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The Big Programming Thread - Page 566

Forum Index > General Forum
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Thread Rules
1. This is not a "do my homework for me" thread. If you have specific questions, ask, but don't post an assignment or homework problem and expect an exact solution.
2. No recruiting for your cockamamie projects (you won't replace facebook with 3 dudes you found on the internet and $20)
3. If you can't articulate why a language is bad, don't start slinging shit about it. Just remember that nothing is worse than making CSS IE6 compatible.
4. Use [code] tags to format code blocks.
fdsdfg
Profile Blog Joined February 2010
United States1251 Posts
January 14 2015 18:55 GMT
#11301
Before the difficulty of transferring the classes between JS and PHP, is there a way to build something similar to Classes in JS?

In your example, you have a JSON object


var someData = {
foo: "bar",
baz: 123,
x: {
a: 1,
b: 2
}
};


But, if I'm using this object and I say:


someData.a = 4


I'd expect the IDE to tell me there's no 'a' attribute in someData. I would say 'oh, right' and correct the reference to someData.x.a. I can then click on 'someData.x.a' and say 'find all references to this object' and it will show me every time that 'a' is written or read. It makes troubleshooting very pleasant.

In JS, though, it just creates a new attribute 'a' in someData and sets that data to 4. I meant to access .x.a, and I can easily lose a lot of time trying to troubleshoot an issue.

Sure, it's my fault for not knowing my objects that well, but I really like the model of being able to rely on the structure of my classes.
aka Siyko
Manit0u
Profile Blog Joined August 2004
Poland17255 Posts
Last Edited: 2015-01-14 19:12:57
January 14 2015 19:04 GMT
#11302
What are you guys talking about? You can have all the advantages of classes in JS. Just use prototypes and collection objects.

Some links:
General JS object info

Prototypes ("classes")

Collections
Time is precious. Waste it wisely.
fdsdfg
Profile Blog Joined February 2010
United States1251 Posts
January 14 2015 21:05 GMT
#11303
On January 15 2015 04:04 Manit0u wrote:
What are you guys talking about? You can have all the advantages of classes in JS. Just use prototypes and collection objects.

Some links:
General JS object info

Prototypes ("classes")

Collections


Thanks, this looks like about what I'm looking for.

There was an example in the comments of the Prototypes link:
http://phrogz.net/js/classes/OOPinJS.html

It's pretty goofy, but also a good example of creating private/public variables and methods in a class, then creating instances of those class.

I don't see how useful it would be to rewrite the private functions on instances of that class, but this does seem like a really good answer.

I guess part of my responsibility is to create the classes in PHP and JS while keeping them consistent, then write the AJAX pieces that will translate between the two. Then I never need to worry about them again, I get to work with my comfortable classes in whatever language I'm in.

aka Siyko
Deleted User 101379
Profile Blog Joined August 2010
4849 Posts
Last Edited: 2015-01-14 21:12:30
January 14 2015 21:11 GMT
#11304
On January 15 2015 06:05 fdsdfg wrote:
Show nested quote +
On January 15 2015 04:04 Manit0u wrote:
What are you guys talking about? You can have all the advantages of classes in JS. Just use prototypes and collection objects.

Some links:
General JS object info

Prototypes ("classes")

Collections


Thanks, this looks like about what I'm looking for.

There was an example in the comments of the Prototypes link:
http://phrogz.net/js/classes/OOPinJS.html

It's pretty goofy, but also a good example of creating private/public variables and methods in a class, then creating instances of those class.

I don't see how useful it would be to rewrite the private functions on instances of that class, but this does seem like a really good answer.

I guess part of my responsibility is to create the classes in PHP and JS while keeping them consistent, then write the AJAX pieces that will translate between the two. Then I never need to worry about them again, I get to work with my comfortable classes in whatever language I'm in.



Don't think of JavaScript as an object-oriented language with private methods/variables and such. JavaScript is inherently closer to functional languages than to object-oriented languages, so you need a different mindset to work with it. You can do OOP in javascript, but it's not always the best way to go.
amazingxkcd
Profile Blog Joined September 2010
GRAND OLD AMERICA16375 Posts
January 15 2015 02:55 GMT
#11305
Heads up C++ developers in here, c++14 became new ISO standard

http://www.iso.org/iso/home/store/catalogue_tc/catalogue_detail.htm?csnumber=64029

The world is burning and you rather be on this terrible website discussing video games and your shallow feelings
nunez
Profile Blog Joined February 2011
Norway4003 Posts
January 15 2015 04:39 GMT
#11306
guuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuu!
conspired against by a confederacy of dunces.
Blisse
Profile Blog Joined July 2010
Canada3710 Posts
January 15 2015 07:44 GMT
#11307
On January 15 2015 11:55 amazingxkcd wrote:
Heads up C++ developers in here, c++14 became new ISO standard

http://www.iso.org/iso/home/store/catalogue_tc/catalogue_detail.htm?csnumber=64029



what does that mean?
There is no one like you in the universe.
Manit0u
Profile Blog Joined August 2004
Poland17255 Posts
January 15 2015 11:53 GMT
#11308
On January 15 2015 16:44 Blisse wrote:
Show nested quote +
On January 15 2015 11:55 amazingxkcd wrote:
Heads up C++ developers in here, c++14 became new ISO standard

http://www.iso.org/iso/home/store/catalogue_tc/catalogue_detail.htm?csnumber=64029



what does that mean?


