Hey everyone. I noticed that there'd been several threads about warhammer, (fantasy or 40k) in the past, but no threads that seem to be about your own armies. So I figured I'd start this thread. Partially to get some good discussion going, partially to show off, (lol), and partially to see some other people's work that might inspire me to paint more!
First up, my Dark Elves! (Anyone ever gotten a *perfect* army comp score with DE?? ^.^; )
Our fearsome leader who rides to war upon an uncontrollable Manticore! (Dragons are for chobos)
Sorceress with the sacrificial dagger, otherwise known as infinite power dice.
Fear the corsairs! (Shitty in game, but I *love* the models)
Corsair command
Obligatory dark riders.
Executioners! Again, shitty in game, but gorgeous!
Black Guard of Naggarond!
WIP Cauldron of Blood.
A little artillery. And a flying assassin, lol.
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Next up:
Dark Elves... IN SPACE!
I've always thought the Dark Eldar models are wayyy too static. They've got fleet of foot, I5, and no armor. I wanted to give them more of a "If your bolter hits me, I die a horrible death, but it's not going to hit me" look.
Few conversions to make them appear to be running/jumping/dodging.
The new Eldar models make great Dark Eldar bits.
Archon on reaver-bike.
Playing around with color schemes. Yes, the sybarite is a zealot rip-off, lol.
Final color scheme. Not my best, but it's quick and EASY.
Concept model for an "Infested Terran" themed army that I'm probably never going to finish. More of a side project to have fun converting. I've made about 10 infested marines so far, and each one has taken bloody ages just to assemble, much less paint, lol.
Alrighty! Comments and critiques are much appreciated!
If any of you play warhammer, (or any tabletop game for that matter), show off your work!
Cool colors, i also love the corsairs and executioners too bad i dont know much about the game itself :/ have some friends who paint orcs, lizardmen and skaven
Wow, i love what you did with your Dark Eldar and the idea behind it. Its like they are Eldar that just switched to Dark Eldar and are ready to betray all there brothers.
More pictures please!
(I could post some of my Necron but my painting skills suck T_T)
Haha, thanks for the compliments! I actually have a pretty good camera, I just suck ass at using it, T_T;
The Dark Eldar were actually the first army I ever played. I was probably... 14 or so? when I started collecting them. (AND STILL ON THE SAME CODEX T_T) Anyway, I painted them horribly. Words cannot describe the horribleness. So just recently I simple-green'd the crap out of them, and stripped as much paint as I could, and am trying to do them over. Tis a good way to not have to buy any new models lol.
I'm trying to dig up pictures of my old chaos-mortals army. They were the first army I actually painted well, but I ended up selling them about a year back t.t;
I also play BFG, and perhaps one of these days I will get some pics of them up.
I haven't been painting nearly enough lately. You all are supposed to be helping to inspire me! All I have are WIP shots atm T_T;
Dark elves are such a joke army book in warhammer fantasy. They completely, 100% outclass everything BUT vampire counts.
lets begin.
Pendant of Khaleth - 35 points (off the top of my head) for a.... 4+ wardsave or better. a 2+ wardsave vs strength 5. Are you fucking kidding me? how the FUCK do you justify that points cost? every other army pays roughly 45 points for its 4+ wardsave equivelent. dark elves get it 10 points cheaper. wow. Great fucking writing right there GW. you useless fuckwits.
Armour of Darkness (or whatever the 1+ armour save armour is called). - 25 points. no problems here except when its combined with the pendant of bullshit.
Dreadlord mounted on Dragon with Pendant and 1+ armour save. wow. An elf on a dragon where the softest part of the model is the fucking dragon itself. you know, that thing with toughness 6, 6 wounds. fucking wonderful.
Sacricial dagger 25 points - In addition to a free spell every caster knows, (4+ power of darkness, d3+1 power dice. fuck yeah!) they get ANOTHER source of free fucking power dice. Wow. GW, i totally understand your logic in designing this in conjuction with an army book in which the casters have no fucking limit on the amount of dice they can use to cast a spell. (for those who don't play fantasy, there are 4 magic levels, 3 and 4 reserved for lord level casters. casters get to use their level plus 1 powerdice when casting a spell).
Ring of hotek 25 points. Are you fucking kidding me? For the same cost as a scroll, you get the absolute best magic defence in the game? ahahahah yeah you must be joking. Oh wait, your not? Give me a fucking break. a bubble with a 12" radius (which you can fit 90% of your army into) that is a big fuck off to any spell cast with 2 dice or more? wow what a fucking great idea for a 25 point item. only army thats effective agaisnt this is Vampire counts (who can get +2 on single dice rolls to raise back models to their units, thats a different kettle of fish fucking entirely). and tomb kings, who by virtue of their magic phase auto cast. wow!
Assasins. 175 points. This is with their best kit, either +d3 attacks killing blow re roll 1's, or the infamous strenght 7 throwing stars. my major gripe is that they don't use up a hero slot. where is the fucking logic in that.
Repeater crossbows being armour piercing. Making a great shooting phase into an excellent one. wow!
Armywide hatred. as this needs to be fucking explained. Completely removes the element of luck from the combat aspect of the dark elf army. oh yeah btw they can do the combat phase better than 90% of other armies too!
hydra 175 points. Absolutely the most undercosted unit in warhammer. 175 points for a unit that moves 12" a turn, moves like a skirmisher expcept when charging, has 5 wounds, s5/t5, REGENERATION, a 4+ scaly skin save. strength 5 breath weapon.
oh btw, it has 7 strentgh 5 attacks with hatred, and then because gw are fucking retards they decided that.... the hydra wasnt good enough and needed and extra 6 armour piercing hatred attacks from the handlers. guess what else? You can only attack the handlers if YOU CANNOT HIT THE HYRDA. ok. lets have some real talk here. Unless your high elves with a unit 10 wide, or dark elves with black guard with ASF banner and your also 7+ wide, you can't fucking touch those handlers. Yep, even 5 models only get one fucking guy at the handlers. wow. just wow. i have no other words to say but wow.
Black Guard with ASF banner. their captain puts on his ring of hotek (he can have 25 points of magic items, fucking excellent!) their magic standard allows them to strike first. commonly taken in units of atleast 14, they pack a fucking stupidly good punch. 3 attacks from the champion, and another MINIMUM 6 models in the front rank for a gigantic 15 ws5 ETERNAL hatred s4 attacks that strike first. as if that wasnt good enough, they are also immune to pysch, and have stubborn. Stubborn LD9 with a bsb equates to the lovely lovely lovely lovely lovely percent to fail of 3-4%. fuck my life.
Shades. Put an assasin in here and get a first turn charge. Deploy out of line of site 10" as per scouts rule. Reveal your assasin first turn. displace the closest shade to the enemy. he gets a free 1" movement forwards. charge in that turn (given that revealing can be any part of the turn, EVEN BEFORE FUCKING CHARGES ARE DECLARED). because of the skirmishers rule, only 1 shade makes it in, rest rank up behind. OH WAIT A FUCKING MINUTE, THE ASSASIN GOES TO THE FiGHTING RANK BECAUSE HE IS A CHARACTER. WONDERFUL.
Dark elves are an EXTREMLY poorly designed book. for 8ish years they where the bottom army in warhammer, well, they where better than ogres/cd/DOW. even then they could STILL compete with the lower tier armies. Now they are equivelent with Daemons and VC. infact the circle goes... VC > Dark Evles > Daemons > VC. fuck my life. nothing justify the bullshit overpowering they got.
What else is, combine a Cauldron with your already fuck off hard army and you get....
im going to stop writing about dark elves.
rawr.
BTW im an australian tournament warhammer player. I used to play woodies but right now im playing with empire (who im having a shiiiiit run with atm. fuck!)
On August 12 2009 00:09 Manit0u wrote: Nice one. I'm playing WH40K and BFG. Will post pics later ^_^
Poland just came second at the ETC in warhammer fantasy. Go Polska!!
Yes the current Dark Elf book is overpowered. I started playing them way back when they were one of the weakest armies, so please don't give me crap about my army being OP, lol.
Also, I really try my best to field a friendly list. No pendant, only 1 hydra, lots of corsairs and executioners, manticore instead of dragon, etc. The army book may be too strong, but I certainly try to play nice.
And in my local gaming circle we play the ring of hotek as a 55 point item. Even when it's 25, it rarely makes it's way into my lists.
But I agree with you. When I'm feeling like a heartless bitch and want to play my army cruelly, High Elves are the only army I really have trouble with. (ASF is a bitch!!! )
man i played a long time ago- dwarves and then my mom's brittonian army cuz it was fun painting (i didnt really ever get in to the game too much... took so long). Needless to say, your painting is amazing.
I could never get the eyes quite right. With the dwarves I would just say they are drunk .
On August 12 2009 14:28 mcgriddle wrote: man i played a long time ago- dwarves and then my mom's brittonian army cuz it was fun painting (i didnt really ever get in to the game too much... took so long). Needless to say, your painting is amazing.
I could never get the eyes quite right. With the dwarves I would just say they are drunk .
Eyes are a bitch in fantasy. For all normal troops I do very simple eyes. Paint the whole damned eyeball black, and add 2 little white dots to each side. Highlight/shade as needed. In my experience though, less is more when it comes to eyes, (unless you're crazy good). Often times I'll keep trying to get an eye right, and just make it a little worse each time, lol.
For my characters I often try to do something fun. Magic users will have glowing eyes, other heroes will have fun colored eyes, etc.
In 40k, it's easy. All of my dark eldar eyes are just brightening layers of blue->white. Pretty hard to screw up, hehe.
On August 12 2009 14:40 G3CKO wrote: Needs more HOWLING BANSHEES
I have banshees in progress as wyches!
It's just hard converting them because shuriken pistol doesn't look anything like a splinter pistol, and banshees have WAY too much armor to be naked crazy space bitches.
I still have an Undead army, from perhaps 10 years ago, before they split it into like 3 races. Back then, plastic skeletons were the only basic regiment that are not clones of one another, and things were sort of affordable.
Well not that I was ever into the gaming side of warhammer, the logistics of actually showing up with your own army at a venue was too much for me. I did enjoy the painting aspect though. Nowadays I fulfil the painting addiction in scale modelling instead of war-gaming, which has become a rather expensive hobby (cost/value wise).
Old pictures under too much flash..
skeleton chariot
wraiths
used to be my crowning jewel, now a broken zombie dragon
Archon on reaver-bike. Am sooo glad we are not talking about SC, can you imagine that ? On the other hand, nothing would ever be more epic than archon riding a reaver. :-D
About Dark Elf imbalance, yes sure, if you don't use any kind of comp system, but then there are almost no really balanced armies. Not to mention how boring some armies are. Comp systems dominate the swedish scene, and I'm happy about that. It brings the armies a lot closer in terms of power, and the "boring" gameplay is restricted.
On August 13 2009 05:20 Bob123 wrote: It's a very nicely looking army
About Dark Elf imbalance, yes sure, if you don't use any kind of comp system, but then there are almost no really balanced armies. Not to mention how boring some armies are. Comp systems dominate the swedish scene, and I'm happy about that. It brings the armies a lot closer in terms of power, and the "boring" gameplay is restricted.
I took one look at the swedish comp form and said "WTF I'm not gonna bother with this". Even with comp you just end up with a new set of imbalanced lists anyway -.- EDIT: Although to be fair, I know Warhammer Fantasy suffers much more from this than Warhammer 40k, with Daemons/DE/VC dominating everything (with, I guess, HE, Lizardmen and WoC doing ok as well). Whereas 40k has many more top contenders.
Anyway, very nice DE =] I'm in the process of painting up some Eldar, may post pics one of these days (one of these days in FA speak is similiar to "soon" for Blizzard - mainly because I tend to take forever deciding how I want to do something lol)... Nothing too special tho.
I started browsing the top rated Eldar images on coolminiornot recently, and I'm not sure if they did more good in terms of inspiration than they did harm, by way of intimidation :D (Actually, I know they did more good, I don't really have any hang ups about not being able to replicate the work of professionals on my first go lol)
I have a half painted dwarf army lying around somewhere, i never even had the patience to play the game more than a few times. Let alone paint the damn army.. too much work.
Ok, I finally found some time to get a couple of pics (which are really bad quality, sorry for that but I'm real noob when it comes to photographing). Note that I didn't do any work on the bases yet, I like to paint my whole army and then do all of the bases in one go. I don't have much time on my hands now but I'll try to post more pics when I finish at least one whole squad.
So far, the only 2 things I was working on recently:
Ultramarines commander (used him to practice a bit, I've had a pretty long break in painting):
My brother and I used to love playing this when were younger(sadly we had to use mostly paper as that stuff was just too expensive for us). We played mostly the original Warhammer and then the re-makes started coming out with new rules and battle books and we just lost interest. Warhammer 40K was really fun to play too, plus most of the models were plastic so we could afford that. We bought Gothic(space version of WH40K) at the Games Workshop HQ in Glen Burnie but we never even played a game of that, sadly. The guy that was working there was so awesome, he convinced us to buy it.
I still have a beautiful Lord of Change in a box some where and my brother's Screaming Bell was on my headboard for a long time(now in storage!). I'll get some pictures up later, really nice stuff OP, what rule set are they on now? Like #3? I wonder where all my original books are.
