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Active: 614 users

Major Spoilers - NAXX: 5 new cards, UI , with pics

Forum Index > Hearthstone General
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chizuk
Profile Joined June 2014
0 Posts
Last Edited: 2014-06-24 01:05:39
June 24 2014 01:04 GMT
#1
http://imgur.com/a/6zMrV#10

Feuguen/Stalagg



http://imgur.com/a/6zMrV#3

Sir Zelick



http://imgur.com/a/6zMrV#15

Kel'Thuzad



http://imgur.com/a/6zMrV#12

New Card back






Scroll through the .imgur site for the interface, enemy heroes, etc.


S_SienZ
Profile Joined September 2011
1878 Posts
June 24 2014 01:09 GMT
#2
wat

Kel Thuzad...... So good if you have board.....

Sir Zelick, new tech counter to Freeze Mage?
Azuzu
Profile Joined August 2010
United States340 Posts
Last Edited: 2014-06-24 01:23:00
June 24 2014 01:13 GMT
#3
Wow Sir zelick is insane. Kind of cool to see something to counter the anti burst meta.

Honestly if he were released today I would expect to see him in nearly every deck. Even just a vanilla 1/7 for 3 would work in tonssss of decks.

The interface also looks really slick, as expected. Can't wait to try it!

3rd edit: In one of the screenshots, you can see some of the other horsemen meaning Sir Zelick likely won't be playable(also didn't notice the rarity thing as mentioned below). Probably for the better.
chizuk
Profile Joined June 2014
0 Posts
June 24 2014 01:13 GMT
#4
Not sure about Sir Zelick, btw...

It is a basic card, meaning an opponent AI minion. Very likely it won't be acquireable...

Also...

Credit to the guy who posted the link originally in Reynad's "Hearth Wars" chat channel during the tournament.

Hearthpwn.com picked up my post on the hearthpwn.com forums and posted it all the screencaps on their front page.

Battle.net forums deleted my posts the first 3 times I posted them. All follow up posts from other users also got deleted. And my account was suspended. Blizzard wil be pissed.
TiberiusAk
Profile Joined August 2011
United States122 Posts
June 24 2014 01:35 GMT
#5
Interesting to learn that there's also heroic mode for each boss encounter. Perhaps that is how the golden versions of the Naxx cards are unlocked!
"I like the new weapon, it's solid removal with a really nice deathrattle in a mech deck. The murloc is a little confusing though, not sure why they thought shamans needed a murloc."
S1eth
Profile Joined November 2011
Austria221 Posts
Last Edited: 2014-06-24 01:43:28
June 24 2014 01:36 GMT
#6
Read a whole article with lots of information about the leak here:

http://webcache.googleusercontent.com/search?q=cache:5x8XvdXXsqEJ:www.wowhead.com/news=241343/high-quality-fan-made-curse-of-naxxramas-preview &cd=1&hl=en&ct=clnk&gl=at

The actual article was removed, but the cached version is still here.
It contains a lot of information you cannot find in the imgur album.

1/4 gargoyles that heal to full at the beginning of your turn

Maexxna: 2/8 beast for 5 mana. Destroy any minion damaged by this minion.
Loatheb: ?/? for ? mana. Cards with Battlecry cost 5 more.
Baron Rivendare: 1/7 for 4 mana. Your minions trigger their Deathrattles twice.
Feugen and Stalagg. Feugen: 4/7 for 5 mana. Deathrattle: If Stalagg also died this game, summon Thaddius. Stalagg: 7/4 for 5 mana. Deathrattle: If Feugen also died this game, summon Thaddius.
Kel'Thuzad: 6/8 for 8 mana. At the end of the turn, summon all friendly minions that died this turn.

2/8 minion for 3 mana. Has Taunt and a Deathrattle that gives your opponent a random minion from his deck.
2/1 spider for 2 mana that turns into two 1/1 spiders on death.
4/3 minion for 5 mana with Taunt that becomes a 1/1 minion with Taunt on death.
chizuk
Profile Joined June 2014
0 Posts
June 24 2014 01:41 GMT
#7
So it IS fake?

If so, why were all the pics deleted within 5 minutes on battle.net?
S1eth
Profile Joined November 2011
Austria221 Posts
Last Edited: 2014-06-24 01:46:50
June 24 2014 01:45 GMT
#8
On June 24 2014 10:41 chizuk wrote:
So it IS fake?

If so, why were all the pics deleted within 5 minutes on battle.net?

The reason all posts were removed is because it is most likely legit.

On June 24 2014 10:09 S_SienZ wrote:
wat

Kel Thuzad...... So good if you have board.....

Sir Zelick, new tech counter to Freeze Mage?


Sir Zelick is an NPC only minion and not collectible.
You're fighting against the 4 horsemen. All of them have only 7 health (even the hero).
Don't even think about stealthing a Sir Zelick in ranked.
Adreme
Profile Joined June 2011
United States5574 Posts
Last Edited: 2014-06-24 02:45:53
June 24 2014 02:45 GMT
#9
Fueggen exists to make priests cry but those 4 cards look sick.

Edit

On June 24 2014 10:45 S1eth wrote:
Show nested quote +
On June 24 2014 10:41 chizuk wrote:
So it IS fake?

If so, why were all the pics deleted within 5 minutes on battle.net?

The reason all posts were removed is because it is most likely legit.

Show nested quote +
On June 24 2014 10:09 S_SienZ wrote:
wat

Kel Thuzad...... So good if you have board.....

Sir Zelick, new tech counter to Freeze Mage?


Sir Zelick is an NPC only minion and not collectible.
You're fighting against the 4 horsemen. All of them have only 7 health (even the hero).
Don't even think about stealthing a Sir Zelick in ranked.


Whether they are real or fake blizzard would be sure to delete them instantly though considering how close we are to naxx a few leaks are not all together unexpected.
Adreme
Profile Joined June 2011
United States5574 Posts
June 24 2014 02:47 GMT
#10
On June 24 2014 10:45 S1eth wrote:
Show nested quote +
On June 24 2014 10:41 chizuk wrote:
So it IS fake?

If so, why were all the pics deleted within 5 minutes on battle.net?

The reason all posts were removed is because it is most likely legit.

Show nested quote +
On June 24 2014 10:09 S_SienZ wrote:
wat

Kel Thuzad...... So good if you have board.....

Sir Zelick, new tech counter to Freeze Mage?


Sir Zelick is an NPC only minion and not collectible.
You're fighting against the 4 horsemen. All of them have only 7 health (even the hero).
Don't even think about stealthing a Sir Zelick in ranked.


My first thought was that I want to be a priest and Kabal Spriest that card from the 4 horsemen to up my chances of winning.
chizuk
Profile Joined June 2014
0 Posts
June 24 2014 02:49 GMT
#11


Whether they are real or fake blizzard would be sure to delete them instantly though considering how close we are to naxx a few leaks are not all together unexpected.


I posted the fake Hunter's bow, and it stayed on the forums for over a week. Multiple threads were there, none were deleted.

Today, at least 10 topics have been posted (I've been refreshing the page. FUN!) and they delete them all!
S1eth
Profile Joined November 2011
Austria221 Posts
Last Edited: 2014-06-24 02:49:38
June 24 2014 02:49 GMT
#12
I consider Feugen a rather average vanilla minion. You get better stats from a Twilight Drake, and Spiteful Smith is nearly as good, but with the added effect.

If you want to make use of his effect, you have to play the 7/4 as well, which I consider a downside. (and you have to draw and play both of them, and they must both die (=not get hexed))
It then depends on how good Thaddius is.
chizuk
Profile Joined June 2014
0 Posts
June 24 2014 02:52 GMT
#13
On June 24 2014 11:49 S1eth wrote:
I consider Feugen a rather average vanilla minion. You get better stats from a Twilight Drake, and Spiteful Smith is nearly as good, but with the added effect.

If you want to make use of his effect, you have to play the 7/4 as well, which I consider a downside. (and you have to draw and play both of them, and they must both die (=not get hexed))
It then depends on how good Thaddius is.


I hope it'll be a 10/10
Adreme
Profile Joined June 2011
United States5574 Posts
June 24 2014 02:53 GMT
#14
On June 24 2014 11:49 chizuk wrote:
Show nested quote +


Whether they are real or fake blizzard would be sure to delete them instantly though considering how close we are to naxx a few leaks are not all together unexpected.


I posted the fake Hunter's bow, and it stayed on the forums for over a week. Multiple threads were there, none were deleted.

Today, at least 10 topics have been posted (I've been refreshing the page. FUN!) and they delete them all!


That's because it was posted like the day before the real hunter card was to be released which would quash that rumor instantly. Personally I am 90% sure this is legit but since they couldn't confirm or deny either way for probably another few days minimum they had to delete asap.
Adreme
Profile Joined June 2011
United States5574 Posts
June 24 2014 03:02 GMT
#15
On June 24 2014 11:49 S1eth wrote:
I consider Feugen a rather average vanilla minion. You get better stats from a Twilight Drake, and Spiteful Smith is nearly as good, but with the added effect.

If you want to make use of his effect, you have to play the 7/4 as well, which I consider a downside. (and you have to draw and play both of them, and they must both die (=not get hexed))
It then depends on how good Thaddius is.


Aside from the fact that they are better then Drake because earth shock exists we also don't know if that effect can be silenced or if it just an explanation of what the card is similar to how you cant silence off beast or dragon or murloc. If it cant be silenced off then you basically are left with hex, poly, and poison seeds as the only real ways to prevent thaddius but it does require a 2 card investment so there are downsides to it.

As a base 4/7 for 5 Feugen would be an above average legendary pick in arena for sure (I value creatures with more then 5 health and 2 attack very highly) and when you can fit that mold you are doing good.

Mortal
Profile Blog Joined November 2010
2943 Posts
June 24 2014 03:03 GMT
#16
I will happily sacrifice my left testicle and a kidney for this stupid content to be released already.
The universe created an audience for itself.
S1eth
Profile Joined November 2011
Austria221 Posts
Last Edited: 2014-06-24 03:07:57
June 24 2014 03:06 GMT
#17
On June 24 2014 12:02 Adreme wrote:
Show nested quote +
On June 24 2014 11:49 S1eth wrote:
I consider Feugen a rather average vanilla minion. You get better stats from a Twilight Drake, and Spiteful Smith is nearly as good, but with the added effect.

If you want to make use of his effect, you have to play the 7/4 as well, which I consider a downside. (and you have to draw and play both of them, and they must both die (=not get hexed))
It then depends on how good Thaddius is.


Aside from the fact that they are better then Drake because earth shock exists we also don't know if that effect can be silenced or if it just an explanation of what the card is similar to how you cant silence off beast or dragon or murloc. If it cant be silenced off then you basically are left with hex, poly, and poison seeds as the only real ways to prevent thaddius but it does require a 2 card investment so there are downsides to it.

As a base 4/7 for 5 Feugen would be an above average legendary pick in arena for sure (I value creatures with more then 5 health and 2 attack very highly) and when you can fit that mold you are doing good.



"better than drake" for 1 more mana. And the drake might have more than 7 health in the correct deck (aka handlock)
Why wouldn't you be able to silence it? It's simply a deathrattle. Of course you would need to silence the second minion played. You cannot silence away the fact that Feugen or Stalagg died. You can only silence the deathrattle from the second minion.
Poison Seeds does not transform minions. It destroys them normally and triggers their deathrattles.

Yes, I think he's good in Arena.
stealthrider
Profile Blog Joined September 2010
24 Posts
June 24 2014 03:09 GMT
#18
Way too many screens off what looks to be an iPad to be fake, if you ask me.

Leaks like this mean we're right around the corner. Fourth of July-ish release?
S1eth
Profile Joined November 2011
Austria221 Posts
Last Edited: 2014-06-24 03:12:54
June 24 2014 03:12 GMT
#19
On June 24 2014 12:09 stealthrider wrote:
Way too many screens off what looks to be an iPad to be fake, if you ask me.

