• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 04:21
CEST 10:21
KST 17:21
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team Liquid Map Contest #22: Results and Winners6Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview5[ASL21] Finals Preview: Two Legacies21
Community News
Douyu Cup 2026: $20,000 Legends Event (June 26-28)6[BSL22] Non-Korean Championship from 13 to 28 June4Weekly Cups (May 25-31): Clem doubles, 2v2 circuit heads toward finale0StarCraft II 5.0.16 PTR Patch Notes may 26th153Weekly Cups (May 18-24): MaxPax wins doubles0
StarCraft 2
General
High level ptr replays? where can I find them? StarCraft II 5.0.16 PTR Patch Notes may 26th Team Liquid Map Contest #22: Results and Winners TL Poll: How do you feel about the 5.0.16 PTR balance changes? TL.net Map Contest #22 - Voting & Ladder Map Selection
Tourneys
Maestros of The Game 2 announcement and schedule ! Sparkling Tuna Cup - Weekly Open Tournament Douyu Cup 2026: $20,000 Legends Event (June 26-28) Sea Duckling Open (Global, Bronze-Diamond) GSL Code S Season 2 (2026)
Strategy
[G] Having the right mentality to improve
Custom Maps
Dubai Escorts [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 529 Opportunities Unleashed Mutation # 528 Infection Detected Welcome to the External Content forum
Brood War
General
[BSL22] Non-Korean Championship from 13 to 28 June BGH Auto Balance -> http://bghmmr.eu/ vespene.gg — BW replays in browser The Korean Terminology Thread Data needed
Tourneys
[ASL21] Grand Finals [BSL22] Grand Finals - Sunday 21:00 CEST [Megathread] Daily Proleagues Escore Tournament StarCraft Season 2
Strategy
Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration? Any training maps people recommend?
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread PC Games Sales Thread ZeroSpace Megathread Summer Games Done Quick 2026!
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Trading/Investing Thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine
Fan Clubs
The herO Fan Club!
Media & Entertainment
Movie Discussion! [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion [Manga] One Piece
Sports
Cricket [SPORT] TeamLiquid Health and Fitness Initiative For 2023 2024 - 2026 Football Thread NBA General Discussion McBoner: A hockey love story
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
How Streaming Impacts Game P…
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
Why RTS gamers make better f…
gosubay
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7371 users

Blizzard Working On Several Mobile Titles

Forum Index > General Forum
Post a Reply
1 2 Next All
JimmyJRaynor
Profile Blog Joined April 2010
Canada17596 Posts
Last Edited: 2018-11-09 17:43:58
November 09 2018 17:33 GMT
#1
Allan Adham, BlizzCon 2018
"we have many of our best developers now working on new mobile titles across all of our IPs.
some are with external parties... many are being developed internally."
+ Show Spoiler +


Blizzard's Declining Player Base On PC
46 Million MAUs a year ago. 37 Million MAUs today.

Three months ago Blizzard had 37 million MAUs. Blizzard released the major WoW expansion. WoW is a big money maker for Blizzard and they claimed it sold several million copies. And yet, Blizzard's player base remained steady at 37 million MAUs. Blizzard's PC player base is bleeding users.

https://investor.activision.com/news-releases/news-release-details/activision-blizzard-announces-third-quarter-2018-financial


Good Mobile Outcome
Diablo on Switch is 95% as good as Diablo on Console. Its a damn good port... it feels like Diablo3 wasn't even made for PC or Console. The Switch version is so good it feels like the game from Day 1 was intended for Switch.

Where Have The High Profile Devs Disappeared?
David Kim, Dustin Browder and several other top developers have disappeared to other projects. Where are they? Probably working on mobile games. Dustin Browder is a VP. He worked on 2 big PC games then got promoted to VP. So they were happy with his work. Where is he? Probably working on a mobile game.

I can't blame any one who earns their living making games wanting to work on mobile. Its where the money is.

