius

The phrase i believe is "this game". So 2 Thaddius work as intended.
weikor
Profile Blog Joined March 2011
Austria580 Posts
August 29 2014 16:43 GMT
#15
at most you can get 3x thaddius in one turn. 4x is impossible. Since baron rivendare - 2x summoning portal, void terror are already 4 minions, you will have 7 with thaddius. However the c
awesomoecalypse
Profile Joined August 2010
United States2235 Posts
August 29 2014 18:05 GMT
#16
On August 30 2014 01:43 weikor wrote:
at most you can get 3x thaddius in one turn. 4x is impossible. Since baron rivendare - 2x summoning portal, void terror are already 4 minions, you will have 7 with thaddius. However the c


I don't get it. If you kill both Feugen and Stalagg simultaneously, they each summon a copy of Thaddius. If Rivendare is on the board, they each summon two copies. So if F&S are on the board, you drop Rivendare, then put a void terror between F&S, shouldn't you end up with 4 copies of Thaddius, plus Rivendare and a buffed Void Terror?
He drone drone drone. Me win. - ogsMC
Kaniol
Profile Blog Joined March 2009
Poland5551 Posts
August 29 2014 18:10 GMT
#17
On August 30 2014 03:05 awesomoecalypse wrote:
Show nested quote +
On August 30 2014 01:43 weikor wrote:
at most you can get 3x thaddius in one turn. 4x is impossible. Since baron rivendare - 2x summoning portal, void terror are already 4 minions, you will have 7 with thaddius. However the c


I don't get it. If you kill both Feugen and Stalagg simultaneously, they each summon a copy of Thaddius. If Rivendare is on the board, they each summon two copies. So if F&S are on the board, you drop Rivendare, then put a void terror between F&S, shouldn't you end up with 4 copies of Thaddius, plus Rivendare and a buffed Void Terror?

He assumed situation with summoning portals on the board, in which case you'd have 8 minions with 2 portals, a void terror, rivendare and 4 Thadiuses
Plaid_Dragon
Profile Joined March 2014
United States0 Posts
August 29 2014 20:04 GMT
#18
On August 29 2014 00:54 hotcoco wrote:
2 summoning portals I believe, baron, stal + feu, and void terror. I think that fits?


If you can pull off the above to get Thad, don't you also get the benefit of a 14/14 Void Terror? :D Too funny.
When you have to shoot, shoot. Don't talk.
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