• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 03:49
CEST 09:49
KST 16:49
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9
Community News
Weekly Cups (Sep 13-20): herO scores triple2BSL Season 2313Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1StarCraft open world shooter announced at BlizzCon101Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10
StarCraft 2
General
How do you feel about the StarCraft shooter announcement at BlizzCon 2026? Balance hotfix patch 5.0.16b (July 16) Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Weekly Cups (Sep 13-20): herO scores triple The Death of Cheese: From a Professional Cheeser
Tourneys
2026 GSTL Grand Finals ScienceCraft (October 24-25) - Live Event Sparkling Tuna Cup - Weekly Open Tournament Master Swan Open (Global Bronze-Master 2) Stellar Fest TWO the Moon (Dec 16-20)
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
Mutation # 544 Double Trouble The PondCast: SC2 News & Results Mutation # 543 Enhanced Defenses Mutation # 542 The Ascended
Brood War
General
StarCraft Human 'N' AI League Bot on ladder an AI researcher's take on the ladder bot BW General Discussion BSL Season 23
Tourneys
[Megathread] Daily Proleagues [ASL22] Ro8 Day 2 [ASL22] Ro8 Day 1 [IPSL] IPSL is Back With Winter 26-27!
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread Nintendo Switch Thread EVE Corporation Diablo IV
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Artificial Intelligence Thread All you football fans (soccer)!
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Violent-Cooperative Play and…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Customize Sidebar...

Website Feedback

Closed Threads



Active: 11501 users

The Big Programming Thread - Page 754

Forum Index > General Forum
Post a Reply
Prev 1 752 753 754 755 756 1032 Next
Thread Rules
1. This is not a "do my homework for me" thread. If you have specific questions, ask, but don't post an assignment or homework problem and expect an exact solution.
2. No recruiting for your cockamamie projects (you won't replace facebook with 3 dudes you found on the internet and $20)
3. If you can't articulate why a language is bad, don't start slinging shit about it. Just remember that nothing is worse than making CSS IE6 compatible.
4. Use [code] tags to format code blocks.
loginn
Profile Blog Joined January 2011
France815 Posts
Last Edited: 2016-08-15 21:17:25
August 15 2016 21:16 GMT
#15061
On August 14 2016 22:53 graNite wrote:
I am trying to code a builder for table tennis exercise graphics. I want it to show a table for each rally of the exercise, with arrows on it that show the movement path of the ball and rectangles of areas where to play.

Right now it looks like this: https://codepen.io/graNite/pen/grqXOo

You can add new tables, remove the last one, and draw two fixed arrows on the same canvas layer on the first table.

What I want to enable is to draw arrows* on each table via click-and-drag and delete them with right-click on them.

*(like they are drawn in the drawArrows function)

What is the best way to do this?

I already implemented a canvas layer for the arrows and could even do so for every single arrow on each table, but how can I access an arrow that is in a middle layer if I right click on it to delete it?



The easiest way in my opinion is to somehow register the arrows so you can make them listen to a mouseclick event. If you want it to be the right click, you'll need to listen to the event 'oncontextmenu'. So in your drawArrow function, register them as an object so you can listen to the oncontextmenu event and delete the arrow.

Something like this :

arrow.addEventListener('oncontextmenu', function () {
//delete your arrow
return false; // return false so the menu doesn't pop up
}, false)

However to do this you are probably going to need to refactor your code to make sure you can put a listener on those arrows.

I am no JS expert so take this with a grain of salt.
Stephano, Taking skill to the bank since IPL3. Also Lucifron and FBH
mantequilla
Profile Blog Joined June 2012
Turkey781 Posts
August 15 2016 23:52 GMT
#15062
On August 15 2016 04:07 Djagulingu wrote:
Show nested quote +
On August 13 2016 19:39 norlock wrote:
http://www.teamliquid.net/forum/tech-support/512785-creating-a-teamliquid-app If anyone is interested in helping me out. First of all I still need to wait for docs of the API (hopefully they can provide me with that).

I'm down for this shit.


and I want to make a windows phone app. just to see the environment. I don't like to make unusable-unnecessary things just to learn sth.
Age of Mythology forever!
ShoCkeyy
Profile Blog Joined July 2008
7815 Posts
August 16 2016 01:21 GMT
#15063
On August 14 2016 22:53 graNite wrote:
I am trying to code a builder for table tennis exercise graphics. I want it to show a table for each rally of the exercise, with arrows on it that show the movement path of the ball and rectangles of areas where to play.

