Excessive Gaming - Page 2
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Doraemon
Australia14949 Posts
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BlueRoyaL
United States2493 Posts
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Doraemon
Australia14949 Posts
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Irrelevant
United States2364 Posts
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Biochemist
United States1008 Posts
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rotinegg
United States1719 Posts
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jello_biafra
United Kingdom6632 Posts
This world makes me sick sometimes (often) | ||
ZERG_RUSSIAN
10417 Posts
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StorrZerg
United States13911 Posts
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hoborg
United States430 Posts
On March 05 2010 08:27 SoL[9] wrote: WTF? Love for a game is understanble for the "gamers" but how the fuck can pass the love to a own child????? Here's what I think - A real baby you would care for due to more abstract human-nature feelings - love, parental instinct, etc. The in-game baby, on the other hand, was specifically designed to deliver an experience to grasp the user and make them addicted through tiny rewards (assuming that it's something like WoW). If they did something to care for the virtual baby, they would get some kind of positive feedback like "YAY +50 EXP" wheras a real-life baby dosen't really seem any different before or after you give them a bottle of formula. So, it could just be that the parents are stupid and didn't realize what they had to do to take care of a child without getting positive feedback. Or, it could be that the game was so well-designed and their sense of human emotion was so stifled that the desire for advancement in-game outweighed instinctual attachment to their daughter. This kind of makes me think of this games conference presentation I watched earlier today. While the Korea incident is an instance of game design possibly hurting people (though obviously the real blame lies with the parents), that presentation tried to list ways game design could help people become better. Maybe if there was a more quantifiable measurement of their real life child's growth they would have taken better care of her. Experience points for changing the diaper, achievements on their birthdays, etc... I realize how ridiculous and pathetic that sounds, but in this specific instance it would have probably made them better parents. A 28-year-old man dropped dead recently after playing his favorite game Starcraft for 50 hours non-stop without eating or drinking. wasn't that like 8 years ago? or is this a common occurrence? | ||
GGTeMpLaR
United States7226 Posts
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Jonoman92
United States9101 Posts
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Kennigit
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Canada19447 Posts
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ShoCkeyy
7815 Posts
On March 05 2010 10:53 Kennigit wrote: I still cant get over how many people failed in this thread. YOU DIDN'T EVEN HAVE TO READ THE ARTICLE - JUST THE URL LOL. My god. This is so true, but seriously, WTF? I get played a video game for a couple of hours, but not 12 hours straight leaving your baby at home... I've gone two days straight playing games, but I would like eat and drink water in between. I did this when I Was trying to see how fast I can beat FFX. I did it in 68hrs T_T. | ||
ironchef
Canada1350 Posts
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haster27
Taiwan809 Posts
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Abenson
Canada4122 Posts
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Doraemon
Australia14949 Posts
On March 05 2010 10:53 Kennigit wrote: I still cant get over how many people failed in this thread. YOU DIDN'T EVEN HAVE TO READ THE ARTICLE - JUST THE URL LOL. My god. indeed. perhaps the quote i took is taken out of context. i just wanted to emphasise the excessive nature of gaming and the detrimental implications involved. both are terrible incidents | ||
Doraemon
Australia14949 Posts
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-HellZerg-
United States409 Posts
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