The Games Industry And ATVI - Page 43
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JimmyJRaynor
Canada16280 Posts
https://www.cbc.ca/news/gopublic/fifa21-loot-boxes-electronic-arts-1.5996912 The larger internal document says targeted messaging within the game will "funnel players towards [FIFA Ultimate Team] from other modes." kudos to the CBC and the authors... nice work. TL;DR GamesIndustry.biz summarizes it nicely. https://www.gamesindustry.biz/articles/2021-04-26-leaked-ea-document-says-fifa-21-is-driving-people-to-loot-boxes On April 26 2021 10:41 Jealous wrote: He's probably thinking of a non-compete, though even if that's the case it's ultimately just a JJR post, don't try too hard to understand it. meh, i think my posts are fine. | ||
ProMeTheus112
France2027 Posts
On April 26 2021 22:10 Manit0u wrote:With CS you have to take into account where it's most popular (hint, it's not US) and you'll see why 1.6 has bigger numbers. It's mostly inflated by oldschool Russian internet cafes where they're playing it a lot. wait WHAT? 1.6 has bigger numbers??? how do you know 0_0?? i want to see ah nvm it seems this shows it it's not the case https://steamcharts.com/search/?q=counter strike would have found that awesome tbh lul i pretty much prefer 1.6 but it doesn't have matchmaking (or a ladder system), CS:GO been winning due to matchmaking imo (well and i suppose maybe proleagues and graphics). 1.6 more played than source though indeed couldnt see conv | ||
Archeon
3250 Posts
On April 26 2021 22:36 deacon.frost wrote: They are billions is built on PvE, isn't? I don't get this 1v1 obsession of many people around here either - e.g. Artosis I think Artosis, as well as many others love BW as a game they played when they were a teen that blew their mind. I think most of us have just a few games they played when they were young which they would wish would just get more and more content or games in the same vein. I just think that 1v1 RTS has a large discrepancy between player enjoyment and viewer enjoyment that MobAs don't. The majority of the RTS playerbase actually prefers singleplayer according to what I read, which makes it really hard to develop a AA/AAA RTS game because the likelihood that you get your investment back without hoping to get some mp money from other genres is fairly low. | ||
deacon.frost
Czech Republic12125 Posts
On April 27 2021 04:35 Archeon wrote: ^Maybe higher numbers than CS:Source? I think Artosis, as well as many others love BW as a game they played when they were a teen that blew their mind. I think most of us have just a few games they played when they were young which they would wish would just get more and more content or games in the same vein. I just think that 1v1 RTS has a large discrepancy between player enjoyment and viewer enjoyment that MobAs don't. The majority of the RTS playerbase actually prefers singleplayer according to what I read, which makes it really hard to develop a AA/AAA RTS game because the likelihood that you get your investment back without hoping to get some mp money from other genres is fairly low. What I meant was mostly the fact, that several prominent sc2 figures(and some nonprominent around here ) are bashing every RTS, because it has poor or nonexistent 1v1. While it can have great PvE. And this obsession with 1v1 isn't IMO good for the genre, because when the important people bash on everything, then you have an issue, right? If you check both Pylon shows where they discuss the new teams, they focus on 1v1 while ignoring the fact, that WoL sold so many copies, but only a fraction of the playerbase went on the ladder. If I were a developer and heard that every RTS in the last 10 years or so was a fail, I wouldn't go into it either. While this is not true, people like RTS, people are not obsessed with the 1v1 as some of our followed people are. And it's not just Artosis, you can see it on this web too when random "SC2 is dead, RTS is dead" posts start to appear in some wild threads. It's like when people say, that the WCS system was a fail, because plenty of B-tier Koreans were playing online the WCS and not living in the region. Which is true for NA, but is a complete fail for the European WCS (and yes, this was said by some NA personalities as a general fact) | ||
WombaT
Northern Ireland23323 Posts
On April 27 2021 04:35 Archeon wrote: ^Maybe higher numbers than CS:Source? I think Artosis, as well as many others love BW as a game they played when they were a teen that blew their mind. I think most of us have just a few games they played when they were young which they would wish would just get more and more content or games in the same vein. I just think that 1v1 RTS has a large discrepancy between player enjoyment and viewer enjoyment that MobAs don't. The majority of the RTS playerbase actually prefers singleplayer according to what I read, which makes it really hard to develop a AA/AAA RTS game because the likelihood that you get your investment back without hoping to get some mp money from other genres is fairly low. I'm sure they exist, and those that probably did manage it didn't gain the traction they deserved, I've located or heard of few RTS games that really, really nailed team play. It may well be that doing so is indeed the future of revitalising the