This thread reminds me of the games "Final Liberation" and "Chaos Gate", haha, those games were pretty buggy and sort of weird but fun to play since you'd already played the tabletops.
On September 06 2009 09:08 ahswtini wrote: Woah you glossed those too, Manitou?
Only parts of the models (armour on the commander, sword on the sarge and of course all the gems/eyes etc.). I'm still experimenting with new things ^_^
I'll try to also post my Mordheim warband later on. I didn't use any Warhammer and/or Mordheim miniatures for it which paid off. Got Ringwraith as a vampire, Gandalf as a necromancer and some very nice ghoul miniatures by ex-Citadel modeller.
Eh, there's tons of OP shit in warhammer fantasy...
Let's take Vampire Counts. Well, ok, they got like one overpowered piece of bullshittery, and that's 1-die invocations of nehek and the stupid Necromancy rule. Other then that they're actually pretty balanced. Yes the corpse cart is a bit silly, yes Wight King BSB's are rock solid as fuck and yes Cairn Wraiths are, in the right circumstances, horrendously lame to play against, but for the most part they're actually ok. Quite strong in the right hands but manageable if they have to fork over tons of points just to have a solid battleline.
Daemons of Chaos are abominations though. First, you take an entire army and give them fear, immune to psychology, 5+ ward saves and instability, which is arguably better then undead crumbling. Now, this looks a lot like Undead armies, but undead have this cool little thing where although the units have neat advantages they come with disadvantages; they are pisspoor in combat and cannot march, relying a ton on strong characters to bolster the ranks. With Daemons you get already solid units that with characters become WTFBBQ powerful. Consider the following: 15-20 Bloodletters + Khorne Herald + Jugger + Firestorm blade + armour of khorne, + skull totem
Arrayed 7x2 or 3 this is a core choice that will basically munch it's way through anything. It has fear, hatred, killing blow, 5+ wards, M5, S5, Immune to psych ('only' 1 attack and t3) plus it's being lead by the Jugger Herald, who boasts a 0+ save (wtf, str 6 hits required to drop it to a 3+ save?) who has all the above bonuses but also has flaming attacks and hits at str 7 with WS 7. As a final shit in our collective cut, the unit cannot be marched blocked with the skull totem. I love this game.
Plague bearers, Str 4, T4, 5+ ward, pretty solid. Oh wait, now they regenerate too! And they have poison attacks, so they're not too bad in a scrap either. Oh yeah, and they're re-rolling the to-wound rolls, and pesky things like outnumbering and flanking doesn't really bother them.
Siren Song. Items and abilities that affect one's movement phase positively are generally seen as shining beacons of wonderfulness. Siren Song goes one better by affecting your opponent's movement phase, and by effect I mean totally fuck over. Oh, and it's not like you had to roll dice to get that ability to work for you or anything.
Flesh Hounds. 35 pts. Mag res 3, 2 str 5's and 2 wounds. Wait, 2 wounds? How did that one get through? Cold One Knights, Chaos Knights and Knights of the Blood Keep all have a mere 1 wound, somehow you get to have 2? And near immunity to magic as well? Hah!
Flamers. And now we get to the most horrid of all offenders, the Flamers. 35 pts as well, and they skirmish so they have great mobility. They shoot d6 str 4 flaming attacks at people, so a unit of 6 (210pts) can easily cripple units in a single flurry of dice. Well, that's ok, because they suck in melee right? Wrong! 2 str 5 attacks each (and that's after they stand and shoot you as well)! T 4 and 2 wounds as well! How the FUCK did these fuckers make it into the army list?
I could never get into the actual game-play of all this stuff, but I loved the painting of the models and the end result you get with a painted army. Very late but just wanna say the OP you did an awesome job! Mine is still work in progress *cough*
On September 06 2009 17:07 iaguz wrote: Eh, there's tons of OP shit in warhammer fantasy...
Let's take Vampire Counts. Well, ok, they got like one overpowered piece of bullshittery, and that's 1-die invocations of nehek and the stupid Necromancy rule. Other then that they're actually pretty balanced. Yes the corpse cart is a bit silly, yes Wight King BSB's are rock solid as fuck and yes Cairn Wraiths are, in the right circumstances, horrendously lame to play against, but for the most part they're actually ok. Quite strong in the right hands but manageable if they have to fork over tons of points just to have a solid battleline.
Daemons of Chaos are abominations though. First, you take an entire army and give them fear, immune to psychology, 5+ ward saves and instability, which is arguably better then undead crumbling. Now, this looks a lot like Undead armies, but undead have this cool little thing where although the units have neat advantages they come with disadvantages; they are pisspoor in combat and cannot march, relying a ton on strong characters to bolster the ranks. With Daemons you get already solid units that with characters become WTFBBQ powerful. Consider the following: 15-20 Bloodletters + Khorne Herald + Jugger + Firestorm blade + armour of khorne, + skull totem
Arrayed 7x2 or 3 this is a core choice that will basically munch it's way through anything. It has fear, hatred, killing blow, 5+ wards, M5, S5, Immune to psych ('only' 1 attack and t3) plus it's being lead by the Jugger Herald, who boasts a 0+ save (wtf, str 6 hits required to drop it to a 3+ save?) who has all the above bonuses but also has flaming attacks and hits at str 7 with WS 7. As a final shit in our collective cut, the unit cannot be marched blocked with the skull totem. I love this game.
Plague bearers, Str 4, T4, 5+ ward, pretty solid. Oh wait, now they regenerate too! And they have poison attacks, so they're not too bad in a scrap either. Oh yeah, and they're re-rolling the to-wound rolls, and pesky things like outnumbering and flanking doesn't really bother them.
Siren Song. Items and abilities that affect one's movement phase positively are generally seen as shining beacons of wonderfulness. Siren Song goes one better by affecting your opponent's movement phase, and by effect I mean totally fuck over. Oh, and it's not like you had to roll dice to get that ability to work for you or anything.
Flesh Hounds. 35 pts. Mag res 3, 2 str 5's and 2 wounds. Wait, 2 wounds? How did that one get through? Cold One Knights, Chaos Knights and Knights of the Blood Keep all have a mere 1 wound, somehow you get to have 2? And near immunity to magic as well? Hah!
Flamers. And now we get to the most horrid of all offenders, the Flamers. 35 pts as well, and they skirmish so they have great mobility. They shoot d6 str 4 flaming attacks at people, so a unit of 6 (210pts) can easily cripple units in a single flurry of dice. Well, that's ok, because they suck in melee right? Wrong! 2 str 5 attacks each (and that's after they stand and shoot you as well)! T 4 and 2 wounds as well! How the FUCK did these fuckers make it into the army list?
On September 06 2009 19:12 kefkalives wrote: Well, on the note of powergaming, with how gw has written the new chaos books going purely 1 god/mark is boring/unfeasible.
I stopped to read the rules and books after the second edition. I just wanted to say that it seems completly incoherent and imbalanced compared to the previous versions
Basically, yeah. Going just with one mark is not really doable anymore whereas in the older days if you wanted to take a single god you were shoehorned into it by the rules.
Personally, I think this is kinda fine as the old rules on marks were very restrictive and a bit confusing (coming as a Beasts of Chaos player). With the split of chaos in 40k and fantasy and the teching of polytheism, Chaos has become a lot more flexible in army selection, although from a fluff point of view it can get a bit weird. For example, would a squad of Khornate bezerkers really abide a tzeentch sorcerer amidst their ranks (or any kind of sorc for that matter)?
In the old days monotheism army lists were still pretty boring anyway. Going the undivided route gave you tons of options and kinda makes it a no-brainer.
Reminds me a bit of imbaness of Chaos in WH40K too (back some time, dunno how it shapes now). Chaos lord on a bike + 2 squads of marines hiding behind a tank (marines and lord were obligatory choices), tank is there just to keep CSM from harm long enough. Tactics: 1. ride your lord as fast as you can towards the enemy 2. when your lord reaches enemy lines, use your insignia (or whatever it was called) to summon your bloodthirster 3. watch enemy die
On September 06 2009 21:44 Manit0u wrote: Reminds me a bit of imbaness of Chaos in WH40K too (back some time, dunno how it shapes now). Chaos lord on a bike + 2 squads of marines hiding behind a tank (marines and lord were obligatory choices), tank is there just to keep CSM from harm long enough. Tactics: 1. ride your lord as fast as you can towards the enemy 2. when your lord reaches enemy lines, use your insignia (or whatever it was called) to summon your bloodthirster 3. watch enemy die
Talk about no-brainer...
oh the daemon bomb, with old school rending (6's to hit equals auto wound no armour save. AHAHAHAHA WHAT A JOKE).
as many daemonnettes/keeper of secrets/seekers whatever as possible andn 1 chaos lord on bike. turbo boost and profit.
On September 06 2009 08:51 DrTJEckleburg wrote: My brother and I used to love playing this when were younger(sadly we had to use mostly paper as that stuff was just too expensive for us). We played mostly the original Warhammer and then the re-makes started coming out with new rules and battle books and we just lost interest. Warhammer 40K was really fun to play too, plus most of the models were plastic so we could afford that. We bought Gothic(space version of WH40K) at the Games Workshop HQ in Glen Burnie but we never even played a game of that, sadly. The guy that was working there was so awesome, he convinced us to buy it.
I still have a beautiful Lord of Change in a box some where and my brother's Screaming Bell was on my headboard for a long time(now in storage!). I'll get some pictures up later, really nice stuff OP, what rule set are they on now? Like #3? I wonder where all my original books are.
5th edition of 40k, 7th edition of Fantasy.
Do you still have that BattleFleet Gothic set? They no longer sell the starter box for that you know, could probably get a decent price for it on ebay (more than what you bought it for I'd think, especially if it's in perfect condition). I've been contemplating getting into BFG but no starter box is off-putting =]
On September 07 2009 00:24 FrozenArbiter wrote: I've been contemplating getting into BFG but no starter box is off-putting =]
Getting into it is no problem since you can buy the whole new and updated rulebooks. You can also get most of the ships. The real problem is finding people to play with And the game itself is pretty damn awesome.
Ye, you can even download it for free from the GW website. But still, I like getting two nice starter fleets :D Everything else is in metal and thus more expensive hehe.
On September 07 2009 01:52 FrozenArbiter wrote: Ye, you can even download it for free from the GW website. But still, I like getting two nice starter fleets :D Everything else is in metal and thus more expensive hehe.
Well, the starting fleet for DE didn't cost me all that much if I remember correctly. After all, you won't need a huge fleet at start, better to make a basic one first and learn how to play.
Rawr, so I have recently been getting back into warhammer after a break of about a year. I was about to re-make this thread... and then I remembered that I already made it. Anyway, presenting my latest work, my BFG fleet!
Warmistress Shiver's Chaos Fleet: -1 Repulsive Class Grand Cruiser -2 Devastation class cruisers -2 Carnage class cruisers -2 Slaughter class cruisers -3 Iconoclast frigates
Comes to about 1,500 points. Pretty good size for BFG battles imho.
My flagship, a repulsive class grand cruiser, the "Nom Compos Mentis".
Our ranged snipers and carriers, two devastation class cruisers, the "Madrigal" and the "Undead Son".
Our close ranged killing machines, two Slaughter class cruisers, the "Wreath" and the "Deliverance"
I forgot to take pictures of my Carnages. They're the "Pharaoh" and the "Algoagnia". These guys deal a crapload of damage.
And finally, Three little iconoclasts, aka torpedo/bomber fodder. The fearless (or uninformed) crews of these little bastards will happily eat up a bomber wave to protect the main fleet. Also I think one of them might be a little crippled in the brain.
Also in the works are a Desolator class battleship, the "Herald of the Fourth World", 2 more cruisers of undecided design, and about 3.23 metric shittons of attack craft.
If anyone is a warhammer fan and hasn't tried BFG, I can't recommend it enough. *ALL* of the rules are free online and can be downloaded from the GW website. A full fleet is going to cost you... $100 tops. Compare that to a 40k or fantasy army. The rules are fantastic. Simple, yet allow for loads of tactical decisions. And quite frankly, when you put two painted fleets down facing each other on a star-map, it looks AWESOME!
So let's get this thread going again. I need some more motivation to paint stuff! Rawr! Show off your work everyone!
On September 11 2010 05:34 freelander wrote: isn't BFG about giant mecha vs giant mecha fights?
is it about spaceship fights?
Yes, it's a space-battle game. Each player controls a fleet of ships, try to kill each other, or break blockade, or attack a convoy, etc etc. Loads of different scenarios. I really enjoy the game, and it's crazy cheap compared to other GW games.