Leaks like this mean we're right around the corner. Fourth of July-ish release?

Conspiracy theorists say it's the 15th of July based on tweets and reddit posts by catalyst78.
Adreme
Profile Joined June 2011
United States5574 Posts
Last Edited: 2014-06-24 03:14:55
June 24 2014 03:13 GMT
#20
On June 24 2014 12:06 S1eth wrote:
Show nested quote +
On June 24 2014 12:02 Adreme wrote:
On June 24 2014 11:49 S1eth wrote:
I consider Feugen a rather average vanilla minion. You get better stats from a Twilight Drake, and Spiteful Smith is nearly as good, but with the added effect.

If you want to make use of his effect, you have to play the 7/4 as well, which I consider a downside. (and you have to draw and play both of them, and they must both die (=not get hexed))
It then depends on how good Thaddius is.


Aside from the fact that they are better then Drake because earth shock exists we also don't know if that effect can be silenced or if it just an explanation of what the card is similar to how you cant silence off beast or dragon or murloc. If it cant be silenced off then you basically are left with hex, poly, and poison seeds as the only real ways to prevent thaddius but it does require a 2 card investment so there are downsides to it.

As a base 4/7 for 5 Feugen would be an above average legendary pick in arena for sure (I value creatures with more then 5 health and 2 attack very highly) and when you can fit that mold you are doing good.



"better than drake" for 1 more mana. And the drake might have more than 7 health in the correct deck (aka handlock)
Why wouldn't you be able to silence it? It's simply a deathrattle. Of course you would need to silence the second minion played. You cannot silence away the fact that Feugen or Stalagg died. You can only silence the deathrattle from the second minion.
Poison Seeds does not transform minions. It destroys them normally and triggers their deathrattles.

Yes, I think he's good in Arena.


Which one though is what I meant. If I silence the first one does it override the 2nd or do I have to silence the 2nd one. I can imagine I would have to silence the 2nd one and the first one wouldn't do it but that's a question I would want to ask plus you are right you can get it higher but being a 4/8 or 4/9 doesn't get it out of range of anything early on that being a 4/7 wouldn't outside of the handlock mirror.

Edit: Also you can tell how much I looked at poison seeds since they debuted it.
S1eth
Profile Joined November 2011
Austria221 Posts
Last Edited: 2014-06-24 03:19:57
June 24 2014 03:19 GMT
#21
Example:

You play Feugen.
Feugen dies. Deathrattle activates, but does nothing, because Stalagg hasn't died yet.
You play Stalagg
Your opponent silences Stalagg.
Stalagg dies, and his deathrattle doesn't trigger because of the silence.
Your opponent plays Feugen.
Feugen dies, and his deathrattle triggers. Since a "Stalagg" died earlier this game (even though it was yours and it was silenced), it summons Thaddius for your opponent.
InfMorse
Profile Joined June 2012
United States16 Posts
June 24 2014 03:35 GMT
#22
This is going to be pretty cool. Are they getting rid of practice mode? My guess is relocating it to play but then they need to adjust some quest, right?

Anyway, my GF is a casual all the way. I bet she'll love this.
Adreme
Profile Joined June 2011
United States5574 Posts
June 24 2014 03:43 GMT
#23
On June 24 2014 12:35 InfMorse wrote:
This is going to be pretty cool. Are they getting rid of practice mode? My guess is relocating it to play but then they need to adjust some quest, right?

Anyway, my GF is a casual all the way. I bet she'll love this.


I would envision them moving it into the solo adventure modes section since it is technically a part of that.
Amui
Profile Blog Joined August 2010
Canada10567 Posts
June 24 2014 03:43 GMT
#24
On June 24 2014 10:13 chizuk wrote:
Not sure about Sir Zelick, btw...

It is a basic card, meaning an opponent AI minion. Very likely it won't be acquireable...

Also...

Credit to the guy who posted the link originally in Reynad's "Hearth Wars" chat channel during the tournament.

Hearthpwn.com picked up my post on the hearthpwn.com forums and posted it all the screencaps on their front page.

Battle.net forums deleted my posts the first 3 times I posted them. All follow up posts from other users also got deleted. And my account was suspended. Blizzard wil be pissed.

It may be a basic, but it could also mean that it's a guaranteed drop for Naxx, and you get a golden version for beating a heroic version or something like that?
Porouscloud - NA LoL
Advantageous
Profile Blog Joined May 2012
China1350 Posts
June 24 2014 03:44 GMT
#25
Have blizzard even announced when naxx is coming out?

"Because I am BossToss" -MC ヽ༼ຈل͜ຈ༽ノ raise your dongers ヽ༼ຈل͜ຈ༽ノ I'm sure that all of my fellow class mates viewed me as the Adonis of the Class of 2015 already. -Xenocider, EG, ieF 2013 Champion.
S1eth
Profile Joined November 2011
Austria221 Posts
Last Edited: 2014-06-24 04:14:20
June 24 2014 03:47 GMT
#26
On June 24 2014 12:35 InfMorse wrote:
This is going to be pretty cool. Are they getting rid of practice mode? My guess is relocating it to play but then they need to adjust some quest, right?

Anyway, my GF is a casual all the way. I bet she'll love this.

Look at image number 6: http://imgur.com/a/6zMrV#6
Practice mode is still there.

On June 24 2014 12:43 Amui wrote:
Show nested quote +
On June 24 2014 10:13 chizuk wrote:
Not sure about Sir Zelick, btw...

It is a basic card, meaning an opponent AI minion. Very likely it won't be acquireable...

Also...

Credit to the guy who posted the link originally in Reynad's "Hearth Wars" chat channel during the tournament.

Hearthpwn.com picked up my post on the hearthpwn.com forums and posted it all the screencaps on their front page.

Battle.net forums deleted my posts the first 3 times I posted them. All follow up posts from other users also got deleted. And my account was suspended. Blizzard wil be pissed.

It may be a basic, but it could also mean that it's a guaranteed drop for Naxx, and you get a golden version for beating a heroic version or something like that?


Just think about it. The card is absolutely game breaking. Do you really think Blizzard would release that card as a collectible?
Not only that, it's a card the AI uses against you, like Mukla's Big Brother.

BTW, I'm interested in what all the pros think of the leaked cards. If you find them talking on stream about it, feel free to post links to the VoDs here.
Adreme
Profile Joined June 2011
United States5574 Posts
June 24 2014 03:59 GMT
#27
Also do not underestimate Kel'Thuzad. I think there would be universal agreement that he is awesome for Arena but don't sell a creature with a lot of health under 7 attack no taunt (which in constructed is a good thing for your 8 drop) and an awesome effect short. I do wonder what the order of respawn is for card placement purposes but beyond that it just seems like a really solid card which is a theme for these legendaries.
soverRR
Profile Joined May 2010
Sweden348 Posts
Last Edited: 2014-06-24 04:57:11
June 24 2014 04:56 GMT
#28
Sweet. Those gold boss challenges are enough to keep me occupied for a good while, hopefully long enough for the meta to have changed to something more entertaining.
LunarDestiny
Profile Blog Joined August 2008
United States4177 Posts
June 24 2014 04:58 GMT
#29
Play priest and steal cards all day.
deth2munkies
Profile Blog Joined April 2010
United States4051 Posts
June 24 2014 05:27 GMT
#30
Are all these boss cards going be available in deckbuilding mode or is it just for the single player Naxx part?
Circumstance
Profile Blog Joined March 2014
United States11403 Posts
June 24 2014 06:34 GMT
#31
For 5 mana each, Thaddius would have to be one HELL of a game-changer to be worth the investment.
The world is better when every background has a chance.
spiky93
Profile Joined June 2014
United States0 Posts
June 24 2014 07:24 GMT
#32
playing priest will be so fun in this expansion
f2p
rd
Profile Blog Joined July 2010
United States2586 Posts
June 24 2014 07:49 GMT
#33
I hope they can release the next major content after naxx in a more timely fashion, this wait is killing me.
Nekovivie
Profile Joined October 2011
United Kingdom2599 Posts
June 24 2014 07:54 GMT
#34
Zeliek would be so awesome. Imagine stealthing that and then just laughing at everyone who isn't a hunter.
If you are not supporting K-Pop you are hurting E-Sports.
Schelim
Profile Blog Joined January 2011
Austria11528 Posts
June 24 2014 08:05 GMT
#35
On June 24 2014 15:34 Circumstance wrote:
For 5 mana each, Thaddius would have to be one HELL of a game-changer to be worth the investment.

what? you also get a 4/7 and a 7/4 for your mana, which is actually on curve for 5.
TY <3 Cure <3 Inno <3 Special <3
Greendotz
Profile Joined October 2011
United Kingdom2053 Posts
June 24 2014 08:05 GMT
#36
On June 24 2014 10:13 chizuk wrote:
Not sure about Sir Zelick, btw...

It is a basic card, meaning an opponent AI minion. Very likely it won't be acquireable...


Agreed. It reminds me of Lorewalker Cho's Transcendence card
Zaros
Profile Blog Joined September 2010
United Kingdom3692 Posts
June 24 2014 08:44 GMT
#37
Looks really cool I WANT IT NAO!!! Blizzard take my money!!!!
jrkirby
Profile Blog Joined August 2010
United States1510 Posts
June 24 2014 09:22 GMT
#38
On June 24 2014 16:54 Nekovivie wrote:
Zeliek would be so awesome. Imagine stealthing that and then just laughing at everyone who isn't a hunter.

Zeliek won't be collectable.
Adreme
Profile Joined June 2011
United States5574 Posts
June 24 2014 11:21 GMT
#39
On June 24 2014 12:43 Adreme wrote:
Show nested quote +
On June 24 2014 12:35 InfMorse wrote:
This is going to be pretty cool. Are they getting rid of practice mode? My guess is relocating it to play but then they need to adjust some quest, right?

Anyway, my GF is a casual all the way. I bet she'll love this.


I would envision them moving it into the solo adventure modes section since it is technically a part of that.


Re answering the question because I looked harder according to the screenshots they are moving it to solo adventure mode. One of the screenshots shows the list of adventures and at the top is practice and then next (well last) is naxx.
Zaros
Profile Blog Joined September 2010
United Kingdom3692 Posts
Last Edited: 2014-06-24 12:25:49
June 24 2014 11:45 GMT
#40
The first week of naxx will be interesting say 6 cards released for an even amount from each wing will probably mean that the arachnid quarter will give access to:

Nerubian Egg
Webspinner
Anub'ar Ambusher
Maexxna: 5 mana 2/8 that destroys any minion it damages.
The 2 mana 2/1 spider that summons two 1/1 spiders when it dies


Edit: could look something like this:

Week 1: Arachnid Quarter

Unlockable cards:

Nerubian Egg
Webspinner
Anub'ar Ambusher
Maexxna
2 mana 2/1 Spider that summongs two 1/1 spiders
Poison Seeds

Week 2: Plague Quarter

Unlockable cards:

Duplicate
Loatheb: ?/? for ? mana. Cards with Battlecry cost 5 more.
Dark Cultist
?
?
?

Week 3: Military Quarter

Unlockable cards:

Voidcaller
Baron Rivendare
Dancing Swords
Rebirth
?
?

Week 4: Construct Quarter

Unlockable cards:

Avenge
Undertaker
Feugen
Stalagg
?
?

Frostwyrm Lair:

Unlockable cards:

Kel'Thuzad
Death's Bite
Shade of Naxxramas
?
?
?

nickisthereason
Profile Joined April 2014
United States0 Posts
Last Edited: 2014-06-24 13:04:48
June 24 2014 12:58 GMT
#41
A note on Kel'thuzad:

How has no one mentioned this?! His card says, "At the end of THE turn summon all friendly minions that died THIS turn." This means that as long as Kel'thuzad is alive any of your minions that die on your OR your opponents turn will be re-summoned for the rest of the game. Maybe everyone knew this but it seems like some believe it only works on the turn you play him, but that is not how the card is written.

