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EVE Corporation - Page 663

Forum Index > General Games
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https://discord.gg/c8jHgQpMSY

mity hat tree discord if you care
Trollhammer
Profile Joined February 2011
Singapore94 Posts
June 28 2011 10:36 GMT
#13241
Puff also probed me down twice last weekend while I was doing a site in my drake. Puff confirmed #1 prober in hatch Y/N?
After spider mines were all executed as traitors, someone strapped a firebat to a vulture and called it a hellion. - Ribbon
Warri
Profile Joined May 2010
Germany3208 Posts
June 28 2011 10:36 GMT
#13242
On June 28 2011 17:05 kuresuti wrote:
Show nested quote +
On June 28 2011 15:43 Firebolt145 wrote:
On June 28 2011 14:48 MalVortex wrote:
Missioning is not the best isk/hr in the game, and it gets tedious for many players before too long. You could branch off into exploration if you get some probing skills, and there is some real money to be made there if you are lucky and get the right sites with the right drops. You can start exploration content early, but to be good at probing requires a dedicated ship with good astrometrics skills.

I don't know what your 'best isk/hr' is exactly, but I've found missioning to be pretty darn good stable isk/hr. I reach about 80-100m/hr if I'm not distracted and focused, and some in the Hatchery have gotten much higher (200m/hr). Sure it may not be the >300m/hr that you can get in wormhole sites, but those are random and are not consistent.


It's not actually Xm/h. People fail to realize that selling your LP at decent rates does not happen instantly. If you want huge numbers you have to put considerable time into trading in addition to the mission running.

It takes a few days to sell the items, but its only a few seconds to put them in, so i wouldnt count that towards the ratio.
ODKStevez
Profile Joined February 2011
Ireland1225 Posts
June 28 2011 10:37 GMT
#13243
On June 28 2011 17:12 Golgotha wrote:
I am in the SCBW chat right now but no one is responding T_T but I have read the entire OP and have bought all the skill books that was asked of me to become a rifter within the fleet. Will starting training them up in the dictated order. For now I will work on finishing alll the tutorials until I am given a new order by the Hatchery. Thank you!


If you read the entire post you would know that you need to wait till a director logs on.
Luppa <3
Body_Shield
Profile Blog Joined February 2011
Canada3373 Posts
Last Edited: 2011-06-28 11:12:50
June 28 2011 10:47 GMT
#13244
I know we have level 2 complexes in Molden Heath, are there any level 3s/4s?
So, five-card stud, nothing wild... and the sky's the limit
Firebolt145
Profile Blog Joined May 2010
Lalalaland34507 Posts
June 28 2011 11:10 GMT
#13245
Haha I don't know why but that story makes me laugh pretty hard. Probe down different ship from main target and not realise it until after you've killed it.

Golgorath you'll have to wait for a director. I should be on in a couple hours.
Moderator
Body_Shield
Profile Blog Joined February 2011
Canada3373 Posts
June 28 2011 12:24 GMT
#13246
Someone should edit the EVEwiki page for Molden Heath, and add home of teh mity hatchury in the description
So, five-card stud, nothing wild... and the sky's the limit
KwarK
Profile Blog Joined July 2006
United States44402 Posts
June 28 2011 13:17 GMT
#13247
On June 28 2011 14:48 MalVortex wrote:
Missioning is not the best isk/hr in the game, and it gets tedious for many players before too long. You could branch off into exploration if you get some probing skills, and there is some real money to be made there if you are lucky and get the right sites with the right drops. You can start exploration content early, but to be good at probing requires a dedicated ship with good astrometrics skills.

I'm currently making 1.3b/hr missioning. Just sayin'.
ModeratorThe angels have the phone box
KwarK
Profile Blog Joined July 2006
United States44402 Posts
June 28 2011 13:19 GMT
#13248
On June 28 2011 17:05 kuresuti wrote:
Show nested quote +
On June 28 2011 15:43 Firebolt145 wrote:
On June 28 2011 14:48 MalVortex wrote:
Missioning is not the best isk/hr in the game, and it gets tedious for many players before too long. You could branch off into exploration if you get some probing skills, and there is some real money to be made there if you are lucky and get the right sites with the right drops. You can start exploration content early, but to be good at probing requires a dedicated ship with good astrometrics skills.