Used to play WFB/40K before I just stopped for a bunch of reasons, not to mention EVERYONE AND HIS DOG PLAYED SPACE MARINES, god were marines boring to play against (personally i played Dark eldar/high elves). However a couple months ago I picked up Warmachine, now this game I am in love with, I find the rules far more sensible and fun as well as it feeling a more tactical game with lots of very critical decisions to be made every turn, not to mention it is a lot more balanced than warhammer it seems, there isn't really a ranking for races and every race can win a tournament I feel. Also tournaments tend to be run so that you would take multiple army lists and have to play using different Warcasters (essentially the leader of your army, they cast spells, allocate focus points(which your machines use to smash face)) in different rounds so you have to be able to play different styles. I would highly recommend trying to get someone to demo you the game
On September 11 2010 07:14 Lyter wrote: Used to play WFB/40K before I just stopped for a bunch of reasons, not to mention EVERYONE AND HIS DOG PLAYED SPACE MARINES, god were marines boring to play against (personally i played Dark eldar/high elves). However a couple months ago I picked up Warmachine, now this game I am in love with, I find the rules far more sensible and fun as well as it feeling a more tactical game with lots of very critical decisions to be made every turn, not to mention it is a lot more balanced than warhammer it seems, there isn't really a ranking for races and every race can win a tournament I feel. Also tournaments tend to be run so that you would take multiple army lists and have to play using different Warcasters (essentially the leader of your army, they cast spells, allocate focus points(which your machines use to smash face)) in different rounds so you have to be able to play different styles. I would highly recommend trying to get someone to demo you the game
I've played Warmachine and I love it. It's just that no one nearby plays the game.
Another *fantastic* game is the Starship Troopers game by Mongoose games. Seriously the rules are amazing. All of the rules and game system for it just makes SOOOO much more sense compared to other games I've played. Unfortunately... no one plays it, and it got discontinued. I never got to actually play a game of it, lol. But I did read through all the rules and just found myself thinking "WOW that makes so much more sense than warhammer.... damn!"
So yeah let's expand the thread. Post *any* miniatures you have! Wheee
I really should finish painting my Necron army but it's quite a lot of work 7 colors on the warriors :D also the only pictures I have of them are rather shit so I need to take better pictures too... heres some pictures anyways
Destroyers each had like 8 or 9? Colors on them dont remember it's been a while
You can see some of the rusty ancient effects on their body in this one
Tau here, but i absolutely suck at painting and modeling, so i won't be posting pics. Sryz. Those are some sweet models though.
Also, i've heard that Necron are currently at the bottom of the list in terms of competitive play T.T. I wouldn't really know, since i haven't played a Necron yet.
I know.... I took a break from BFG for a few months and when I came back Port Maw had just vanished. No one seems to have any idea wtf happened to it lol.
I have a 2k point Wood Elf army from 2005 that's now mostly bent and/or broken just over time. There were a couple units I never put together, just used the bases in games. Was a really fun game but too expensive to keep up with.
On September 11 2010 13:17 orgolove wrote: Don't these cost like $30 bucks PER FIGURE? and they aren't even colored, SO YOU HAVE TO COLOR THEM YOURSELF??
Why the heck would anyone spend so much money and time on what are essentially glorified toys?
Why would you post ina topic about a game just to hate on it?
On September 11 2010 13:17 orgolove wrote: Don't these cost like $30 bucks PER FIGURE? and they aren't even colored, SO YOU HAVE TO COLOR THEM YOURSELF??
Why the heck would anyone spend so much money and time on what are essentially glorified toys?
User was warned for this post
Burn in a van.
I have just as much fun modeling/painting as I do actually playing. Some people only enjoy the gaming aspect, and others prefer the painting aspects. Everyone's different.
I had to stop playing 40k because it was too damn expensive and it was difficult to find people to play with. I had a 1000 point ork army that i was pretty proud of though, i painted their armor red so they went faster
I'm with Gecko on that one I have a 3000 point Ork army as well as a much much larger SM army, up to I think 8k, for Apocalypse. Besides my local hobby shop who had like 8 people total it was hard to find anyone to play with other than that it was a great game loved playing it especially huge Apocalypse games.
On September 11 2010 13:17 orgolove wrote: Don't these cost like $30 bucks PER FIGURE? and they aren't even colored, SO YOU HAVE TO COLOR THEM YOURSELF??
Why the heck would anyone spend so much money and time on what are essentially glorified toys?
User was warned for this post
Like this whole post is completely unnecessary and really stupid if you actually sit down and think about what you post. You always have random negativity that is just not needed. If it really bothers you that much, why even post in here?
So what about the price per figure? It's a damn hobby for crying out loud. Why do people buy model cars? Model anythings? It's essentially the same thing. If someone came to TL and said "Why the heck would you spend your money on a computer and starcraft, that's not going to get you anything in the real world?" You (and many others) would jump on that person's shit right away. You, and everyone, spends money on what they enjoy doing. If Hae or Raelcun HATED Warhammer, they probably wouldn't be buying and painting figures, now would they?
On that note. God forbid you have to put any effort into something you enjoy doing. The painting is what I enjoyed doing - it let you customize your armies even more so than normal.
So, the answer to your question, is that we enjoy it.
Take some advice from Lightwip
On September 09 2010 14:30 Lightwip wrote: I usually delete inflammatory posts before I actually post them because I realize it really isn;t worth it.
Now that my morning fuming is out of the way, the armies look great, guys. I really love the Dreadnought! I had a TON of space marines back whenever...I never really played the tabletop, I was just one hell of a collecting motherfucker. My neighbor played alot of the tabletop though and paid me a crapton of cash for my whole entire space marine set. I gave in and sold em off on the thoughts that I would just buy more and start all over. Maybe start on not space marines...but I couldn't find any place local that would sell em, which makes me sad. The tread has rekindled my desire to build a whole crapton of them though.... hmmm...
Oh! On that note - my Warhammer dream is to create something similar to Red Orktober.
On September 11 2010 13:17 orgolove wrote: Don't these cost like $30 bucks PER FIGURE? and they aren't even colored, SO YOU HAVE TO COLOR THEM YOURSELF??
yes, there's zero enjoyment to be had in painting/modelling the manufacturers must just be lazy or something
On September 11 2010 13:17 orgolove wrote: Why the heck would anyone spend so much money and time on what are essentially glorified toys?
it's kinda hard to be critical of something as being childish when you're posting on a video game forum
some pretty sweet stuff in here, especially that dread Manit0u
Seriously I recommend anyone who is willing to spend time on painting their minis to get a couple decent brushes. Marten hair brushes are extremely common in art stores, they cost around 8-10 euros a piece and will improve your painting a lot once you start using them properly.
Just you wait until I get some free time on my hands so I can finally finish the rest of the miniatures (got ~1k SM army), especially my custom-built captain (used Emperor's Champion model from BTs as the base, the model is badass, already has a relic blade and fits Dark Angels perfectly).
@ r33k: Drybrushing is a perfectly viable painting technique, just like wet blending. It all depends on what final effect you wish to achieve and/or what style do you prefer.
Drybrushing is a shortcut, plain and simple. But on the right surfaces, it looks fantastic. It's all I do for my BFG stuff.
For newer or inexperienced painters, it's the best way to paint. Sure you can make something look better with a *LOT* of effort, but drybrushing will give you an awesome effect.. and it's EASY.
I painted my 40k orks almost entirely via drybrushing. They looked awesome!
I just wish I had the time to work on my army. I've been slowly working on a feral-Nurgle-themed WoC army. It'll be awesome, if I ever get it finished :S.
On September 12 2010 03:36 Haemonculus wrote: Drybrushing is a shortcut, plain and simple. But on the right surfaces, it looks fantastic.
Yeah, it's fast "Real" painting of the highlights looks better - but takes sooo much more time, so I only do it on special models. I drybrush 20+ model regiments. Looks ok enough.
But well I am so damn slow painting a miniature, drying time excluded it takes me 1hour for a normal model. Special models take up to 5hours and the quality isn't even close to the better painters. And I dont have pictures to share.
I have a small Tau army (~1500points) and a moderate Dark Elf army (~2500points). Yes, I am using unbalanced armies (2x Black Guard, 2 Hydras, Cauldron of Blood) - but that's because a friend of me is playing High Elves and their "Always strikes first" rule pisses me off in 8th edition (if you have higher initiative & always strike first you may reroll all failed to hits in every combat round. Even better than Hate wich only helps in the 1st round of combat).
On September 12 2010 05:03 Zocat wrote: I have a small Tau army (~1500points) and a moderate Dark Elf army (~2500points). Yes, I am using unbalanced armies (2x Black Guard, 2 Hydras, Cauldron of Blood) - but that's because a friend of me is playing High Elves and their "Always strikes first" rule pisses me off in 8th edition (if you have higher initiative & always strike first you may reroll all failed to hits in every combat round. Even better than Hate wich only helps in the 1st round of combat).
.....
Really?
.....
Proper use of dark riders should give you a good flank, and once you crack a flank of theirs, its game over..... I've played Darkelves before..... They have all sorts of amazing options that HE don't have, its just that it takes some finesse to use.....
Heh, last time I played WFB HEs got this spell (some pillar thingie) that made your mage unable to move but also untouchable and it removed range and line of sight restrictions on all of your spells. Pretty sick. Although, my immortal normal skellies (40+ regiment of regular skellies with lvl 2 necro hiding behind them with raise dead and dance macabre) used to be pretty OP too
Yup... you really got to plan for a shooting/magic army against HE as DE these days.
Aside from your unit with the ASF banner, you're going to get crushed in combat. Chariots would be awesome, but stupidity and chariots just do NOT mix.
Personally I'd say HE are my most difficult matchup at the moment.
On September 12 2010 05:03 Zocat wrote: I have a small Tau army (~1500points) and a moderate Dark Elf army (~2500points). Yes, I am using unbalanced armies (2x Black Guard, 2 Hydras, Cauldron of Blood) - but that's because a friend of me is playing High Elves and their "Always strikes first" rule pisses me off in 8th edition (if you have higher initiative & always strike first you may reroll all failed to hits in every combat round. Even better than Hate wich only helps in the 1st round of combat).
.....
Really?
.....
Proper use of dark riders should give you a good flank, and once you crack a flank of theirs, its game over..... I've played Darkelves before..... They have all sorts of amazing options that HE don't have, its just that it takes some finesse to use.....
Hehe, he is way better than me at WFB. I dont say "HE are imba" - he's just pwning me with them (so for me he's imba^^), when I try to build a balanced / flavour army. And I just think 8th edition rules and 7th edition (or even 6th edition) army books dont mix too well. Especially the unit cost vs "stepping up if casualties happen" (horde Skaven slave regiments frighten me).
How many models does a dark rider unit of you have? I personally only use 5models/unit not enough to negate their ranks, when I flank them (maybe that's an error?). So flank just gives me +1 combat resolution. And I normally only use 10 riders total (2 regiments). And I cannot see how I win a normal melee combat with the ASF rule. My Black Guard with ASF banner and +1A (from Cauldron) rips through his army of course
I've gotten plenty of perfect scores with DE, but then again I've been playing DE for roughly 13 years now ^^ Lately it's been a lot harder getting any decent score since anything you take that isnt obviously gimped on the face of it gets cries of imba immediatly ^^
I always run my dark riders in units of 5. They can hit flanks and gain all the bonuses, and once they lose that ability, (take 3 casualties), they can no longer panic friendly units if they start fleeing.
And run your harpies in units of 6. God these are such an OP unit lol. I LOVE my harpies, ^.^;
Oh jeez, I didn't know you played Warhammer. We were just at dinner and could have talked about it!
I played a lot of Eldar when I was younger and am sitting on like.. $800 of unpainted and old edition Eldar, Orks and Space Marines, and planning an art project involving a lot of painting and sculpting and whatnot in the near future, maybe for a Gamesday. Haven't made an effort to really play because my models are so old and out of date with the newer codexes. I made a custom autarch out of like.. dire avenger helment, swooping hawk exarch wings, and all sorts of nonsense but it was tragic.
Will bookmark this thread to read through later. Painting/sculpting is my favorite part of 40k- the game itself is amazing too of course, but I check the Golden Demons quite religiously.
Also, the 40k novels are amazing. Gaunt's Ghosts and Horus Heresy <3
On September 12 2010 03:14 Manit0u wrote: Just you wait until I get some free time on my hands so I can finally finish the rest of the miniatures (got ~1k SM army), especially my custom-built captain (used Emperor's Champion model from BTs as the base, the model is badass, already has a relic blade and fits Dark Angels perfectly).
@ r33k: Drybrushing is a perfectly viable painting technique, just like wet blending. It all depends on what final effect you wish to achieve and/or what style do you prefer.
OH GOD PLEASE NO. Seriously, no. Even painting metal with metallic colors has seen drybrushing being dropped as of 2007, don't try and pull that lazy ranting on me.
Also, the 40k novels are amazing. Gaunt's Ghosts and Horus Heresy <3
I really did enjoy the Horus Heresy novels. A few summers ago I spent a month or two and read just about everything involved with the heresy i could get my hands on. I always have been interested in 40k, but I don't have anywhere near the amount of disposable income it requires =/
On September 12 2010 03:14 Manit0u wrote: Just you wait until I get some free time on my hands so I can finally finish the rest of the miniatures (got ~1k SM army), especially my custom-built captain (used Emperor's Champion model from BTs as the base, the model is badass, already has a relic blade and fits Dark Angels perfectly).
@ r33k: Drybrushing is a perfectly viable painting technique, just like wet blending. It all depends on what final effect you wish to achieve and/or what style do you prefer.
OH GOD PLEASE NO. Seriously, no. Even painting metal with metallic colors has seen drybrushing being dropped as of 2007, don't try and pull that lazy ranting on me.
