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EVE Corporation - Page 591

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https://discord.gg/c8jHgQpMSY

mity hat tree discord if you care
Body_Shield
Profile Blog Joined February 2011
Canada3368 Posts
May 31 2011 12:14 GMT
#11801
On May 31 2011 20:57 ShoreT wrote:
Don't Engage random cruisers. They are always bait.

[image loading]
So, five-card stud, nothing wild... and the sky's the limit
Weken
Profile Joined November 2010
United Kingdom580 Posts
May 31 2011 12:14 GMT
#11802
http://www.teamliquid.killmail.org/?a=corp_detail&crp_id=94065&view=pilot_scores
Karah's whoreing on kms has paid off, he is now higher than kwark in all time scorers. What a whore.
iaretehnoob
Profile Joined June 2004
Sweden741 Posts
May 31 2011 12:32 GMT
#11803
On May 31 2011 20:50 Zavior wrote:
Maybe he is trying to make a terrible ship work somehow...

So he put a med neut on a ship that has no cap? :/

On May 31 2011 20:47 Weken wrote:
So I'm getting a phantasm or a zealot next month, fear me 90% efficiancy!

How many (active?) months older than yours is my character again? And I still haven't gotten around to flying a zealot or curse x_X Ah well, might use the corp dividend for that.


Also, Heavy Neut Curse or standard shield curse in Hatchery nano fleets? (Yeah, I should probably just try both, but Recon V is still 2 weeks off -.-) I'm thinking the standard curse is better in most situations... as long as it doesn't die instantly. I can't imagine any FC not going "primary curse" against our typical fleets, so the extra range from a heavy neut might be worth it just to keep the Curse alive.


Body_Shield
Profile Blog Joined February 2011
Canada3368 Posts
May 31 2011 12:36 GMT
#11804
Isn't the Heavy Neut Curse the shield curse? That's the fastest one. It's like 75km range on the heavy neut too.
So, five-card stud, nothing wild... and the sky's the limit
Weken
Profile Joined November 2010
United Kingdom580 Posts
May 31 2011 12:36 GMT
#11805
On May 31 2011 21:32 iaretehnoob wrote:
Show nested quote +
On May 31 2011 20:50 Zavior wrote:
Maybe he is trying to make a terrible ship work somehow...

So he put a med neut on a ship that has no cap? :/

Show nested quote +
On May 31 2011 20:47 Weken wrote:
So I'm getting a phantasm or a zealot next month, fear me 90% efficiancy!

How many (active?) months older than yours is my character again? And I still haven't gotten around to flying a zealot or curse x_X Ah well, might use the corp dividend for that.


Also, Heavy Neut Curse or standard shield curse in Hatchery nano fleets? (Yeah, I should probably just try both, but Recon V is still 2 weeks off -.-) I'm thinking the standard curse is better in most situations... as long as it doesn't die instantly. I can't imagine any FC not going "primary curse" against our typical fleets, so the extra range from a heavy neut might be worth it just to keep the Curse alive.



I ade my acc mid December, but it's still Going to be a month at least till I can fly a zealot, probably more tbh.
iaretehnoob
Profile Joined June 2004
Sweden741 Posts
May 31 2011 12:59 GMT
#11806
On May 31 2011 21:36 Body_Shield wrote:
Isn't the Heavy Neut Curse the shield curse? That's the fastest one. It's like 75km range on the heavy neut too.

Nah, the most normal fit is 3x med neut, 2x small neuts (or HMLs) + shield tank, cap booster, mwd, point in the mids and some stuff in the lows (DCU/PDS/nano?).
Also I just checked EFT and saw that the heavy neut version only has 20k EHP at best, which sucks if you're ever not 75k away from everything that can shoot you. (or 150km from gateguns :|)
Body_Shield
Profile Blog Joined February 2011
Canada3368 Posts
May 31 2011 13:00 GMT
#11807
Yeah, it's pretty fragile
So, five-card stud, nothing wild... and the sky's the limit
ShoreT
Profile Joined August 2008
United States489 Posts
May 31 2011 13:44 GMT
#11808
[Zealot, New Setup 1]
Nanofiber Internal Structure II
Nanofiber Internal Structure II
Heat Sink II
Heat Sink II
Damage Control II
Tracking Enhancer II
Tracking Enhancer II

