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Why 1st person game have such narrow visual field? - Page 8

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LightTemplar
Profile Blog Joined August 2011
Ireland481 Posts
November 17 2011 20:55 GMT
#141
Personally i wear glasses so my FOV regularly is about 120 or so to the sides and possibly less than 100 up and down so maybe that gives the reason its never overly bothered me
"Thoughts are always there, the mind can't stop" - Grubby
Arevall
Profile Joined February 2010
Sweden1133 Posts
November 17 2011 21:59 GMT
#142
I didn't even think of buying skyrim before this thread!
iloveav
Profile Joined November 2008
Poland1483 Posts
November 17 2011 22:10 GMT
#143
A Fov too agressivly high will kill the frames per second way too much, since the gpu would have to calculate the diffrence between narrow and non-narrow view.

Thats the main reason they make it that way.
You mentioned Skyrim as beeing one of the games that has a ver small FOV. This is becouse the consoles have not improved in the past years, so to have better grapics, ou kinda need to make compromises (like textures for example, and FOV is there as well).

FOV also depends very higly on the size of your screen. If its very big, the % in change of the side/center diffrence would not be so easy to notice.

As far as i know, optics work that way :D.
aka LRM)Cats_Paw.
SpoR
Profile Blog Joined November 2010
United States1542 Posts
Last Edited: 2011-11-17 23:20:52
November 17 2011 23:11 GMT
#144
holy shit so people with mutliple monitors and a video card capable actually have an advantage over everyone who can't afford it.

Sounds like batman to me.


BOT, this probably explains why I don't enjoy FPS games as much. Now I have to setup a bunch of monitors and try it. Also this would be really good if you have a really big monitor and you could put all the screens on 1 monitor.

PS- Imagine this in sc2. That would be amazing. (so that you still have the mouse walls on your main screen, but you have vision of every other screen as if you had control over it (but no control until you move your main screen there). So kind of like a real time giant minimap.

PPS- Does anyone have video of someone playing with it? (like obviously a guy with a camera behind the computer)
A man is what he thinks about all day long.
Happylime
Profile Joined August 2011
United States133 Posts
November 17 2011 23:23 GMT
#145
Why would people want the FOV to be so large that they'd need to move their eyes across the screen just to see things is beyond my comprehension!
Get busy living, or get busy dying.
ThyHate
Profile Joined September 2011
240 Posts
Last Edited: 2011-11-17 23:29:22
November 17 2011 23:28 GMT
#146
I increased the skyrim FOV to 120 on my giant ass monitor and it's much better


Why would people want the FOV to be so large that they'd need to move their eyes across the screen just to see things is beyond my comprehension!


You don't want to have to move your eyes at all ? wtf
Ricjames
Profile Blog Joined April 2009
Czech Republic1047 Posts
November 17 2011 23:34 GMT
#147
You can just change it in Skyrim console command: fov "xxx" xxx representing the angle you want. I am playing at fov 100 and the game is awesome. The default fov is pain for the brain.
Brood War is the best RTS that has ever been created.
ItsYoungLee
Profile Blog Joined December 2007
Korea (South)227 Posts
November 17 2011 23:35 GMT
#148
On November 17 2011 13:18 TheDraken wrote:
Show nested quote +
On November 17 2011 13:07 ItsYoungLee wrote:
You THINK you have that much vision, but you actually don't. The area that you can actually see and focus on is probably around 45 degrees. The rest, your brain makes you think that you can see but in actuality the resolution is pretty worthless.


doesn't really apply since the same limitation is present when viewing a screen. you can still only focus sharply on a small range of vision. the problem is that we can sense movement out to 200 degrees and immediately focus on it, which is something that these games lack. it totally kills the immersion when you're trying to fight shit with tin cans on your eyes.


Hmm I still think it applies with standard monitors because you're watching them from a distance, and it is unnatural to have more than 50 degrees of vision or so visible within your real-life 45 degree FOV. Your argument might apply more if we were talking about those screen that are actually projected from glasses into your eyes. For monitors, it seems unnatural to have too much FOV.
ePParamedico.160 (formerly ElParamedico)
dUTtrOACh
Profile Joined December 2010
Canada2339 Posts
November 17 2011 23:36 GMT
#149
Custom FoV sounds like a good thing, but unless everyone knows how to do it through in-game tutorials or through options menus that clearly explain what FoV stands for, it's an unfair advantage which some people have over others. Sure, it's arguable that players who aren't "good enough" won't benefit from being able to see more on their screen, albeit the things they can see are smaller and harder to hit; however, if they also had no idea that they could change these settings to begin with, that's just poor design. Better tutorials and interface options which aren't hidden in some bogus console are what the FPS games might need. Quake and Skyrim aren't the only games, either. That "fit screen" option in some games also alters your FoV. I made it as small as possible in CoD, for example. It turns out having an extra 2 inches of visible area on all 4 sides of the screen is pretty good. Sure, your gun looks smaller, but it's less favourable to have a gun that takes up 50% of a narrow FoV, so whatevs.
twitch.tv/duttroach
Kal_rA
Profile Blog Joined July 2010
United States2925 Posts
November 18 2011 00:08 GMT
#150
On November 17 2011 09:09 gosuprobe wrote:
Watch these for everything you want to know about FOV:



Holy crap! Thats why I was getting motion sickness from HL2 0__0 Thats crazy awesome to know.. Thanks for the share

Maybe I will go back and actually finish the game now!
Jaedong.
nalgene
Profile Joined October 2010
Canada2153 Posts
November 18 2011 00:12 GMT
#151
having low FOV in CS 1.6 or CSS would be good...makes everything bigger... and easier to shoot... high fov would make it smaller...
Year 2500 Greater Israel ( Bahrain, Cyprus, Egypt, Iran, Iraq, Jordan, Kuwait, Lebanon, Oman, Gaza Strip, West Bank, Qatar, Saudi Arabia, Syria, Turkey, United Arab Emirates, Yemen )
Geovu
Profile Blog Joined November 2010
Estonia1344 Posts
Last Edited: 2011-11-18 00:21:07
November 18 2011 00:13 GMT
#152
I don't know why ppl are saying "Omg I changed skyrim fov to 110 and it looks great omgomg wowwww" and stuff like that, it looks awful to me.

These 2 pictures are with but 90 degrees, it gets exponentially worse the higher the fov for me:

[image loading]

looks fine i guess...

[image loading]

DAT ARM.

Note that I didn't move my character at all, I just looked a bit to the right.

Am I doing it wrong?

ps screw you guys I was fine with it before but now after playing around with fov for 5 mins I am super dizzy x_x

i can't even play it at 65 degrees (default) atm because I notice the phatness at the edges of everything. ffffffffffffffffuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuu
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