The importance of silencing Kel'Thuzad is 10x greater than any other minion.
Nekovivie
Profile Joined October 2011
United Kingdom2599 Posts
Last Edited: 2014-06-24 13:01:33
June 24 2014 13:01 GMT
#42
Indeed, if the wording is implying that KT revives on both your turn and the enemies turn, then he's pretty insane.

If you stealth him with something like that rogue minion, will you have an endless supply of minions on your board?
If you are not supporting K-Pop you are hurting E-Sports.
Ovid
Profile Blog Joined October 2013
United Kingdom948 Posts
June 24 2014 13:03 GMT
#43
Some of these cards seems so strong, this looks good.
I will make Yogg Saron priest work...
tbpotn
Profile Joined June 2014
0 Posts
June 24 2014 13:23 GMT
#44
Ideal priest vs headless: 2 silence, 1 inner fire, 1 shadow madness. Turn 2 heal hero, turn 3 heal hero, turn 4 shadow madness + coin + inner fire a 1/7, silence any taunts, win.
S1eth
Profile Joined November 2011
Austria221 Posts
June 24 2014 13:38 GMT
#45
On June 24 2014 21:58 nickisthereason wrote:
A note on Kel'thuzad:

How has no one mentioned this?! His card says, "At the end of THE turn summon all friendly minions that died THIS turn." This means that as long as Kel'thuzad is alive any of your minions that die on your OR your opponents turn will be re-summoned for the rest of the game. Maybe everyone knew this but it seems like some believe it only works on the turn you play him, but that is not how the card is written.

The importance of silencing Kel'Thuzad is 10x greater than any other minion.


Think about it.

Kel'thuzad + Reincarnation.

Kel'thuzad (1) dies, summon Kel'thuzad (2)
At the end of the turn:
Kel'thuzad (2) triggers, sees Kel'thuzad (1) died, summons Kel'thuzad (3)
Kel'thuzad (3) triggers, sees Kel'thuzad (1) died, summons Kel'thuzad (4)
Kel'thuzad (4) triggers, sees Kel'thuzad (1) died, summons Kel'thuzad (5)
Kel'thuzad (5) triggers, sees Kel'thuzad (1) died, summons Kel'thuzad (6)
Kel'thuzad (6) triggers, sees Kel'thuzad (1) died, summons Kel'thuzad (7)
Kel'thuzad (7) triggers, sees Kel'thuzad (1) died, summons Kel'thuzad (8)

full board, 7 6/8 minions,
totally balanced.
jrkirby
Profile Blog Joined August 2010
United States1510 Posts
June 24 2014 13:44 GMT
#46
On June 24 2014 22:38 S1eth wrote:
Show nested quote +
On June 24 2014 21:58 nickisthereason wrote:
A note on Kel'thuzad:

How has no one mentioned this?! His card says, "At the end of THE turn summon all friendly minions that died THIS turn." This means that as long as Kel'thuzad is alive any of your minions that die on your OR your opponents turn will be re-summoned for the rest of the game. Maybe everyone knew this but it seems like some believe it only works on the turn you play him, but that is not how the card is written.

The importance of silencing Kel'Thuzad is 10x greater than any other minion.


Think about it.

Kel'thuzad + Reincarnation.

Kel'thuzad (1) dies, summon Kel'thuzad (2)
At the end of the turn:
Kel'thuzad (2) triggers, sees Kel'thuzad (1) died, summons Kel'thuzad (3)
Kel'thuzad (3) triggers, sees Kel'thuzad (1) died, summons Kel'thuzad (4)
Kel'thuzad (4) triggers, sees Kel'thuzad (1) died, summons Kel'thuzad (5)
Kel'thuzad (5) triggers, sees Kel'thuzad (1) died, summons Kel'thuzad (6)
Kel'thuzad (6) triggers, sees Kel'thuzad (1) died, summons Kel'thuzad (7)
Kel'thuzad (7) triggers, sees Kel'thuzad (1) died, summons Kel'thuzad (8)

full board, 7 6/8 minions,
totally balanced.


I doubt it would work quite like that. I'd guess you'd end up with 2 Kel'thuzads though, which would still be pretty sick.
Unless they kill both/silence one, all your minions are immortal reincarnating destroyers.
nickisthereason
Profile Joined April 2014
United States0 Posts
Last Edited: 2014-06-24 13:53:24
June 24 2014 13:45 GMT
#47
Zaros
Profile Blog Joined September 2010
United Kingdom3692 Posts
Last Edited: 2014-06-24 13:47:35
June 24 2014 13:47 GMT
#48
On June 24 2014 22:44 jrkirby wrote:
Show nested quote +
On June 24 2014 22:38 S1eth wrote:
On June 24 2014 21:58 nickisthereason wrote:
A note on Kel'thuzad:

How has no one mentioned this?! His card says, "At the end of THE turn summon all friendly minions that died THIS turn." This means that as long as Kel'thuzad is alive any of your minions that die on your OR your opponents turn will be re-summoned for the rest of the game. Maybe everyone knew this but it seems like some believe it only works on the turn you play him, but that is not how the card is written.

The importance of silencing Kel'Thuzad is 10x greater than any other minion.


Think about it.

Kel'thuzad + Reincarnation.

Kel'thuzad (1) dies, summon Kel'thuzad (2)
At the end of the turn:
Kel'thuzad (2) triggers, sees Kel'thuzad (1) died, summons Kel'thuzad (3)
Kel'thuzad (3) triggers, sees Kel'thuzad (1) died, summons Kel'thuzad (4)
Kel'thuzad (4) triggers, sees Kel'thuzad (1) died, summons Kel'thuzad (5)
Kel'thuzad (5) triggers, sees Kel'thuzad (1) died, summons Kel'thuzad (6)
Kel'thuzad (6) triggers, sees Kel'thuzad (1) died, summons Kel'thuzad (7)
Kel'thuzad (7) triggers, sees Kel'thuzad (1) died, summons Kel'thuzad (8)



full board, 7 6/8 minions,
totally balanced.


I doubt it would work quite like that. I'd guess you'd end up with 2 Kel'thuzads though, which would still be pretty sick.
Unless they kill both/silence one, all your minions are immortal reincarnating destroyers.


or the 2nd one resurrects the first one and thats it.
S1eth
Profile Joined November 2011
Austria221 Posts
Last Edited: 2014-06-24 13:50:34
June 24 2014 13:49 GMT
#49
On June 24 2014 22:45 nickisthereason wrote:
Show nested quote +
On June 24 2014 22:38 S1eth wrote:
On June 24 2014 21:58 nickisthereason wrote:
A note on Kel'thuzad:

How has no one mentioned this?! His card says, "At the end of THE turn summon all friendly minions that died THIS turn." This means that as long as Kel'thuzad is alive any of your minions that die on your OR your opponents turn will be re-summoned for the rest of the game. Maybe everyone knew this but it seems like some believe it only works on the turn you play him, but that is not how the card is written.

The importance of silencing Kel'Thuzad is 10x greater than any other minion.


Think about it.

Kel'thuzad + Reincarnation.

Kel'thuzad (1) dies, summon Kel'thuzad (2)
At the end of the turn:
Kel'thuzad (2) triggers, sees Kel'thuzad (1) died, summons Kel'thuzad (3)
Kel'thuzad (3) triggers, sees Kel'thuzad (1) died, summons Kel'thuzad (4)
Kel'thuzad (4) triggers, sees Kel'thuzad (1) died, summons Kel'thuzad (5)
Kel'thuzad (5) triggers, sees Kel'thuzad (1) died, summons Kel'thuzad (6)
Kel'thuzad (6) triggers, sees Kel'thuzad (1) died, summons Kel'thuzad (7)
Kel'thuzad (7) triggers, sees Kel'thuzad (1) died, summons Kel'thuzad (8)

full board, 7 6/8 minions,
totally balanced.


You would have to Faceless Kel'Thuzad first, since if you kill him with Rebirth (is this what you meant?) he wouldn't summon himself.

But ya, faceless Kel'thuzad > anything else.

Why wouldn't he summon himself?
The condition that 1 Kel'thuzard died is fullfilled.
The card is called Reincarnation now, no longer Rebirth.
Nekovivie
Profile Joined October 2011
United Kingdom2599 Posts
June 24 2014 13:51 GMT
#50
It depends if KT only revives creatures that have died while he is present on the board. That could be crucial, really.
If you are not supporting K-Pop you are hurting E-Sports.
S1eth
Profile Joined November 2011
Austria221 Posts
Last Edited: 2014-06-24 13:56:58
June 24 2014 13:54 GMT
#51
On June 24 2014 22:51 Nekovivie wrote:
It depends if KT only revives creatures that have died while he is present on the board. That could be crucial, really.

The card text implies that he does revive them even if he is played after they died, and it also implies that if you have 2 KT, every minion is revived 2 times.
But we all know that Blizzard isn't good with writing unambiguous card text.
nickisthereason
Profile Joined April 2014
United States0 Posts
June 24 2014 13:56 GMT
#52
[/QUOTE]
Why wouldn't he summon himself?
The condition that 1 Kel'thuzard died is fullfilled.
The card is called Reincarnation now, no longer Rebirth.
[/QUOTE]

I see, I see. But it probably would not keep reincarnating over and over. You would just get 2 at end of turn, so reincarnate is a 2 mana Faceless in this case.

But yeah Faceless Kel'thuzad > Faceless anything else.
nickisthereason
Profile Joined April 2014
United States0 Posts
Last Edited: 2014-06-24 14:01:11
June 24 2014 14:00 GMT
#53
Kel'Thuzad does not have to be present on board. You could suicide minions and then play KT and he will summon them at end of turn. Also If you FM Kel'thuzad and suicide him you will get 2 KT at end of turn and also possibly summon 2 of every other minion that died that turn.
S1eth
Profile Joined November 2011
Austria221 Posts
Last Edited: 2014-06-24 14:09:43
June 24 2014 14:08 GMT
#54
On June 24 2014 23:00 nickisthereason wrote:
Kel'Thuzad does not have to be present on board. You could suicide minions and then play KT and he will summon them at end of turn. Also If you FM Kel'thuzad and suicide him you will get 2 KT at end of turn and also possibly summon 2 of every other minion that died that turn.

The point is: if you did get 2 copies of every other minion that died this turn (= both KT trigger and resolve), you would also chain summon KT until your board is full.

In other words: If you have 2 KT, do you summon 2 copies of every minion that died?
Does this game have a "graveyard", and remove all minions from the graveyard when you "summon" (=revive?) them, so that they cannot be revived twice?
Fi0na
Profile Joined February 2014
0 Posts
June 24 2014 14:09 GMT
#55
Amaz just claimed on his stream that this Naxx spoiler was fake and apparently had an official source for that which I did not fully understand (someone's twitter). Anyone got a source?
Life is not fair. But that's what chocolate is for.
mordek
Profile Blog Joined December 2010
United States12704 Posts
June 24 2014 14:10 GMT
#56
I can't wait for this new content! Gah.
It is vanity to love what passes quickly and not to look ahead where eternal joy abides. Tiberius77 | Mordek #1881 "I took a mint!"
Zaros
Profile Blog Joined September 2010
United Kingdom3692 Posts
Last Edited: 2014-06-24 14:14:26
June 24 2014 14:13 GMT
#57
On June 24 2014 23:09 Fi0na wrote:
Amaz just claimed on his stream that this Naxx spoiler was fake and apparently had an official source for that which I did not fully understand (someone's twitter). Anyone got a source?


its way too good for a fake. Its probably blizzard trying to keep it under wraps.
S1eth
Profile Joined November 2011
Austria221 Posts
Last Edited: 2014-06-24 14:22:50
June 24 2014 14:14 GMT
#58
On June 24 2014 23:09 Fi0na wrote:
Amaz just claimed on his stream that this Naxx spoiler was fake and apparently had an official source for that which I did not fully understand (someone's twitter). Anyone got a source?