Blizzard's PC User base is in decline. It has been declining for a while now. Its not like they've hired thousands of new people. Nothing new was announced at Blizzcon for PC and its not like BLizzard makes 10 new PC games a year the way EA does. Therefore, they are moving employees from PC to Mobile and shifting more emphasis to Mobile.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
Acrofales
Profile Joined August 2010
Spain18307 Posts
Last Edited: 2018-11-09 18:05:03
November 09 2018 18:04 GMT
#2
Wait. Is this the same forum that spouted unending vitriol at David Kim every single balance patch?! And Dustin Browder took his own share of grief here for simplifying SC2 (what does he know, he's a Command and Conquer dev). Now you suddenly miss him? Wouldn't you rather they fuck up whatever mobile title you think they're working on than that they fuck up Diablo 4, Warcraft 4 or whatever your idea of what Blizzard should release next for PC is?

So yeah, you're being hyperbolic. Blizzard hasn't released a new PC game in a while, and of course WoW numbers were going to drop off at some point. Overwatch also isn't the new hot multiplayer game that all the kids play (that's Fortnite now, and some other snowflake tomorrow), but it has a solid fanbase. Users dropping off is only natural. They'll come back when Blizzard releases a new AAA title. Mobile games aren't AAA titles, but Blizzard has shown they can do mobile games quite successfully (hearthstone). Whether it's your thing or not, there is no real reason why Blizzard can't do different types of games at once. Amazingly, they can develop Diablo 4 and Diablo: Immortal at the same time.
JimmyJRaynor
Profile Blog Joined April 2010
Canada17596 Posts
Last Edited: 2018-11-09 18:36:01
November 09 2018 18:12 GMT
#3
On November 10 2018 03:04 Acrofales wrote:
They'll come back when Blizzard releases a new AAA title. Mobile games aren't AAA titles,

Blizzard rarely releases AAA titles.

Blizzard maximized its PC revenue a few years ago. They've had a few years now to replace that revenue and even grow beyond the max they hit a while ago. They have failed to do so. How many more years do we have to wait for this new PC AAA title? we can wait.. ATVI investors can not wait.

ATVI is all about double digit or better revenue growth. And that is mobile.. not PC. PCs massive growing days are over.

it'll be interesting to see if there is a GSL in 2019. maybe we can get Tastosis commentating some Clash of CLans games?
On November 10 2018 03:04 Acrofales wrote:
So yeah, you're being hyperbolic. Blizzard hasn't released a new PC game in a while,

i provided the #s. 46 million down to 37 million. revenue is down as well. in ATVI's world anything less than 6% revenue growth is very bad news. Otherwise investors can stick their money some place else and take way less risk.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
lestye
Profile Blog Joined August 2010
United States4209 Posts
November 09 2018 18:36 GMT
#4
They can wait if there's something short term to supplement the income while the AAA are coming down the pipeline.
I think you're overall being extremely hyperbolic.. They're expanding into mobile, extensively, thats for sure. I don't think that means we'll see no AAA games. It'll be a huge part of their business like every other AAA company like Nintendo, EA, Ubisoft, SquareEnix, etc. Although, unfortunately, I'm not sure if RTS is included in that AAA future. (They do have an MMO mobile RTS in the works)

I find it strange because I dont think Activision proper has started pushing out mobile games yet (that we know of)? It's just a couple CoD games?
"You guys are just edgelords. Embrace your inner weeb desu" -Zergneedsfood
JimmyJRaynor
Profile Blog Joined April 2010
Canada17596 Posts
Last Edited: 2018-11-09 18:46:03
November 09 2018 18:40 GMT
#5
On November 10 2018 03:36 lestye wrote:
I think you're overall being extremely hyperbolic.. They're expanding into mobile, extensively, thats for sure. I don't think that means we'll see no AAA games.

exactly where am i wildly hyperbolic? you realize the tastosis comment is a joke right?

We don't see many AAA PC games now. The pace of AAA game development is not accelerating.

do you consider Diablo:Switch a AAA game or a mobile game or? its a portable, handheld Diablo3 and its really, damn good.

i think Diablo3:Switch defies categorization. However, it is definitely not a PC game.