I don't know what your 'best isk/hr' is exactly, but I've found missioning to be pretty darn good stable isk/hr. I reach about 80-100m/hr if I'm not distracted and focused, and some in the Hatchery have gotten much higher (200m/hr). Sure it may not be the >300m/hr that you can get in wormhole sites, but those are random and are not consistent.


It's not actually Xm/h. People fail to realize that selling your LP at decent rates does not happen instantly. If you want huge numbers you have to put considerable time into trading in addition to the mission running.

Actually it does. He's using the LP rate that I give him when I buy his LP off him instantly in the mission hub. I have thousands of tags in the mission hub he lives in, LP conversions take less than five minutes and I pay immediately in cash.
ModeratorThe angels have the phone box
Firebolt145
Profile Blog Joined May 2010
Lalalaland34507 Posts
June 28 2011 13:19 GMT
#13249
On June 28 2011 22:17 KwarK wrote:
Show nested quote +
On June 28 2011 14:48 MalVortex wrote:
Missioning is not the best isk/hr in the game, and it gets tedious for many players before too long. You could branch off into exploration if you get some probing skills, and there is some real money to be made there if you are lucky and get the right sites with the right drops. You can start exploration content early, but to be good at probing requires a dedicated ship with good astrometrics skills.

I'm currently making 1.3b/hr missioning. Just sayin'.

what the fuck

assuming you're not doing some small print stuff, how?
Moderator
KwarK
Profile Blog Joined July 2006
United States44402 Posts
June 28 2011 13:23 GMT
#13250
On June 28 2011 22:19 Firebolt145 wrote:
Show nested quote +
On June 28 2011 22:17 KwarK wrote:
On June 28 2011 14:48 MalVortex wrote:
Missioning is not the best isk/hr in the game, and it gets tedious for many players before too long. You could branch off into exploration if you get some probing skills, and there is some real money to be made there if you are lucky and get the right sites with the right drops. You can start exploration content early, but to be good at probing requires a dedicated ship with good astrometrics skills.

I'm currently making 1.3b/hr missioning. Just sayin'.

what the fuck

assuming you're not doing some small print stuff, how?

Cael found a good LP store for me. I added the tags needed to my trading network. It's zero extra time putting another collection point on the freight network (because I pay someone else to do all that for me) and it's zero extra time to put some extra tags on my trade network because I run that anyway for you guys (at a vast profit). The turnover isn't amazing but I don't actually need to put that many hours in at that rate.
ModeratorThe angels have the phone box
Firebolt145
Profile Blog Joined May 2010
Lalalaland34507 Posts
Last Edited: 2011-06-28 13:24:47
June 28 2011 13:24 GMT
#13251
Higher than the 1.5k/LP you offer us? Any chance we can jump on this or is it the new place you've moved into, (ie not safe for our machs to go to)
Moderator
KwarK
Profile Blog Joined July 2006
United States44402 Posts
June 28 2011 13:34 GMT
#13252
On June 28 2011 22:24 Firebolt145 wrote:
Higher than the 1.5k/LP you offer us? Any chance we can jump on this or is it the new place you've moved into, (ie not safe for our machs to go to)

It's not safe and converting in any volume would be impossible. Furthermore I'd still only offer you 1.5. Gotta pay the overheads somehow.
ModeratorThe angels have the phone box
Firebolt145
Profile Blog Joined May 2010
Lalalaland34507 Posts
June 28 2011 13:36 GMT
#13253
You're like Nike with the Chinese. So manipulative.
Moderator
KwarK
Profile Blog Joined July 2006
United States44402 Posts
June 28 2011 13:40 GMT
#13254
I did enjoy how kuresuti was claiming that you couldn't make 100m/hr because of all the bitch work. He didn't even consider that the value you're producing is somewhat nearer to 400m/hr, you'd already taken that into account, it's because of the all the conversion difficulties that you lower your estimate to 100. People outside the hatchery really have no clue about LP conversions.
ModeratorThe angels have the phone box
Body_Shield
Profile Blog Joined February 2011
Canada3373 Posts
June 28 2011 13:45 GMT
#13255
But seriously does Molden Heath have any level 3-4 complexes? Or are they all in Metropolis...
So, five-card stud, nothing wild... and the sky's the limit
Warri
Profile Joined May 2010
Germany3208 Posts
June 28 2011 13:51 GMT
#13256
On June 28 2011 22:40 KwarK wrote:
I did enjoy how kuresuti was claiming that you couldn't make 100m/hr because of all the bitch work. He didn't even consider that the value you're producing is somewhat nearer to 400m/hr, you'd already taken that into account, it's because of the all the conversion difficulties that you lower your estimate to 100. People outside the hatchery really have no clue about LP conversions.


