Project Revolution Terran Demo - Page 3
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Drowsy
United States4876 Posts
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SoleSteeler
Canada5442 Posts
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lololol
5198 Posts
For example you can land the CC next to the minerals and suddenly you're playing FMP ![]() Also 8+ workers can mine the same mineral patch. It's fun though. | ||
vhallee
899 Posts
On December 28 2007 06:32 MoRe_mInErAls wrote: Unable to query registry key value! GAHH, but I installed the whole thing Edit: Nvm I'm a man I can handle this i got the same problem. anyone knows what's wrong? | ||
jacen
Austria3644 Posts
On December 28 2007 09:55 kefkalives wrote: why do you need sc and bw to play a war3 mod? copyright issues. thy extract the sc sounds right out of your sc installation, and to veryfiy that you still have a cd, they request it to be in your directory. they want to prevent a shutdown from blizzard this way. btw: the demo is nice, but has some serious flaws. the ressource system isn't finished (hence the 8+ workers per min patch possible) the medics heal isn't responsive enough. tank deploy animation leaves somewhat to be desired and for obvious reasons is running to fast. the defmatrix has some display issues when cast upon flying units and many more tiny things. but overall its quite okay considering that it's not finished. | ||
QuanticHawk
United States32073 Posts
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jngngshk321
Korea (South)457 Posts
spidermines affect buildings and you can target your own units with them lockdown has no animation no yamato no nuke you can bug the scvs into mining from a geyser without a refinery the distance from refinery to cc is too big can't stack wraiths those are the differences i can think of so far in addition to jacen's | ||
BluzMan
Russian Federation4235 Posts
Because it's like the most horrendous piece of installer software I've seen in 7 years. | ||
thoraxe
United States1449 Posts
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Thegreatbeyond
United States287 Posts
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o3.power91
Bahrain5288 Posts
On December 28 2007 18:00 DragoonPK wrote: SC is SC.. Although the graphics are quite good, i believe the whole concept will be ruined by inserting 3D graphics into it. I agree 100%. At first i thought the 3D graphics were awesome but i changed my mind now. The 3D graphics may look good at first but SC is best as it is. | ||
lugggy
450 Posts
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prOxi.JuNii
Finland24 Posts
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jacen
Austria3644 Posts
On December 29 2007 01:35 jngngshk321 wrote: no nuke nuke is availible and functional. i even tried it. | ||
jacen
Austria3644 Posts
On December 29 2007 02:45 thoraxe wrote: I don't know. The trailer looked badass (prob cuz of the Zerg), but that video ist just missing that ol Starcraft spark. It kind of felt dull, probably cuz the animations are that great (ie death animations). It has potential, but it needs the other races, pronto. what trailer? | ||
teamsolid
Canada3668 Posts
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jngngshk321
Korea (South)457 Posts
if you use random ![]() | ||
jngngshk321
Korea (South)457 Posts
![]() they just stay invisible and don't give off any power they're also 3x3 big | ||
SCFreak
29 Posts
The Zerg/Protoss look fugly as hell. Well, Guess they aren't done yet so the graphics should improve by the time the project is finalized. By the way, does your mouse cursor feel different when you play this? Because my mouse cursor literally floats on the screen when I play WCIII; a problem I never have when playing SC, where the cursor moves fast, smoothly, and accurately. | ||
jngngshk321
Korea (South)457 Posts
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