Drybrushing metallics is fine for WFB. Black undercoat + very slight drybrush of dark metallic + highlight with lighter metallics makes for some really nice weapons/armour with a bit 'unrefined' look to them (and really, considering this are times comparable to our medieval, unrefined is the look you want). But I was always the propagator of 'realistic' painting
I played Fantasy like 10 years ago and trying to get back. Is there anywhere I can find full battle reports with video? And not video that cuts out when they are about to roll the dices?
Dark Eldar will be released in November 2010 with some awesome new models. pictures should be on the official games workshop homepage within the next week.
On September 26 2010 20:46 Mikkerthebhu wrote: Need more pictures! Great job so far!!!
SM collector (haven't really gone into gaming yet, will do when I get a proper army instead of just cool models (here's looking at you, legion of the damned)) here.
On September 26 2010 20:04 DeSam wrote: hi all, im really new to warhammer fantasy, and i picked high elves as my race, does anyone know a good forum where they discuss army lists??
On September 26 2010 20:46 Mikkerthebhu wrote: Need more pictures! Great job so far!!!
SM collector (haven't really gone into gaming yet, will do when I get a proper army instead of just cool models (here's looking at you, legion of the damned)) here.
Man, you guys are really talented, I tried painting some warhammer units a while back and they looked so trashy i decided not to play the game. LOL. Really cool units guys.
Im kind of wondering, where do you guys find others to play with? who, you know are adults and not kids. I went to a gameworkshop store event once because i was looking to meet and play with new players, but they were all like 14-17 year old kids.
I've been a warhammer fan for longer than god (started at age 7, 23 now). i stopped playing about three years ago simply due to time and money constraints, the scene is amazing in australia but I just couldn't invest the time I wanted to get out and put up tournament serviceable armies. I've dug up some of my stuff from 2006-2008ish for yas.
Fallen saint:
work in progress of a techmarine (I called him doctor oc ):
Greens of some cathayans I did to go with the army book I wrote:
My old work area at home, the giant company standard was for my own chapter, the astral swords, I used it as a display base at tournaments. As a bit of trivia, the poster on the right from the 3rd war for armageddon campaign was signed by the guy who designed the gasghkul figure, by putting a pen in its powerclaw and signing it like that. Funniest thing I own.
High elf archers, I did this unit for golden demon, it came in 5th at the 2007 australian nationals.
A mage in the same style, though not quite to as high a standard. god that face sculpt was fugly.
A variety of imperial guard from my tarrellian nighthawk army.
The finished high elf army started based on those archers for GD. ALL metal models, cost me a fortune and I sold it for only about 100 bucks more than it cost me. The hero with the flaming sword is one of my best paint jobs, the camera doesn't do it justice.
I went on gap year and travelled overseas. managed to get a spare room with an ex-israeli special forces operative right next to warhammer world. I only had a tiny paint kit and one brush, so I went in and spent a day or two painting up a farseer, this is the only pic I have of it since I donated it to charity. freehand on the cloak
This was my 2008 project. Before you cry rich kid, this actually only cost me about $500. I'm very good at securing discounts and trading. That's a forgeworld tau army and nine(9) skull pass boxes.
Complete fanatik, a all rules inclusive tournament that happens down here, decided to host a 4000 point tournament that year. four months after I bought the army. 4000 points of night goblins in four months eh... a WiP shot (before touching up the mistakes) of some of the regulars
And the final treat, the tau forgeworld experimental battlesuit army. the sniper firewarriors are sniper drones and the stealth team is entirely converted from shadowsun models.
Ah the memories. Just digging this up brings a tear to my eye...
Haven't really played WFB in years, but wasn't one of the primary Wood Elf strengths their insane 30'' longbows with armour penetration?
I'm not entirely sure if going melee with them is a good idea. Back in the days you'd use Wardancers for this purpose as a form of distraction and tarpit unit, lord with bow on a hawk for mobility and sniping, a mage and tons and tons of archers.
Edit: Oh, Glade Guard are archers (back in my day they were regular spearmen) so that's ok. Glade Riders aren't all that good though.
Another things you could use after taking a peek at the units and asking a friend who still plays it: Treeman and treekin. They be awsum.
Hehe, my friend is a good painter, but ty for the offer But Im not even sure if I will paint them haha.. really dont have the desire for it. I just wanna playyy!
On September 10 2011 02:26 Beyonder wrote: What do you play :D
Currently? WH40K - much more dynamic than WFB. Suffers from the same flaws though (armies are too big and luck plays too much of a factor). And trying to get into Infinity, which has awesome models, really good rules and background. Infinity has made it to the top of my tabletop list at the mooment, just because rules are decent, miniatures are awesome and the cost of playable army is around ~50USD.
They've got pretty damn awesome miniatures, that's what has primarily drawn me to it. Only after that I've discovered the great rules for the game (very tactical and less luck based than Warhammer).
On September 10 2011 02:26 Beyonder wrote: What do you play :D
Currently? WH40K - much more dynamic than WFB. Suffers from the same flaws though (armies are too big and luck plays too much of a factor). And trying to get into Infinity, which has awesome models, really good rules and background. Infinity has made it to the top of my tabletop list at the mooment, just because rules are decent, miniatures are awesome and the cost of playable army is around ~50USD.
If you are not joking about a playable army being around $50 bucks thats shocking to me.
I have like 4-5 2.5k pt 40k armies and we all know how fuckin expensive they are.
Sometimes I look back and say god damn that is a lot of money.
At least it is not crack... or maybe crack would be cheaper... hmmmm
They've got pretty damn awesome miniatures, that's what has primarily drawn me to it. Only after that I've discovered the great rules for the game (very tactical and less luck based than Warhammer).
That game looks pretty interesting. I used to play both fantasy and 40k (as well as some specialist games) back in middle school and high school. The GW prices have definitely changed over the past 5 years, much more expensive. And that is the reason I haven't picked it up again. Infinity looks like it is much more reasonably priced and the rules and army lists being downloadable is very helpful.
On September 10 2011 02:26 Beyonder wrote: What do you play :D
Currently? WH40K - much more dynamic than WFB. Suffers from the same flaws though (armies are too big and luck plays too much of a factor). And trying to get into Infinity, which has awesome models, really good rules and background. Infinity has made it to the top of my tabletop list at the mooment, just because rules are decent, miniatures are awesome and the cost of playable army is around ~50USD.
If you are not joking about a playable army being around $50 bucks thats shocking to me.
I have like 4-5 2.5k pt 40k armies and we all know how fuckin expensive they are.
Sometimes I look back and say god damn that is a lot of money.
At least it is not crack... or maybe crack would be cheaper... hmmmm
I'm not joking. Obviously, a big factor here is the fact that your typical "army" in Infinity is going to be composed of 8-10 models (more for huge ass battles, but even then people rarely go over 15).
All the models are metal and I must say that I'm in love with the quality. There's very little mold cast on them and the level of detail is amazing. I basically moved to it because I don't really have time to assemble and paint a lot of minis any more (I'm still struggling to put together my 1.5k CSM and I've only painted one model for it over the past couple of months). I dislike playing with unpainted stuff, looks so much better when it's all done.
This thread brings back so many memories. I still have alot of this stuff mostly unpainted and unassembled. I used to play empire / high elves in battle and eldar in 40k. After assembling one army (i think around 1.5k points ) i realized how much money it would cost me to have the units i wanted so i just quit. Shit was so expensive.
I still have it stashed somewhere cause i never gotgot around to selling it. I wonder if its still worth anything. I may get all the stuff out and write it down and maybe post it here or some WH forums so people can tell me how much its worth. I remember that some miniatures gained value as new editions came out and you could not buy the old ones in the store.
About two years and some ago, I bought the newest WHFantasy rulebook and the Necromantic undead army book, bought some new paint and brushes plus a box of skeletons. I set up a 1k point army, but swore I wouldn't buy any more miniatures untill I'd actually painted those I just bought then. During my original spree of miniature gaming, I'd probably bought tons of stuff, but only painted a fourth of it, so I wanted to be less 'wasteful'.
Of course, I never finished that pack of skellies. I've got 7 basecoated with washing and brushing halfdone and a couple of them complete, but that's as far as I got.
Anyhow, what I was planning for, was
Vampire (100pts) - General w. Dark Acolyte, Cadaverous Cuirass (40pts) 140pts 19x Skeleton warriors (8x19 - 152pts) including Champ, musician, standard bearer (20pts) 172pts
Wight King (75pts) w. Battle Standard (25pts) 100pts 19x Skeleton warriors w. spears (9x20 - 180pts) including Champ, musician, standard bearer (20pts) 200pts
Necromancer w. 2x Dispel Scroll(105pts) riding Corpse Cart w. Unholy Lodestone (100pts) 205pts
5x Black Knights (24x5 - 120pts) including Hell Knight, standard bearer w. Banner of Hellish Vigour (57pts) 177pts
Total 994pts
Will see if I bust out the old paint again. I've since then moved to a lot more roomy apartment, so I've actually got the desk space to keep some stuff up. Lighting's more of an issue, though...
Edit: Back in the day, I played a ton of all non-EPIC platforms. For WH Fantasy, I started out with Orks and Goblins, switched to Chaos and eventually to Skaven. For WH40k, I started out Eldar, switched to Blood Angels, then headed back to Eldar again. For Blood Bowl, I played Wood Elves, then Chaos, and currently Undead Necromantic. For Necromunda, I started out with the girly gang, then switched to the bald guys in trenchcoats-gang - no clue what the names were.
I never really played Mordheim, Space Hulk, Gorkamorka, Manowar, Epic 40k or the space version of Epic 40k. Warhammer quest was a lot of casual fun, though, but not something I spent much time on.
I did play Warzone though. It's based off the swedish Mutant Chronicles RPG, and worked pretty well for a tabletop setup. I ran Brotherhood for most of my time there, but also Dark Legion Ilian for a while. Good fun.
Sweet a Warhammer thread! :D I havent played a game of 40k in many many many years (since gr.9 i think?) but i love collecting and painting the models :D
Currently i have 4 40k armies going a Dark Elder Kabal, trying to get the entire Dark Angels 5th Company with Support Vehicles and a few other models (deathwing and Ravenwing), a small Daemon Hunters Force and a Mechanized Tank Company
Beyonder: You picked a shitty time to start playing wood elves, lol. I used to collect all 3 elf armies, but WEs really struggle to compete in the current game. The newer release armies, (and a lot of the changes in 8th edition) really messed up their strengths.
Manitou: I have a lot of old eldar bits somewhere in storage. I'll try to take an inventory next time I stumble across them.
edit: oh man it's been 2 years since I made this thread. I've barely touched anything warhammer related since, T_T
I picked up a fantasy dwarf starter kit a while ago, got to painting it but never played a game.
two questions,
1) how do you find people to play with of your age and skill level? The games workshop that we have here is filled with 10 year olds, not older people, and literally none of my friends play
2) how the hell do you paint it so nicely? mine look like half as good. Do you assemble then paint? or paint then assemble? or a mixture?
On September 10 2011 23:29 Darpa wrote: I picked up a fantasy dwarf starter kit a while ago, got to painting it but never played a game.
two questions,
1) how do you find people to play with of your age and skill level? The games workshop that we have here is filled with 10 year olds, not older people, and literally none of my friends play
2) how the hell do you paint it so nicely? mine look like half as good. Do you assemble then paint? or paint then assemble? or a mixture?
For your first, I'd suggest asking the guys working there. They're probably much more in touch with people above the kiddy range who enjoys the hobby. If not, try to get in touch with other game clubs in the area, such as board games and such, as they're your second best bet - if they're not warhammer players, they'll probably at least know someone who is, or some clubs that are doing stuff like that.
For your second, it's an aquired skill. For big models, then yea, I paint the bits that would be problematic when assembled each for itself, such as large monster wings and character modifiable weapons. For most rank-and-file units though, i just smash 'em together, give them a quick basecoat, wash 'em for shading effect, brush 'em to get most the original color back, then do some finishing detailing and highlighting.
If you're just starting out painting you can achieve good results really easily with Manit0u's 4-step newbie painting technique:
1 - basecoat (preferably black, easier to work with than white) 2 - apply basic colours 3 - use washes of relevant colour to darken things up 4 - drybrush with base colour or a corresponding lighter tone
It doesn't require a whole lot of skill and makes your stuff look decent. When you get more skill you can then always revisit your models painted this way to add more detail and highlighting.
The biggest trick here is to get the right washes and learning proper drybrushing. With washes you should usually go for the same wash as a colour you applied, but not always. Exception here would be red for example, I'm using brown wash for it as red is too bright, red's good for washing orange/yellow though.
Drybrushing is fairly simple too, just needs a bit of patience:
On September 11 2011 02:01 Manit0u wrote: If you're just starting out painting you can achieve good results really easily with Manit0u's 4-step newbie painting technique:
1 - basecoat (preferably black, easier to work with than white) 2 - apply basic colours 3 - use washes of relevant colour to darken things up 4 - drybrush with base colour or a corresponding lighter tone
It doesn't require a whole lot of skill and makes your stuff look decent. When you get more skill you can then always revisit your models painted this way to add more detail and highlighting.