No Diablo Immortal on PC. Just plain, No. I appreciate Blizzard's honesty. It lets me know where their priorities are.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
DarkPlasmaBall
Profile Blog Joined March 2010
United States46059 Posts
November 09 2018 18:44 GMT
#6
I'm 100% okay with Blizzard also developing mobile titles, as it doesn't seem to be preventing them from working on PC titles. More power to them, especially as this is likely to expand our community of Blizzard fans
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
Plansix
Profile Blog Joined April 2011
United States60190 Posts
November 09 2018 19:03 GMT
#7
On November 10 2018 03:44 DarkPlasmaBall wrote:
I'm 100% okay with Blizzard also developing mobile titles, as it doesn't seem to be preventing them from working on PC titles. More power to them, especially as this is likely to expand our community of Blizzard fans

It never will. Developing for PC is nothing like developing for phones. They are completely different markets without a lot of cross over in design concepts. This is just Blizzard broadening their portfolio.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
DarkPlasmaBall
Profile Blog Joined March 2010
United States46059 Posts
November 09 2018 19:08 GMT
#8
On November 10 2018 04:03 Plansix wrote:
Show nested quote +
On November 10 2018 03:44 DarkPlasmaBall wrote:
I'm 100% okay with Blizzard also developing mobile titles, as it doesn't seem to be preventing them from working on PC titles. More power to them, especially as this is likely to expand our community of Blizzard fans

It never will. Developing for PC is nothing like developing for phones. They are completely different markets without a lot of cross over in design concepts. This is just Blizzard broadening their portfolio.


Works for me, and I'm sure it works for millions of others!
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
JimmyJRaynor
Profile Blog Joined April 2010
Canada17596 Posts
Last Edited: 2018-11-09 19:13:08
November 09 2018 19:08 GMT
#9
A WoW expansion occurs every 2 years. Beyond that the last Blizzard AAA title was Overwatch. Released in May 2016. It was first announced at Blizzcon 2014. So it took 18 months after its 1st Blizzcon appearance before getting released on PC.

Nothing was announced for PC at Blizzcon 2018. Therefore, its safe to assume no new PC games will be released for the next 12 months. Should a PC game get announced at BlizzCon 2019 then its at least 1 year before the game is launched.

So Blizzard's next big PC offerings will arrive in 2 years. The WoW expansion and maybe another game. That is a big IF though seeing as Blizzard hasn't announced anything yet.

in the meantime, look for Blizzard's MAU's and revenue to continue to decline over the next two years and look for ATVI to demand cost-cutting especially when ATVI's MAU's are declining.

i think we'll see Blizzard's MAU's fall by approximately 5 million in the next year. Revenue will fall with it. The one big thing that can stop this is a really good Diablo:Immortal release in the next 12 months.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
Plansix
Profile Blog Joined April 2011
United States60190 Posts
November 09 2018 19:13 GMT
#10
None of this is surprising for anyone who follows video game developing and the process involved. Some games take longer than others and Blizzard is a studio that is known for taking its time.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
JimmyJRaynor
Profile Blog Joined April 2010
Canada17596 Posts
Last Edited: 2018-11-09 19:15:32
November 09 2018 19:14 GMT
#11
On November 10 2018 04:13 Plansix wrote:
None of this is surprising for anyone who follows video game developing and the process involved. Some games take longer than others and Blizzard is a studio that is known for taking its time.

i'm just trying to help out someone who is contemplating an Iron Condor play on ATVI. It helps to put it in writing to solidify my thought process.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
Dangermousecatdog
Profile Joined December 2010
United Kingdom7084 Posts
Last Edited: 2018-11-09 19:23:07
November 09 2018 19:22 GMT
#12
AAA is a meaningless buzzword used to create hype. It has no bearing on the quality of the game. I don't know why you guys keep using it.
JimmyJRaynor
Profile Blog Joined April 2010
Canada17596 Posts
November 09 2018 19:45 GMT
#13
On November 10 2018 04:22 Dangermousecatdog wrote:
AAA is a meaningless buzzword used to create hype. It has no bearing on the quality of the game. I don't know why you guys keep using it.

that is a good point. Blizzard makes PC games. Saying Blizzard makes AAA PC Games adds nothing and just muddies up the convo.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
lestye
Profile Blog Joined August 2010
United States4209 Posts
Last Edited: 2018-11-09 19:56:19
November 09 2018 19:55 GMT
#14
On November 10 2018 03:40 JimmyJRaynor wrote:
Show nested quote +
On November 10 2018 03:36 lestye wrote:
I think you're overall being extremely hyperbolic.. They're expanding into mobile, extensively, thats for sure. I don't think that means we'll see no AAA games.

exactly where am i wildly hyperbolic? you realize the tastosis comment is a joke right?