I posted the "source" on the first page of this thread.

http://webcache.googleusercontent.com/search?q=cache:5x8XvdXXsqEJ:www.wowhead.com/news=241343/high-quality-fan-made-curse-of-naxxramas-preview &cd=1&hl=en&ct=clnk

The guy who wrote the article said/thought/wanted to pass this off as a fake.
However, the article has been removed, and Blizzard has both removed posts and suspended accounts posting the leaks on the battle.net forums.

What this means:
1. the leak is 99.999999% legit
2. Amaz is too naive
BadHaiku
Profile Joined April 2014
0 Posts
Last Edited: 2014-06-24 14:52:13
June 24 2014 14:15 GMT
#59
Why is there an assumption that KT does not have to be alive and on the board to trigger? No other card so far with similarly phrased trigger text fires anywhere but on the board. Otherwise Northshire Cleric would continue to draw you cards after it dies, right? And Gruul would come into play as a 22/22 after growing in the deck for 7+ turns.

Edit: Misread the scenario above, nothing to see here.
S1eth
Profile Joined November 2011
Austria221 Posts
Last Edited: 2014-06-24 14:18:50
June 24 2014 14:18 GMT
#60
On June 24 2014 23:15 BadHaiku wrote:
Why is there an assumption that KT does not have to be alive and on the board to trigger? No other card so far with similarly phrased trigger text fires anywhere but on the board. Otherwise Northshire Cleric would continue to draw you cards after it dies, right? And Gruul would come into play as a 22/22 after growing in the deck for 7+ turns.


KT needs to be on the board "when he triggers", that is: "at the end of the turn".
Nothing says that he has to be on the board when your minions die.
ystao
Profile Joined February 2011
United States15 Posts
June 24 2014 14:24 GMT
#61
On June 24 2014 12:19 S1eth wrote:
Example:

You play Feugen.
Feugen dies. Deathrattle activates, but does nothing, because Stalagg hasn't died yet.
You play Stalagg
Your opponent silences Stalagg.
Stalagg dies, and his deathrattle doesn't trigger because of the silence.
Your opponent plays Feugen.
Feugen dies, and his deathrattle triggers. Since a "Stalagg" died earlier this game (even though it was yours and it was silenced), it summons Thaddius for your opponent.


Then your opponent plays his Stalagg, you kill his Stalagg only to face a second Thaddius on your opponent's side.

What's the stat for Thaddius anyway?
Zaros
Profile Blog Joined September 2010
United Kingdom3692 Posts
June 24 2014 14:25 GMT
#62
On June 24 2014 23:24 ystao wrote:
Show nested quote +
On June 24 2014 12:19 S1eth wrote:
Example:

You play Feugen.
Feugen dies. Deathrattle activates, but does nothing, because Stalagg hasn't died yet.
You play Stalagg
Your opponent silences Stalagg.
Stalagg dies, and his deathrattle doesn't trigger because of the silence.
Your opponent plays Feugen.
Feugen dies, and his deathrattle triggers. Since a "Stalagg" died earlier this game (even though it was yours and it was silenced), it summons Thaddius for your opponent.


Then your opponent plays his Stalagg, you kill his Stalagg only to face a second Thaddius on your opponent's side.

What's the stat for Thaddius anyway?


hasn't been leaked yet
Draconicfire
Profile Joined May 2010
Canada2562 Posts
June 24 2014 14:33 GMT
#63
Wait, so for Stalagg and Feugen if I'm getting this right. If say, I play Stalagg and on the next turn Feugen gets summoned by my opponent and kills my Stalagg. If I kill Feugen does he get Thaddius?

That's like bringing Sylvannas vs Sylvannas to the next level.
@Drayxs | Drayxs.221 | Drayxs#1802
Zaros
Profile Blog Joined September 2010
United Kingdom3692 Posts
June 24 2014 14:34 GMT
#64
On June 24 2014 23:33 Draconicfire wrote:
Wait, so for Stalagg and Feugen if I'm getting this right. If say, I play Stalagg and on the next turn Feugen gets summoned by my opponent and kills my Stalagg. If I kill Feugen does he get Thaddius?

That's like bringing Sylvannas vs Sylvannas to the next level.


we won't know until blizzard confirms, the card text could be changed like the revealed class cards have been the trouble is that this is a leak and blizzard are denying it even exists so you will have to wait ages to find out.
S_SienZ
Profile Joined September 2011
1878 Posts
June 24 2014 14:52 GMT
#65
Seems like the most sure-fire way of guarantee-ing Thaddius for yourself is just wait til a 4/7 has died and do a Turn 8 combo with the 7/4 and BGH.
Zaros
Profile Blog Joined September 2010
United Kingdom3692 Posts
June 24 2014 14:55 GMT
#66
On June 24 2014 23:52 S_SienZ wrote:
Seems like the most sure-fire way of guarantee-ing Thaddius for yourself is just wait til a 4/7 has died and do a Turn 8 combo with the 7/4 and BGH.


could use rebirth as shaman, shadowflame/power overwhelming as warlock or death as priest.
nickisthereason
Profile Joined April 2014
United States0 Posts
June 24 2014 15:03 GMT
#67
What if Thaddius reads..

7/7 Deathrattle: Summon a Feugen and a Stalagg.

Lol. The madness!!
Nekovivie
Profile Joined October 2011
United Kingdom2599 Posts
June 24 2014 15:10 GMT
#68
On June 25 2014 00:03 nickisthereason wrote:
What if Thaddius reads..

7/7 Deathrattle: Summon a Feugen and a Stalagg.

Lol. The madness!!


If they want to follow the 'naxx lore' which they seem to be doing so, then Thaddius' card text will be related to polarities somehow.
If you are not supporting K-Pop you are hurting E-Sports.
TiberiusAk
Profile Joined August 2011
United States122 Posts
June 24 2014 15:23 GMT
#69
Legendary Reward: Loatheb: ?/? for ? mana. Cards with Battlecry cost 5 more.

Ha! Take that, Black Knight!
"I like the new weapon, it's solid removal with a really nice deathrattle in a mech deck. The murloc is a little confusing though, not sure why they thought shamans needed a murloc."
awesomoecalypse
Profile Joined August 2010
United States2235 Posts
June 24 2014 15:41 GMT
#70
Wow. Kel'Thuzad looks really fun to use in any deck that fills the board with hard to kill stuff like harvest golems.

He drone drone drone. Me win. - ogsMC
Primal666
Profile Joined November 2010
Slovenia418 Posts
June 24 2014 16:03 GMT
#71
New meta- Shaman with 2x ES 2X Hex and 2x Ironbeak, should be fun YUP
TropicalHaze
Profile Joined May 2014
Finland56 Posts
June 24 2014 16:11 GMT
#72
On June 24 2014 16:49 rd wrote:
I hope they can release the next major content after naxx in a more timely fashion, this wait is killing me.


You took the words right out of my mouth, brother.
The eyelashes like umbrellas when it rains from the heart
Pardus
Profile Joined May 2014
0 Posts
Last Edited: 2014-06-24 17:30:47
June 24 2014 17:28 GMT
#73
I don't know about the rest of those alleged "cards" but Feugen and Stallag look to me like AI minions. Those of You who play WOW know that to activate Thaddius U have to kill Feugen and Stallag first at the same time. I think these are minions U have to KILL to ACTIVATE match with Thaddius not cards for U to play . Those who cleared Naxxramas in WOW will probably agree with me. Blizz I believe stated that bosses in Naxx HS will be similar to encounters in WOW. I might be wrong but these all look like AI cards to me which U will have to defeat NOT obtain, but I guess all will be revealed soon enough.
Zaros
Profile Blog Joined September 2010
United Kingdom3692 Posts
June 24 2014 17:33 GMT
#74
On June 25 2014 02:28 Pardus wrote:
I don't know about the rest of those alleged "cards" but Feugen and Stallag look to me like AI minions. Those of You who play WOW know that to activate Thaddius U have to kill Feugen and Stallag first at the same time. I think these are minions U have to KILL to ACTIVATE match with Thaddius not cards for U to play . Those who cleared Naxxramas in WOW will probably agree with me. Blizz I believe stated that bosses in Naxx HS will be similar to encounters in WOW. I might be wrong but these all look like AI cards to me which U will have to defeat NOT obtain, but I guess all will be revealed soon enough.


they are not AI minions they are a reward from the construct quarter final boss.
S1eth
Profile Joined November 2011
Austria221 Posts
June 24 2014 17:34 GMT
#75
On June 25 2014 02:28 Pardus wrote:
I don't know about the rest of those alleged "cards" but Feugen and Stallag look to me like AI minions. Those of You who play WOW know that to activate Thaddius U have to kill Feugen and Stallag first at the same time. I think these are minions U have to KILL to ACTIVATE match with Thaddius not cards for U to play . Those who cleared Naxxramas in WOW will probably agree with me. Blizz I believe stated that bosses in Naxx HS will be similar to encounters in WOW. I might be wrong but these all look like AI cards to me which U will have to defeat NOT obtain, but I guess all will be revealed soon enough.

Feugen + Stalagg are the legendary card reward you get for beating the Construct Quarter.
Kaniol
Profile Blog Joined March 2009
Poland5551 Posts
Last Edited: 2014-06-24 17:55:53
June 24 2014 17:55 GMT
#76
I'd say if anything then Sir Zelick is an AI-only card, since:
1) on the screenshot you see him being controlled by AI and more importantly
2) he has the "dragon" in the top right corner of a card that is characteristic only to legendaries, BUT he has no orange gem in the middle of the card
Greendotz
Profile Joined October 2011
United Kingdom2053 Posts
June 24 2014 19:51 GMT
#77
I'm glad to get this information and all, but I do feel a little bad for companies that put a lot of work into a new exciting product only to have it leaked. Both revealing an unfinished product and essentially pissing on their big "reveal" fanfare.
Schelim
Profile Blog Joined January 2011
Austria11528 Posts
June 24 2014 19:54 GMT
#78
i'm thankful they aren't releasing Naxxramas before my last exam on Friday but i really want a release date. i'm so hyped for this shit.
TY <3 Cure <3 Inno <3 Special <3
Zaros
Profile Blog Joined September 2010
United Kingdom3692 Posts
June 24 2014 19:54 GMT
#79
On June 25 2014 04:51 Greendotz wrote:
I'm glad to get this information and all, but I do feel a little bad for companies that put a lot of work into a new exciting product only to have it leaked. Both revealing an unfinished product and essentially pissing on their big "reveal" fanfare.


they had their big reveal 3 months ago its about time they released it
nickisthereason
Profile Joined April 2014
United States0 Posts
Last Edited: 2014-06-24 20:03:20
June 24 2014 20:02 GMT
#80
On June 25 2014 04:51 Greendotz wrote:
I'm glad to get this information and all, but I do feel a little bad for companies that put a lot of work into a new exciting product only to have it leaked. Both revealing an unfinished product and essentially pissing on their big "reveal" fanfare.


Yeah you're right. Poor, billion dollar company, Blizzard. Boo-freakin'-hoo.
mordek
Profile Blog Joined December 2010
United States12704 Posts
June 24 2014 20:30 GMT
#81
On June 25 2014 05:02 nickisthereason wrote:
Show nested quote +
On June 25 2014 04:51 Greendotz wrote:
I'm glad to get this information and all, but I do feel a little bad for companies that put a lot of work into a new exciting product only to have it leaked. Both revealing an unfinished product and essentially pissing on their big "reveal" fanfare.


Yeah you're right. Poor, billion dollar company, Blizzard. Boo-freakin'-hoo.