Y-T8 Overcharged Hydrocarbon I Microwarpdrive
Warp Disruptor II
Large Shield Extender II

Heavy Pulse Laser II, Scorch M
Heavy Pulse Laser II, Scorch M
Heavy Pulse Laser II, Scorch M
Heavy Pulse Laser II, Scorch M
Heavy Pulse Laser II, Scorch M

Medium Core Defence Field Extender I
Medium Core Defence Field Extender I

This is the shield zealot I would fly. Easily faster than any BC (assuming links are equal and actually faster than a snaked dual-nano cane). IMO though, zealot provide little use in lowsec over Draeks because their buffer is very thin and they don't have many frigs to instapop.
Derp
Body_Shield
Profile Blog Joined February 2011
Canada3368 Posts
May 31 2011 13:56 GMT
#11809
I have a full set of 5% implants now! Assuming I can get them shipped to Oddel from rens at some point.
So, five-card stud, nothing wild... and the sky's the limit
tofucake
Profile Blog Joined October 2009
Hyrule19188 Posts
May 31 2011 15:34 GMT
#11810
I should pay back my debt to Kwark, but I also want AX-2, CX-2, LX-2, and a hyperlink.

Dammit.
Liquipediaasante sana squash banana
Body_Shield
Profile Blog Joined February 2011
Canada3368 Posts
May 31 2011 15:40 GMT
#11811
Buy the implants the file for bankruptcy.
So, five-card stud, nothing wild... and the sky's the limit
tofucake
Profile Blog Joined October 2009
Hyrule19188 Posts
May 31 2011 15:42 GMT
#11812
Hmmm...

CX-2 (5% damage) or G2 (5% RoF)?

That is the question...
Liquipediaasante sana squash banana
Body_Shield
Profile Blog Joined February 2011
Canada3368 Posts
May 31 2011 15:45 GMT
#11813
I think rate of fire gives more damage over time, you could do the math if you wanted.
So, five-card stud, nothing wild... and the sky's the limit
Warri
Profile Joined May 2010
Germany3208 Posts
May 31 2011 15:47 GMT
#11814
higher rof= you have to reload more often = lower dps.
at the same time you can switch between targets faster.
tofucake
Profile Blog Joined October 2009
Hyrule19188 Posts
May 31 2011 15:49 GMT
#11815
120 rounds is usually enough to drop 4 BS and a bunch of cruisers, and I can 1 shot frigs, but usually I just loldrone them.

Also, hurray for extended downtime being extended.
Liquipediaasante sana squash banana
Body_Shield
Profile Blog Joined February 2011
Canada3368 Posts
May 31 2011 15:49 GMT
#11816
Ha, I forgot about reloading, fuck yeah lasers!
So, five-card stud, nothing wild... and the sky's the limit
Firebolt145
Profile Blog Joined May 2010
Lalalaland34499 Posts
May 31 2011 15:51 GMT
#11817
I've just had a brilliant idea for the poor newbies who have to travel so far to salvage our missioners at distant systems from our home.

Create an alt on the same account and pause your original training for a few hours to get salvaging skills on the new character, then park that character in our mission hubs.

Problem solved.
Moderator
Body_Shield
Profile Blog Joined February 2011
Canada3368 Posts
May 31 2011 15:51 GMT
#11818
I need a way to view my damage in some sort of scrolly window thing....
So, five-card stud, nothing wild... and the sky's the limit
tofucake
Profile Blog Joined October 2009
Hyrule19188 Posts
May 31 2011 15:55 GMT
#11819
Combat logs?
Liquipediaasante sana squash banana
Body_Shield
Profile Blog Joined February 2011
Canada3368 Posts
May 31 2011 15:59 GMT
#11820
Does it do real time updates in something that doesn't really obscure my vision?
So, five-card stud, nothing wild... and the sky's the limit
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