The biggest trick here is to get the right washes and learning proper drybrushing. With washes you should usually go for the same wash as a colour you applied, but not always. Exception here would be red for example, I'm using brown wash for it as red is too bright, red's good for washing orange/yellow though.
Drybrushing is fairly simple too, just needs a bit of patience:
Uh, I might just be confusing the lingo here, but I'm pretty sure your first point refers to the undercoat rather than the basecoat, while your second point is the basecoat. Of course, things could have changed the last ten years, but I'm pretty sure that's how it works.
Aside from that nitpick though, you've outlined a good guide. I'll build some details upon yours, if you don't mind -
1. Undercoat.
The first step is getting some undercoat on your model. This means covering the entire model with a thin layer of paint. If you plan on using a lot of dark colors, black is the thing to go for. For reds, whites, yellows or generally light colors, you'll want to use a white undercoat. Red and yellow specifically are very transparent as colors, and work really badly on black undercoat.
For some models, where you want to use both dark and light coloration, use white undercoat primarily, then re-coat the desired dark areas with black once the white has dried. This is very good for things such as units with a lot of armor, as you may want the skin or clothes to be light, while the metallics of the armor really comes out better with a dark undercoat.
2. Basecoat.
Once the undercoat is done, you should apply a general layer of color. The point of the basecoat is to outline a general color scheme for your model - a lot of colors can become confusing to look at (and dreadful to paint!), so going for something simple is usually easier on the eyes and easier to paint. I usually pick two or three colors that I cover my miniature with (unless it's a character, which takes more detailing and thus more preparation work), such as green for clothes, pale for skin and brown for belt, boots and gloves. Once I've added this very basic cover to the entire model, I'll move on to the next step.
While you of course must not use thick layers of paint, the basecoat should be even and cover the undercoat well. If you have any white (or black) spots where there should be basecoat, be sure to cover it before progressing. Also, if you feel the undercoat shines through some of the basecoat, give that area another quick layer of basecoat before progressing.
After your model is basecoated, it's ready for basic use. It's got its distinct color and the entire model is painted. Of course, it doesn't look all that good, so many painters prefer adding detailing techniques to improve the apperance of the models.
3. Shading
There's two main methods of shading that I use, but the most straight forward one is using washes. A wash is a very thin-flowing liquid paint that settles in the deep parts of your models without putting much stress on the higher areas. Using wash on areas such as model faces or armor will allow the indents on the model to be painted darker, which gives an apperance of shade.
I usually use one type of wash per basecoat color. So for my old example with the green clothes, pale skin and black shoes, I'd use a dark-green wash on the clothes, a light brown / skin wash for the pale skin, and a dark brown wash for the boots. Don't worry if the parts seem to be too dark or some upper areas are covered with wash - it'll be fixed in the next stage.
4. Highlighting
Once the wash has dried, you'll want to grab out the colors you did the basecoat with. Use this to coat the protruding bits or large areas that are not supposed to be shaded - examples here are the ribs of a skeleton, the forehead, nose, chin and cheeks of a face, the outer ripples of a cloak and so on. How much of the washed area you want to cover is up to you - I prefer recovering most with only having the wash shade the deepest areas, but you might prefer something entirely different.
For highlighting one-colored models or chainmail armor and such, I use drybrushing, as described above.
5. Detailing
Once the basecoat is re-added on top of the wash, you're ready for detailing. This area has two main focuses - details, obviously, but also further highlights.
Details are things like belt buckles, eyes, decorative gems and so on. Depending on the detail you might want to use the basecoat into shading into highlight to get a sense of threedimensionality (such as circular gems for eldar), while some, such as belt buckles and bolts, should only need a black basecoat, a metal overcoat and, if desired, a lighter metal highlight.
Further highlights outline certain lines on your character, such as the edge of cloak ripples, nose bridge/tip and cheekbones, and weapon edges. Highlighting past the basecoat just simply uses lighter and lighter versions of the same color untill you feel you've gotten the effect you want - each new, lighter color should cover a lesser area than the previous, giving it a scale from dark to light.
On September 10 2011 23:29 Darpa wrote: I picked up a fantasy dwarf starter kit a while ago, got to painting it but never played a game.
two questions,
1) how do you find people to play with of your age and skill level? The games workshop that we have here is filled with 10 year olds, not older people, and literally none of my friends play
2) how the hell do you paint it so nicely? mine look like half as good. Do you assemble then paint? or paint then assemble? or a mixture?
1. Cant really answer the first. I havent played in 7ish years...
2. Practice, Practice and more practice. Go online read a few articles here and there. Subscribe or buy the odd issue of White Dwarf (The GW Magazine) since they have good painting articles in them. And keep attempt to try something new or to improve a single thing each time you paint a new model. Whether it be to tighten lines, improve your speed (it typically takes me between 8-10hrs to get through a single model that isnt a vehicle since im slow lol) or whether it be to try NMM (Non-Metallic Metals) or OSL (Object Source Lighting) or stuff lke that.
As for the order you should build and paint... for me it just depends on the model, its significance to me and why im making it. Ill make the model and paint it after if its a standard unit with little detail in hidden spots, i may make parts of the model and then paint it if it has specific parts that have detail in some hard to reach places i want to have accented or some of the time when im doing a model for a painting competition, and ill only do it piece by piece if its a really detailed model that im really trying to make look good (See the pic of the 1/15 scale SM i posted a few above, im doing that section by section due to size, detail and importance to me) So it really just depends on what your trying to do, and what you like to do. Since you can easily paint all models nicely without painting a model piece by piece.
On September 11 2011 02:01 Manit0u wrote: If you're just starting out painting you can achieve good results really easily with Manit0u's 4-step newbie painting technique:
1 - basecoat (preferably black, easier to work with than white) 2 - apply basic colours 3 - use washes of relevant colour to darken things up 4 - drybrush with base colour or a corresponding lighter tone
It doesn't require a whole lot of skill and makes your stuff look decent. When you get more skill you can then always revisit your models painted this way to add more detail and highlighting.
The biggest trick here is to get the right washes and learning proper drybrushing. With washes you should usually go for the same wash as a colour you applied, but not always. Exception here would be red for example, I'm using brown wash for it as red is too bright, red's good for washing orange/yellow though.
Drybrushing is fairly simple too, just needs a bit of patience:
Washes are just very watered-down paints. They're called shades by some companies. If you can't find a wash you need you can always just make it yourself by thinning down the paint with clear water (usually with 1/5-1/7 paint/water ratio, depending on paint). The sole purpose of it is to fill the recesses without covering the original colour.
Whatever route you decide to go (I'd advise getting the washes though, saves you time and will get you better effects if you haven't done it before) you should get the Citadel Badab Black wash. It's called "magic wash" among painters as you can apply it to everything and it produces really outstanding results.
Pro tip for washes, dip the head of a pin or a skewer into some detergent and add the tiniest TINIEST amount to your wash. This breaks the surface tension and causes the wash to flow smoothly into gaps rather than pooling in them , leading to a smoother coat.
Also remember that many light washes beat one heavy wash, the same as coats of paint. Slightly altering the colour of the wash can give a rich hue to an area, for example using brown washes that vary between yellowy and grey brown over skin to give it a rich complexion
I don't want to spam the thread with tons of large pictures but I'm doing a blog about my armies, not much in it yet as I'm still painting and working on a lot of them. Here's link to it: http://xenocafe.blogspot.com/view/magazine
I'm just getting a batch of tau today, including a missle gunship + battlesuit. Not looking for a army to fight with particularlly, instead just wanna paint to the best of my (limited) ability. Gonna post each unit when I finish them, and would apprieciate any advice as I go along :D (I hope this is a valid bump, this thread is awesome)
yes, quite frequently. this is generally handled in competitive play by what's known as soft scores, a portion of your tournament results is linked to how strong your army is (both overall and the particularly units/items you chose), in some cases certain combinations are banned (no multiple steam tanks for example), and also a 'sportsmanship' score that your opponent uses to judge your general attitude, honesty and so on. If you take an abusive list that focuses only on maximizing power over giving you the opportunity to outplay the other guy, you're probably going to get hit badly in both those and consequently lose any chance of winning the tournament.
On May 02 2012 20:13 Thereisnosaurus wrote: yes, quite frequently. this is generally handled in competitive play by what's known as soft scores, a portion of your tournament results is linked to how strong your army is (both overall and the particularly units/items you chose), in some cases certain combinations are banned (no multiple steam tanks for example), and also a 'sportsmanship' score that your opponent uses to judge your general attitude, honesty and so on. If you take an abusive list that focuses only on maximizing power over giving you the opportunity to outplay the other guy, you're probably going to get hit badly in both those and consequently lose any chance of winning the tournament.
They take sportsmanship into account when determining the winners of warhammer tournies? That is AWESOME.
^^ Yeah, agreed, that seems like the best way to handle it.
I've just got all my stuff, apart from the book, and have just started assembling my fire warriors. Will hopefully get them done and maybe start painting them tomorrow. Not sure whether to start the other 2 pieces yet or not.
I've recently started on the independent tournament scene in the UK, and I've seen the way they "balance" the imbalances. I'm not necessarily the biggest fan, but there are tournaments that range from "out of the book", all the way to what becomes almost a completely different rules system with merely a basing on the original rules. (ETCHammer, for those who know what I'm talking about ).
As a game though it's fantastic. I suck at painting and modelling, but REALLY enjoy the game. It's tactical all the way from writing a list that can take on anything (tournament lists) into the game where it can come down to millimetres. It's a great game.
I've started the new Vamps since they came out shortly before a new campaign our club were running. Lots of fun if you avoid running a Knight Bus
Assembled them all and have spray painted them all black :D Gonna start painting proper tonight, should I just give it another undercoat of a colour that will feature a lot on the models. Also, should I paint differently for metal bits? I noticed the black didnt work as well for them.
You guys from the UK are soooooooooo lucky TT...There are no such things as actual GW shops in Portugal (at least not in a lot of years or that I've seen them) and nobody knows what WH or WH40k are. The only way for me to buy anything (if I was to get into WH again) would be ordering from amazon.
I went to the UK for the first time last summer, spent a few days in London (beautiful place to visit btw)....OMG when I entered one of GWs stores there were people in there painting, talking about minis and their armies...from kids, to teens, to grown men. It was absolutely amazing even my GF was amazed looking at the minis and the big set showing a fully assembled and painted DAs army in "battle" with those nasty orks.
The only sad thing about that is that I left the store empty handed lol....I got revenge the next day at foyles ^^
I love warhammer, I was a fairly competent competitive player a few years back (low podium finishes in big tournaments, quite a few 'best army' and 'best sportsman' awards). Unfortunately I live in australia which means we pay close to double the already stupid prices the rest of the world gets thanks to GW's insane pricing schemes. As an example, the recently released paint set containing their new range of paints costs a low, low 900 USD. Yes, that's right. that's roughly the cost of 15 full cost video games.
A single human sized character on foot generally costs something like $30 USD.
Even buying stuff in from overseas at a discount I can't really afford to play any more, luckily I have a stock of models to paint, unluckily that makes it very hard to make an up to date competitive tourney army so I've dropped off the scene.
I've recently started on the independent tournament scene in the UK, and I've seen the way they "balance" the imbalances. I'm not necessarily the biggest fan, but there are tournaments that range from "out of the book", all the way to what becomes almost a completely different rules system with merely a basing on the original rules. (ETCHammer, for those who know what I'm talking about ).
You have to realise the intense difficulty of balancing the game for competition when GW has absolutely no interest in making the game balanced, and have outright said this regularly. If you're new to comp you probably wonder why all the tweaks and adjustments are necessary, but you've never gone to a tournament where someone (absolutely legitimately) comes with a list that abuses wordings and holes in the rules and dominates the tournament with incredibly un-fun and generally unintuitive play (for example, it's possible to move a character on foot like 30" in a turn by reforming a unit into a long line and then moving them into it.). It is the equivalent of people realising you could just reaper rush zerg for a more or less guaranteed win in the sc2 beta and rightly abusing it for all it was worth, only warhammer can't just be patched. When you go to open tournaments you get things like that, not all the time, but enough that comp systems are viewed as preferable.
I've recently started on the independent tournament scene in the UK, and I've seen the way they "balance" the imbalances. I'm not necessarily the biggest fan, but there are tournaments that range from "out of the book", all the way to what becomes almost a completely different rules system with merely a basing on the original rules. (ETCHammer, for those who know what I'm talking about ).
You have to realise the intense difficulty of balancing the game for competition when GW has absolutely no interest in making the game balanced, and have outright said this regularly. If you're new to comp you probably wonder why all the tweaks and adjustments are necessary, but you've never gone to a tournament where someone (absolutely legitimately) comes with a list that abuses wordings and holes in the rules and dominates the tournament with incredibly un-fun and generally unintuitive play (for example, it's possible to move a character on foot like 30" in a turn by reforming a unit into a long line and then moving them into it.). It is the equivalent of people realising you could just reaper rush zerg for a more or less guaranteed win in the sc2 beta and rightly abusing it for all it was worth, only warhammer can't just be patched. When you go to open tournaments you get things like that, not all the time, but enough that comp systems are viewed as preferable.