By company he probably more specifically means the small HS team designing Naxx but yeah
It is vanity to love what passes quickly and not to look ahead where eternal joy abides. Tiberius77 | Mordek #1881 "I took a mint!"
Pardus
Profile Joined May 2014
0 Posts
Last Edited: 2014-06-24 21:06:13
June 24 2014 21:03 GMT
#82
and where does it say they are reward for beating construct quarter?? Do U have some information from blizzard or is it your naked assumption??? After all blizz stated in one of the interviews that there will be one legendary card for beating each quarter not 2 which can then summon third....that is a bit retarded cause it would mean U get 3 legendaries for beating plague quarter.
Zaros
Profile Blog Joined September 2010
United Kingdom3692 Posts
June 24 2014 21:14 GMT
#83
On June 25 2014 06:03 Pardus wrote:
and where does it say they are reward for beating construct quarter?? Do U have some information from blizzard or is it your naked assumption??? After all blizz stated in one of the interviews that there will be one legendary card for beating each quarter not 2 which can then summon third....that is a bit retarded cause it would mean U get 3 legendaries for beating plague quarter.


look at the screenshots you will see.
idkfa
Profile Joined October 2011
United States77 Posts
June 24 2014 21:16 GMT
#84
On June 25 2014 05:02 nickisthereason wrote:
Show nested quote +
On June 25 2014 04:51 Greendotz wrote:
I'm glad to get this information and all, but I do feel a little bad for companies that put a lot of work into a new exciting product only to have it leaked. Both revealing an unfinished product and essentially pissing on their big "reveal" fanfare.


Yeah you're right. Poor, billion dollar company, Blizzard. Boo-freakin'-hoo.


Blizzard makes games we like and makes them well. I don't see them doing wrong by anybody. Why are you taking this attitude?
If you use "literally" as a form of hyperbole, you will literally DIE! (Eventually.)
ratbert
Profile Joined July 2011
Germany1041 Posts
June 24 2014 21:35 GMT
#85
if all this stuff isnt legit blizzard should scrap their ideas and do this instead. i looooove the fact that the bosses and stuff follow the 'lore' and theme of the WoW Naxx raid dungeon. it just makes sense. feels like i'm going to raid naxx for a third time
what if Nat Pagle and RNGesus are the same person?
Pardus
Profile Joined May 2014
0 Posts
Last Edited: 2014-06-24 21:55:47
June 24 2014 21:47 GMT
#86
On June 25 2014 06:14 Zaros wrote:
Show nested quote +
On June 25 2014 06:03 Pardus wrote:
and where does it say they are reward for beating construct quarter?? Do U have some information from blizzard or is it your naked assumption??? After all blizz stated in one of the interviews that there will be one legendary card for beating each quarter not 2 which can then summon third....that is a bit retarded cause it would mean U get 3 legendaries for beating plague quarter.


look at the screenshots you will see.


If You will take a closer look at the screenshot You told me to look at U will see that construct quarter isn't even UNLOCKED. Right under feugen card U see 2 slots with locks on them plus locked chest on the last boss of the quarter. All other quarters have golden icons of bosses and green tick to it marking it as CLEARED. So the screenshot actually proves my point I believe.
If You will check all screenshots U will see what LOCKED quarters look like. There is one pretty good screenshot of locked and unlocked quarters. Then look right below Feugen's health and attack U will see LOCKS clearly showing that there are 2 more bosses before final to defeat to unlock the full quarter. So once more they are DEFINITELY not reward for clearing construct quarter since on the screenshot it hasn't even been cleared.
Pardus
Profile Joined May 2014
0 Posts
June 24 2014 22:00 GMT
#87
hmmmm after taking closer look at those screenshots the person on it presses the chest with the finger.......suggesting that it pops up what is the reward in the chest P. Same thing with Kel Thuzad......I think I might owe U apologies Zaros
Zaros
Profile Blog Joined September 2010
United Kingdom3692 Posts
June 24 2014 22:09 GMT
#88
On June 25 2014 07:00 Pardus wrote:
hmmmm after taking closer look at those screenshots the person on it presses the chest with the finger.......suggesting that it pops up what is the reward in the chest P. Same thing with Kel Thuzad......I think I might owe U apologies Zaros


Doc Daneeka
Profile Joined March 2010
United States577 Posts
June 24 2014 23:37 GMT
#89
On June 25 2014 04:54 Zaros wrote:
Show nested quote +
On June 25 2014 04:51 Greendotz wrote:
I'm glad to get this information and all, but I do feel a little bad for companies that put a lot of work into a new exciting product only to have it leaked. Both revealing an unfinished product and essentially pissing on their big "reveal" fanfare.


they had their big reveal 3 months ago its about time they released it


It'd be a bit much to hope for a release this week, but I'm mildly hopeful for an actual date later this week. SOMETHING has to come this week, or not much later, or else what was the point of hyping the damn thing up for 9 straight weeks? and it's going to take 5 weeks to release in its entirety so they'd better get started before half their player base fucks back off to school.
payed off security
Zaros
Profile Blog Joined September 2010
United Kingdom3692 Posts
June 24 2014 23:43 GMT
#90
On June 25 2014 08:37 Doc Daneeka wrote:
Show nested quote +
On June 25 2014 04:54 Zaros wrote:
On June 25 2014 04:51 Greendotz wrote:
I'm glad to get this information and all, but I do feel a little bad for companies that put a lot of work into a new exciting product only to have it leaked. Both revealing an unfinished product and essentially pissing on their big "reveal" fanfare.


they had their big reveal 3 months ago its about time they released it


It'd be a bit much to hope for a release this week, but I'm mildly hopeful for an actual date later this week. SOMETHING has to come this week, or not much later, or else what was the point of hyping the damn thing up for 9 straight weeks? and it's going to take 5 weeks to release in its entirety so they'd better get started before half their player base fucks back off to school.


it could be 3 weeks to from when it starts till all content is accessible, Start Date you can play arachnid quarter, 1 week later Plague opens, 2 weeks from the start Military opens, 3 weeks from the start Construct opens and once all 4 are complete you have access to the frostwyrm lair.
Doc Daneeka
Profile Joined March 2010
United States577 Posts
June 25 2014 01:32 GMT
#91
ah yeah you're right, didn't think it through. anyway i'm going to be all hyped out by the time its released if it doesn't happen soon.
payed off security
Mezmorizorz
Profile Joined June 2014
0 Posts
Last Edited: 2014-06-25 06:48:27
June 25 2014 06:43 GMT
#92
Guys, this is a hoax.
1. 100% of the art shown is from the WoW TCG.
2. The cards are horrendously OP
3. The picture that shows the text bubble is obviously photoshopped. Like, photoshops don't get easier to spot than that.
4. The source even says it's fake, and no, the fact that the source is now down doesn't prove anything. Hell, the fact that everyone is using that as evidence towards it being real just proves that it's an effective tool for setting up a hoax. Plus, that article was up nowhere near long enough for it to be a DMCA thing(it needs to be done in writing, and you can't use a template because you run the risk of losing your case if the accused decides to escalate the case).
6. Someone once faked an entire WoW class in 5 minutes. This is child's play in comparison, and the class looked even more professional than this thing does.

Also, this part doesn't confirm that it's a hoax, but the web spinner class challenge is the stupidest game mechanic ever. Yeah, let's make a fight that relies solely on RNG. That's definitely not a terrible idea.
Nekovivie
Profile Joined October 2011
United Kingdom2599 Posts
June 25 2014 08:56 GMT
#93
I echo the sentiments posted above, that if this is fake, then Blizzard should leech a lot of the ideas from it, as it sounds really awesome.
If you are not supporting K-Pop you are hurting E-Sports.
Zaros
Profile Blog Joined September 2010
United Kingdom3692 Posts
June 25 2014 09:00 GMT
#94
On June 25 2014 15:43 Mezmorizorz wrote:
Guys, this is a hoax.
1. 100% of the art shown is from the WoW TCG.
2. The cards are horrendously OP
3. The picture that shows the text bubble is obviously photoshopped. Like, photoshops don't get easier to spot than that.
4. The source even says it's fake, and no, the fact that the source is now down doesn't prove anything. Hell, the fact that everyone is using that as evidence towards it being real just proves that it's an effective tool for setting up a hoax. Plus, that article was up nowhere near long enough for it to be a DMCA thing(it needs to be done in writing, and you can't use a template because you run the risk of losing your case if the accused decides to escalate the case).
6. Someone once faked an entire WoW class in 5 minutes. This is child's play in comparison, and the class looked even more professional than this thing does.

Also, this part doesn't confirm that it's a hoax, but the web spinner class challenge is the stupidest game mechanic ever. Yeah, let's make a fight that relies solely on RNG. That's definitely not a terrible idea.


IT IS NOT FAKE

1. There is loads of art in hearthstone that is from the WoW TCG already go look.
2. Just your opinion and Blizz want to shake up the game a bit.
3. What? Its a camera taking pictures of the game being played on ipad
4. ...
6. where did 5 go?

Its meant to be a fun class challenge get over it.
Kleinmuuhg
Profile Blog Joined September 2010
Vanuatu4091 Posts
June 25 2014 09:57 GMT
#95
actually the web spinner challenge sounds like the most awesome thing ever and i will be sad if i dont get to play it
some day i wish for a fun playmode where one is allowed to play as many cards of a type as one likes (in custom games vs friends etc)
This is our town, scrub
Mortal
Profile Blog Joined November 2010
2943 Posts
June 25 2014 12:00 GMT
#96
On June 25 2014 18:57 Kleinmuuhg wrote:
actually the web spinner challenge sounds like the most awesome thing ever and i will be sad if i dont get to play it
some day i wish for a fun playmode where one is allowed to play as many cards of a type as one likes (in custom games vs friends etc)

who needs control warrior decks now when you have 5 rags?
The universe created an audience for itself.
nickisthereason
Profile Joined April 2014
United States0 Posts
Last Edited: 2014-06-25 13:02:04
June 25 2014 12:01 GMT
#97
On June 25 2014 06:16 idkfa wrote:
Show nested quote +
On June 25 2014 05:02 nickisthereason wrote:
On June 25 2014 04:51 Greendotz wrote:
I'm glad to get this information and all, but I do feel a little bad for companies that put a lot of work into a new exciting product only to have it leaked. Both revealing an unfinished product and essentially pissing on their big "reveal" fanfare.


Yeah you're right. Poor, billion dollar company, Blizzard. Boo-freakin'-hoo.


Blizzard makes games we like and makes them well. I don't see them doing wrong by anybody. Why are you taking this attitude?


Im not hating on Blizzard. They are great at making games, but they are even better at making a profit. And to 'feel bad' for a company that makes hundreds of millions of dollars, who is known for, when it all comes down to it, just caring about money, is silly.

Its like saying "I feel bad for Donald Trump because I saw his ice cream fall off his cone when he was at Disney World, which he had all to himself since he bought every ticket that day."
Nekovivie
Profile Joined October 2011
United Kingdom2599 Posts
June 25 2014 12:48 GMT
#98
On June 25 2014 21:01 nickisthereason wrote:
Show nested quote +
On June 25 2014 06:16 idkfa wrote:
On June 25 2014 05:02 nickisthereason wrote:
On June 25 2014 04:51 Greendotz wrote:
I'm glad to get this information and all, but I do feel a little bad for companies that put a lot of work into a new exciting product only to have it leaked. Both revealing an unfinished product and essentially pissing on their big "reveal" fanfare.


Yeah you're right. Poor, billion dollar company, Blizzard. Boo-freakin'-hoo.


Blizzard makes games we like and makes them well. I don't see them doing wrong by anybody. Why are you taking this attitude?


Im not hating on Blizzard. They are great at making games, but they are even better at making a profit. And to 'feel bad' for a company that makes hundreds of millions of dollars, who is known for, when it all comes down to it, just caring about money, is silly.