random people in eve have no clue about the game, fascinting news ¯\_(ツ)_/¯
I can confirm that kwark does 14.000 isk/LP and 100k LP/hr, but thats dualboxing drakes in .1 system. The problem is that there are not enough tags and not enough demand for the items to support this in the long run.
Deja Thoris
Profile Blog Joined November 2010
South Africa646 Posts
June 28 2011 13:53 GMT
#13257
On June 28 2011 22:36 Firebolt145 wrote:
You're like Nike with the Chinese. So manipulative.


Get back to grinding in the paddy field peon!
KwarK
Profile Blog Joined July 2006
United States44402 Posts
June 28 2011 13:59 GMT
#13258
On June 28 2011 22:51 Warri wrote:
Show nested quote +
On June 28 2011 22:40 KwarK wrote:
I did enjoy how kuresuti was claiming that you couldn't make 100m/hr because of all the bitch work. He didn't even consider that the value you're producing is somewhat nearer to 400m/hr, you'd already taken that into account, it's because of the all the conversion difficulties that you lower your estimate to 100. People outside the hatchery really have no clue about LP conversions.


random people in eve have no clue about the game, fascinting news ¯\_(ツ)_/¯
I can confirm that kwark does 14.000 isk/LP and 100k LP/hr, but thats dualboxing drakes in .1 system. The problem is that there are not enough tags and not enough demand for the items to support this in the long run.

Maybe one person doing it just a little :p
ModeratorThe angels have the phone box
kuresuti
Profile Blog Joined December 2009
1393 Posts
June 28 2011 14:11 GMT
#13259
On June 28 2011 22:51 Warri wrote:
Show nested quote +
On June 28 2011 22:40 KwarK wrote:
I did enjoy how kuresuti was claiming that you couldn't make 100m/hr because of all the bitch work. He didn't even consider that the value you're producing is somewhat nearer to 400m/hr, you'd already taken that into account, it's because of the all the conversion difficulties that you lower your estimate to 100. People outside the hatchery really have no clue about LP conversions.


random people in eve have no clue about the game, fascinting news ¯\_(ツ)_/¯
I can confirm that kwark does 14.000 isk/LP and 100k LP/hr, but thats dualboxing drakes in .1 system. The problem is that there are not enough tags and not enough demand for the items to support this in the long run.


What?

I run a mach which makes 80-100/h on average >_>

I didn't claim anything. Just saying that's it's not easy to make 200/300m/h.
KwarK
Profile Blog Joined July 2006
United States44402 Posts
June 28 2011 14:13 GMT
#13260
On June 28 2011 23:11 kuresuti wrote:
Show nested quote +
On June 28 2011 22:51 Warri wrote:
On June 28 2011 22:40 KwarK wrote:
I did enjoy how kuresuti was claiming that you couldn't make 100m/hr because of all the bitch work. He didn't even consider that the value you're producing is somewhat nearer to 400m/hr, you'd already taken that into account, it's because of the all the conversion difficulties that you lower your estimate to 100. People outside the hatchery really have no clue about LP conversions.


random people in eve have no clue about the game, fascinting news ¯\_(ツ)_/¯
I can confirm that kwark does 14.000 isk/LP and 100k LP/hr, but thats dualboxing drakes in .1 system. The problem is that there are not enough tags and not enough demand for the items to support this in the long run.


What?

I run a mach which makes 80-100/h on average >_>

I didn't claim anything. Just saying that's it's not easy to make 200/300m/h.

It is. Very.
ModeratorThe angels have the phone box
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