Right now it looks like this: https://codepen.io/graNite/pen/grqXOo

You can add new tables, remove the last one, and draw two fixed arrows on the same canvas layer on the first table.

What I want to enable is to draw arrows* on each table via click-and-drag and delete them with right-click on them.

*(like they are drawn in the drawArrows function)

What is the best way to do this?

I already implemented a canvas layer for the arrows and could even do so for every single arrow on each table, but how can I access an arrow that is in a middle layer if I right click on it to delete it?


Did you see my post to you? I gave you an example of being able to draw lines based on canvas, and mouse click events.
Life?
graNite
Profile Blog Joined December 2010
Germany4434 Posts
August 16 2016 04:22 GMT
#15064
On August 16 2016 06:16 loginn wrote:

The easiest way in my opinion is to somehow register the arrows so you can make them listen to a mouseclick event. If you want it to be the right click, you'll need to listen to the event 'oncontextmenu'. So in your drawArrow function, register them as an object so you can listen to the oncontextmenu event and delete the arrow.

Something like this :

arrow.addEventListener('oncontextmenu', function () {
//delete your arrow
return false; // return false so the menu doesn't pop up
}, false)

However to do this you are probably going to need to refactor your code to make sure you can put a listener on those arrows.

I am no JS expert so take this with a grain of salt.


I will try to do this, thanks.

On August 16 2016 10:21 ShoCkeyy wrote:
Did you see my post to you? I gave you an example of being able to draw lines based on canvas, and mouse click events.


No, sorry, can you link the post? I dont know what you mean.




Could it maybe be better to switch from canvas to svg for this?
"Oink oink, bitches" - Tasteless on Pigbaby winning a map against Flash
WarSame
Profile Blog Joined February 2010
Canada1950 Posts
August 16 2016 04:42 GMT
#15065
Hey folks, I'm going to try to work through this weekly challenge for a little bit of time each night this week. Would anyone like to collaborate with me on it? We would have different code(I guess hosted on GitHub so we could view it) but we would talk about problems and solutions.
Can it be I stayed away too long? Did you miss these rhymes while I was gone?
ShoCkeyy
Profile Blog Joined July 2008
7815 Posts
Last Edited: 2016-08-16 10:56:13
August 16 2016 10:53 GMT
#15066
On August 16 2016 13:22 graNite wrote:
Show nested quote +
On August 16 2016 06:16 loginn wrote:

The easiest way in my opinion is to somehow register the arrows so you can make them listen to a mouseclick event. If you want it to be the right click, you'll need to listen to the event 'oncontextmenu'. So in your drawArrow function, register them as an object so you can listen to the oncontextmenu event and delete the arrow.

Something like this :

arrow.addEventListener('oncontextmenu', function () {
//delete your arrow
return false; // return false so the menu doesn't pop up
}, false)

However to do this you are probably going to need to refactor your code to make sure you can put a listener on those arrows.

I am no JS expert so take this with a grain of salt.


I will try to do this, thanks.

Show nested quote +
On August 16 2016 10:21 ShoCkeyy wrote:
Did you see my post to you? I gave you an example of being able to draw lines based on canvas, and mouse click events.


No, sorry, can you link the post? I dont know what you mean.




Could it maybe be better to switch from canvas to svg for this?


http://www.teamliquid.net/forum/general/134491-the-big-programming-thread?page=750#14990

This post really shows how a user and multiuser can draw a line, I would probably switch it from drawing a line to on click from point A to point B.
Life?
graNite
Profile Blog Joined December 2010
Germany4434 Posts
August 16 2016 11:55 GMT
#15067
Thanks, but I dont really get how this can help me with the layer issues.
"Oink oink, bitches" - Tasteless on Pigbaby winning a map against Flash
Hhanh00
Profile Joined May 2016
34 Posts
August 16 2016 16:18 GMT
#15068
On August 16 2016 20:55 graNite wrote:
Thanks, but I dont really get how this can help me with the layer issues.


