[Guide] Solving The Rubik's Cube - Page 8
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rKzzz
Germany58 Posts
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ThePhan2m
Norway2739 Posts
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.DrK
Canada326 Posts
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Blisse
Canada3710 Posts
Haven't tried the other methods because there's a lot more things to do nowadays, and it's enough that I can solve it; I don't feel like I need to be good good. | ||
NEXUS6
United States413 Posts
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Xiphias
Norway2223 Posts
On October 11 2011 03:39 Orpheos wrote: hes probably a math major. group theory is very pertinent to the designing of algorithms for OLL and PLL because the easier/more intuitive algorithms are essentially performing a set of actions, then something in the middle to displace or orient some pieces and then doing and inversion of the first set of actions. Yes, math major is correct. It will be a study in symmetry groups. Haven't started writing it yet though. | ||
Dirkzor
Denmark1944 Posts
When using these you move the block from the Front upper left corner to the Back buttom right corner. So which ever peice I want to move starts at Front upper Left corner. L B2 L' U/U2/U' (depending on which I corner from the 3rd layer I want move to the working corner position) L B2 L. F' B2 F U/U2/U' (See above) F' B2 F. Then just use these 2 to get all the corners in the correct position AND correct orientation. I have the working corner away from me at the buttom and the 4 corners from the 3rd layer on top. Maybe I can't remember all from that guide I used but I seem to e unable to orient the corner peices correctly using only these 2 algorithms. I can't find the guide I used and every other guide I find uses the method from the OP. I can combine the 2 by solving the working corner peice and then just use the OP way, but I would like to know how to solve it "my way" and if someone could tell me what I'm missing... Reason I want this method is that It is intuitive for me and I really don't remember any algorithms at all (Only wrote it down so you might understand what I'm doing) If anyone can find the/a guide which solved it like this I would be grateful. Thanks! | ||
Slithe
United States985 Posts
On July 11 2012 21:42 Dirkzor wrote: Okay question... I learned this with a working corner on the first layer and then solved the last corner peices (4 on 3rd layer and the working corner on the 1st layer) using these algorithms: When using these you move the block from the Front upper left corner to the Back buttom right corner. So which ever peice I want to move starts at Front upper Left corner. L B2 L' U/U2/U' (depending on which I corner from the 3rd layer I want move to the working corner position) L B2 L. F' B2 F U/U2/U' (See above) F' B2 F. Then just use these 2 to get all the corners in the correct position AND correct orientation. I have the working corner away from me at the buttom and the 4 corners from the 3rd layer on top. Maybe I can't remember all from that guide I used but I seem to e unable to orient the corner peices correctly using only these 2 algorithms. I can't find the guide I used and every other guide I find uses the method from the OP. I can combine the 2 by solving the working corner peice and then just use the OP way, but I would like to know how to solve it "my way" and if someone could tell me what I'm missing... Reason I want this method is that It is intuitive for me and I really don't remember any algorithms at all (Only wrote it down so you might understand what I'm doing) If anyone can find the/a guide which solved it like this I would be grateful. Thanks! At first I wasn't quite able to figure out what your algorithms are trying to do. I think you mixed up the notation, and whenever you wrote B (back face), you actually meant D (down face). Also I think there's a mistake in your first alg, the last L should be L'. Hopefully what i said is true, because otherwise I just wasted a lot of time with the rest of this post lol. The two algorithms you listed are actually mirror images of each other, and you have to use the correct one based on what the current orientation of the corner already is. For the white-green-orange corner, if the white color is facing to the right, then you want to do the first alg. Otherwise, you want to do the second alg. BTW, the working corner is in the back bottom and not visible from this POV. In the case of the first cube in my picture, I'd have to do one extra move (either U or U', doesn't matter) because of the position of the corner. Example Alg: U' L D2 L' U L D2 L' Final Note: One thing I noticed about this algorithm is that it only moves 3 of the corners, and keeps all the other pieces in place. Is this an intentional result because your method needs to maintain all the other pieces? The reason I ask is because if all you're trying to do is solve the first layer corners, you can do it much more efficiently (3-4 moves instead of 7-8). | ||
RobiTL
France55 Posts
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FullNatural
United States180 Posts
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Dirkzor
Denmark1944 Posts
And yes I use this method to keep all other peices where they are since I solve the upper layer corners + the working corner in the buttom layer last. So I solve buttom layer (minus the working corner), mid layer, upper layer cross, upper layer corners + working corner. | ||
yokohama
United States1116 Posts
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Xiphias
Norway2223 Posts
On November 30 2011 18:19 Xiphias wrote: Yes, math major is correct. It will be a study in symmetry groups. Haven't started writing it yet though. Thesis done! Bringing up this thread again to post my thesis if anyone is interessted in reading it: http://www.duo.uio.no/publ/matematikk/2012/165653/MasterthesisCarlJoakimIsaksen.pdf - Xiphias | ||
starfries
Canada3508 Posts
On August 10 2012 16:12 Xiphias wrote: Thesis done! Bringing up this thread again to post my thesis if anyone is interessted in reading it: http://www.duo.uio.no/publ/matematikk/2012/165653/MasterthesisCarlJoakimIsaksen.pdf - Xiphias about to read it, but this caught my attention: I typed “math” in wikipedia to see what sort of definition it would give me. I soon forgot why I was looking up “math” story of my life. | ||
FullNatural
United States180 Posts
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FullNatural
United States180 Posts
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Psychonian
United States2322 Posts
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D4V3Z02
Germany693 Posts
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smokeyhoodoo
United States1021 Posts
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n.DieJokes
United States3443 Posts
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