We don't see many AAA PC games now. The pace of AAA game development is not accelerating.

do you consider Diablo:Switch a AAA game or a mobile game or? its a portable, handheld Diablo3 and its really, damn good.

i think Diablo3:Switch defies categorization. However, it is definitely not a PC game.

No Diablo Immortal on PC. Just plain, No. I appreciate Blizzard's honesty. It lets me know where their priorities are.
https://www.youtube.com/watch?v=JKFgpkKEK14#t=46m35s


I think the tone of doom and gloom in your posts seem to imply they're abandoning PC when Alan Adham says they're not in the same video.

I don't think the lack of Diablo Immortal on PC means they dont care about PC, I think it more has to do with.... Immortal looking really barebones and lackluster if played on PC?

On November 10 2018 04:22 Dangermousecatdog wrote:
AAA is a meaningless buzzword used to create hype. It has no bearing on the quality of the game. I don't know why you guys keep using it.

AAA is your typical big budget game with like a 100-300 sized team. Not a typical 15 man job like most mobile games are.

If I say AAA, I mean your traditional, big budget, 60 dollar retail game.
"You guys are just edgelords. Embrace your inner weeb desu" -Zergneedsfood
JimmyJRaynor
Profile Blog Joined April 2010
Canada17596 Posts
Last Edited: 2018-11-09 20:30:01
November 09 2018 20:07 GMT
#15
On November 10 2018 04:55 lestye wrote:
I think the tone of doom and gloom in your posts seem to imply they're abandoning PC when Alan Adham says they're not in the same video.

i didn't provide doom and gloom. i provided #s. i think Blizzard will lose 5 million MAUs over the next year. ATVI is losing MAUs and Blizzard is the segment losing the most. ATVI stock has gone from $83 to $54 since Morhaime quit. I have not seen a decline this sharp in ATVI in 5 years.. possibly ever..but i'm too lazy to research the entire history of ATVI.

ATVI is not closing up shop. However, its reasonable to assume ATVI will engage in cost cutting for Blizzard. They won't cut costs for projects that service the giant growing market of mobile games.

I also stated, I suspect that high profile developers like David Kim and Dustin Browder with many years of tenure and 10+ years industry experience .... who probably have higher salaries compared to the standard Blizzard developer... are probably following the money and working on mobile games now.

With a new president in charge its a lot easier to execute layoffs and shut down stuff. For example, the GSL is not Brack's "baby". Therefore, he can evaluate the GSL's performance in a more objective, impersonal way. He doesn't go to GSL games. Morhaime and his employees may have promised GSL would go on for 10 years after LotV was released.. but Morhaime is no longer in charge.

we are living in a Brave New Blizzard World!
any one got some soma ?
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
SoleSteeler
Profile Joined April 2003
Canada5461 Posts
November 10 2018 16:28 GMT
#16
you know that the nasdaq and the general stock market fell like 10% in Oct too right? I doubt it has much to do with diablo immortal or morhaime leaving etc
jubvcx
Profile Joined November 2018
3 Posts
November 10 2018 16:40 GMT
#17
--- Nuked ---
Dangermousecatdog
Profile Joined December 2010
United Kingdom7084 Posts
Last Edited: 2018-11-10 17:13:10
November 10 2018 17:11 GMT
#18
On November 10 2018 04:55 lestye wrote:
Show nested quote +
On November 10 2018 04:22 Dangermousecatdog wrote:
AAA is a meaningless buzzword used to create hype. It has no bearing on the quality of the game. I don't know why you guys keep using it.

AAA is your typical big budget game with like a 100-300 sized team. Not a typical 15 man job like most mobile games are.

If I say AAA, I mean your traditional, big budget, 60 dollar retail game.

And...that would be the most pointless definition ever, which we all know you just made up just now.