Oh no I know how awful Games Workshop are at rules, and I understand the need for comp. The problem is HOW much comp is needed, and exactly what it does for the game. The ETC comp has too many general restrictions. It brings down the upper tier armies, but the problem is the amount of blanket restrictions brings down the other armies as well so the power armies end up almost as powerful in comparison.
Comp is needed for tournaments. But the comp should be the tweaks to the BRB that are needed (since GW can't write for shit), and some more specific comp, as opposed to the lavish amount of general comp. I still play in the tournaments (I'll be playing Stormydd Tan later this month using Draft 3 of the ETC Comp.) because tournament Warhammer is amazing, but I'm on the side of the "light comp" fence. I know there are people (more so in mainland Europe, Denmark etc) that prefer the heavier side of comp, and there's a place in the world for all of them. I attend everything from no comp to full comp and all have their merits.
I used to play WH40k for 3 years and I would love to get back into it. I enjoyed it so much and if I wanted to start playing again I would like to play Fantasy instead. The only draw back is I personally know how damn expensive it is :/ plus I just started getting back into Magic the Gathering too. I just need buckets of money to make me happy T.T
Oooo! A Warhammer topic on TeamLiquid Took a few pics a while ago of my army for someone on another forum, guess I can dump em here also. Here is an album: Not the best quality pics but whatever. http://imgur.com/a/SvA95#12
Sweet a Warhammer thread! :D I havent played a game of 40k in many many many years (since gr.9 i think?) but i love collecting and painting the models :D
Currently i have 4 40k armies going a Dark Elder Kabal, trying to get the entire Dark Angels 5th Company with Support Vehicles and a few other models (deathwing and Ravenwing), a small Daemon Hunters Force and a Mechanized Tank Company
A few of my models from said armies.
DE;
DH;
SM;
1/15 Scale FW Space Marine (WiP)
IG;
Awesome to see there are other people who were into WH/WH40K! I was reallly into it in middle school and early high school and loved the painting aspect. I was a pretty big contributor on the WH40K forums and coolminiornot.com LOL XD. Really like your DH stuff Inquisitor. I have some Grey Knight/ DH stuff myself :D I'll have to post some pics once I can get my hands on a good camera. I've really stopped with all the miniature stuff but it's always in my mind to get back into painting, just like 1 or 2 models at a time, nothing too intensive.
Something that may be interesting for those of you wondering about warhammer's comp scene, A lady did some coverage of this years ETC (essentially the wargaming olympics- nation based teams from all over the world). The production values aren't super high but it gives you a feel for the scale of the thing and there are a bunch of interviews with various competitors.
Hey, thanks for bumping this. After another break, I'm back to my Vampire Counts army. I'm working towards a 20 skeleton, 20 ghoul, 10 black knigtht plus a master necromancer general and mounted vampire currently, for a total of 1000 points total. Unlike the last time, I've gotten more into it this time, with the skeleton regiment about done, and the ghoul coloring planned out already.
I'm thinking I'll do a few 1000-point games, and possibly some doubles, then built my way towards 2000. I've got a handful of pals already playing, and although I imagine they'll trash me with their 20 years of experience, I'm sure it'll be fun.
In a self-torturing, masochistic sort of way, at least.
I'd like to show pics of the painted skeletons, but my mobile camera seems unable to focus on stuff close to the lens. Anyone got any experience with mobile cameras, and got some ideas on how to trick it into focusing properly?
After 10 years of on-and-off warhammer I played my first 1500pt games... Lizardmen(me) vs Tomb Kings(my buddy). I annihilated him so hard it wasn't really fun for either of us. Although the 50 dice coming out from his shooting and the 80 dice from his chariot charge was intimidating, it didn't do jack shit. Skinks completely shat on his necrosphinx or whatever it's called with poison, and there was just no way he could beat T8 regrowthing saurus in combat..
I don't know. It wasn't as fun as I had hoped. Maybe Tomb Kings are one of the "awful" armies I hear about, considering GW doesn't give half a shit about balancing their game because it's "all about fun"(fuck you Jervis Johnson, I know you're reading my post). Or maybe he just had bad luck and we messed up every rule possible ever.
Imbalances were always a big part of Warhammer and people were exploiting them since forever (Black Gem of Gnar champion challenging your uber kitted lord anyone? Do you remember the misery?). You definitely should try to play at least one more game (perhaps there was bad luck in dice rolling on your buddy's part) and see how it goes. If it'll be the same again, tell your friend to switch to Wood Elves, who are the hardest army to play but are also extremely rewarding even if you fail with them since you need to know all the rules inside out to be able to use even the most basic army of theirs. When you start winning with basic Wood Elf armies, it's time to switch to the hated by all enemies Sethayla style army and annoy the living shit out of your opponent who can't touch you (you can google for Sethayla or read on it on asrai.org).
Hey guys. I guess there is no harm in bumping this thread with a legit question. I want to start and play Imperial Guard. But its so expensive. Is ebay the only way to go to reduce the wallet tear?
Even then it's gonna be pretty costly. Your best bet is to buy a small starter pack and paints, and make the most of them. When I first started a few years ago I made the mistake of buying and ton, but never really putting them together well, and painting in a very lackluster way.
However, if you just buy a few, and focus on painting them well and making a good go of them, you can get just as much, if not more, enjoyment from a smaller army, though it is still gonna be costly for what you are getting.
Best of luck for you though, it's very rewarding after you finish painting the first batch you buy, and a very relaxing hobby if sc2 has been annoying. Gl hf.
Btw me and my friend are hardcore fantasy players since... 1996 or so.
We watched fantasy die to new rules and army books so we basicly stopped playing a few years ago. But recently we started working on our own army books (I play orcs he plays dwarves) which are going to be a lot more balanced than what GW is giving to us. Our new army books will be for 7th edition of course as 8th is not Warhammer Fantasy anymore.
I encourage people who have been playing for a while and have lots of miniatures to do the same as GW clearly has only one single goal in mind and it is to make you buy a fuckton of their products. Which is NOT fun anymore. So if you want to have fun just take GW games and tweak them as you wish to make it better for your needs!
On November 02 2012 23:55 baba1 wrote: Btw me and my friend are hardcore fantasy players since... 1996 or so.
We watched fantasy die to new rules and army books so we basicly stopped playing a few years ago. But recently we started working on our own army books (I play orcs he plays dwarves) which are going to be a lot more balanced than what GW is giving to us. Our new army books will be for 7th edition of course as 8th is not Warhammer Fantasy anymore.
I encourage people who have been playing for a while and have lots of miniatures to do the same as GW clearly has only one single goal in mind and it is to make you buy a fuckton of their products. Which is NOT fun anymore. So if you want to have fun just take GW games and tweak them as you wish to make it better for your needs!
Meh, I was never into the playing part anyway. Much too slowpaced and lucky for me. I just love the relaxing painting and assembling, and the satisfaction at a finished army :3
On November 02 2012 23:55 baba1 wrote: Btw me and my friend are hardcore fantasy players since... 1996 or so.
We watched fantasy die to new rules and army books so we basicly stopped playing a few years ago. But recently we started working on our own army books (I play orcs he plays dwarves) which are going to be a lot more balanced than what GW is giving to us. Our new army books will be for 7th edition of course as 8th is not Warhammer Fantasy anymore.
I encourage people who have been playing for a while and have lots of miniatures to do the same as GW clearly has only one single goal in mind and it is to make you buy a fuckton of their products. Which is NOT fun anymore. So if you want to have fun just take GW games and tweak them as you wish to make it better for your needs!
On November 03 2012 01:14 kefkalives wrote: 8th ed is the worst warhammer fantasy rules played a tonne of tournament 7th ed. miss that so much.
What are you guys talking about? 8th edition is by far the best WFB so far (no more herohammer, although I agree that monstrous stuff and chariots play too big of a role now). 6th edition 40K is what's complete bullshit. Randomly adding a gazillion special rules, fliers and now all those huge megaknight models for which you have to pay with souls of unborn children, and don't even get me started on army book supplements which are more expensive than your regular books (my Eldar force is now officially shelved forever).
Getting back into things. I've now got 20 skeletons, 5 black knights and 10 ghouls done. Starting to chip on a pack of grave guards shortly, then it'll be more ghouls or black knights. We'll see.
Here's the basic color scheme I'm going for my army -
I really don't like the ghoul / vampire / bats-part of the Vamprie Counts army. Yea, I do realise, they're pretty much the core of the army. I'm more looking for the traditional necromancer, ghost, zombie, skeleton sort of thing, so I've figured I'll make all non-skeleton, zombie or ghost into ghosts. My necromancers and ghouls are all ghost-painted, similar to the cloth on the steeds of the black knights. Quick and easy to paint, too, which doesn't hurt things. I've gone for a bronze look on the metal for the army rather than silver or painted color, since I feel it matches the theme of ancient warriors brought back to life better than other things would.
Someone care to explain the 8th edition of warhammer fantasy and what the big differences are to the 7th? I havn't played for a long time and considering getting back into it
main differences are that infantry are a lot more relevant as they are now stubborn so long as they have more ranks than their opponent, and don't lose this or their rank bonus unless flanked or reared by someone with at least one rank of their own, so light cav and such can no longer kill a unit's rank bonus.
in addition, you no longer don't get to fight back if your ranks are killed. The first two ranks of a unit ALWAYS get to attack, so long as there are models left there. The first rank attacks normally, the second rank gets a single attack (called a supporting attack), obviously this makes units with a single powerful attack like greatswords somewhat more dangerous than before. It also makes glass cannon units like swordmasters somewhat more risky to throw into the grinder vs other elite combat units relying purely on their ability to go first to keep them safe.
The same general principle applies to ranged units, where the front two ranks will fire. Bow armed units (as opposed to guns, crossbows etc) get to fire with half of the models in each further rank (volley fire)
Combats are now resolved in an order which means the active player can choose to fight a combat, resolve the overrun into another unit that was also engaged this turn, and use the overrunning unit again in that combat, allowing you to snowball some fights together
Magic is far, far more powerful than it used to be, but also more dangerous. Irresistible force is now tied to miscasting- if you irresistible you also blow your head up, and that can mean not only instantly dying but putting a S10 large template where you did, possibly annihilating the unit you were standing in. A lot more magic is about buffing or debuffing units now as well, rather than direct damage.
For updated armies there's a heavier emphasis on monsters and 'big stuff'. Overall they're less powerful than they used to be strategically, since they can't disrupt units, but both monsters and monstrous units/cavalry now have a powerful ability similar to impact hits that lets them grind through units of small stuff way faster, making them very killy. They've also generally seen a rise in basic power as well. In addition, most have some powerful ability like a slow aura, breath weapon or what have you and are very agressively costed for what they can do. They're also usually expensive as all getout
Honestly, now is not a really good time to be getting into the game unless you have a mint backing you up.
I have been a hardcore competitive gamer since 3rd edition (can't call 2th edition really competitive). 5th edition was in that regard, the better game. Armies didn't went retard until grey knights and necrons (GK weren't really the gods like many people wanted to think, and no, i never played them ;P). Every army, even the old ones, had atleast one list which was manageable. People bitched about tau for example, and they were amazing with their only achiles heel being really blood angels massed jetpack lists because it was really impossible to stop/block them with FnP most part of the time.
6th edition ? They made so many radical rule writing that is not even funny. For example, while i agree that tanks in 5th could be silly, they did not only put hull points (for me this was what tanks needed), but their ability to dispute objectives, being also amazingly easy to hit on Close combat, and you have also to see that their lost a 33% of their suvirval with cover saves changes. They nerfed them to the ground. Not to speak that transported troops also now can't assault if they didn't move, and only in two fucking turns removing kind of lists and tactics on a brainfart.
Meanwhile, when they include flyers, they decide to do the oppossite. Do you want to be able to kill flyers ? Get flyers. Hey but my flyers only serve the anti flyer purpose so they are dead weight if there are no flyers, well, we don't care fuck you. And me ? i don't have any flyers. Well you got allies, and if not, you can follow that first guy and go fuck yourself. AA missiles on the BRB ? Nah, we are just going to include it on the dexes while your rotting army looks and it will enjoy it.
At release, necron armies with 3-4 croissants, some mech, was one of the biggest wtf moments i have had in my 40k life (and for someone who lived 2th, that means a lot), which later on, got beaten by that White Dwarf daemon release, which just made me want to punch throats of GW employees.
Your 10 man space marine squad, don't stand a chance against any kind of medium/long range firepower that is the in the game right now withouth serious buffing, like a 2+ save in their frontage. The game has 4 races that can put such an amount of S6/7 wounds that models short of T6 get torrented like if they were at close range in older editions, so infantry dies in droves against those armies (and anything short than a AV12+ 4++ transports, and ofc, flyers). So if you don't have access to that (either the shooting or the suvirval tools for your infantry), you need to mass it, because it's not only the sole shit that can score, but also dispute. And massed infantry, with 360º angle of vision and movement, you can guess how tactical it really is. There are still armies which can play mech, don't get me wrong. Things like necrons with their rear AV11, and AV13 frontage and flyer transports that don't even scratch their passengers if they die.
Sorry for the rant.
As a player who took an hiatus from 7th edition thinking nothing was going to save it, i tried 8th a few months ago and i am very pleased with the direction the game has taken. It has its problems, like any edition, but it is pretty good. If they worked on the details on the next edition instead of trying to reinvent the wheel, they could do even better, but games workshop tries to hard to switch metagames and stuff through BRBs.