genre but it seems exceedingly hard to do. A PvE focused team RTS could conceivably do very well, but I imagine it would be difficult to design a game around PvE while keeping a compelling competitive mode, so you're of potentially splitting your market. If you're making a PvP focused game that is built around teams it becomes a difficult balancing act in keeping distinct and varied factions, and particular combinations of them not being totally broken. Too many unique attributes to factions and in team scenarios where factions cover each other's weaknesses or exaggerate strengths. Not enough variety and the game is pretty homogenous and lacking in flavour. I'd absolutely be open to either if they're executed flawlessly, I don't think anyone has cracked the magic formula, or at least had their just reward in playerbase and much monies for doing so. RTS must be an absolute nightmare to develop and innovate within. There's usually some kind of tradeoff that has to be made that will annoy one segment or another of the RTS market. | ||
Manit0u
Poland17174 Posts
On April 27 2021 03:01 ProMeTheus112 wrote: wait WHAT? 1.6 has bigger numbers??? how do you know 0_0?? i want to see ah nvm it seems this shows it it's not the case https://steamcharts.com/search/?q=counter strike would have found that awesome tbh lul i pretty much prefer 1.6 but it doesn't have matchmaking (or a ladder system), CS:GO been winning due to matchmaking imo (well and i suppose maybe proleagues and graphics). 1.6 more played than source though indeed couldnt see conv I have phrased my post about CS wrongly. It's still funny to see the clear 45 degree division of the world between CS and CoD. If you made a backslash from NW to SE on the world map in the middle this would pretty much reflect where each series is more popular - US, EUW, AUS for CoD and EUE, Scandinavia, Russia for CS. CS 1.6 is 2x more popular than CoD in Russia and CS:GO is 1.5x more popular than CS 1.6. In US CoD is 10x more popular than CS:GO and CS:GO is 3x more popular than CS 1.6. Between the countries CoD is 3x more popular in US while CS:GO is 10x and CS 1.6 16x more popular in Russia. Really interesting distributions It's mostly funny because it looks like there's the iron curtain all over again with socialist PC master race in the east and capitalist console pleb in the west. | ||
ProMeTheus112
France2027 Posts
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Simberto
Germany11252 Posts
On the other hand, i also still regularly play Heroes 3. It is simply a good game. | ||
ProMeTheus112
France2027 Posts
and same with CS 1.6 i think, if you look at the gameplay mechanics there is definitely room for prefering it over CS:GO or source i think realism included hahaha (because of fixed full auto patterns in CS:GO making full auto unrealisticly and more simplisticly powerful) that said i would love to see a new game with realistic (modern) weapon accuracy (+ i suppose ADS stuff) AND bullet velocity ala pubg | ||
Manit0u
Poland17174 Posts
On April 28 2021 06:14 ProMeTheus112 wrote: yeah i mean HOMM3 seriously is such a high quality game in its genre maybe they overall mind less playing older games idk and same with CS 1.6 i think, if you look at the gameplay mechanics there is definitely room for prefering it over CS:GO or source i think realism included hahaha (because of fixed full auto patterns in CS:GO making full auto unrealisticly and more simplisticly powerful) that said i would love to see a new game with realistic (modern) weapon accuracy + i suppose ADS stuff AND bullet velocity ala pubg Hehe, I remember how arrows in Age of Conan MMO were actual mesh objects. | ||
Blitzkrieg0
United States13132 Posts
On April 28 2021 06:14 ProMeTheus112 wrote: yeah i mean HOMM3 seriously is such a high quality game in its genre maybe they overall mind less playing older games idk HoMM 3 popularity is largely due to community modding. Horn of the abyss is old now I guess, but it isn't 20 years old like the game. | ||
Manit0u
Poland17174 Posts
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Simberto
Germany11252 Posts
I recently rediscovered 6, which i bought years ago, and it seems actually nice to play. However, sadly it has the utterly horrific Ubisoft account linked to it. Ubisofts paranoid always on DRM ruins that game. I just want to play it. I don't want to log into your online service, and i especially don't want to be kicked without saving in the middle of whatever is going on, from a single player game i play on my personal computer, because it lost contact to a paranoid server that i don't actually need to play that game. I am currently honestly thinking about getting some pirated version of the game i own, simply to get rid of that shit. And i obviously won't buy 7, since that almost certainly has the same shit going on. As you said, i think this is a very clear case of company policy ruining a game franchise, even if the games are still actually fun to play. | ||
Manit0u
Poland17174 Posts
I think they should go back to the roots and do something like a remake of 3 but with 2d graphics as those age much better. | ||
ProMeTheus112
France2027 Posts
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deacon.frost
Czech Republic12125 Posts
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