It means that C++14 has replaces the C++11 as an ISO standard.

http://stackoverflow.com/questions/3635971/what-are-iso-languages

What this does however is that vendors will write their code to be ISO-compliant if required. If you're working on a project written in c++11 and are relying heavily on code supplied by vendors who make it their point to have their code ISO-compliant you might end up either having to update your project to c++14 or not have the most up-to-date code from other vendors.

That's my take on it.
Time is precious. Waste it wisely.
nunez
Profile Blog Joined February 2011
Norway4003 Posts
January 15 2015 12:25 GMT
#11309
it means that microsofts compiler now is 2 standards behind!
baka!
conspired against by a confederacy of dunces.
Manit0u
Profile Blog Joined August 2004
Poland17255 Posts
Last Edited: 2015-01-15 16:25:03
January 15 2015 16:03 GMT
#11310
They're still on '99?

Guess they're only interested in C# and know all too well that probably 90% if not more C++ developers do it under Linux. Currently I'm forced to use Windows at work (not for C or C++ thankfully) and I must say that it is a dreadful experience.
Time is precious. Waste it wisely.
Manit0u
Profile Blog Joined August 2004
Poland17255 Posts
January 15 2015 22:29 GMT
#11311
Today I've learned how much of a blessing a modern PHP framework can be. I had to work in Kohana and boy was it hell. There's nothing particularly wrong with this framework, it works, it's lightweight and all. The problem is that it's been abandoned some time ago (the community is keeping it afloat to an extent) and it's missing some of the more modern things (dependency injection among others).

What bothered me the most was having to go primeval and doing everything by hand. I really can't remember the last time I had to enter the PhpMyAdmin and create tables from scratch, create all of the controller and model files and populate them with data, all that to get a very simple CRUD module. With something like Symfony or Laravel you can do all that by executing maybe 3 or 4 commands in the CLI, then just tinkering with auto-generated files a bit to tailor them to suit your specific needs (and you don't have to visit the database, like ever). In Kohana? A whole day of work to do something that shouldn't take more than an hour...

And the worst thing about this all? Having to remember a gazillion things in as many steps it takes to create your module. Everything is fine, but then you discover one small part not working. The debugging begins... Result? Of course, I forgot to add this string, which is the exact name of the table in the database somewhere in the admin controller (because there's a user controller too, have to keep that in mind) in a protected variable that is an array called $data_to_save, residing among 15 other fields like that...

Freaking ridiculous. I really feel for people who have to work with something as ancient as CodeIgniter or bare-bones PHP.
*shiver*
Time is precious. Waste it wisely.
Shield
Profile Blog Joined August 2009
Bulgaria4824 Posts
January 15 2015 22:47 GMT
#11312
On January 16 2015 01:03 Manit0u wrote:
They're still on '99?

Guess they're only interested in C# and know all too well that probably 90% if not more C++ developers do it under Linux. Currently I'm forced to use Windows at work (not for C or C++ thankfully) and I must say that it is a dreadful experience.


That sounds weird. Have you got any data to back it up?
Manit0u
Profile Blog Joined August 2004
Poland17255 Posts
Last Edited: 2015-01-16 00:45:29
January 16 2015 00:44 GMT
#11313
On January 16 2015 07:47 darkness wrote:
Show nested quote +
On January 16 2015 01:03 Manit0u wrote:
They're still on '99?

Guess they're only interested in C# and know all too well that probably 90% if not more C++ developers do it under Linux. Currently I'm forced to use Windows at work (not for C or C++ thankfully) and I must say that it is a dreadful experience.


That sounds weird. Have you got any data to back it up?


Nope Obviously it was a huge exaggeration, seeing how so many apps are being written in C++ that target the Windows platform it wouldn't make a whole lot of sense developing them in Linux.

The one thing I've learned over the years though, is that Windows makes developer's life harder most of the time. There aren't as many tools available and using stuff isn't as simple.

I mean, just look at that: http://cs.calvin.edu/curriculum/cs/112/resources/installingEclipse/cygwin/

Anyway, even on Windows you're ending up using cygwin, gitbash and all that jazz that does nothing but emulate Linux and tools that come out-of-the-box for it.

