• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 07:45
CET 13:45
KST 21:45
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Dark completes military service, returns to SC211[BSL23] RO16 Group Stage19Weekly Cups (Nov 2-8): herO back on top?2Weekly Cups (Oct 26 - Nov 1): MaxPax, herO, Solar win0Weekly Cups (October 19-25): Clem triples first in 5.0.175
StarCraft 2
General
Dark completes military service, returns to SC2 Greetings.. No more SC2 streamers on team liquid? Serral's getting trashed by New Catsle's Mind Weekly Cups (Nov 2-8): herO back on top?
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament Sea Duckling Open (Global, Bronze-Diamond) Dark returns! GSL CK #7 4v4 Team Battle (Nov 19) soO & FanTaSy return! SC2 Kevin Scrim 4v4 (Nov 16) RSL goes to London! 2026 Offline Finals Nov 21-22
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps Starcraft 2 Advance [D] the control group Simple Questions/Answers
External Content
The PondCast: SC2 News & Results Mutation # 551 Robotic Revival Mutation # 550 Graveyard Shift Mutation # 549 Endless Sparkles
Brood War
General
BW General Discussion Korean players' earnings Hit New All-Time High! List of top players active on ShieldBattery SOOP Hosts SC1 & SC2 Event Tournament: Kevin Scrim BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[$1250] International ShieldBattery League [BSL23] Ro16 Group A - Saturday 21:00 CET [Megathread] Daily Proleagues Bisu's Team vs Shuttle's Team 2026-11-14
Strategy
Pluto's TvP 5Marine 2Medic Push Simple Questions, Simple Answers Infested Terran strategies in 2026 Nuke strategy worked in K-League 2026-11-09
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Free Space RTS Game, optimised f. Phone/Tablet etc List of Game Threads The PlayStation 5
Dota 2
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Artificial Intelligence Thread Trading/Investing Thread European Politico-economics QA Mega-thread
Fan Clubs
Fan Club Resource Thread Reynor Fan Club The Flash Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
The time I organised my…
AssyrianKing
Why I built Repalyzer (1.1.…
BlueStar
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 10800 users

The Big Programming Thread - Page 754

Forum Index > General Forum
Post a Reply
Prev 1 752 753 754 755 756 1032 Next
Thread Rules
1. This is not a "do my homework for me" thread. If you have specific questions, ask, but don't post an assignment or homework problem and expect an exact solution.
2. No recruiting for your cockamamie projects (you won't replace facebook with 3 dudes you found on the internet and $20)
3. If you can't articulate why a language is bad, don't start slinging shit about it. Just remember that nothing is worse than making CSS IE6 compatible.
4. Use [code] tags to format code blocks.
loginn
Profile Blog Joined January 2011
France815 Posts
Last Edited: 2016-08-15 21:17:25
August 15 2016 21:16 GMT
#15061
On August 14 2016 22:53 graNite wrote:
I am trying to code a builder for table tennis exercise graphics. I want it to show a table for each rally of the exercise, with arrows on it that show the movement path of the ball and rectangles of areas where to play.

Right now it looks like this: https://codepen.io/graNite/pen/grqXOo

You can add new tables, remove the last one, and draw two fixed arrows on the same canvas layer on the first table.

What I want to enable is to draw arrows* on each table via click-and-drag and delete them with right-click on them.

*(like they are drawn in the drawArrows function)

What is the best way to do this?

I already implemented a canvas layer for the arrows and could even do so for every single arrow on each table, but how can I access an arrow that is in a middle layer if I right click on it to delete it?



The easiest way in my opinion is to somehow register the arrows so you can make them listen to a mouseclick event. If you want it to be the right click, you'll need to listen to the event 'oncontextmenu'. So in your drawArrow function, register them as an object so you can listen to the oncontextmenu event and delete the arrow.

Something like this :

arrow.addEventListener('oncontextmenu', function () {
//delete your arrow
return false; // return false so the menu doesn't pop up
}, false)

However to do this you are probably going to need to refactor your code to make sure you can put a listener on those arrows.

I am no JS expert so take this with a grain of salt.
Stephano, Taking skill to the bank since IPL3. Also Lucifron and FBH
mantequilla
Profile Blog Joined June 2012
Turkey781 Posts
August 15 2016 23:52 GMT
#15062
On August 15 2016 04:07 Djagulingu wrote:
Show nested quote +
On August 13 2016 19:39 norlock wrote:
http://www.teamliquid.net/forum/tech-support/512785-creating-a-teamliquid-app If anyone is interested in helping me out. First of all I still need to wait for docs of the API (hopefully they can provide me with that).

I'm down for this shit.


and I want to make a windows phone app. just to see the environment. I don't like to make unusable-unnecessary things just to learn sth.
Age of Mythology forever!
ShoCkeyy
Profile Blog Joined July 2008
7815 Posts
August 16 2016 01:21 GMT
#15063
On August 14 2016 22:53 graNite wrote:
I am trying to code a builder for table tennis exercise graphics. I want it to show a table for each rally of the exercise, with arrows on it that show the movement path of the ball and rectangles of areas where to play.

Right now it looks like this: https://codepen.io/graNite/pen/grqXOo

You can add new tables, remove the last one, and draw two fixed arrows on the same canvas layer on the first table.

What I want to enable is to draw arrows* on each table via click-and-drag and delete them with right-click on them.

*(like they are drawn in the drawArrows function)

What is the best way to do this?

I already implemented a canvas layer for the arrows and could even do so for every single arrow on each table, but how can I access an arrow that is in a middle layer if I right click on it to delete it?


Did you see my post to you? I gave you an example of being able to draw lines based on canvas, and mouse click events.
Life?
graNite
Profile Blog Joined December 2010
Germany4434 Posts
August 16 2016 04:22 GMT
#15064
On August 16 2016 06:16 loginn wrote:

The easiest way in my opinion is to somehow register the arrows so you can make them listen to a mouseclick event. If you want it to be the right click, you'll need to listen to the event 'oncontextmenu'. So in your drawArrow function, register them as an object so you can listen to the oncontextmenu event and delete the arrow.

Something like this :

arrow.addEventListener('oncontextmenu', function () {
//delete your arrow
return false; // return false so the menu doesn't pop up
}, false)

However to do this you are probably going to need to refactor your code to make sure you can put a listener on those arrows.

I am no JS expert so take this with a grain of salt.


I will try to do this, thanks.

On August 16 2016 10:21 ShoCkeyy wrote:
Did you see my post to you? I gave you an example of being able to draw lines based on canvas, and mouse click events.


No, sorry, can you link the post? I dont know what you mean.




Could it maybe be better to switch from canvas to svg for this?
"Oink oink, bitches" - Tasteless on Pigbaby winning a map against Flash
WarSame
Profile Blog Joined February 2010
Canada1950 Posts
August 16 2016 04:42 GMT
#15065
Hey folks, I'm going to try to work through this weekly challenge for a little bit of time each night this week. Would anyone like to collaborate with me on it? We would have different code(I guess hosted on GitHub so we could view it) but we would talk about problems and solutions.
Can it be I stayed away too long? Did you miss these rhymes while I was gone?
ShoCkeyy
Profile Blog Joined July 2008
7815 Posts
Last Edited: 2016-08-16 10:56:13
August 16 2016 10:53 GMT
#15066
On August 16 2016 13:22 graNite wrote:
Show nested quote +
On August 16 2016 06:16 loginn wrote:

The easiest way in my opinion is to somehow register the arrows so you can make them listen to a mouseclick event. If you want it to be the right click, you'll need to listen to the event 'oncontextmenu'. So in your drawArrow function, register them as an object so you can listen to the oncontextmenu event and delete the arrow.

Something like this :

arrow.addEventListener('oncontextmenu', function () {
//delete your arrow
return false; // return false so the menu doesn't pop up
}, false)

However to do this you are probably going to need to refactor your code to make sure you can put a listener on those arrows.

I am no JS expert so take this with a grain of salt.


I will try to do this, thanks.

Show nested quote +
On August 16 2016 10:21 ShoCkeyy wrote:
Did you see my post to you? I gave you an example of being able to draw lines based on canvas, and mouse click events.


No, sorry, can you link the post? I dont know what you mean.




Could it maybe be better to switch from canvas to svg for this?


http://www.teamliquid.net/forum/general/134491-the-big-programming-thread?page=750#14990

This post really shows how a user and multiuser can draw a line, I would probably switch it from drawing a line to on click from point A to point B.
Life?
graNite
Profile Blog Joined December 2010
Germany4434 Posts
August 16 2016 11:55 GMT
#15067
Thanks, but I dont really get how this can help me with the layer issues.
"Oink oink, bitches" - Tasteless on Pigbaby winning a map against Flash
Hhanh00
Profile Joined May 2016
34 Posts
August 16 2016 16:18 GMT
#15068
On August 16 2016 20:55 graNite wrote:
Thanks, but I dont really get how this can help me with the layer issues.


Have you looked at the library paper.js? It has shapes, mouse/keyboard interaction and layers. Create 2 layers and make sure that arrows are on the top layer.
Djagulingu
Profile Blog Joined December 2010
Germany3605 Posts
August 16 2016 19:39 GMT
#15069
On August 16 2016 08:52 mantequilla wrote:
Show nested quote +
On August 15 2016 04:07 Djagulingu wrote:
On August 13 2016 19:39 norlock wrote:
http://www.teamliquid.net/forum/tech-support/512785-creating-a-teamliquid-app If anyone is interested in helping me out. First of all I still need to wait for docs of the API (hopefully they can provide me with that).

I'm down for this shit.


and I want to make a windows phone app. just to see the environment. I don't like to make unusable-unnecessary things just to learn sth.

Making a windows phone app and not liking to make unusable-unnecessary things just to learn something isn't too much consistent, at least according to me.
"windows bash is a steaming heap of shit" tofucake
Nesserev
Profile Blog Joined January 2011
Belgium2760 Posts
Last Edited: 2016-08-16 23:46:48
August 16 2016 23:42 GMT
#15070
--- Nuked ---
Nyxisto
Profile Joined August 2010
Germany6287 Posts
Last Edited: 2016-08-17 02:32:37
August 17 2016 02:29 GMT
#15071
On August 16 2016 13:42 WarSame wrote:
Hey folks, I'm going to try to work through this weekly challenge for a little bit of time each night this week. Would anyone like to collaborate with me on it? We would have different code(I guess hosted on GitHub so we could view it) but we would talk about problems and solutions.


I actually did that challenge and create a little graphical version, haven't put it on github yet, but here you go

requires pygame, the trolls are stupid as hell though

mantequilla
Profile Blog Joined June 2012
Turkey781 Posts
August 17 2016 09:57 GMT
#15072
what's a good chunk number when reading a binary file with read(integer) in python?
Age of Mythology forever!
Prillan
Profile Joined August 2011
Sweden350 Posts
August 17 2016 19:55 GMT
#15073
On August 17 2016 18:57 mantequilla wrote:
what's a good chunk number when reading a binary file with read(integer) in python?

That depends on your use case, doesn't it?
TheBB's sidekick, aligulac.com | "Reality is frequently inaccurate." - Douglas Adams
Blisse
Profile Blog Joined July 2010
Canada3710 Posts
August 18 2016 00:48 GMT
#15074
On August 16 2016 08:52 mantequilla wrote:
Show nested quote +
On August 15 2016 04:07 Djagulingu wrote:
On August 13 2016 19:39 norlock wrote:
http://www.teamliquid.net/forum/tech-support/512785-creating-a-teamliquid-app If anyone is interested in helping me out. First of all I still need to wait for docs of the API (hopefully they can provide me with that).

I'm down for this shit.


and I want to make a windows phone app. just to see the environment. I don't like to make unusable-unnecessary things just to learn sth.


WP is basically dead, but in my opinion Windows development is still preferable to Android and iOS development, so learning how C# does things differently can be useful.

On August 17 2016 08:42 Nesserev wrote:
Microsoft is shutting down Windows Phone iirc; don't bother lol.

That said, maybe it's better if you don't work on an app for TeamLiquid. There is no available API, and webscraping the whole site is against the TOS. Those are your first problems... Then there's the problem of trust, accountability, support, etc.


Didn't someone make an Android app a while back? Not sure happened to it, but it webscraped the site. Probably too difficult to maintain.
There is no one like you in the universe.
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
Last Edited: 2016-08-18 01:15:53
August 18 2016 01:10 GMT
#15075
On August 18 2016 09:48 Blisse wrote:
Show nested quote +
On August 16 2016 08:52 mantequilla wrote:
On August 15 2016 04:07 Djagulingu wrote:
On August 13 2016 19:39 norlock wrote:
http://www.teamliquid.net/forum/tech-support/512785-creating-a-teamliquid-app If anyone is interested in helping me out. First of all I still need to wait for docs of the API (hopefully they can provide me with that).

I'm down for this shit.


and I want to make a windows phone app. just to see the environment. I don't like to make unusable-unnecessary things just to learn sth.


WP is basically dead, but in my opinion Windows development is still preferable to Android and iOS development, so learning how C# does things differently can be useful.

Show nested quote +
On August 17 2016 08:42 Nesserev wrote:
Microsoft is shutting down Windows Phone iirc; don't bother lol.

That said, maybe it's better if you don't work on an app for TeamLiquid. There is no available API, and webscraping the whole site is against the TOS. Those are your first problems... Then there's the problem of trust, accountability, support, etc.


Didn't someone make an Android app a while back? Not sure happened to it, but it webscraped the site. Probably too difficult to maintain.


The app uses Cordova to render the app so it isn't platform specific. The code is on the liquipedia github page.

Although writing this I wonder if more than one app has been created.
I'll always be your shadow and veil your eyes from states of ain soph aur.
Merany
Profile Blog Joined February 2011
France890 Posts
August 18 2016 07:08 GMT
#15076
I'm toying with Xamarin for cross plateform dev in my free time and so far, it's pretty cool to use and pretty strong also, albeit lacking maturity.
Probably does help that I've been a C# / Visual Studio proponent for years :D
mantequilla
Profile Blog Joined June 2012
Turkey781 Posts
August 18 2016 08:56 GMT
#15077
On August 18 2016 04:55 Prillan wrote:
Show nested quote +
On August 17 2016 18:57 mantequilla wrote:
what's a good chunk number when reading a binary file with read(integer) in python?

That depends on your use case, doesn't it?



on a regular 8gb ram pc, read a big binary file from a regular hdd, do something with data and write it back to disk Don't know if I'm supposed to read a large amount that can fit into ram such as 500mb, or read in smaller chunks.
Age of Mythology forever!
Nesserev
Profile Blog Joined January 2011
Belgium2760 Posts
Last Edited: 2016-08-19 01:29:23
August 18 2016 23:21 GMT
#15078
--- Nuked ---
Isualin
Profile Joined March 2011
Germany1903 Posts
August 19 2016 12:53 GMT
#15079
Anyone here used crate.io? Any good or bad experience to share? We are thinking of using it for our project because it looks cool
| INnoVation | The literal god TY | ByuNjwa | LRSL when? |
Acrofales
Profile Joined August 2010
Spain18500 Posts
August 19 2016 13:47 GMT
#15080
Yup. Looking cool is my first criteria for selecting a DB system in serious projects.

It does look interesting if your main criteria is that it works well with docker, but to be honest, I've used both mysql and postgresql in docker and they worked just fine too, so not quite sure what crate's added value is.
Prev 1 752 753 754 755 756 1032 Next
Please log in or register to reply.
Live Events Refresh
WardiTV Invitational
20:00
WardiTV Not-Summer Championshi
SHIN vs RogueLIVE!
ByuN vs Solar
MaxPax vs TBD
herO vs TBD
Clem vs TBD
WardiTV939
TaKeTV 350
Rex133
Liquipedia
Sparkling Tuna Cup
19:00
Weekly #155 (PatchesSC Mod)
herO vs ByuNLIVE!
ByuN391
CranKy Ducklings133
CranKy Ducklings SOOP9
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ByuN 391
Rex 133
Codebar 45
StarCraft: Brood War
Calm 5462
Rain 1832
Shuttle 1827
Soulkey 1457
BeSt 696
Light 537
Mini 503
Hyuk 297
firebathero 263
actioN 181
[ Show more ]
ggaemo 167
Last 150
ZerO 144
Killer 141
hero 132
Mind 131
Zeus 114
Snow 108
Larva 84
Pusan 84
Barracks 81
Hyun 61
Yoon 46
sorry 35
Mong 34
ToSsGirL 31
PianO 31
Free 24
Aegong 23
Hm[arnc] 23
Sharp 21
JYJ 20
910 18
HiyA 15
soO 15
scan(afreeca) 14
Sacsri 12
yabsab 12
NaDa 8
Icarus 1
Dota 2
Gorgc6746
XcaliburYe206
monkeys_forever204
Counter-Strike
x6flipin344
Other Games
FrodaN3060
singsing2087
B2W.Neo413
Happy333
XaKoH 184
ToD181
KnowMe129
ZerO(Twitch)13
CosmosSc2 11
Organizations
StarCraft 2
ComeBackTV 705
IntoTheiNu 623
StarCraft: Brood War
UltimateBattle 14
[ Show 9 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• ChaeLyn 5
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Upcoming Events
IPSL
4h 15m
Art_Of_Turtle vs KameZerg
Radley vs George
BSL
7h 15m
Artosis vs Dewalt
Ret vs Tech
SOOP
21h 15m
soO vs FanTaSy
WardiTV Weekly
23h 15m
Monday Night Weeklies
2 days
PiGosaur Cup
2 days
The PondCast
2 days
GSL
3 days
Replay Cast
4 days
KCM Race Survival
4 days
[ Show More ]
RSL Revival
5 days
BSL
6 days
eOnzErG vs StRyKeR
Cross vs JDConan
RSL Revival
6 days
Liquipedia Results

Completed

Proleague 2026-11-14
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
BSL Season 23
IPSL Winter 2026-27
Calamity Cup Div. A Season 8
Underdog Cup 2026 Div 2-3
BLAST Rivals Fall 2026
IEM Beijing 2026
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026

Upcoming

YSL S4
Sector 591
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
StarCraft2 Weekly Open Tournament 2026 Grand Finals
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
IEM Kraków 2027
PGL Bucharest 2027
BLAST Bounty Winter 2027
PGL Major Singapore 2026
Stake Ranked Episode 6
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.