It's easy enough to get into Fantasy if you find the independent scene near you. The indy tournament scene is far superior and the club games are better. GW have removed most gaming from instore anyway so there's no reason to go there or give them your money. If you're not playing down GW you can use models from other systems that are cheaper (like I use Mantic Zombies in my vamps cos they're like a third the price).
The only "downside" to getting involved in the indy scene is over here in the EU there's a lot of "comp", minor rules changes and army restrictions to improve the balance of the game. The US uses a lot less comp, and tend to believe that's better. Both have advantages/disadvantages, but the main reason of staying out of Games Workshop OTHER than the fact that they';ve pretty much said they don't want you there is that you can use "counts as" models, or awesome sculpts from other systems (I use Hordes Grotesques as my Chaos Furies cos the GW Fury models are awful).
I´ve always been a huge fan of the Warhammer 40k lore. After two years I finally decided that I want to play. Now the question is what fraction/army would fit me the most. The guy at the GW-Store in my town told me that it is possible to play each and every army the way the want them to... I am somehow torn between Chaos Space Marines, Tyranids and maybe Orks/Imp. Normaly I like to throw endless numbers of units at my opponent. Therefore the Tyranids would be the best choice but there is almost no way to identify with them because they don´t have a "real" story behind them except for killing each and every planet out there. Imps look fun, they have some interesting heroes and mechanics but on the other hand... who wants to play the puny humans ? Now for chaos, they have the most interesting story and some heroes I really like (Abaddon is awesome!). My problem with them is, that I feel they´re not very different from the regular Space Marines. :-/ Last but not least the orks, they´re the funniest creatures I´ve ever seen in a game. Everything is built out of scrap and trash. Plus they seem to be as endless as the tyranids...
I guess I need some advice... Ah and I almost forgot. Are the miniatures in the USA cheaper than in the EU? Because I´m leaving for LA in about a week.
Joecool about what to play, it depends on what you expect playing the game. The "you can play anything you want the way you want" is basically if you don't care about losing or you play on a ultra fluffie enviroment where everyone just throw stuff on their lists because they like it. When choosing an army my advice is :
- Choose for looks, feels and if you plan to play a lot, gameplay should be the most important. - Try a few games using proxys (because you are not going to buy something that you might not enjoy, are you ? ). - Rinse and repeat.
I was killing time at the mall the other day and walked into GW randomly. I kind of, uh, impulse bought a pack of Hormagaunts and the Tyranid Codex. I haven't played 40k since high school, but now I have some time on my hands and an income, I figured it'd be at least fun to do in the downtime when I'm not gaming. And of course, had to play Tyranid as a Zerg player
Just wondering though, do you guys paint before you assemble or assemble -> paint? I put together one and then realized that getting into some of the corners while painting might be problematic, but I'm probably going to go back to GW later this week since they said they offer some painting lessons for free. Just wanted to get your guys' opinions.
So I did some reading online and the consensus seems to be that Tyranids are pretty weak, should I switch before I spend too much on them or so you guys think they're still viable?
On August 12 2013 04:21 Requizen wrote: So I did some reading online and the consensus seems to be that Tyranids are pretty weak, should I switch before I spend too much on them or so you guys think they're still viable?
The new codex should be in less than one year. Just don't commit too much to them and wait up for the dex, or switch.
By the way, about assemble/paint. It depends on you, i know many people who paint before, but they tend to magnetize and stuff. I am a grey plastic general, who only paints for tournaments, so assemble first for me, and just drybrush stuff haha.
On August 12 2013 04:21 Requizen wrote: So I did some reading online and the consensus seems to be that Tyranids are pretty weak, should I switch before I spend too much on them or so you guys think they're still viable?
The new codex should be in less than one year. Just don't commit too much to them and wait up for the dex, or switch.
By the way, about assemble/paint. It depends on you, i know many people who paint before, but they tend to magnetize and stuff. I am a grey plastic general, who only paints for tournaments, so assemble first for me, and just drybrush stuff haha.
Nids have been nerfed to oblivion in 5th (with lasguns being able to easily wound your biggest creatures and IG can put out a metric ton of lasgun fire) and in 6th they've been curbstomped even more. At least they got access to biomancy and other useful casting but that's not really helping them much.
On the matter of assemble -> paint or the other way around, it really depends on the model. If you have a big, finely detailed model with few pieces you can safely paint before assembling it to get to all the areas easier. With smaller models or ones with many pieces and odd poses (shields covering 3/4 of the body etc.) it's usually best to at least partially assemble them before painting (leaving out any obscuring stuff) and painting the rest separately before gluing it together. It also depends on the quality you want to achieve, if you need just the basic colouring you can easily just assemble and paint. If you want more detail and advanced techniques then look to the above statement of "depends on the model".
I ended up doing some research and deciding that Necrons more fit my style anyway. I'll probably collect and paint some Tyranid dudes just because they're so cool though, love the Fexes :3
I just grabbed the Necron Battleforce and a Command/Annihilation Barge box. My plan is to make the Ark a Ghost Ark and not attach the center part of the barge so I can swap out the Overlord or Cannon depending on the game. I don't know if I want to muck about with magentizing yet (seems a bit difficult), but from the looks of it either one should set in place pretty well during a game.
I'm thinking of a bright silver with lightning blue highlights for the army, give them kind of a blue laser look to the armor. I'm a bit apprehensive about painting the vehicles, though, so many little parts with different colors o.O Do I paint the little Warriors on the Ark and the vehicles seperately or do I put it together and try to get at them while they're sitting there?
On August 16 2013 00:22 Requizen wrote: I'm thinking of a bright silver with lightning blue highlights for the army, give them kind of a blue laser look to the armor. I'm a bit apprehensive about painting the vehicles, though, so many little parts with different colors o.O Do I paint the little Warriors on the Ark and the vehicles seperately or do I put it together and try to get at them while they're sitting there?
How much experience do you have with painting? Bright colours are usually much harder to work with than dark ones (white and yellow being the pinnacle of difficulty, hence so few people opt for White Scars or Imperial Fists SM chapters). If you want I could give you some tips to get a nice effect relatively easily, especially that crons are probably the easiest to paint army of them all.
About as close to 0 as you can get, honestly. I'd have no problem opting for a different color scheme if you think it'd be more forgiving on a noob like me. Just flipping through the codex there was a Deathmark with a cool light blue and metallic paint job that I liked, there's plenty of other ones that are cool too.
Honestly, Silver and Blue are both very easy and good colours to work with from GWs line of paints. Really only white and yellow are a pain to paint, so coming in with little experience both of your choices work well in my opinion.
My tip for metals (sorry if paint names are wrong, i still only know the older names ) : do your base coat the lead bleachers metal (former Boltgun metal) and then apply a black and brown ink wash over them and then highlight with the brighter silver (i don't know its name, but it would either be the chainmail or mithril silver equivalent in the new range)
As for the Ark, I'd likely paint it in parts just due to all the hard to reach areas with a brush for highlighting.
On August 16 2013 03:36 Requizen wrote: About as close to 0 as you can get, honestly. I'd have no problem opting for a different color scheme if you think it'd be more forgiving on a noob like me. Just flipping through the codex there was a Deathmark with a cool light blue and metallic paint job that I liked, there's plenty of other ones that are cool too.
Yea, bright colors like white/yellow/orange can be quite difficult to paint. I normally undercoat everything with black, but if I have something that is going to have a significant amount of a light color on it, I undercoat it white. Not only that, but you'll need several layers to make the color look full as opposed to thin, dried-out, and see-through. In the end though, basic painting (as in good enough to get on all the colors cleanly and get some small stuff detailed) really isn't that hard; I was able to apply really nice paint jobs by the time I got all the way through the Battle of Macragge box set (back in 4th). Painting for competitions is much harder, of course, but as long as you are patient, you shouldn't have a real problem painting anything, so long as you actually dedicate the time and realize that you cannot rush it.
As for assembly/paint order, I always spray-paint the plastic sprues first, then assemble, then paint. I've never had a problem with getting detail on there, and it actually helps me make the painting consistent and to see the whole picture. The only time that I would bother painting pre-assembly is if I was painting an extremely important model (like my HQ) and wanted to do a really nice job on it.
Paint's aren't cheap you know Anyway, with 0 experience I'd suggest getting the minimum required paints:
2 washes - black and blue (don't really know how new GW washes hold on to the old ones but I'd opt for Nuln Oil and Asurmen Blue) 2 metallic paints - dark/middletone and a bright one 2 regular paints - black and white 1 primer in a spray can (black)
3 brushes - drybrush (looks pretty much like regular waterpaint brush but is a bit stiffer), regular brush (size 2 or 3), detail brush (size 1). Don't get the GW brushes they're expensive and not that great, better to go to an art store and get your brushes for pennies.
1 plastic palette - as above, buy cheapest one from the art store.
This will have you set.
How to paint cool looking crons with above mentioned paints and accessories:
Part 1: Preparation
1. Assemble 2. Dip your models in soap + water, then wash with water and let them dry (this will remove any oily residue from the mould and your fingers you've left there while assembling, paint doesn't stick to that very well) 3. Spray with the primer and let them dry, preferably until the next day 4. Go over the models with regular brush and thinned (slightly watered down) black paint in the spots you missed with the spray (deep recesses usually)
Part 2: Main
1. Paint the entirety of the models with darker metallic colour (also slightly watered down). 2. Go over the entire models with black wash. 3. Drybrush the models with lighter metallic colour (here's how to do it: link).
Part 3: Details
1. Paint the parts you want blue with white paint (thin it down very slightly) using the detail brush. 2. When white paint is dry you can apply the blue wash to the areas you painted with it. 3. If you want you can then add some thinned down white over the edges of blue areas for additional depth/highlight.
This way of making blue will give it the nice energy-like look, and if your blue wash goes over a bit to the silver parts it will give the impression of glow coming out from the blue parts.
Here's how it works:
Pictures courtesy of masterdarksol @ blogspot.com
Edit: Pro tip - if your hand is shaky, touch your small finger to the base of the miniature you're painting or other stable surface, this discovery was the most awesome thing I've learned in my entire miniature painting career (18 years or more).
Does priming the sprues pre-assembly mess with the glue at all? Otherwise I might just start taking them out back and spray them altogether. Was planning on going to a hobby store after work for a new knife anyway.
On August 16 2013 04:15 Requizen wrote: Thanks to everyone, lots of good help here
Does priming the sprues pre-assembly mess with the glue at all? Otherwise I might just start taking them out back and spray them altogether. Was planning on going to a hobby store after work for a new knife anyway.
That's exactly what I do - take all of your sprues and just mass spray-paint them to get the undercoat done in one swoop. I've put together the 4th and 5th edition box sets as well as CSM, Eldar, Necron, Grey Knight, and Tyranid armies, and it's never caused any problems for me when assembling.
On August 16 2013 04:15 Requizen wrote: Thanks to everyone, lots of good help here
Does priming the sprues pre-assembly mess with the glue at all? Otherwise I might just start taking them out back and spray them altogether. Was planning on going to a hobby store after work for a new knife anyway.
That's exactly what I do - take all of your sprues and just mass spray-paint them to get the undercoat done in one swoop. I've put together the 4th and 5th edition box sets as well as CSM, Eldar, Necron, Grey Knight, and Tyranid armies, and it's never caused any problems for me when assembling.
Now the only issue is finding a place to spraypaint...
I had a 2000 point Wood Elf army in ~2000-2001. Completely outdated and horrible now and only a few of the archers were painted. Now it's in a tackle box in my attic collecting dust.
On August 16 2013 06:03 deth2munkies wrote: I had a 2000 point Wood Elf army in ~2000-2001. Completely outdated and horrible now and only a few of the archers were painted. Now it's in a tackle box in my attic collecting dust.
i guess that describes 90% off all sold miniatures ^^
On August 16 2013 06:03 deth2munkies wrote: I had a 2000 point Wood Elf army in ~2000-2001. Completely outdated and horrible now and only a few of the archers were painted. Now it's in a tackle box in my attic collecting dust.
i guess that describes 90% off all sold miniatures ^^
I actually have a collection of Eldar Guardians, Swooping Hawks, and Striking Scorpians alongside Baharroth and Feugan somewhere in my parent's basement, just didn't want to go Eldar this time. Next time I visit I might pick them up and finish painting them.
I had a 40k army(space marines, the black and white ones), fantasy(orcs, about 2500pts) and a LOTR goblin army. I did Warhammer stuff all the time back in the day, but I just don't have time for it anymore
On August 16 2013 06:03 deth2munkies wrote: I had a 2000 point Wood Elf army in ~2000-2001. Completely outdated and horrible now and only a few of the archers were painted. Now it's in a tackle box in my attic collecting dust.
i guess that describes 90% off all sold miniatures ^^
It's so sad how true this is. The number of models i have laying around in partial stages of being built and painted is kinda depressing ahah.
On August 16 2013 06:03 deth2munkies wrote: I had a 2000 point Wood Elf army in ~2000-2001. Completely outdated and horrible now and only a few of the archers were painted. Now it's in a tackle box in my attic collecting dust.
i guess that describes 90% off all sold miniatures ^^
It's so sad how true this is. The number of models i have laying around in partial stages of being built and painted is kinda depressing ahah.