Its like saying "I feel bad for D̶o̶n̶a̶l̶d̶ Trump because I saw his ice cream fall of his cone when he was at Disney World, which he had all to himself since he bought every ticket that day."


Trump robbed Disney world tickets from the children!
If you are not supporting K-Pop you are hurting E-Sports.
Kleinmuuhg
Profile Blog Joined September 2010
Vanuatu4091 Posts
June 25 2014 12:51 GMT
#99
On June 25 2014 21:48 Nekovivie wrote:
Show nested quote +
On June 25 2014 21:01 nickisthereason wrote:
On June 25 2014 06:16 idkfa wrote:
On June 25 2014 05:02 nickisthereason wrote:
On June 25 2014 04:51 Greendotz wrote:
I'm glad to get this information and all, but I do feel a little bad for companies that put a lot of work into a new exciting product only to have it leaked. Both revealing an unfinished product and essentially pissing on their big "reveal" fanfare.


Yeah you're right. Poor, billion dollar company, Blizzard. Boo-freakin'-hoo.


Blizzard makes games we like and makes them well. I don't see them doing wrong by anybody. Why are you taking this attitude?


Im not hating on Blizzard. They are great at making games, but they are even better at making a profit. And to 'feel bad' for a company that makes hundreds of millions of dollars, who is known for, when it all comes down to it, just caring about money, is silly.

Its like saying "I feel bad for D̶o̶n̶a̶l̶d̶ Trump because I saw his ice cream fall of his cone when he was at Disney World, which he had all to himself since he bought every ticket that day."


Trump robbed Disney world tickets from the children!

So thats why he went to prison
This is our town, scrub
Schelim
Profile Blog Joined January 2011
Austria11528 Posts
June 25 2014 14:32 GMT
#100
On June 25 2014 21:01 nickisthereason wrote:
Show nested quote +
On June 25 2014 06:16 idkfa wrote:
On June 25 2014 05:02 nickisthereason wrote:
On June 25 2014 04:51 Greendotz wrote:
I'm glad to get this information and all, but I do feel a little bad for companies that put a lot of work into a new exciting product only to have it leaked. Both revealing an unfinished product and essentially pissing on their big "reveal" fanfare.


Yeah you're right. Poor, billion dollar company, Blizzard. Boo-freakin'-hoo.


Blizzard makes games we like and makes them well. I don't see them doing wrong by anybody. Why are you taking this attitude?


Im not hating on Blizzard. They are great at making games, but they are even better at making a profit. And to 'feel bad' for a company that makes hundreds of millions of dollars, who is known for, when it all comes down to it, just caring about money, is silly.

Its like saying "I feel bad for Donald Trump because I saw his ice cream fall off his cone when he was at Disney World, which he had all to himself since he bought every ticket that day."

i think there's a difference between financial success and having the fruits of your creative work spoiled though. also not every employee that works on Hearthstone is necessarily rich just because their company is.
TY <3 Cure <3 Inno <3 Special <3
mordek
Profile Blog Joined December 2010
United States12704 Posts
June 25 2014 14:47 GMT
#101
As I tried to point out, I'm sure Greendotz was referring to the designer/developers for the Naxx expansion, not the board members at Activision...
It is vanity to love what passes quickly and not to look ahead where eternal joy abides. Tiberius77 | Mordek #1881 "I took a mint!"
nickisthereason
Profile Joined April 2014
United States0 Posts
Last Edited: 2014-06-25 15:05:50
June 25 2014 15:03 GMT
#102
On June 25 2014 23:32 Schelim wrote:
Show nested quote +
On June 25 2014 21:01 nickisthereason wrote:
On June 25 2014 06:16 idkfa wrote:
On June 25 2014 05:02 nickisthereason wrote:
On June 25 2014 04:51 Greendotz wrote:
I'm glad to get this information and all, but I do feel a little bad for companies that put a lot of work into a new exciting product only to have it leaked. Both revealing an unfinished product and essentially pissing on their big "reveal" fanfare.


Yeah you're right. Poor, billion dollar company, Blizzard. Boo-freakin'-hoo.


Blizzard makes games we like and makes them well. I don't see them doing wrong by anybody. Why are you taking this attitude?


Im not hating on Blizzard. They are great at making games, but they are even better at making a profit. And to 'feel bad' for a company that makes hundreds of millions of dollars, who is known for, when it all comes down to it, just caring about money, is silly.

Its like saying "I feel bad for Donald Trump because I saw his ice cream fall off his cone when he was at Disney World, which he had all to himself since he bought every ticket that day."

i think there's a difference between financial success and having the fruits of your creative work spoiled though. also not every employee that works on Hearthstone is necessarily rich just because their company is.


yeah you are right, there is a difference. I dont know what your point is.

The original poster said specifically 'companies', and all I am saying is i think it is silly to feel bad for Blizzard, a company, which is a for-profit, very successful, sometimes cut-throat, very competitive company that makes good games, just cuz some images were leaked. If he meant the creative team, then fine, but that was not what i was, or have been, referring too.

Also, you are assuming the designers are upset that images were leaked. Which they could be. But if you were an artist working for a company, the game designers and creative team, creating art and designing really cool things, you might also want people to enjoy and see it. Right? And you might not like IF the company you worked for was holding people back from enjoying your art. And if your art "got out there" you might be excited and really want to know what people think.

For all we know Blizzard has been sitting on this expansion for a while now, with these designers wanting their work out there. And lets face it, there is no real reason the creative team to be upset by the image leak. They created really cool stuff, got paid for, and everyone will be fully enjoying it soon enough. Blizzard is the only one who has a reason for the images not to be leaked. Which is probably just a policy that any and all images related to unreleased games stay within the company.
Doc Daneeka
Profile Joined March 2010
United States577 Posts
June 25 2014 17:33 GMT
#103
it's sort of a tangent. if anyone should be bummed, it's you, the person who doesn't get to open the present without knowing what's in it. sort of like "yeah, my parents got me megatron for christmas, i just have to wait x weeks to play with him". in this day and age, probably very few people give a shit about the surprise, but i'm one of them and i'll be trying my best to forget i looked at those screenshots just in case this turns out to be real.
payed off security
S1eth
Profile Joined November 2011
Austria221 Posts
Last Edited: 2014-06-25 19:39:23
June 25 2014 19:39 GMT
#104
So, could we discuss the actual cards a bit more rather than Blizzard and their wealth?
Here some cards that haven't been talked about a lot:

1/4 gargoyles that heal to full at the beginning of your turn (mana cost unknown)
Maexxna: 2/8 beast for 5 mana. Destroy any minion damaged by this minion.
Loatheb: ?/? for ? mana. Cards with Battlecry cost 5 more.
2/8 minion for 3 mana. Has Taunt and a Deathrattle that gives your opponent a random minion from his deck.
2/1 spider for 2 mana that turns into two 1/1 spiders on death.
4/3 minion for 5 mana with Taunt that becomes a 1/1 minion with Taunt on death.
Mortal
Profile Blog Joined November 2010
2943 Posts
June 25 2014 20:20 GMT
#105
On June 26 2014 04:39 S1eth wrote:
So, could we discuss the actual cards a bit more rather than Blizzard and their wealth?
Here some cards that haven't been talked about a lot:

1/4 gargoyles that heal to full at the beginning of your turn (mana cost unknown)
Maexxna: 2/8 beast for 5 mana. Destroy any minion damaged by this minion.
Loatheb: ?/? for ? mana. Cards with Battlecry cost 5 more.
2/8 minion for 3 mana. Has Taunt and a Deathrattle that gives your opponent a random minion from his deck.
2/1 spider for 2 mana that turns into two 1/1 spiders on death.
4/3 minion for 5 mana with Taunt that becomes a 1/1 minion with Taunt on death.

Maex seems interesting, although if that's an actual playable card, doesn't that go against the theme of Naxx in this? Maex was a boss, and it looks like at least Patchwerk and Gothikk are "characters" not cards.
The universe created an audience for itself.
nickisthereason
Profile Joined April 2014
United States0 Posts
Last Edited: 2014-06-25 20:24:04
June 25 2014 20:20 GMT
#106
Where is Loatheb image? I could only see image of boss, not card.

It messes with Black Knight but more importantly this is a very anti-Zoo card. Shattered Sun Cleric, Abusive Sergeant, Dark Iron Dwarf, Doomguard, etc., all f-ed.
S1eth
Profile Joined November 2011
Austria221 Posts
June 25 2014 20:32 GMT
#107
On June 26 2014 05:20 Mortal wrote:
Show nested quote +
On June 26 2014 04:39 S1eth wrote:
So, could we discuss the actual cards a bit more rather than Blizzard and their wealth?
Here some cards that haven't been talked about a lot:

1/4 gargoyles that heal to full at the beginning of your turn (mana cost unknown)
Maexxna: 2/8 beast for 5 mana. Destroy any minion damaged by this minion.
Loatheb: ?/? for ? mana. Cards with Battlecry cost 5 more.
2/8 minion for 3 mana. Has Taunt and a Deathrattle that gives your opponent a random minion from his deck.
2/1 spider for 2 mana that turns into two 1/1 spiders on death.
4/3 minion for 5 mana with Taunt that becomes a 1/1 minion with Taunt on death.

Maex seems interesting, although if that's an actual playable card, doesn't that go against the theme of Naxx in this? Maex was a boss, and it looks like at least Patchwerk and Gothikk are "characters" not cards.

Baron Rivendare is also a boss character from the 4 horsemen fight, and is a playable legendary reward.
S1eth
Profile Joined November 2011
Austria221 Posts
Last Edited: 2014-06-25 20:34:12
June 25 2014 20:33 GMT
#108
Where is Loatheb image?

There is no image, or we would know the mana cost and stats.
It's from the deleted hearthead article, so the info is most likely directly from the BBS source.
Mortal
Profile Blog Joined November 2010
2943 Posts
June 25 2014 22:02 GMT
#109
On June 26 2014 05:32 S1eth wrote:
Show nested quote +
On June 26 2014 05:20 Mortal wrote:
On June 26 2014 04:39 S1eth wrote:
So, could we discuss the actual cards a bit more rather than Blizzard and their wealth?
Here some cards that haven't been talked about a lot:

1/4 gargoyles that heal to full at the beginning of your turn (mana cost unknown)
Maexxna: 2/8 beast for 5 mana. Destroy any minion damaged by this minion.
Loatheb: ?/? for ? mana. Cards with Battlecry cost 5 more.
2/8 minion for 3 mana. Has Taunt and a Deathrattle that gives your opponent a random minion from his deck.
2/1 spider for 2 mana that turns into two 1/1 spiders on death.
4/3 minion for 5 mana with Taunt that becomes a 1/1 minion with Taunt on death.

Maex seems interesting, although if that's an actual playable card, doesn't that go against the theme of Naxx in this? Maex was a boss, and it looks like at least Patchwerk and Gothikk are "characters" not cards.

Baron Rivendare is also a boss character from the 4 horsemen fight, and is a playable legendary reward.

I feel similarly about that. I feel like making some playable cards, and some not is just an odd call. They could at least make the rest of the horsemen playable. It's nit-picking, but continuity is nice.
The universe created an audience for itself.
S1eth
Profile Joined November 2011
Austria221 Posts
June 25 2014 22:04 GMT
#110
On June 26 2014 07:02 Mortal wrote:
Show nested quote +
On June 26 2014 05:32 S1eth wrote:
On June 26 2014 05:20 Mortal wrote:
On June 26 2014 04:39 S1eth wrote:
So, could we discuss the actual cards a bit more rather than Blizzard and their wealth?
Here some cards that haven't been talked about a lot:

1/4 gargoyles that heal to full at the beginning of your turn (mana cost unknown)
Maexxna: 2/8 beast for 5 mana. Destroy any minion damaged by this minion.
Loatheb: ?/? for ? mana. Cards with Battlecry cost 5 more.
2/8 minion for 3 mana. Has Taunt and a Deathrattle that gives your opponent a random minion from his deck.
2/1 spider for 2 mana that turns into two 1/1 spiders on death.
4/3 minion for 5 mana with Taunt that becomes a 1/1 minion with Taunt on death.

Maex seems interesting, although if that's an actual playable card, doesn't that go against the theme of Naxx in this? Maex was a boss, and it looks like at least Patchwerk and Gothikk are "characters" not cards.

Baron Rivendare is also a boss character from the 4 horsemen fight, and is a playable legendary reward.

I feel similarly about that. I feel like making some playable cards, and some not is just an odd call. They could at least make the rest of the horsemen playable. It's nit-picking, but continuity is nice.

But then they wouldn't be able to make overpowered cards for your AI opponent.
Mortal
Profile Blog Joined November 2010
2943 Posts
June 25 2014 22:06 GMT
#111
On June 26 2014 07:04 S1eth wrote:
Show nested quote +
On June 26 2014 07:02 Mortal wrote:
On June 26 2014 05:32 S1eth wrote:
On June 26 2014 05:20 Mortal wrote:
On June 26 2014 04:39 S1eth wrote:
So, could we discuss the actual cards a bit more rather than Blizzard and their wealth?
Here some cards that haven't been talked about a lot:

1/4 gargoyles that heal to full at the beginning of your turn (mana cost unknown)
Maexxna: 2/8 beast for 5 mana. Destroy any minion damaged by this minion.
Loatheb: ?/? for ? mana. Cards with Battlecry cost 5 more.
2/8 minion for 3 mana. Has Taunt and a Deathrattle that gives your opponent a random minion from his deck.
2/1 spider for 2 mana that turns into two 1/1 spiders on death.
4/3 minion for 5 mana with Taunt that becomes a 1/1 minion with Taunt on death.

Maex seems interesting, although if that's an actual playable card, doesn't that go against the theme of Naxx in this? Maex was a boss, and it looks like at least Patchwerk and Gothikk are "characters" not cards.

Baron Rivendare is also a boss character from the 4 horsemen fight, and is a playable legendary reward.

I feel similarly about that. I feel like making some playable cards, and some not is just an odd call. They could at least make the rest of the horsemen playable. It's nit-picking, but continuity is nice.

But then they wouldn't be able to make overpowered cards for your AI opponent.

BUT...DESIGN
The universe created an audience for itself.
TiberiusAk
Profile Joined August 2011
United States122 Posts
June 26 2014 03:54 GMT
#112
On June 26 2014 07:02 Mortal wrote:
Show nested quote +
On June 26 2014 05:32 S1eth wrote:
On June 26 2014 05:20 Mortal wrote:
On June 26 2014 04:39 S1eth wrote:
So, could we discuss the actual cards a bit more rather than Blizzard and their wealth?
Here some cards that haven't been talked about a lot:

1/4 gargoyles that heal to full at the beginning of your turn (mana cost unknown)
Maexxna: 2/8 beast for 5 mana. Destroy any minion damaged by this minion.
Loatheb: ?/? for ? mana. Cards with Battlecry cost 5 more.
2/8 minion for 3 mana. Has Taunt and a Deathrattle that gives your opponent a random minion from his deck.
2/1 spider for 2 mana that turns into two 1/1 spiders on death.
4/3 minion for 5 mana with Taunt that becomes a 1/1 minion with Taunt on death.

Maex seems interesting, although if that's an actual playable card, doesn't that go against the theme of Naxx in this? Maex was a boss, and it looks like at least Patchwerk and Gothikk are "characters" not cards.

Baron Rivendare is also a boss character from the 4 horsemen fight, and is a playable legendary reward.

I feel similarly about that. I feel like making some playable cards, and some not is just an odd call. They could at least make the rest of the horsemen playable. It's nit-picking, but continuity is nice.

I think this is where lore comes in because in the context of the raid, the continuity is solid; the choice of Maexxna and Loatheb, but not Patchwerk and Gothikk is consistent because they are the last (and biggest) bosses of their wings. See here for the list: http://www.wowhead.com/zone=3456/naxxramas.

Thaddius (summoned by the guys you have to kill to start his encounter), Baron Rivendare (not sure why him over/instead the other 4, but there's probably a lore reason), and Kel'Thuzad complete the set of "end" bosses.
"I like the new weapon, it's solid removal with a really nice deathrattle in a mech deck. The murloc is a little confusing though, not sure why they thought shamans needed a murloc."
The_Masked_Shrimp
Profile Joined February 2012
425 Posts
June 26 2014 04:35 GMT
#113
On June 26 2014 02:33 Doc Daneeka wrote:
in this day and age, probably very few people give a shit about the surprise, but i'm one of them .


you just went into a thread with " Major Spoilers" in the title .....

And it's Baron Rivendare because he was also a boss in Stratholm. Lorewise he was a friend of khel'thuzad
Doc Daneeka
Profile Joined March 2010
United States577 Posts
June 26 2014 06:07 GMT
#114
On June 26 2014 13:35 The_Masked_Shrimp wrote:
Show nested quote +
On June 26 2014 02:33 Doc Daneeka wrote:
in this day and age, probably very few people give a shit about the surprise, but i'm one of them .


you just went into a thread with " Major Spoilers" in the title .....



thanks, i didn't realize that. i totally wouldn't have clicked on it if i had noticed that despite my burning curiosity.
payed off security
Zaros
Profile Blog Joined September 2010
United Kingdom3692 Posts
June 26 2014 10:18 GMT
#115
its been a week since the last class card reveal maybe we will get a release date today
Nekovivie
Profile Joined October 2011
United Kingdom2599 Posts
June 26 2014 10:42 GMT
#116
On June 26 2014 19:18 Zaros wrote:
its been a week since the last class card reveal maybe we will get a release date today


Soon™
If you are not supporting K-Pop you are hurting E-Sports.
Adreme
Profile Joined June 2011
United States5574 Posts
June 26 2014 11:40 GMT
#117
On June 26 2014 12:54 TiberiusAk wrote:
Show nested quote +
On June 26 2014 07:02 Mortal wrote:
On June 26 2014 05:32 S1eth wrote:
On June 26 2014 05:20 Mortal wrote:
On June 26 2014 04:39 S1eth wrote:
So, could we discuss the actual cards a bit more rather than Blizzard and their wealth?
Here some cards that haven't been talked about a lot:

1/4 gargoyles that heal to full at the beginning of your turn (mana cost unknown)
Maexxna: 2/8 beast for 5 mana. Destroy any minion damaged by this minion.
Loatheb: ?/? for ? mana. Cards with Battlecry cost 5 more.
2/8 minion for 3 mana. Has Taunt and a Deathrattle that gives your opponent a random minion from his deck.
2/1 spider for 2 mana that turns into two 1/1 spiders on death.
4/3 minion for 5 mana with Taunt that becomes a 1/1 minion with Taunt on death.

Maex seems interesting, although if that's an actual playable card, doesn't that go against the theme of Naxx in this? Maex was a boss, and it looks like at least Patchwerk and Gothikk are "characters" not cards.

Baron Rivendare is also a boss character from the 4 horsemen fight, and is a playable legendary reward.

I feel similarly about that. I feel like making some playable cards, and some not is just an odd call. They could at least make the rest of the horsemen playable. It's nit-picking, but continuity is nice.

I think this is where lore comes in because in the context of the raid, the continuity is solid; the choice of Maexxna and Loatheb, but not Patchwerk and Gothikk is consistent because they are the last (and biggest) bosses of their wings. See here for the list: http://www.wowhead.com/zone=3456/naxxramas.

Thaddius (summoned by the guys you have to kill to start his encounter), Baron Rivendare (not sure why him over/instead the other 4, but there's probably a lore reason), and Kel'Thuzad complete the set of "end" bosses.


I think Ben Brode said on twitter that they picked him over Mograine because he was more well known I think you can assume the same reason for why they picked him as the card as well.
awesomoecalypse
Profile Joined August 2010
United States2235 Posts
June 26 2014 12:23 GMT
#118
I wouldn't be shocked if Mograine appeared in the inevitable DK expansion. He's probably the most well known Death Knight after Arthas, who is likely to be the hero.

He drone drone drone. Me win. - ogsMC
awesomoecalypse
Profile Joined August 2010
United States2235 Posts
June 26 2014 13:50 GMT
#119
On June 26 2014 05:20 Mortal wrote:
Show nested quote +
On June 26 2014 04:39 S1eth wrote:
So, could we discuss the actual cards a bit more rather than Blizzard and their wealth?
Here some cards that haven't been talked about a lot:

1/4 gargoyles that heal to full at the beginning of your turn (mana cost unknown)
Maexxna: 2/8 beast for 5 mana. Destroy any minion damaged by this minion.
Loatheb: ?/? for ? mana. Cards with Battlecry cost 5 more.
2/8 minion for 3 mana. Has Taunt and a Deathrattle that gives your opponent a random minion from his deck.
2/1 spider for 2 mana that turns into two 1/1 spiders on death.
4/3 minion for 5 mana with Taunt that becomes a 1/1 minion with Taunt on death.

Maex seems interesting, although if that's an actual playable card, doesn't that go against the theme of Naxx in this? Maex was a boss, and it looks like at least Patchwerk and Gothikk are "characters" not cards.


All of the bosses are going to be legendary cards as well, similar to how many of the enemies you face in the tutorial are legendary cards in the game.

Also, I'm pretty sure the 1/4 gargoyles that heal back up are computer only cards. They didn't seem to have a rarity.

Which does raise the question...can Priests use thoughtsteal against bosses in Naxx? Stealing some of these sweet OP computer cards could be fun.
He drone drone drone. Me win. - ogsMC
Zaros
Profile Blog Joined September 2010
United Kingdom3692 Posts
June 26 2014 15:39 GMT
#120
On June 26 2014 22:50 awesomoecalypse wrote:
Show nested quote +
On June 26 2014 05:20 Mortal wrote:
On June 26 2014 04:39 S1eth wrote:
So, could we discuss the actual cards a bit more rather than Blizzard and their wealth?
Here some cards that haven't been talked about a lot:

1/4 gargoyles that heal to full at the beginning of your turn (mana cost unknown)
Maexxna: 2/8 beast for 5 mana. Destroy any minion damaged by this minion.
Loatheb: ?/? for ? mana. Cards with Battlecry cost 5 more.
2/8 minion for 3 mana. Has Taunt and a Deathrattle that gives your opponent a random minion from his deck.
2/1 spider for 2 mana that turns into two 1/1 spiders on death.
4/3 minion for 5 mana with Taunt that becomes a 1/1 minion with Taunt on death.

Maex seems interesting, although if that's an actual playable card, doesn't that go against the theme of Naxx in this? Maex was a boss, and it looks like at least Patchwerk and Gothikk are "characters" not cards.


All of the bosses are going to be legendary cards as well, similar to how many of the enemies you face in the tutorial are legendary cards in the game.

Also, I'm pretty sure the 1/4 gargoyles that heal back up are computer only cards. They didn't seem to have a rarity.

Which does raise the question...can Priests use thoughtsteal against bosses in Naxx? Stealing some of these sweet OP computer cards could be fun.


Just don't use thoughtsteal against patchwerk
Mortal
Profile Blog Joined November 2010
2943 Posts
June 26 2014 16:06 GMT
#121
On June 27 2014 00:39 Zaros wrote:
Show nested quote +
On June 26 2014 22:50 awesomoecalypse wrote:
On June 26 2014 05:20 Mortal wrote:
On June 26 2014 04:39 S1eth wrote:
So, could we discuss the actual cards a bit more rather than Blizzard and their wealth?
Here some cards that haven't been talked about a lot:

1/4 gargoyles that heal to full at the beginning of your turn (mana cost unknown)
Maexxna: 2/8 beast for 5 mana. Destroy any minion damaged by this minion.
Loatheb: ?/? for ? mana. Cards with Battlecry cost 5 more.
2/8 minion for 3 mana. Has Taunt and a Deathrattle that gives your opponent a random minion from his deck.
2/1 spider for 2 mana that turns into two 1/1 spiders on death.
4/3 minion for 5 mana with Taunt that becomes a 1/1 minion with Taunt on death.

Maex seems interesting, although if that's an actual playable card, doesn't that go against the theme of Naxx in this? Maex was a boss, and it looks like at least Patchwerk and Gothikk are "characters" not cards.


All of the bosses are going to be legendary cards as well, similar to how many of the enemies you face in the tutorial are legendary cards in the game.

Also, I'm pretty sure the 1/4 gargoyles that heal back up are computer only cards. They didn't seem to have a rarity.

Which does raise the question...can Priests use thoughtsteal against bosses in Naxx? Stealing some of these sweet OP computer cards could be fun.


Just don't use thoughtsteal against patchwerk

Do we have to go to ZG to get the buffs before we get to Patchy?

+ Show Spoiler +
Holy shit that reference was fucking lame.
The universe created an audience for itself.
S1eth
Profile Joined November 2011
Austria221 Posts
June 26 2014 18:20 GMT
#122
Since the original hearthhead article is no longer in the google cache, I uploaded the article to imgur:

http://imgur.com/scmEviT
Mortal
Profile Blog Joined November 2010
2943 Posts
June 26 2014 20:13 GMT
#123
Heroic fights sound like a lot of fun. Looking forward to it!
The universe created an audience for itself.
okinoki
Profile Joined August 2010
Germany103 Posts
June 26 2014 20:20 GMT
#124
So instead of a release date or any news about naxx we get a piece of old lore at bnet today? Disappointing.
Stephano • July • Jaedong • TLO
Zaros
Profile Blog Joined September 2010
United Kingdom3692 Posts
June 26 2014 22:13 GMT
#125
guess no release on july 1st or they would have told us by now, probably going to come so late that the hype just dies.
TiberiusAk
Profile Joined August 2011
United States122 Posts
June 27 2014 05:12 GMT
#126
On June 27 2014 07:13 Zaros wrote:
guess no release on july 1st or they would have told us by now, probably going to come so late that the hype just dies.


We won't get a release, but we will get the pricing information:

Just wanted to give everyone a head's up that we are currently targeting to release Curse of Naxxramas during the month of July. Unfortunately, we still have a lot of implementing and bug fixing to get through, so please stay tuned!

With that said, we are also targeting to reveal pricing details regarding Curse of Naxxramas next week on July 1st, so please keep an eye out for that.

Source: http://us.battle.net/hearthstone/en/forum/topic/13271477080#13
"I like the new weapon, it's solid removal with a really nice deathrattle in a mech deck. The murloc is a little confusing though, not sure why they thought shamans needed a murloc."
Kleinmuuhg
Profile Blog Joined September 2010
Vanuatu4091 Posts
June 27 2014 07:27 GMT
#127
I'd rather they give us a finished product than rush a release date
This is our town, scrub
okinoki
Profile Joined August 2010
Germany103 Posts
June 27 2014 08:13 GMT
#128
On June 27 2014 14:12 TiberiusAk wrote:
Show nested quote +
On June 27 2014 07:13 Zaros wrote:
guess no release on july 1st or they would have told us by now, probably going to come so late that the hype just dies.


We won't get a release, but we will get the pricing information:

Show nested quote +
Just wanted to give everyone a head's up that we are currently targeting to release Curse of Naxxramas during the month of July. Unfortunately, we still have a lot of implementing and bug fixing to get through, so please stay tuned!

With that said, we are also targeting to reveal pricing details regarding Curse of Naxxramas next week on July 1st, so please keep an eye out for that.

Source: http://us.battle.net/hearthstone/en/forum/topic/13271477080#13


Thanks for the info. That's something :-)
Stephano • July • Jaedong • TLO
TAMinator
Profile Joined February 2011
Australia2706 Posts
June 27 2014 08:41 GMT
#129
Well, at least we know it wont be too long till release.
ArieDeOwner
Profile Joined April 2014
Netherlands0 Posts
June 27 2014 08:53 GMT
#130
Well some time to grind out some more gold in arena and with quests. How much gold is everybody hoarding? Im at about 2500, hoping it's enough.
Corrupted
Profile Joined April 2010
United States1255 Posts
June 27 2014 08:59 GMT
#131
On June 27 2014 17:53 ArieDeOwner wrote:
Well some time to grind out some more gold in arena and with quests. How much gold is everybody hoarding? Im at about 2500, hoping it's enough.


Closing in on 6k. I'm glad the pricing info will be released in a few days. It is frustrating not knowing how much I can afford to spend on packs.
"MarineKing rolling double sevens there" -Artosis
okinoki
Profile Joined August 2010
Germany103 Posts
June 27 2014 09:27 GMT
#132
Around 4k now. Stopped buying packs when they announced naxx.
Stephano • July • Jaedong • TLO
Zaros
Profile Blog Joined September 2010
United Kingdom3692 Posts
June 27 2014 09:42 GMT
#133
I have 0 gold, the first wing is free and if they announce on 1st of july there will be plenty of time to raise gold.
Schelim
Profile Blog Joined January 2011
Austria11528 Posts
June 27 2014 10:15 GMT
#134
1.6k right now.
TY <3 Cure <3 Inno <3 Special <3
Kleinmuuhg
Profile Blog Joined September 2010
Vanuatu4091 Posts
June 27 2014 11:49 GMT
#135
i hope they dont raise the price because so many ppl are hoarding money
screw all of your self-disciplin!
This is our town, scrub
Schelim
Profile Blog Joined January 2011
Austria11528 Posts
June 27 2014 12:27 GMT
#136
On June 27 2014 20:49 Kleinmuuhg wrote:
i hope they dont raise the price because so many ppl are hoarding money
screw all of your self-disciplin!

tbh there's just nothing i really want right now. like, there's plenty of cards that i don't have, but i don't really want to use any of them. so i have no use for the gold.
TY <3 Cure <3 Inno <3 Special <3
mordek
Profile Blog Joined December 2010
United States12704 Posts
June 27 2014 12:30 GMT
#137
I'm up to 2.8k would love to see the details
It is vanity to love what passes quickly and not to look ahead where eternal joy abides. Tiberius77 | Mordek #1881 "I took a mint!"
Kleinmuuhg
Profile Blog Joined September 2010
Vanuatu4091 Posts
June 27 2014 14:11 GMT
#138
On June 27 2014 21:27 Schelim wrote:
Show nested quote +
On June 27 2014 20:49 Kleinmuuhg wrote:
i hope they dont raise the price because so many ppl are hoarding money
screw all of your self-disciplin!

tbh there's just nothing i really want right now. like, there's plenty of cards that i don't have, but i don't really want to use any of them. so i have no use for the gold.

its not the cards i want
its the ritual of opening the packs that fullfills my needs
This is our town, scrub
trollbone
Profile Blog Joined July 2007
France1905 Posts
June 27 2014 14:50 GMT
#139
im so excited !!! The concept of adventure seems so good, i just hope that blizzard are going to allocate more resources ( people, money) to hearthstone, because this shouldn't take this long even for a blizzard quality standard mini expansion

bring me back to my wow life ^^
Plaid_Dragon
Profile Joined March 2014
United States0 Posts
June 27 2014 15:15 GMT
#140
On June 24 2014 11:52 chizuk wrote:
Show nested quote +
On June 24 2014 11:49 S1eth wrote:
I consider Feugen a rather average vanilla minion. You get better stats from a Twilight Drake, and Spiteful Smith is nearly as good, but with the added effect.

If you want to make use of his effect, you have to play the 7/4 as well, which I consider a downside. (and you have to draw and play both of them, and they must both die (=not get hexed))
It then depends on how good Thaddius is.


I hope it'll be a 10/10


No no no... make him a 6/12 so he doesn't get BGH'd the instant he comes out. :D
When you have to shoot, shoot. Don't talk.
Adreme
Profile Joined June 2011
United States5574 Posts
June 27 2014 15:21 GMT
#141
On June 28 2014 00:15 Plaid_Dragon wrote:
Show nested quote +
On June 24 2014 11:52 chizuk wrote:
On June 24 2014 11:49 S1eth wrote:
I consider Feugen a rather average vanilla minion. You get better stats from a Twilight Drake, and Spiteful Smith is nearly as good, but with the added effect.

If you want to make use of his effect, you have to play the 7/4 as well, which I consider a downside. (and you have to draw and play both of them, and they must both die (=not get hexed))
It then depends on how good Thaddius is.


I hope it'll be a 10/10


No no no... make him a 6/12 so he doesn't get BGH'd the instant he comes out. :D


He could be a vanilla 6/6 and those 2 would still 100% be worth playing.
Hryul
Profile Blog Joined March 2011
Austria2609 Posts
Last Edited: 2014-06-27 15:46:22
June 27 2014 15:45 GMT
#142
But Feugen can't be Earth Shocked. So it would improve the MU of handlock vs shaman. On the other hand, he's a turn slower and you don't have anything to play t4 beside Mountain Giant and board clears thus making the deck less consistent.
I'm not sure but I think it's too slow for handlock.
Countdown to victory: 1 200!
AHeroicKumquat
Profile Joined May 2014
United Kingdom0 Posts
June 29 2014 12:42 GMT
#143
The Kel'thuzad dream:

Turn 9 Kel'Thuzad
Turn 10 cairn ancestral spirit rebirth

I believe that would give you a board of:

kel'thuzad, cairn with ancestral spirit (from rebirth), another cairn with ancestral spirit (from kel'thuzad), an ordinary cairn (from ancestral spirit) and a baine (from cairn's deathrattle).
Algis
Profile Joined December 2010
Netherlands86 Posts
July 01 2014 08:57 GMT
#144
On June 28 2014 00:45 Hryul wrote:
But Feugen can't be Earth Shocked. So it would improve the MU of handlock vs shaman. On the other hand, he's a turn slower and you don't have anything to play t4 beside Mountain Giant and board clears thus making the deck less consistent.
I'm not sure but I think it's too slow for handlock.


Prolly best deck for them, and any slower legendaries rly, is control warrior. I think I might go back to that at naxx cuz u can just switch in fun legendaries and survive to play them with that deck.
Gergall
Profile Joined September 2010
United States6 Posts
July 01 2014 15:01 GMT
#145
On June 29 2014 21:42 AHeroicKumquat wrote:
The Kel'thuzad dream:

Turn 9 Kel'Thuzad
Turn 10 cairn ancestral spirit rebirth

I believe that would give you a board of:

kel'thuzad, cairn with ancestral spirit (from rebirth), another cairn with ancestral spirit (from kel'thuzad), an ordinary cairn (from ancestral spirit) and a baine (from cairn's deathrattle).


The newly created Cairnes will shed any buffs/debuffs, in this case Ancestral Spirit.

I believe you'll have 3 ordinary Cairnes and a Baine. Each Cairne of course spawns a Baine when it dies, so that's 7 yetis in all. Plus Kel'Thuzad, who has very nice stats.

The problem is that your opponent has now had 2-3 straight lategame turns of just bashing your face in. How are you still alive?
hotcoco
Profile Joined January 2013
United Arab Emirates20 Posts
July 01 2014 16:07 GMT
#146
YAAAAAAAAAAAAAY

One reason pointing that this shit isnt a lie: the new card back in the pictures matches up with the one that was announced a few hours ago!

Anyone have a reasonable explanation of how the card back couldve been right and everything else is a hoax or photoshopped?
"Life is weaker than Death and Death is weaker than Truth"
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