Is there such a thing as a AA game? An A game? Is there a B, or a C or a D? It's just meaningless marketing speak to make hype.

What if they were $40? What if they had a team of 25-99 guys, but charged $60? What if it was a mobile game with 100 sized team? Are those AAA or not?
DarkPlasmaBall
Profile Blog Joined March 2010
United States46059 Posts
November 10 2018 17:26 GMT
#19
There actually is a broad definition for AAA game, which necessarily includes Blizzard games:

"AAA (pronounced "triple-A") is an informal classification used for video games produced and distributed by a mid-sized or major publisher, typically having higher development and marketing budgets."
~https://en.wikipedia.org/wiki/AAA_(video_game_industry)

As Blizzard is certainly a major publisher and developer of PC games, their major titles should be viewed as AAA games.

That part of the definition doesn't imply success or popularity, although a few lines later it says "The term is analogous to the film industry term "blockbuster".[1]", which- according to *that* Wiki- is "A blockbuster is a work of entertainment – especially a feature film, but also other media – that is highly popular and financially successful."

I think this supplementary clarification also implies that major Blizzard titles are AAA games, as they are consistently popular and successful.

I also think that having semantics arguments over what "AAA" perfectly means is a waste of time.

Considering all this and the reality that mobile games are an incredibly popular and lucrative market, I'm not at all concerned with Blizzard additionally tapping that vertical as they also continue to succeed in the PC and console domains.
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
JimmyJRaynor
Profile Blog Joined April 2010
Canada17596 Posts
Last Edited: 2018-11-10 19:07:57
November 10 2018 19:06 GMT
#20
On November 11 2018 01:28 SoleSteeler wrote:
you know that the nasdaq and the general stock market fell like 10% in Oct too right? I doubt it has much to do with diablo immortal or morhaime leaving etc

this is an important fact to bring up. i'd like to address it.
The stock market has had bigger drop offs during ATVI's history and ATVI didn't fall by 30%+

ATVI has a pretty high implied volatility. the slightest sign of increased risk.. and ATVI investors ran for cover.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
1 2 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 1h 39m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech89
StarCraft: Brood War
Mind 531
Zeus 455
Leta 260
JYJ 101
Dewaltoss 66
soO 41
ajuk12(nOOB) 14
NotJumperer 7
League of Legends
JimRising 567
Counter-Strike
Stewie2K1321
Super Smash Bros
Mew2King121
Other Games
XaKoH 263
RuFF_SC255
Organizations
Other Games
gamesdonequick740
BasetradeTV147
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 13 non-featured ]
StarCraft 2
• Berry_CruncH255
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos1632
Other Games
• WagamamaTV64
Upcoming Events
CranKy Ducklings
1h 39m
uThermal 2v2 Circuit
6h 39m
BSL22 NKC (BSL vs China)
10h 39m
eOnzErG vs Mihu
Messiah vs XuanXuan
Jaystar vs TerrOr
Dewalt vs Bonyth
eOnzErG vs XuanXuan
Mihu vs TerrOr
Messiah vs Bonyth
Sparkling Tuna Cup
1d 1h
uThermal 2v2 Circuit
1d 6h
BSL22 NKC (BSL vs China)
1d 10h
Jaystar vs Dewalt
eOnzErG vs TerrOr
XuanXuan vs Bonyth
Mihu vs Dewalt
Messiah vs Jaystar
eOnzErG vs Bonyth
TerrOr vs Dewalt
Wardi Open
2 days
OSC
2 days
Replay Cast
4 days
The PondCast
5 days
[ Show More ]
Replay Cast
5 days
OSC
5 days
CranKy Ducklings
6 days
Liquipedia Results

Completed

Acropolis #4 - GSB
2026 GSL S2
Heroes Pulsing #1

Ongoing

IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
CSCL: Masked Kings S4
YSL S3
BSL 22 Non-Korean Championship
SCTL 2026 Spring
Maestros of the Game 2
WardiTV Spring 2026
uThermal 2v2 2026 Main Event
Murky Cup 2026
Heroes Pulsing #2
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1

Upcoming

CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
Douyu Cup 2026
Heroes Pulsing #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.