I have an entire bookcase worth of models like that (7 shelves, roughly 40x150cm), and quite a few unopened boxes lying in various places. I guess that's one of the reasons I switched over to Infinity and Warmachine - you don't need to have hundreds of models in your army so it's less daunting to assemble and paint them all.
Went to Hobby Lobby yesterday to get some of the supplies you mentioned (needed a new hobby knife anyway), there were like 4 rows of paintbrushes :\ Also, none of them said Dry Brush on them (or mentioned Drybrushing) so I just held off on buying anything until I'm more more sure as to what to get. They've all got different shapes and bristle types and some of them have like foot long handles... shit's confusing.
Do you have any recommendations of where to start? It seems like a stupid question, but I'm kind of a stupid dude
Edit: also, they brush prices were only like $1-2 less than what's advertised on GW's website, maybe I should just get those there to make sure I'm getting the right thing?
No. Just go to regular art store and get your brushes there for a fraction of the price (I'm getting brushes that are better than GW ones for 1/4th of their price).
A brush for drybrushing is something like that:
It needs to be flat and relatively stiff.
If you're still clueless, just get the Army Painter starter brush set for $8-9, they're even labeled so you won't get confused:
After having finally read the changes in the 8th edition I had to just stare blankly as the hopes and dreams of having a viable Wood Elves army were stomped and shattered before my eyes.
Idk, at this point I'm kind of considering making a snow themed Empire army but using some heads and bits from Space Wolves to make them look more badass. Nothing will compare to the autumn WE I wanted to make though T_T. Spending that much money for something not competitively viable when Dwarves were buffed pretty hard just isn't logical.
On August 27 2013 03:33 Badfatpanda wrote: After having finally read the changes in the 8th edition I had to just stare blankly as the hopes and dreams of having a viable Wood Elves army were stomped and shattered before my eyes.
Idk, at this point I'm kind of considering making a snow themed Empire army but using some heads and bits from Space Wolves to make them look more badass. Nothing will compare to the autumn WE I wanted to make though T_T. Spending that much money for something not competitively viable when Dwarves were buffed pretty hard just isn't logical.
Who ever told you they aren't viable? Sure, they're considered to be bottom 3 all races considered but people still have success with them (there are people whose tournament record with WE is like 14 wins and 1 loss), you just have to work hard since it's almost always an uphill battle for you. What's great about WE is that there's no other army that will teach you all the rules in detail as much. You have to be expert on all the movement and its quirks especially (so you can anticipate moonwalking and side-shifting during deployment etc.).
They have several ways to build their army and make it hell for any opponent. EG deathstar is pretty damn strong, sethayla puts tears into enemy eyes if executed correctly (MSU avoidance lists are a real pain in the ass, especially that no one except WE can do it in this big-infantry-block-and-monstrous-oriented edition and no one really uses any contingency for it), they have some of the hardest-hitting and toughest MI/MC in the game etc.
Is there an easy way to get Necron Scarab bases other than Warrior boxes? I have the 5 that came with the Battleforce and am planning to get another Warrior box (total of 8), but I was considering getting some Spyders and feel like I might need some more. $16 + shipping for 3 bases from Forgeworld seems like a bad solution though...
Hate to triple post, but no one else is posting here >.>
Tyranids have had some leaks lately, it looks like there could very well be a December release for them. New MCs, new Warrior kits, and of course the codex. Only leaked image so far is this of Hive Guards with a new weapon:
Well, it's been awhile since this got bumped, but I'm just curious about what other folks think of this/if there's even still anyone around who plays WHFB that might be interested by this:
They're apparently going to be bringing back Nagash at the end of this month! Pretty crazy stuff. Everyone's favorite necromancer hasn't been playable for a long time.
I'm not sure how it'll pan out. I suspect GW will begin to change the format of WFB a bit, so it wouldn't surprise me at all if they released Nagash as a "supplement" book drawn from aspects of both races (a la 40K).
GW can tend to fuck easy stuff up like this, though.
I haven't done anything with Warhammer in over 6 years, but I finally opened my boxes of stuff, and I forgot how much crap I had.
I've got so much crap that's simply not even opened. From blisters to entire boxes of stuff. A list from off the top of my head:
Bretonian general on a Griffin Bretonian Lady on a Horse Green Knight Pegasus Knights 2 boxes of Dragon Princes Imrik on Dragon Wood Elf Dragon + Lord Archaon Dark Elf Black Guard x2 Dark Elf Witch Elves x2 High Elf Swordsmasters x5 High Elf Rangers x3 The Red Terror Ravener x2 Lictor x2 Several special models from Gamesday's that I've attended, and more I'm sure I've forgotten
As for opened but unassembled, I've got Silver Helms, Malekitjh, Morathi, a High Elf Chariot (back in the day you didn't get Chariots with a nice 50x100mm base though ), plus more.....
And a shitload of stuff I assembled and actually survived, for the most part.
The story is that my Brother moved a bunch of my stuff that I had boxed up, but accidentally dropped it down a flight of stairs. The vast majority of my assembled and painted models were in the case that was dropped, and almost none of it is salvageable , so I put everything on hold. I finally got back into it, and am currently building a WFB Chaos army, and decided to look through my old shit to see if I could find some stuff to steal for conversions, only to find two boxes full of this stuff.
I completely forgot I had a lot of that stuff. Big surprise today.
Welp, they blew it up. The whole friggin' thing. Wow. I really don't even know what to say. I have no idea what to expect for future editions. As someone who stopped playing in 5th and picked it up again in 8th, I'm actually a bit disappointed, I liked the 8th edition playstyle that focused on infantry blocks. Not sure what's going to happen for future editions. A little bit trepidatious, I guess. Also sad, because I enjoyed the fluff background overall. It's part of what got me into warhammer in the first place. It'll suck if they shift the focus over to monstrous infantry and cavalry (small units of elite dudes), which seems to be the way they're heading based off of the latest releases. I really enjoyed mass unit battles, although I would tend to agree with most people that the magic phase was kind of a fun sucker. I guess all good things come to an end....particularly with Games Workshop. Ugh.
So recently I've been getting into WH40K for the first time. I started building my first army, and have played a couple of games with them so far. It seems I got lucky for when I started out. I've always been a big fan of Robots and Mecha, and they apparently just started releasing an army for the Adeptus Mechanicus within the past half year. Which is great for me, since while the Tau have some really cool stuff, I can't get behind their fluff, and while the Necron have some cool fluff, I can't get behind their aesthetic. So thats what I've been making so far, AdMech. Here are my dudes:
Right now my guys are running at about 800 points. So this is a little less than half of what I intend for my full, completed army to be. Right now its a 100% Skitarii detachment. I plan to add a Cult Mechanicus formation next (a Cohort Cybernetica), and then round out my army with more dudes and Walkers, up to 2000 points.
I've started making my Cult Mechanicus guys already, but it will be a bit before I have a usable detachment for them: + Show Spoiler +
Bonus points to those who recognize the paint schemes. Also, painting whites and yellows is a bitch. I'm not really satisfied with my 2nd Robot.
My first two games with my friend has gone pretty well. Hes building an army of Elysian Droptroops. First games I barely held on for a points victory over him, and the 2nd game I played with him (with my dudes above), I massacred his dudes.
On August 17 2014 21:48 Manit0u wrote: OK, let's liven-up this thread a bit.
Here's my WIP shaman for my newest Mordheim warband.
What do you guys think?
Mordheim is the shit! I played alot of mordheim a couple of years ago with some friends. The character development is the thing that makes it so much fun i think, even though sometimes you end up with a useless crippled and completely insane character lol
I had somewhat sizable armies of Eldar and Chaos (vanilla), plus some Skaven units because those were cool. I ended up spending WAY more time with glue and paint than actually playing the game. Good times, I wish I knew where my figures (and LEGOs) ended up... This was also circa early 2000's.
Maybe they butchered the rules, which isn't surprising at all considering how much GW is hated despite the popularity of their product, but damn those new models look good! A little like the gold blood angels, a little like Greek warriors. I guess having the professional painters spend like 50 hours per model doesn't hurt, either. Every now and then I check out the 10s on coolminiornot and its amazing what people can do after sinking 100s of hours into a single figure.
On May 25 2016 14:54 Just_a_Moth wrote: Yeah, they created AoS so they could sell fantasy marines, but unfortunately that is a dumb idea.
I mean, if 40k did not existed before, That would def have been a great idea. But it exists..
For You Guys that intend to play wfb a bit more, and not the shit version GW wants to feed us, you might wanna check blackhammer's rules. Alternative rule set that launched a while before GW nuked warhammer.
I think another alternative set of rules exists but cant quite remember the name yet, Will check it out tonight when i'm back from work.
On May 25 2016 14:54 Just_a_Moth wrote: Yeah, they created AoS so they could sell fantasy marines, but unfortunately that is a dumb idea.
I mean, if 40k did not existed before, That would def have been a great idea. But it exists..
For You Guys that intend to play wfb a bit more, and not the shit version GW wants to feed us, you might wanna check blackhammer's rules. Alternative rule set that launched a while before GW nuked warhammer.
I think another alternative set of rules exists but cant quite remember the name yet, Will check it out tonight when i'm back from work.
Even if 40k did not exist it would have been a terrible idea. AoS did not just fail because it has space marines in it. If that was the problem then everything else would have kept on selling just fine.
It failed because the rules are shit and without point costs it becomes prohibitively difficult to just have a game at all.
They did need to do something though. WFB was prohibitively expensive for a new player to get into, as a 2k point army is quite expensive. And it is also quite time consuming to build and paint all that prior to a battle, so the game was pretty much full of people who had already put in that work, and would effectively chase out newer players..... A very toxic community overall. They also had a boatload of copyright issues in some countries *cough (China) cough*, and were losing a lot of money on people re-casting their models and selling them for cheaper. The rules were overly complex, and their balancing was shit, even at the ~2k mark which is around where they even claimed to attempt to balance the game for.
With AoS, you can literally play and have a legitimate army with just 1-3 units as a new player. Their new problem is the new models are completely out of line of what people think of as a "fantasy" setting, and the rules, while simpler, are absolute crap. So sure, they've made progress dealing with copyright issues, and lowering the bar of entry to newer players, but now who the fuck even wants to play the game?
Any ways, GW would have had to change their business plans around copyrights. With 3D printing expanding a lot, and costs decreasing as a consequence, their old model based on "That's our models you cant do this or that or that" was going down in any case.
One point that always bullied me a lot was the fact that they pretended not to be rules maker but models maker. But, they kept doing rules. Shittier and shittier. And then they killed Battle and went another way with AoS, but... You know what ? They still made rules. And shitty ones...
Whats the point in doing that ? Either you declare your no rule maker and You dont do rules, or you just stop pretend your no rules maker, you make some and you balance them a bit ! But you just stop do one thing and pretend you are bad at it because that's not your job !
Yeah, honestly that is one company that I think deserves to fail. They have been coasting forever on the strength of their IP with respect to their iconic universe/lore. The game has long ago ceased to be a quality game, and is pretty much riding that momentum.
I know it's not great, but I do actually hope they fail as a company. I genuinely felt betrayed by their abandonment of warhammer fantasy. I loved that game, and played frequently at my GW store, too. Then they released the steaming pile that is AoS, and tried to pander it off as an improvement instead of the genuine slap in the face to their customers that it was. And then they stopped supporting fantasy, I lost my playgroup (the local GW one), and then abandoned the game. I really want to see that company go out of business, and have it taken over by a more competent group. It's infuriating to think of all of the decisions they've made that seem (at least to us, the consumers of their product) absurd, but are justified by their own corporate hubris. If there's one word that describes that company best, it's hubris. I'm done supporting it as a consumer: I'm taking my hundreds of dollar a year of hobby money and giving them to a company that designs better games, and treats their customers better.
/end rant. Sorry to offload that rant, I'm just so pissed at GW for the whole AoS thing. I should have seen it coming: I loved their product but hated the company for a long, long time due to how they treated their customer base. Now they don't even have a product I like, so fuck 'em.
On May 26 2016 03:49 Sentenal wrote: I have too much money invested in WH40K to want them to fail. I feel bad for you WHFB people, but don't wish your fate upon me!
Well, you have Unbound now. Soon you might have Age of Emperor...
I would guess people uses battlescribe (or something like that, i don't remember the name) or vassal for that. But i had been out of the loop for some time, did they manage to get something playable on tabletop simulator for warhammer ?
On the note of Warhammer, I just finished painting a Tyranid Tyrant tonight. I still have to add snow flock to the base of the model, and other finishing touches on the base, but otherwise it's finished and already primed. All arms are magnetized for convenience.
On May 26 2016 12:24 Impervious wrote: On the note of Warhammer, I just finished painting a Tyranid Tyrant tonight. I still have to add snow flock to the base of the model, and other finishing touches on the base, but otherwise it's finished and already primed. All arms are magnetized for convenience.
Recently I didn't do any WH though. New editions piss me off. I did start on some dwarves for Mordheim (not GW models though). And my new army in Infinity.
I haven't done much painting in a long time so I can't really get things to look how I wanted. I'm still happy with my results overall: