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Project Revolution Terran Demo - Page 3

Forum Index > General Forum
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Drowsy
Profile Blog Joined November 2005
United States4876 Posts
December 28 2007 09:20 GMT
#41
So... uhh... cliffnotes? Just how functional is this? Can it be played multiplayer, can it be played with AI? Maps?
Our Protoss, Who art in Aiur HongUn be Thy name; Thy stalker come, Thy will be blunk, on ladder as it is in Micro Tourny. Give us this win in our daily ladder, and forgive us our cheeses, As we forgive those who play zerg against us.
SoleSteeler
Profile Joined April 2003
Canada5459 Posts
December 28 2007 09:50 GMT
#42
It can be played multiplayer yes, terran only. And you can play vs. AI, but they suck ass.
lololol
Profile Joined February 2006
5198 Posts
December 28 2007 11:08 GMT
#43
It still has some serious flaws.
For example you can land the CC next to the minerals and suddenly you're playing FMP
Also 8+ workers can mine the same mineral patch.

It's fun though.
I'll call Nada.
vhallee
Profile Blog Joined January 2005
899 Posts
December 28 2007 12:11 GMT
#44
On December 28 2007 06:32 MoRe_mInErAls wrote:
Unable to query registry key value!

GAHH, but I installed the whole thing

Edit: Nvm I'm a man I can handle this

i got the same problem. anyone knows what's wrong?
Marijuana causes amnesia and other things I don't remember.
jacen
Profile Blog Joined April 2004
Austria3644 Posts
December 28 2007 13:07 GMT
#45
On December 28 2007 09:55 kefkalives wrote:
why do you need sc and bw to play a war3 mod?

copyright issues.
thy extract the sc sounds right out of your sc installation, and to veryfiy that you still have a cd, they request it to be in your directory.
they want to prevent a shutdown from blizzard this way.


btw:
the demo is nice, but has some serious flaws.
the ressource system isn't finished (hence the 8+ workers per min patch possible)
the medics heal isn't responsive enough.
tank deploy animation leaves somewhat to be desired and for obvious reasons is running to fast.
the defmatrix has some display issues when cast upon flying units
and many more tiny things.

but overall its quite okay considering that it's not finished.
(micronesia) lol we aren't going to just permban you (micronesia) "we" excludes Jinro
QuanticHawk
Profile Blog Joined May 2007
United States32132 Posts
December 28 2007 13:32 GMT
#46
can someone put up a youtube vid of the game in action? i dont have tft and i have no clue where my wc3 cd is :D
PROFESSIONAL GAMER - SEND ME OFFERS TO JOIN YOUR TEAM - USA USA USA
jngngshk321
Profile Joined April 2003
Korea (South)457 Posts
December 28 2007 16:35 GMT
#47
you can build a cc right next to minerals

spidermines affect buildings and you can target your own units with them

lockdown has no animation

no yamato

no nuke

you can bug the scvs into mining from a geyser without a refinery

the distance from refinery to cc is too big

can't stack wraiths


those are the differences i can think of so far in addition to jacen's
BluzMan
Profile Blog Joined April 2006
Russian Federation4235 Posts
December 28 2007 16:52 GMT
#48
Who the hell made that installer?

Because it's like the most horrendous piece of installer software I've seen in 7 years.
You want 20 good men, but you need a bad pussy.
thoraxe
Profile Blog Joined March 2007
United States1449 Posts
December 28 2007 17:45 GMT
#49
I don't know. The trailer looked badass (prob cuz of the Zerg), but that video ist just missing that ol Starcraft spark. It kind of felt dull, probably cuz the animations are that great (ie death animations). It has potential, but it needs the other races, pronto.
Obama singing "Kick Ass" Song: http://www.youtube.com/watch?v=yghFBt-fXmw&feature=player_embedde
Thegreatbeyond
Profile Blog Joined September 2007
United States287 Posts
December 28 2007 17:47 GMT
#50
We can use this to experiment, so that we can have a precise and clear view of what starcraft 2 should be.
o3.power91
Profile Blog Joined November 2007
Bahrain5288 Posts
December 28 2007 17:54 GMT
#51
On December 28 2007 18:00 DragoonPK wrote:
SC is SC.. Although the graphics are quite good, i believe the whole concept will be ruined by inserting 3D graphics into it.


I agree 100%.
At first i thought the 3D graphics were awesome but i changed my mind now.
The 3D graphics may look good at first but SC is best as it is.
lugggy
Profile Blog Joined October 2006
450 Posts
December 28 2007 18:30 GMT
#52
I prefer a lot of these graphics to sc2's. It seems like if these guys stopped trying to match SC1 they could make an awesome game.
A little effort please, this isnt a forum for just posting every link on the internet.
prOxi.JuNii
Profile Joined July 2007
Finland24 Posts
December 28 2007 18:41 GMT
#53
If anybody is up for some games on this mod join JuNi+ // 1 @ Hamachi!~
jacen
Profile Blog Joined April 2004
Austria3644 Posts
December 28 2007 20:34 GMT
#54
On December 29 2007 01:35 jngngshk321 wrote:
no nuke

nuke is availible and functional.
i even tried it.
(micronesia) lol we aren't going to just permban you (micronesia) "we" excludes Jinro
jacen
Profile Blog Joined April 2004
Austria3644 Posts
December 28 2007 20:36 GMT
#55
On December 29 2007 02:45 thoraxe wrote:
I don't know. The trailer looked badass (prob cuz of the Zerg), but that video ist just missing that ol Starcraft spark. It kind of felt dull, probably cuz the animations are that great (ie death animations). It has potential, but it needs the other races, pronto.

what trailer?
(micronesia) lol we aren't going to just permban you (micronesia) "we" excludes Jinro
teamsolid
Profile Joined October 2007
Canada3668 Posts
December 29 2007 02:40 GMT
#56
Anyone wanna try it out over BNet to see if it works there? Psion. @ USEast.
jngngshk321
Profile Joined April 2003
Korea (South)457 Posts
December 29 2007 02:43 GMT
#57
you can also play as zerg (maybe protoss as well)

if you use random

[image loading]
jngngshk321
Profile Joined April 2003
Korea (South)457 Posts
Last Edited: 2007-12-29 02:57:04
December 29 2007 02:49 GMT
#58
nevermind, you can't play as toss

[image loading]


they just stay invisible and don't give off any power


they're also 3x3 big
SCFreak
Profile Joined December 2007
29 Posts
Last Edited: 2007-12-29 03:10:02
December 29 2007 03:07 GMT
#59
Not to disrespect the people who created this mod......

The Zerg/Protoss look fugly as hell. Well, Guess they aren't done yet so the graphics should improve by the time the project is finalized.

By the way, does your mouse cursor feel different when you play this? Because my mouse cursor literally floats on the screen when I play WCIII; a problem I never have when playing SC, where the cursor moves fast, smoothly, and accurately.
jngngshk321
Profile Joined April 2003
Korea (South)457 Posts
December 29 2007 03:13 GMT
#60
not just the mouse cursor, but the whole game feels really clunky
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