That's my own experience though.
Time is precious. Waste it wisely.
Morga
Profile Joined August 2010
Belgium35 Posts
Last Edited: 2015-01-16 01:03:25
January 16 2015 01:03 GMT
#11314
On January 15 2015 03:55 fdsdfg wrote:
Before the difficulty of transferring the classes between JS and PHP, is there a way to build something similar to Classes in JS?

In your example, you have a JSON object


var someData = {
foo: "bar",
baz: 123,
x: {
a: 1,
b: 2
}
};


But, if I'm using this object and I say:


someData.a = 4


I'd expect the IDE to tell me there's no 'a' attribute in someData. I would say 'oh, right' and correct the reference to someData.x.a. I can then click on 'someData.x.a' and say 'find all references to this object' and it will show me every time that 'a' is written or read. It makes troubleshooting very pleasant.

In JS, though, it just creates a new attribute 'a' in someData and sets that data to 4. I meant to access .x.a, and I can easily lose a lot of time trying to troubleshoot an issue.

Sure, it's my fault for not knowing my objects that well, but I really like the model of being able to rely on the structure of my classes.

Check out typescript, compiles to javascript & is somewhat neater when handling objects.
Manit0u
Profile Blog Joined August 2004
Poland17255 Posts
Last Edited: 2015-01-16 11:37:55
January 16 2015 11:37 GMT
#11315
I don't think it's such a good idea. You'll learn to do it this way, then you go to work at a place where you're forced to write in pure JS and you're screwed. Better to go with prototypes and collections which are native to JS.
Time is precious. Waste it wisely.
Morga
Profile Joined August 2010
Belgium35 Posts
January 16 2015 17:40 GMT
#11316
If you're not planning to work professionally in a JS development enviroment & want to make sense of your own code in a couple years, typescript is more legible. So it's obvious TypeScript is the better language, the only reason to pick pure JS is because you might one day work in a company where pure JS is required.
these pieces of code are equivalent typescript - pure JS,
class Horse extends Animal {
constructor(name: string) { super(name); }
move() {
alert("Galloping...");
super.move(45);
}
}


var Horse = (function (_super) {
__extends(Horse, _super);
function Horse(name) {
_super.call(this, name);
}
Horse.prototype.move = function () {
alert("Galloping...");
_super.prototype.move.call(this, 45);
};
return Horse;
})(Animal);
Rotodyne
Profile Blog Joined July 2005
United States2263 Posts
Last Edited: 2015-01-16 18:29:24
January 16 2015 18:28 GMT
#11317
I really enjoy working with Laravel, and Jeffrey Way's Laracast have made me better at writing code in general (not just within the Laravel framework or PHP).

As for all this Javascript talk, I'm not sure if this is related but I've been using this design to format my code http://toddmotto.com/mastering-the-module-pattern/
I can only play starcraft when I am shit canned. IPXZERG is a god.
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
Last Edited: 2015-01-20 23:24:46
January 20 2015 23:18 GMT
#11318
I am trying to teach myself Java. At the moment I have 3 class files.

How do I call a specific method from one of the class files in a different class file? I don't want to call the whole thing.. I just want to call a specific method!

Is that not possible? Do I have to make yet another class?

I am sorry I know I am very noob. But this is not very intuitive.


This is like what I want to do

class1 {

main{
new class2();
}}


class2{

new method2()
}



class3{

method1(){
}

method2(){
}
}



I want to call method 2 from class 2. But it doesn't let me do that, it "cannot find symbol".

I don't want to do it by calling method1(which is named after class3), because then it runs everything in the class and I don't want to do everything.

I mean geeze do I need to make a separate class file any time I want to have a method I can call from another class?



I am sorry I know my terminology for all of this is horrible but it's confusing stuff to learn on your own.
zzdd
Profile Joined December 2010
United States484 Posts
Last Edited: 2015-01-20 23:29:50
January 20 2015 23:29 GMT
#11319
On January 21 2015 08:18 travis wrote:
+ Show Spoiler +
I am trying to teach myself Java. At the moment I have 3 class files.

How do I call a specific method from one of the class files in a different class file? I don't want to call the whole thing.. I just want to call a specific method!

Is that not possible? Do I have to make yet another class?

I am sorry I know I am very noob. But this is not very intuitive.


This is like what I want to do

class1 {

main{
new class2();
}}


class2{

new method2()
}



class3{

method1(){
}

method2(){
}
}



I want to call method 2 from class 2. But it doesn't let me do that, it "cannot find symbol".

I don't want to do it by calling method1(which is named after class3), because then it runs everything in the class and I don't want to do everything.

I mean geeze do I need to make a separate class file any time I want to have a method I can call from another class?



I am sorry I know my terminology for all of this is horrible but it's confusing stuff to learn on your own.

Did you import class2 to class1?
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
January 20 2015 23:30 GMT
#11320
I am using netbeans so they are in the same package, I am guessing that would mean I do not have to import them?

I don't actually know what importing class2 to class1 means though.
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