Have you looked at the library paper.js? It has shapes, mouse/keyboard interaction and layers. Create 2 layers and make sure that arrows are on the top layer.
Djagulingu
Profile Blog Joined December 2010
Germany3605 Posts
August 16 2016 19:39 GMT
#15069
On August 16 2016 08:52 mantequilla wrote:
Show nested quote +
On August 15 2016 04:07 Djagulingu wrote:
On August 13 2016 19:39 norlock wrote:
http://www.teamliquid.net/forum/tech-support/512785-creating-a-teamliquid-app If anyone is interested in helping me out. First of all I still need to wait for docs of the API (hopefully they can provide me with that).

I'm down for this shit.


and I want to make a windows phone app. just to see the environment. I don't like to make unusable-unnecessary things just to learn sth.

Making a windows phone app and not liking to make unusable-unnecessary things just to learn something isn't too much consistent, at least according to me.
"windows bash is a steaming heap of shit" tofucake
Nesserev
Profile Blog Joined January 2011
Belgium2760 Posts
Last Edited: 2016-08-16 23:46:48
August 16 2016 23:42 GMT
#15070
--- Nuked ---
Nyxisto
Profile Joined August 2010
Germany6287 Posts
Last Edited: 2016-08-17 02:32:37
August 17 2016 02:29 GMT
#15071
On August 16 2016 13:42 WarSame wrote:
Hey folks, I'm going to try to work through this weekly challenge for a little bit of time each night this week. Would anyone like to collaborate with me on it? We would have different code(I guess hosted on GitHub so we could view it) but we would talk about problems and solutions.


I actually did that challenge and create a little graphical version, haven't put it on github yet, but here you go

requires pygame, the trolls are stupid as hell though

mantequilla
Profile Blog Joined June 2012
Turkey781 Posts
August 17 2016 09:57 GMT
#15072
what's a good chunk number when reading a binary file with read(integer) in python?
Age of Mythology forever!
Prillan
Profile Joined August 2011
Sweden350 Posts
August 17 2016 19:55 GMT
#15073
On August 17 2016 18:57 mantequilla wrote:
what's a good chunk number when reading a binary file with read(integer) in python?

That depends on your use case, doesn't it?
TheBB's sidekick, aligulac.com | "Reality is frequently inaccurate." - Douglas Adams
Blisse
Profile Blog Joined July 2010
Canada3710 Posts
August 18 2016 00:48 GMT
#15074
On August 16 2016 08:52 mantequilla wrote:
Show nested quote +
On August 15 2016 04:07 Djagulingu wrote:
On August 13 2016 19:39 norlock wrote:
http://www.teamliquid.net/forum/tech-support/512785-creating-a-teamliquid-app If anyone is interested in helping me out. First of all I still need to wait for docs of the API (hopefully they can provide me with that).

I'm down for this shit.


and I want to make a windows phone app. just to see the environment. I don't like to make unusable-unnecessary things just to learn sth.


WP is basically dead, but in my opinion Windows development is still preferable to Android and iOS development, so learning how C# does things differently can be useful.

On August 17 2016 08:42 Nesserev wrote:
Microsoft is shutting down Windows Phone iirc; don't bother lol.

That said, maybe it's better if you don't work on an app for TeamLiquid. There is no available API, and webscraping the whole site is against the TOS. Those are your first problems... Then there's the problem of trust, accountability, support, etc.


Didn't someone make an Android app a while back? Not sure happened to it, but it webscraped the site. Probably too difficult to maintain.
There is no one like you in the universe.
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
Last Edited: 2016-08-18 01:15:53
August 18 2016 01:10 GMT
#15075
On August 18 2016 09:48 Blisse wrote:
Show nested quote +
On August 16 2016 08:52 mantequilla wrote:
On August 15 2016 04:07 Djagulingu wrote:
On August 13 2016 19:39 norlock wrote:
http://www.teamliquid.net/forum/tech-support/512785-creating-a-teamliquid-app If anyone is interested in helping me out. First of all I still need to wait for docs of the API (hopefully they can provide me with that).

I'm down for this shit.


and I want to make a windows phone app. just to see the environment. I don't like to make unusable-unnecessary things just to learn sth.


WP is basically dead, but in my opinion Windows development is still preferable to Android and iOS development, so learning how C# does things differently can be useful.

Show nested quote +
On August 17 2016 08:42 Nesserev wrote:
Microsoft is shutting down Windows Phone iirc; don't bother lol.

That said, maybe it's better if you don't work on an app for TeamLiquid. There is no available API, and webscraping the whole site is against the TOS. Those are your first problems... Then there's the problem of trust, accountability, support, etc.


Didn't someone make an Android app a while back? Not sure happened to it, but it webscraped the site. Probably too difficult to maintain.


The app uses Cordova to render the app so it isn't platform specific. The code is on the liquipedia github page.

Although writing this I wonder if more than one app has been created.
I'll always be your shadow and veil your eyes from states of ain soph aur.
Merany
Profile Blog Joined February 2011
France890 Posts
August 18 2016 07:08 GMT
#15076
I'm toying with Xamarin for cross plateform dev in my free time and so far, it's pretty cool to use and pretty strong also, albeit lacking maturity.
Probably does help that I've been a C# / Visual Studio proponent for years :D
mantequilla
Profile Blog Joined June 2012
Turkey781 Posts
August 18 2016 08:56 GMT
#15077
On August 18 2016 04:55 Prillan wrote:
Show nested quote +
On August 17 2016 18:57 mantequilla wrote:
what's a good chunk number when reading a binary file with read(integer) in python?

That depends on your use case, doesn't it?



on a regular 8gb ram pc, read a big binary file from a regular hdd, do something with data and write it back to disk Don't know if I'm supposed to read a large amount that can fit into ram such as 500mb, or read in smaller chunks.
Age of Mythology forever!
Nesserev
Profile Blog Joined January 2011
Belgium2760 Posts
Last Edited: 2016-08-19 01:29:23
August 18 2016 23:21 GMT
#15078
--- Nuked ---
Isualin
Profile Joined March 2011
Germany1903 Posts
August 19 2016 12:53 GMT
#15079
Anyone here used crate.io? Any good or bad experience to share? We are thinking of using it for our project because it looks cool
| INnoVation | The literal god TY | ByuNjwa | LRSL when? |
Acrofales
Profile Joined August 2010
Spain18446 Posts
August 19 2016 13:47 GMT
#15080
Yup. Looking cool is my first criteria for selecting a DB system in serious projects.

It does look interesting if your main criteria is that it works well with docker, but to be honest, I've used both mysql and postgresql in docker and they worked just fine too, so not quite sure what crate's added value is.
Prev 1 752 753 754 755 756 1032 Next
Please log in or register to reply.
Live Events Refresh
Next event in 11m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft713
RotterdaM 217
Rex 3
StarCraft: Brood War
Britney 2842
actioN 1087
ggaemo 775
Stork 343
Barracks 296
PianO 124
Mong 68
Noble 8
Dota 2
NeuroSwarm236
League of Legends
JimRising 567
Heroes of the Storm
Trikslyr76
Other Games
PiGStarcraft287
Sick174
Livibee140
ArmadaUGS91
Organizations
Dota 2
PGL Dota 2 - Main Stream2828
Other Games
gamesdonequick575
StarCraft: Brood War
Afreeca ASL 327
[ Show 13 non-featured ]
StarCraft 2
• Berry_CruncH49
• Letter144
• Adnapsc2 1
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2348
League of Legends
• Lourlo1348
Upcoming Events
GSL
11m
RotterdaM217
Yamato Cup
7h 11m
BSL Open Qualifier
11h 11m
BSL Open Qualifier
11h 11m
OSC
15h 11m
Replay Cast
16h 11m
Afreeca Starleague
1d 2h
Soma vs Jaedong
WardiTV Weekly
1d 3h
Monday Night Weeklies
1d 8h
Sparkling Tuna Cup
2 days
[ Show More ]
Afreeca Starleague
2 days
Leta vs Soulkey
PiGosaur Cup
2 days
Kung Fu Cup
3 days
The PondCast
4 days
Replay Cast
4 days
CranKy Ducklings
6 days
Online Event
6 days
FEL
6 days
BSL: Ladder Tournament
6 days
Liquipedia Results

Completed

Acropolis #5 - GSA
Blizzard Classic Cup 2026
Calamity Invitational

Ongoing

ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3

Upcoming

Acropolis #5 - GSB
Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Custodian Cup
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.