Luckiest thing - Page 5
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horang3
United States261 Posts
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HudsonK
China172 Posts
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ccou
United States681 Posts
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jaybrundage
United States3921 Posts
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Faronel
United States658 Posts
On January 15 2010 11:52 Mora wrote: i dropped out of highschool and only spent my time playing starcraft. i got decent at it and was hired as a game design critic because of it. after 4 years i've had ~6 promotions and am [depending on the market] going to put down a down-payment on a house next year. instead of being a useless, uneducated bum turned alcoholic living pay check to pay check. omg... lucky. Although there seems to be a step b/w getting decent at SC and getting hired as a game design critic. I'm curious to know what ![]() | ||
Ian Ian Ian
915 Posts
After that I literally won 30 rock paper scissors games in a row before she gave up. | ||
AutumnLight
Ukraine2488 Posts
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LibertyTerran
Vietnam711 Posts
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pyrogenetix
China5094 Posts
and also i was a huge linkin park fan and they had a lucky draw that my friend won and he took me with him to a meet n greet. were only 10 winners so 20 people there altogether. was pretty awesome. | ||
EvilTeletubby
Baltimore, USA22254 Posts
+ Show Spoiler + On December 26 2009 13:34 EvilTeletubby wrote: ![]() ![]() | ||
synapse
China13814 Posts
I once broke my E string (violin) just before a choir accompaniment, but I was too scared to tell the conductor that I didn't have a replacement E string... By some stroke of genius i was able to play 3rd/4th/5th position E string notes on my A string instead. At first I thought I was just alot better than I thought, but I could never pull it off at home ![]() | ||
Ozarugold
2716 Posts
I began picking up litter (I was a weird kid) to clean the beach when a piece of wood dropped out of my hand and fell into the water. The waves carried it about two feet away from the beach and I thought I could get it. Unfortunately, the beach went from six inches of shallow water to about five feet water and I lost my footing and fell into the water. Immediately the waves carried me out and in about ten seconds I was thirty feet away from the beach. I did not know how to swim and the only way I stayed afloat was from the tiny piece of wood, which did almost nothing. The next thing I know, I feel someone pick me up and and drag me to shore. When I was brought the shore I started crying and ran back towards my parents who only just realized that I was missing. To this day they do not know that I almost drowned. This is also my biggest regret as I did not thank my savior and the only thing I remember about him was that he wore a dark blue and black swim trunks. I'm so tremendously grateful that I am alive. | ||
Jyvblamo
Canada13788 Posts
Ditto, I won one too. | ||
QuoC
United States724 Posts
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Athos
United States2484 Posts
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Trezeguet
United States2656 Posts
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mOnion
United States5657 Posts
wasn't really lucky i suppose, doing standup is brutal. but it was the best event of my life so far (besides blizzcon of course rofl) | ||
Mora
Canada5235 Posts
On January 15 2010 13:35 Faronel wrote: omg... lucky. Although there seems to be a step b/w getting decent at SC and getting hired as a game design critic. I'm curious to know what ![]() the only other steps were just as lucky. At the time, I was doing drywall for a living with my father. Relic Entertainment had been hiring game design critics for about 6 months, specifically looking at expert players of Starcraft, Warcraft 3, and Dawn of War. I had performed in WCG for the previous 2 years, and had placed well each time. BC.Korn was first noticed by Relic - he was hired 4 months before myself. Samson Mow - the Balance Manager (game design critic) ended up coming across my alias one day when he was researching good players from Vancouver, B.C.. He asked the team if anyone knew who i was. Korn and myself had been on Team BC for a few years; as well, i had been on WGT's Canada team for about 4 years. I got a phone call from Sam asking me if i would be interested in critiquing video games for a living. After a skill assessment (where i had to play 9 games of Starcraft against numerous members of the balance team) and 3 interviews, Mora was hired on a 1-year contract. It also didn't hurt that i had won WGTour's map making contest with my map Imbroglio of Mishap; as well as had made 2 professional tournament maps for Blizzard: Coulee and Umbra Locus. I had also been selected as a judge for Blizzard's Blizzcon Map Making tournament. When Sam interviewed me, he was set on making me a designer from the get-go. After a year of being a balancer i was promoted to Design. And now i am in charge of post-product support for Company of Heroes, as well as one of two multiplayer designers for our RTS meets MMO hybrid, Company of Heroes Online. It's been a rad journey. I feel like i am the luckiest man alive. | ||
R0YAL
United States1768 Posts
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CaucasianAsian
Korea (South)11579 Posts
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